| 1 | //
|
|---|
| 2 | // ********************************************************************
|
|---|
| 3 | // * License and Disclaimer *
|
|---|
| 4 | // * *
|
|---|
| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
|
|---|
| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
|
|---|
| 7 | // * conditions of the Geant4 Software License, included in the file *
|
|---|
| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
|
|---|
| 9 | // * include a list of copyright holders. *
|
|---|
| 10 | // * *
|
|---|
| 11 | // * Neither the authors of this software system, nor their employing *
|
|---|
| 12 | // * institutes,nor the agencies providing financial support for this *
|
|---|
| 13 | // * work make any representation or warranty, express or implied, *
|
|---|
| 14 | // * regarding this software system or assume any liability for its *
|
|---|
| 15 | // * use. Please see the license in the file LICENSE and URL above *
|
|---|
| 16 | // * for the full disclaimer and the limitation of liability. *
|
|---|
| 17 | // * *
|
|---|
| 18 | // * This code implementation is the result of the scientific and *
|
|---|
| 19 | // * technical work of the GEANT4 collaboration. *
|
|---|
| 20 | // * By using, copying, modifying or distributing the software (or *
|
|---|
| 21 | // * any work based on the software) you agree to acknowledge its *
|
|---|
| 22 | // * use in resulting scientific publications, and indicate your *
|
|---|
| 23 | // * acceptance of all terms of the Geant4 Software license. *
|
|---|
| 24 | // ********************************************************************
|
|---|
| 25 | //
|
|---|
| 26 | //
|
|---|
| 27 | // $Id: G4ViewParameters.cc,v 1.28 2006/09/19 16:02:31 allison Exp $
|
|---|
| 28 | // GEANT4 tag $Name: geant4-08-02-patch-01 $
|
|---|
| 29 | //
|
|---|
| 30 | //
|
|---|
| 31 | // John Allison 19th July 1996
|
|---|
| 32 | // View parameters and options.
|
|---|
| 33 |
|
|---|
| 34 | #include "G4ViewParameters.hh"
|
|---|
| 35 |
|
|---|
| 36 | #include "G4VisManager.hh"
|
|---|
| 37 | #include "G4UnitsTable.hh"
|
|---|
| 38 | #include "G4ios.hh"
|
|---|
| 39 |
|
|---|
| 40 | G4ViewParameters::G4ViewParameters ():
|
|---|
| 41 | fDrawingStyle (wireframe),
|
|---|
| 42 | fAuxEdgeVisible (false),
|
|---|
| 43 | fRepStyle (polyhedron),
|
|---|
| 44 | fCulling (true),
|
|---|
| 45 | fCullInvisible (true),
|
|---|
| 46 | fDensityCulling (false),
|
|---|
| 47 | fVisibleDensity (0.01 * g / cm3),
|
|---|
| 48 | fCullCovered (false),
|
|---|
| 49 | fSection (false),
|
|---|
| 50 | fSectionPlane (),
|
|---|
| 51 | fCutawayMode (cutawayUnion),
|
|---|
| 52 | fCutawayPlanes (),
|
|---|
| 53 | fExplodeFactor (1.),
|
|---|
| 54 | fNoOfSides (24),
|
|---|
| 55 | fViewpointDirection (G4Vector3D (0., 0., 1.)), // On z-axis.
|
|---|
| 56 | fUpVector (G4Vector3D (0., 1., 0.)), // y-axis up.
|
|---|
| 57 | fFieldHalfAngle (0.), // Orthogonal projection.
