1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VisCommandsSceneHandler.hh,v 1.8 2006/06/29 21:28:44 gunter Exp $ |
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28 | // GEANT4 tag $Name: geant4-08-01-patch-01 $ |
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29 | |
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30 | // /vis/sceneHandler commands - John Allison 10th October 1998 |
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31 | |
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32 | #ifndef G4VISCOMMANDSSCENEHANDLER_HH |
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33 | #define G4VISCOMMANDSSCENEHANDLER_HH |
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34 | |
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35 | #include "G4VVisCommand.hh" |
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36 | |
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37 | class G4UIcommand; |
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38 | class G4UIcmdWithAString; |
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39 | |
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40 | class G4VisCommandSceneHandlerAttach: public G4VVisCommand { |
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41 | public: |
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42 | // Uses compiler defaults for copy constructor and assignment. |
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43 | G4VisCommandSceneHandlerAttach (); |
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44 | ~G4VisCommandSceneHandlerAttach (); |
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45 | G4String GetCurrentValue (G4UIcommand* command); |
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46 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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47 | private: |
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48 | G4UIcmdWithAString* fpCommand; |
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49 | }; |
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50 | |
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51 | class G4VisCommandSceneHandlerCreate: public G4VVisCommand { |
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52 | public: |
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53 | // Uses compiler defaults for copy constructor and assignment. |
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54 | G4VisCommandSceneHandlerCreate (); |
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55 | ~G4VisCommandSceneHandlerCreate (); |
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56 | G4String GetCurrentValue (G4UIcommand* command); |
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57 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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58 | private: |
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59 | G4String NextName (); |
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60 | G4UIcommand* fpCommand; |
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61 | G4int fId; |
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62 | }; |
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63 | |
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64 | class G4VisCommandSceneHandlerList: public G4VVisCommand { |
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65 | public: |
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66 | // Uses compiler defaults for copy constructor and assignment. |
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67 | G4VisCommandSceneHandlerList (); |
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68 | ~G4VisCommandSceneHandlerList (); |
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69 | G4String GetCurrentValue (G4UIcommand* command); |
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70 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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71 | private: |
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72 | G4UIcommand* fpCommand; |
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73 | }; |
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74 | |
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75 | class G4VisCommandSceneHandlerSelect: public G4VVisCommand { |
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76 | public: |
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77 | // Uses compiler defaults for copy constructor and assignment. |
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78 | G4VisCommandSceneHandlerSelect (); |
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79 | ~G4VisCommandSceneHandlerSelect (); |
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80 | G4String GetCurrentValue (G4UIcommand* command); |
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81 | void SetNewValue (G4UIcommand* command, G4String newValue); |
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82 | private: |
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83 | G4UIcmdWithAString* fpCommand; |
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84 | }; |
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85 | |
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86 | #endif |
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