1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VisCommandsSceneAdd.hh,v 1.17 2006/11/01 10:50:28 allison Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-00-ref-01 $ |
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29 | |
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30 | // /vis/scene commands - John Allison 9th August 1998 |
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31 | |
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32 | #ifndef G4VISCOMMANDSSCENEADD_HH |
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33 | #define G4VISCOMMANDSSCENEADD_HH |
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34 | |
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35 | #include "G4VisCommandsScene.hh" |
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36 | |
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37 | class G4UIcmdWithoutParameter; |
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38 | class G4UIcmdWithAString; |
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39 | |
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40 | #include "G4Transform3D.hh" |
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41 | #include "G4VisAttributes.hh" |
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42 | |
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43 | class G4VisCommandSceneAddAxes: public G4VVisCommandScene { |
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44 | public: |
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45 | G4VisCommandSceneAddAxes (); |
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46 | virtual ~G4VisCommandSceneAddAxes (); |
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47 | G4String GetCurrentValue (G4UIcommand* command); |
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48 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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49 | private: |
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50 | G4VisCommandSceneAddAxes (const G4VisCommandSceneAddAxes&); |
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51 | G4VisCommandSceneAddAxes& operator = (const G4VisCommandSceneAddAxes&); |
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52 | G4UIcommand* fpCommand; |
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53 | }; |
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54 | |
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55 | class G4VisCommandSceneAddEventID: public G4VVisCommandScene { |
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56 | public: |
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57 | G4VisCommandSceneAddEventID (); |
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58 | virtual ~G4VisCommandSceneAddEventID (); |
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59 | G4String GetCurrentValue (G4UIcommand* command); |
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60 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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61 | private: |
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62 | G4VisCommandSceneAddEventID (const G4VisCommandSceneAddEventID&); |
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63 | G4VisCommandSceneAddEventID& operator = (const G4VisCommandSceneAddEventID&); |
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64 | struct EventID { |
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65 | EventID(G4VisManager* vm, G4int size, G4double x, G4double y): |
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66 | fpVisManager(vm), fSize(size), fX(x), fY(y) {} |
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67 | void operator()(G4VGraphicsScene&, const G4Transform3D&); |
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68 | G4VisManager* fpVisManager; |
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69 | G4int fSize; |
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70 | G4double fX, fY; |
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71 | }; |
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72 | G4UIcommand* fpCommand; |
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73 | }; |
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74 | |
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75 | class G4VisCommandSceneAddGhosts: public G4VVisCommandScene { |
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76 | public: |
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77 | G4VisCommandSceneAddGhosts (); |
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78 | virtual ~G4VisCommandSceneAddGhosts (); |
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79 | G4String GetCurrentValue (G4UIcommand* command); |
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80 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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81 | private: |
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82 | G4VisCommandSceneAddGhosts (const G4VisCommandSceneAddGhosts&); |
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83 | G4VisCommandSceneAddGhosts& operator = |
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84 | (const G4VisCommandSceneAddGhosts&); |
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85 | G4UIcmdWithAString* fpCommand; |
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86 | }; |
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87 | |
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88 | class G4VisCommandSceneAddHits: public G4VVisCommandScene { |
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89 | public: |
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90 | G4VisCommandSceneAddHits (); |
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91 | virtual ~G4VisCommandSceneAddHits (); |
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92 | G4String GetCurrentValue (G4UIcommand* command); |
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93 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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94 | private: |
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95 | G4VisCommandSceneAddHits (const G4VisCommandSceneAddHits&); |
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96 | G4VisCommandSceneAddHits& operator = (const G4VisCommandSceneAddHits&); |
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97 | G4UIcmdWithoutParameter* fpCommand; |
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98 | }; |
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99 | |
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100 | class G4VisCommandSceneAddLogicalVolume: public G4VVisCommandScene { |
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101 | public: |
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102 | G4VisCommandSceneAddLogicalVolume (); |
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103 | virtual ~G4VisCommandSceneAddLogicalVolume (); |
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104 | G4String GetCurrentValue (G4UIcommand* command); |
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105 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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106 | private: |
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107 | G4VisCommandSceneAddLogicalVolume (const G4VisCommandSceneAddLogicalVolume&); |
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108 | G4VisCommandSceneAddLogicalVolume& operator = |
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109 | (const G4VisCommandSceneAddLogicalVolume&); |
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110 | G4UIcommand* fpCommand; |
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111 | }; |
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112 | |