|
|---|
| 58 | fZoomFactor (1.),
|
|---|
| 59 | fScaleFactor (G4Vector3D (1., 1., 1.)),
|
|---|
| 60 | fCurrentTargetPoint (),
|
|---|
| 61 | fDolly (0.),
|
|---|
| 62 | fLightsMoveWithCamera (false),
|
|---|
| 63 | fRelativeLightpointDirection (G4Vector3D (1., 1., 1.)),
|
|---|
| 64 | fActualLightpointDirection (G4Vector3D (1., 1., 1.)),
|
|---|
| 65 | fDefaultVisAttributes (),
|
|---|
| 66 | fDefaultTextVisAttributes (G4Colour (0., 0., 1.)),
|
|---|
| 67 | fDefaultMarker (),
|
|---|
| 68 | fGlobalMarkerScale (1.),
|
|---|
| 69 | fGlobalLineWidthScale (1.),
|
|---|
| 70 | fMarkerNotHidden (true),
|
|---|
| 71 | fWindowSizeHintX (600),
|
|---|
| 72 | fWindowSizeHintY (600),
|
|---|
| 73 | fAutoRefresh (false),
|
|---|
| 74 | fBackgroundColour (G4Colour(0.,0.,0.)) // Black
|
|---|
| 75 | {
|
|---|
| 76 | fDefaultMarker.SetScreenSize (5.);
|
|---|
| 77 | // Markers are 5 pixels "overall" size, i.e., diameter.
|
|---|
| 78 | }
|
|---|
| 79 |
|
|---|
| 80 | G4ViewParameters::~G4ViewParameters () {}
|
|---|
| 81 |
|
|---|
| 82 | void G4ViewParameters::MultiplyScaleFactor
|
|---|
| 83 | (const G4Vector3D& scaleFactorMultiplier) {
|
|---|
| 84 | fScaleFactor.setX(fScaleFactor.x() * scaleFactorMultiplier.x());
|
|---|
| 85 | fScaleFactor.setY(fScaleFactor.y() * scaleFactorMultiplier.y());
|
|---|
| 86 | fScaleFactor.setZ(fScaleFactor.z() * scaleFactorMultiplier.z());
|
|---|
| 87 | }
|
|---|
| 88 |
|
|---|
| 89 | G4Vector3D& G4ViewParameters::GetActualLightpointDirection () {
|
|---|
| 90 | SetViewAndLights (fViewpointDirection);
|
|---|
| 91 | return fActualLightpointDirection;
|
|---|
| 92 | }
|
|---|
| 93 |
|
|---|
| 94 | // Useful quantities - begin snippet.
|
|---|
| 95 | // Here Follow functions to evaluate the above algorithms as a
|
|---|
| 96 | // function of the radius of the Bounding Sphere of the object being
|
|---|
| 97 | // viewed. Call them in the order given - for efficiency, later
|
|---|
| 98 | // functions depend on the results of earlier ones (Store the
|
|---|
| 99 | // results of earlier functions in your own temporary variables -
|
|---|
| 100 | // see, for example, G4OpenGLView::SetView ().)
|
|---|
| 101 |
|
|---|
| 102 | G4double G4ViewParameters::GetCameraDistance (G4double radius) const {
|
|---|
| 103 | G4double cameraDistance;
|
|---|
| 104 | if (fFieldHalfAngle == 0.) {
|
|---|
| 105 | cameraDistance = radius;
|
|---|
| 106 | }
|
|---|
| 107 | else {
|
|---|
| 108 | cameraDistance = radius / std::sin (fFieldHalfAngle) - fDolly;
|
|---|
| 109 | }
|
|---|
| 110 | return cameraDistance;
|
|---|
| 111 | }
|
|---|
| 112 |
|
|---|
| 113 | G4double G4ViewParameters::GetNearDistance (G4double cameraDistance,
|
|---|
| 114 | G4double radius) const {
|
|---|
| 115 | const G4double small = 1.e-6 * radius;
|
|---|
| 116 | G4double nearDistance = cameraDistance - radius;
|
|---|
| 117 | if (nearDistance < small) nearDistance = small;
|
|---|
| 118 | return nearDistance;
|
|---|
| 119 | }
|
|---|
| 120 |
|
|---|
| 121 | G4double G4ViewParameters::GetFarDistance (G4double cameraDistance,
|
|---|
| 122 | G4double nearDistance,
|
|---|
| 123 | G4double radius) const {
|
|---|
| 124 | G4double farDistance = cameraDistance + radius;
|
|---|
| 125 | if (farDistance < nearDistance) farDistance = nearDistance;
|
|---|
| 126 | return farDistance;
|
|---|
| 127 | }
|
|---|
| 128 |
|
|---|
| 129 | G4double G4ViewParameters::GetFrontHalfHeight (G4double nearDistance,
|
|---|
| 130 | G4double radius) const {
|
|---|
| 131 | G4double frontHalfHeight;
|
|---|
| 132 | if (fFieldHalfAngle == 0.) {
|
|---|
| 133 | frontHalfHeight = radius / fZoomFactor;
|
|---|
| 134 | }
|
|---|
| 135 | else {
|
|---|
| 136 | frontHalfHeight = nearDistance * std::tan (fFieldHalfAngle) / fZoomFactor;
|
|---|
| 137 | }
|
|---|
| 138 | return frontHalfHeight;
|
|---|
| 139 | }
|
|---|
| 140 | // Useful quantities - end snippet.
|
|---|
| 141 |
|
|---|
| 142 | void G4ViewParameters::AddCutawayPlane (const G4Plane3D& cutawayPlane) {
|
|---|
| 143 | if (fCutawayPlanes.size () < 3 ) {
|
|---|
| 144 | fCutawayPlanes.push_back (cutawayPlane);
|
|---|
| 145 | }
|
|---|
| 146 | else {
|
|---|
| 147 | G4cout <<
|
|---|
| 148 | "ERROR: G4ViewParameters::AddCutawayPlane:"
|
|---|
| 149 | "\n A maximum of 3 cutaway planes supported." << G4endl;
|
|---|
| 150 | }
|
|---|
| 151 | }
|
|---|
| 152 |
|
|---|
| 153 | void G4ViewParameters::ChangeCutawayPlane
|
|---|
| 154 | (size_t index, const G4Plane3D& cutawayPlane) {
|
|---|
| 155 | if (index >= fCutawayPlanes.size()) {
|
|---|
| 156 | G4cout <<
|
|---|
| 157 | "ERROR: G4ViewParameters::ChangeCutawayPlane:"
|
|---|
| 158 | "\n Plane " << index << " does not exist." << G4endl;
|
|---|
| 159 | } else {
|
|---|
| 160 | fCutawayPlanes[index] = cutawayPlane;
|
|---|
| 161 | }
|
|---|
| 162 | }
|
|---|
| 163 |
|
|---|
| 164 | void G4ViewParameters::SetVisibleDensity (G4double visibleDensity) {
|
|---|
| 165 | const G4double reasonableMaximum = 10.0 * g / cm3;
|
|---|
| 166 | if (visibleDensity < 0) {
|
|---|
| 167 | G4cout << "G4ViewParameters::SetVisibleDensity: attempt to set negative "
|
|---|
| 168 | "density - ignored." << G4endl;
|
|---|
| 169 | }
|
|---|
| 170 | else {
|
|---|
| 171 | if (visibleDensity > reasonableMaximum) {
|
|---|
| 172 | G4cout << "G4ViewParameters::SetVisibleDensity: density > "
|
|---|
| 173 | << G4BestUnit (reasonableMaximum, "Volumic Mass")
|
|---|
| 174 | << " - did you mean this?"
|
|---|
| 175 | << G4endl;
|
|---|
| 176 | }
|
|---|
| 177 | fVisibleDensity = visibleDensity;
|
|---|
| 178 | }
|
|---|
| 179 | }
|
|---|
| 180 |
|
|---|
| 181 | G4int G4ViewParameters::SetNoOfSides (G4int nSides) {
|
|---|
| 182 | const G4int nSidesMin = 12;
|
|---|
| 183 | if (nSides < nSidesMin) {
|
|---|
| 184 | nSides = nSidesMin;
|
|---|
| 185 | G4cout << "G4ViewParameters::SetNoOfSides: attempt to set the"
|
|---|
| 186 | "\nnumber of sides per circle < " << nSidesMin
|
|---|
| 187 | << "; forced to " << nSides << G4endl;
|
|---|
| 188 | }
|
|---|
| 189 | fNoOfSides = nSides;
|
|---|
| 190 | return fNoOfSides;
|
|---|
| 191 | }
|
|---|
| 192 |
|
|---|
| 193 | void G4ViewParameters::SetViewAndLights
|
|---|
| 194 | (const G4Vector3D& viewpointDirection) {
|
|---|
| 195 |
|
|---|
| 196 | fViewpointDirection = viewpointDirection;
|
|---|
| 197 |
|
|---|
| 198 | // If the requested viewpoint direction is parallel to the up
|
|---|
| 199 | // vector, the orientation of the view is undefined...