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113 | class G4VisCommandSceneAddLogo: public G4VVisCommandScene { |
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114 | public: |
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115 | G4VisCommandSceneAddLogo (); |
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116 | virtual ~G4VisCommandSceneAddLogo (); |
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117 | G4String GetCurrentValue (G4UIcommand* command); |
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118 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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119 | private: |
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120 | G4VisCommandSceneAddLogo (const G4VisCommandSceneAddLogo&); |
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121 | G4VisCommandSceneAddLogo& operator = (const G4VisCommandSceneAddLogo&); |
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122 | class G4Logo { |
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123 | public: |
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124 | G4Logo(G4double height, const G4VisAttributes&); |
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125 | ~G4Logo(); |
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126 | void operator()(G4VGraphicsScene&, const G4Transform3D&); |
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127 | private: |
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128 | G4double fHeight; |
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129 | G4VisAttributes fVisAtts; |
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130 | G4Polyhedron *fpG, *fp4; |
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131 | }; |
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132 | G4UIcommand* fpCommand; |
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133 | }; |
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134 | |
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135 | class G4VisCommandSceneAddScale: public G4VVisCommandScene { |
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136 | public: |
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137 | G4VisCommandSceneAddScale (); |
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138 | virtual ~G4VisCommandSceneAddScale (); |
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139 | G4String GetCurrentValue (G4UIcommand* command); |
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140 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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141 | private: |
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142 | G4VisCommandSceneAddScale (const G4VisCommandSceneAddScale&); |
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143 | G4VisCommandSceneAddScale& operator = (const G4VisCommandSceneAddScale&); |
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144 | G4UIcommand* fpCommand; |
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145 | }; |
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146 | |
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147 | class G4VisCommandSceneAddText: public G4VVisCommandScene { |
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148 | public: |
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149 | G4VisCommandSceneAddText (); |
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150 | virtual ~G4VisCommandSceneAddText (); |
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151 | G4String GetCurrentValue (G4UIcommand* command); |
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152 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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153 | private: |
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154 | G4VisCommandSceneAddText (const G4VisCommandSceneAddText&); |
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155 | G4VisCommandSceneAddText& operator = (const G4VisCommandSceneAddText&); |
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156 | G4UIcommand* fpCommand; |
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157 | }; |
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158 | |
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159 | class G4VisCommandSceneAddTrajectories: public G4VVisCommandScene { |
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160 | public: |
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161 | G4VisCommandSceneAddTrajectories (); |
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162 | virtual ~G4VisCommandSceneAddTrajectories (); |
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163 | G4String GetCurrentValue (G4UIcommand* command); |
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164 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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165 | private: |
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166 | G4VisCommandSceneAddTrajectories (const G4VisCommandSceneAddTrajectories&); |
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167 | G4VisCommandSceneAddTrajectories& operator = |
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168 | (const G4VisCommandSceneAddTrajectories&); |
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169 | G4UIcmdWithAString* fpCommand; |
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170 | }; |
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171 | |
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172 | class G4VisCommandSceneAddUserAction: public G4VVisCommandScene { |
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173 | public: |
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174 | G4VisCommandSceneAddUserAction (); |
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175 | virtual ~G4VisCommandSceneAddUserAction (); |
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176 | G4String GetCurrentValue (G4UIcommand* command); |
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177 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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178 | private: |
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179 | G4VisCommandSceneAddUserAction (const G4VisCommandSceneAddUserAction&); |
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180 | G4VisCommandSceneAddUserAction& operator = (const G4VisCommandSceneAddUserAction&); |
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181 | G4UIcommand* fpCommand; |
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182 | }; |
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183 | |
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184 | class G4VisCommandSceneAddVolume: public G4VVisCommandScene { |
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185 | public: |
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186 | G4VisCommandSceneAddVolume (); |
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187 | virtual ~G4VisCommandSceneAddVolume (); |
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188 | G4String GetCurrentValue (G4UIcommand* command); |
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189 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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190 | private: |
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191 | G4VisCommandSceneAddVolume (const G4VisCommandSceneAddVolume&); |
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192 | G4VisCommandSceneAddVolume& operator = (const G4VisCommandSceneAddVolume&); |
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193 | G4UIcommand* fpCommand; |
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194 | }; |
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195 | |
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196 | #endif |
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