|
|---|
| 200 | if (fViewpointDirection.unit() * fUpVector.unit() > .9999) {
|
|---|
| 201 | G4cout <<
|
|---|
| 202 | "WARNING: Viewpoint direction is very close to the up vector direction."
|
|---|
| 203 | "\n Consider setting the up vector to obtain definable behaviour."
|
|---|
| 204 | << G4endl;
|
|---|
| 205 | }
|
|---|
| 206 |
|
|---|
| 207 | // Move the lights too if requested...
|
|---|
| 208 | if (fLightsMoveWithCamera) {
|
|---|
| 209 | G4Vector3D zprime = fViewpointDirection.unit ();
|
|---|
| 210 | G4Vector3D xprime = (fUpVector.cross (zprime)).unit ();
|
|---|
| 211 | G4Vector3D yprime = zprime.cross (xprime);
|
|---|
| 212 | fActualLightpointDirection =
|
|---|
| 213 | fRelativeLightpointDirection.x () * xprime +
|
|---|
| 214 | fRelativeLightpointDirection.y () * yprime +
|
|---|
| 215 | fRelativeLightpointDirection.x () * zprime;
|
|---|
| 216 | } else {
|
|---|
| 217 | fActualLightpointDirection = fRelativeLightpointDirection;
|
|---|
| 218 | }
|
|---|
| 219 | }
|
|---|
| 220 |
|
|---|
| 221 | void G4ViewParameters::SetLightpointDirection
|
|---|
| 222 | (const G4Vector3D& lightpointDirection) {
|
|---|
| 223 | fRelativeLightpointDirection = lightpointDirection;
|
|---|
| 224 | SetViewAndLights (fViewpointDirection);
|
|---|
| 225 | }
|
|---|
| 226 |
|
|---|
| 227 | void G4ViewParameters::SetPan (G4double right, G4double up) {
|
|---|
| 228 | G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit();
|
|---|
| 229 | G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit();
|
|---|
| 230 | fCurrentTargetPoint = right * unitRight + up * unitUp;
|
|---|
| 231 | }
|
|---|
| 232 |
|
|---|
| 233 | void G4ViewParameters::IncrementPan (G4double right, G4double up) {
|
|---|
| 234 | G4Vector3D unitRight = (fUpVector.cross (fViewpointDirection)).unit();
|
|---|
| 235 | G4Vector3D unitUp = (fViewpointDirection.cross (unitRight)).unit();
|
|---|
| 236 | fCurrentTargetPoint += right * unitRight + up * unitUp;
|
|---|
| 237 | }
|
|---|
| 238 |
|
|---|
| 239 | void G4ViewParameters::PrintDifferences (const G4ViewParameters& v) const {
|
|---|
| 240 |
|
|---|
| 241 | // Put performance-sensitive parameters first.
|
|---|
| 242 | if (
|
|---|
| 243 | // This first to optimise spin, etc.
|
|---|
| 244 | (fViewpointDirection != v.fViewpointDirection) ||
|
|---|
| 245 |
|
|---|
| 246 | // No particular order from here on.
|
|---|
| 247 | (fDrawingStyle != v.fDrawingStyle) ||
|
|---|
| 248 | (fAuxEdgeVisible != v.fAuxEdgeVisible) ||
|
|---|
| 249 | (fRepStyle != v.fRepStyle) ||
|
|---|
| 250 | (fCulling != v.fCulling) ||
|
|---|
| 251 | (fCullInvisible != v.fCullInvisible) ||
|
|---|
| 252 | (fDensityCulling != v.fDensityCulling) ||
|
|---|
| 253 | (fVisibleDensity != v.fVisibleDensity) ||
|
|---|
| 254 | (fCullCovered != v.fCullCovered) ||
|
|---|
| 255 | (fSection != v.fSection) ||
|
|---|
| 256 | (fNoOfSides != v.fNoOfSides) ||
|
|---|
| 257 | (fUpVector != v.fUpVector) ||
|
|---|
| 258 | (fFieldHalfAngle != v.fFieldHalfAngle) ||
|
|---|
| 259 | (fZoomFactor != v.fZoomFactor) ||
|
|---|
| 260 | (fScaleFactor != v.fScaleFactor) ||
|
|---|
| 261 | (fCurrentTargetPoint != v.fCurrentTargetPoint) ||
|
|---|
| 262 | (fDolly != v.fDolly) ||
|
|---|
| 263 | (fRelativeLightpointDirection != v.fRelativeLightpointDirection) ||
|
|---|
| 264 | (fLightsMoveWithCamera != v.fLightsMoveWithCamera) ||
|
|---|
| 265 | (fDefaultVisAttributes != v.fDefaultVisAttributes) ||
|
|---|
| 266 | (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) ||
|
|---|
| 267 | (fDefaultMarker != v.fDefaultMarker) ||
|
|---|
| 268 | (fGlobalMarkerScale != v.fGlobalMarkerScale) ||
|
|---|
| 269 | (fGlobalLineWidthScale != v.fGlobalLineWidthScale) ||
|
|---|
| 270 | (fMarkerNotHidden != v.fMarkerNotHidden) ||
|
|---|
| 271 | (fWindowSizeHintX != v.fWindowSizeHintX) ||
|
|---|
| 272 | (fWindowSizeHintY != v.fWindowSizeHintY) ||
|
|---|
| 273 | (fXGeometryString != v.fXGeometryString) ||
|
|---|
| 274 | (fAutoRefresh != v.fAutoRefresh) ||
|
|---|
| 275 | (fBackgroundColour != v.fBackgroundColour))
|
|---|
| 276 | G4cout << "Difference in 1st batch." << G4endl;
|
|---|
| 277 |
|
|---|
| 278 | if (fSection) {
|
|---|
| 279 | if (!(fSectionPlane == v.fSectionPlane))
|
|---|
| 280 | G4cout << "Difference in section planes batch." << G4endl;
|
|---|
| 281 | }
|
|---|
| 282 |
|
|---|
| 283 | if (IsCutaway()) {
|
|---|
| 284 | if (fCutawayPlanes.size () != v.fCutawayPlanes.size ()) {
|
|---|
| 285 | G4cout << "Difference in no of cutaway planes." << G4endl;
|
|---|
| 286 | }
|
|---|
| 287 | else {
|
|---|
| 288 | for (size_t i = 0; i < fCutawayPlanes.size (); i++) {
|
|---|
| 289 | if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i]))
|
|---|
| 290 | G4cout << "Difference in cutaway plane no. " << i << G4endl;
|
|---|
| 291 | }
|
|---|
| 292 | }
|
|---|
| 293 | }
|
|---|
| 294 |
|
|---|
| 295 | if (IsExplode()) {
|
|---|
| 296 | if (fExplodeFactor != v.fExplodeFactor)
|
|---|
| 297 | G4cout << "Difference in explode factor." << G4endl;
|
|---|
| 298 | if (fExplodeCentre != v.fExplodeCentre)
|
|---|
| 299 | G4cout << "Difference in explode centre." << G4endl;
|
|---|
| 300 | }
|
|---|
| 301 | }
|
|---|
| 302 |
|
|---|
| 303 | std::ostream& operator << (std::ostream& os,
|
|---|
| 304 | const G4ViewParameters::DrawingStyle& style) {
|
|---|
| 305 | switch (style) {
|
|---|
| 306 | case G4ViewParameters::wireframe:
|
|---|
| 307 | os << "wireframe"; break;
|
|---|
| 308 | case G4ViewParameters::hlr:
|
|---|
| 309 | os << "hlr - hidden lines removed"; break;
|
|---|
| 310 | case G4ViewParameters::hsr:
|
|---|
| 311 | os << "hsr - hidden surfaces removed"; break;
|
|---|
| 312 | case G4ViewParameters::hlhsr:
|
|---|
| 313 | os << "hlhsr - hidden line, hidden surface removed"; break;
|
|---|
| 314 | default: os << "unrecognised"; break;
|
|---|
| 315 | }
|
|---|
| 316 | return os;
|
|---|
| 317 | }
|
|---|
| 318 |
|
|---|
| 319 | std::ostream& operator << (std::ostream& os, const G4ViewParameters& v) {
|
|---|
| 320 | os << "View parameters and options:";
|
|---|
| 321 |
|
|---|
| 322 | os << "\n Drawing style: " << v.fDrawingStyle;
|
|---|
| 323 |
|
|---|
| 324 | os << "\n Auxiliary edges: ";
|
|---|
| 325 | if (!v.fAuxEdgeVisible) os << "in";
|
|---|
| 326 | os << "visible";
|
|---|
| 327 |
|
|---|
| 328 | os << "\n Representation style: ";
|
|---|
| 329 | switch (v.fRepStyle) {
|
|---|
| 330 | case G4ViewParameters::polyhedron:
|
|---|
| 331 | os << "polyhedron"; break;
|
|---|
| 332 | case G4ViewParameters::nurbs:
|
|---|
| 333 | os << "nurbs"; break;
|
|---|
| 334 | default: os << "unrecognised"; break;
|
|---|
| 335 | }
|
|---|
| 336 |
|
|---|
| 337 | os << "\n Culling: ";
|
|---|
| 338 | if (v.fCulling) os << "on";
|
|---|
| 339 | else os << "off";
|
|---|
| 340 |
|
|---|
| 341 | os << "\n Culling invisible objects: ";
|
|---|
| 342 | if (v.fCullInvisible) os << "on";
|
|---|
| 343 | else os << "off";
|
|---|
| 344 |
|
|---|
| 345 | os << "\n Density culling: ";
|
|---|
| 346 | if (v.fDensityCulling) {
|
|---|
| 347 | os << "on - invisible if density less than "
|
|---|
| 348 | << v.fVisibleDensity / (1. * g / cm3) << " g cm^-3";
|
|---|
| 349 | }
|
|---|
| 350 | else os << "off";
|
|---|
| 351 |
|
|---|
| 352 | os << "\n Culling daughters covered by opaque mothers: ";
|
|---|
| 353 | if (v.fCullCovered) os << "on";
|
|---|
| 354 | else os << "off";
|
|---|
| 355 |
|
|---|
| 356 | os << "\n Section flag: ";
|
|---|
| 357 | if (v.fSection) os << "true, section/cut plane: " << v.fSectionPlane;
|
|---|
| 358 | else os << "false";
|
|---|
| 359 |
|
|---|
| 360 | if (v.IsCutaway()) {
|
|---|
| 361 | os << "\n Cutaway planes: ";
|
|---|
| 362 | for (size_t i = 0; i < v.fCutawayPlanes.size (); i++) {
|
|---|
| 363 | os << ' ' << v.fCutawayPlanes[i];
|
|---|
| 364 | }
|
|---|
| 365 | }
|
|---|
| 366 | else {
|
|---|
| 367 | os << "\n No cutaway planes";
|
|---|
| 368 | }
|
|---|
| 369 |
|
|---|
| 370 | os << "\n Explode factor: " << v.fExplodeFactor
|
|---|
| 371 | << " about centre: " << v.fExplodeCentre;
|
|---|
| 372 |
|
|---|
| 373 | os << "\n No. of sides used in circle polygon approximation: "
|
|---|
| 374 | << v.fNoOfSides;
|
|---|
| 375 |
|
|---|
| 376 | os << "\n Viewpoint direction: " << v.fViewpointDirection;
|
|---|
| 377 |
|
|---|
| 378 | os << "\n Up vector: " << v.fUpVector;
|
|---|
| 379 |
|
|---|
| 380 | os << "\n Field half angle: " << v.fFieldHalfAngle;
|
|---|
| 381 |
|
|---|
| 382 | os << "\n Zoom factor: " << v.fZoomFactor;
|
|---|
| 383 |
|
|---|
| 384 | os << "\n Scale factor: " << v.fScaleFactor;
|
|---|
| 385 |
|
|---|
| 386 | os << "\n Current target point: " << v.fCurrentTargetPoint;
|
|---|
| 387 |
|
|---|
| 388 | os << "\n Dolly distance: " << v.fDolly;
|
|---|
| 389 |
|
|---|
| 390 | os << "\n Light ";
|
|---|
| 391 | if (v.fLightsMoveWithCamera) os << "moves";
|
|---|
| 392 | else os << "does not move";
|
|---|
| 393 | os << " with camera";
|
|---|
| 394 |
|
|---|
| 395 | os << "\n Relative lightpoint direction: "
|
|---|
| 396 | << v.fRelativeLightpointDirection;
|
|---|
| 397 |
|
|---|
| 398 | os << "\n Actual lightpoint direction: "
|
|---|
| 399 | << v.fActualLightpointDirection;
|
|---|
| 400 |
|
|---|
| 401 | os << "\n Derived parameters for standard view of object of unit radius:";
|
|---|
| 402 | G4ViewParameters tempVP = v;
|
|---|
| 403 | tempVP.fDolly = 0.;
|
|---|
| 404 | tempVP.fZoomFactor = 1.;
|
|---|
| 405 | const G4double radius = 1.;
|
|---|
| 406 | const G4double cameraDistance = tempVP.GetCameraDistance (radius);
|
|---|
| 407 | const G4double nearDistance =
|
|---|
| 408 | tempVP.GetNearDistance (cameraDistance, radius);
|
|---|
| 409 | const G4double farDistance =
|
|---|
| 410 | tempVP.GetFarDistance (cameraDistance, nearDistance, radius);
|
|---|
| 411 | const G4double right = tempVP.GetFrontHalfHeight (nearDistance, radius);
|
|---|
| 412 | os << "\n Camera distance: " << cameraDistance;
|
|---|
| 413 | os << "\n Near distance: " << nearDistance;
|
|---|
| 414 | os << "\n Far distance: " << farDistance;
|
|---|
| 415 | os << "\n Front half height: " << right;
|
|---|
| 416 |
|
|---|
| 417 | os << "\n Default VisAttributes:\n " << v.fDefaultVisAttributes;
|
|---|
| 418 |
|
|---|
| 419 | os << "\n Default TextVisAttributes:\n " << v.fDefaultTextVisAttributes;
|
|---|
| 420 |
|
|---|
| 421 | os << "\n Default marker: " << v.fDefaultMarker;
|
|---|
| 422 |
|
|---|
| 423 | os << "\n Global marker scale: " << v.fGlobalMarkerScale;
|
|---|
| 424 |
|
|---|
| 425 | os << "\n Global lineWidth scale: " << v.fGlobalLineWidthScale;
|
|---|
| 426 |
|
|---|
| 427 | os << "\n Marker ";
|
|---|
| 428 | if (v.fMarkerNotHidden) os << "not ";
|
|---|
| 429 | os << "hidden by surfaces.";
|
|---|
| 430 |
|
|---|
| 431 | os << "\n Window size hint: "
|
|---|
| 432 | << v.fWindowSizeHintX << 'x'<< v.fWindowSizeHintX;
|
|---|
| 433 |
|
|---|
| 434 | os << "\n X geometry string: " << v.fXGeometryString;
|
|---|
| 435 |
|
|---|
| 436 | os << "\n Auto refresh: ";
|
|---|
| 437 | if (v.fAutoRefresh) os << "true";
|
|---|
| 438 | else os << "false";
|
|---|
| 439 |
|
|---|
| 440 | os << "\n Background colour: " << v.fBackgroundColour;
|
|---|
| 441 |
|
|---|
| 442 | return os;
|
|---|
| 443 | }
|
|---|
| 444 |
|
|---|
| 445 | G4bool G4ViewParameters::operator != (const G4ViewParameters& v) const {
|
|---|
| 446 |
|
|---|
| 447 | // Put performance-sensitive parameters first.
|
|---|
| 448 | if (
|
|---|
| 449 | // This first to optimise spin, etc.
|
|---|
| 450 | (fViewpointDirection != v.fViewpointDirection) ||
|
|---|
| 451 |
|
|---|
| 452 | // No particular order from here on.
|
|---|
| 453 | (fDrawingStyle != v.fDrawingStyle) ||
|
|---|
| 454 | (fAuxEdgeVisible != v.fAuxEdgeVisible) ||
|
|---|
| 455 | (fRepStyle != v.fRepStyle) ||
|
|---|
| 456 | (fCulling != v.fCulling) ||
|
|---|
| 457 | (fCullInvisible != v.fCullInvisible) ||
|
|---|
| 458 | (fDensityCulling != v.fDensityCulling) ||
|
|---|
| 459 | (fCullCovered != v.fCullCovered) ||
|
|---|
| 460 | (fSection != v.fSection) ||
|
|---|
| 461 | (IsCutaway() != v.IsCutaway()) ||
|
|---|
| 462 | (IsExplode() != v.IsExplode()) ||
|
|---|
| 463 | (fNoOfSides != v.fNoOfSides) ||
|
|---|
| 464 | (fUpVector != v.fUpVector) ||
|
|---|
| 465 | (fFieldHalfAngle != v.fFieldHalfAngle) ||
|
|---|
| 466 | (fZoomFactor != v.fZoomFactor) ||
|
|---|
| 467 | (fScaleFactor != v.fScaleFactor) ||
|
|---|
| 468 | (fCurrentTargetPoint != v.fCurrentTargetPoint) ||
|
|---|
| 469 | (fDolly != v.fDolly) ||
|
|---|
| 470 | (fRelativeLightpointDirection != v.fRelativeLightpointDirection) ||
|
|---|
| 471 | (fLightsMoveWithCamera != v.fLightsMoveWithCamera) ||
|
|---|
| 472 | (fDefaultVisAttributes != v.fDefaultVisAttributes) ||
|
|---|
| 473 | (fDefaultTextVisAttributes != v.fDefaultTextVisAttributes) ||
|
|---|
| 474 | (fDefaultMarker != v.fDefaultMarker) ||
|
|---|
| 475 | (fGlobalMarkerScale != v.fGlobalMarkerScale) ||
|
|---|
| 476 | (fGlobalLineWidthScale != v.fGlobalLineWidthScale) ||
|
|---|
| 477 | (fMarkerNotHidden != v.fMarkerNotHidden) ||
|
|---|
| 478 | (fWindowSizeHintX != v.fWindowSizeHintX) ||
|
|---|
| 479 | (fWindowSizeHintY != v.fWindowSizeHintY) ||
|
|---|
| 480 | (fXGeometryString != v.fXGeometryString) ||
|
|---|
| 481 | (fAutoRefresh != v.fAutoRefresh) ||
|
|---|
| 482 | (fBackgroundColour != v.fBackgroundColour))
|
|---|
| 483 | return true;
|
|---|
| 484 |
|
|---|
| 485 | if (fDensityCulling &&
|
|---|
| 486 | (fVisibleDensity != v.fVisibleDensity)) return true;
|
|---|
| 487 |
|
|---|
| 488 | if (fSection &&
|
|---|
| 489 | (!(fSectionPlane == v.fSectionPlane))) return true;
|
|---|
| 490 |
|
|---|
| 491 | if (IsCutaway()) {
|
|---|
| 492 | if (fCutawayPlanes.size () != v.fCutawayPlanes.size ())
|
|---|
| 493 | return true;
|
|---|
| 494 | else {
|
|---|
| 495 | for (size_t i = 0; i < fCutawayPlanes.size (); i++) {
|
|---|
| 496 | if (!(fCutawayPlanes[i] == v.fCutawayPlanes[i])) return true;
|
|---|
| 497 | }
|
|---|
| 498 | }
|
|---|
| 499 | }
|
|---|
| 500 |
|
|---|
| 501 | if (IsExplode() &&
|
|---|
| 502 | (fExplodeFactor != v.fExplodeFactor) ||
|
|---|
| 503 | (fExplodeCentre != v.fExplodeCentre)) return true;
|
|---|
| 504 |
|
|---|
| 505 | return false;
|
|---|
| 506 | }
|
|---|