| [531] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: G4VisManager.cc,v 1.109 2006/11/26 15:43:51 allison Exp $
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| 27 | // GEANT4 tag $Name: geant4-08-02-patch-01 $
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| 28 | //
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| 29 | //
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| 30 | // GEANT4 Visualization Manager - John Allison 02/Jan/1996.
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| 31 |
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| 32 | #include "G4VisManager.hh"
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| 33 |
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| 34 | #include "G4VisCommands.hh"
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| 35 | #include "G4VisCommandsCompound.hh"
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| 36 | #include "G4VisCommandsGeometry.hh"
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| 37 | #include "G4VisCommandsGeometrySet.hh"
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| 38 | #include "G4VisCommandsScene.hh"
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| 39 | #include "G4VisCommandsSceneAdd.hh"
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| 40 | #include "G4VisCommandsSceneHandler.hh"
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| 41 | #include "G4VisCommandsViewer.hh"
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| 42 | #include "G4VisCommandsViewerSet.hh"
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| 43 | #include "G4UImanager.hh"
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| 44 | #include "G4VisStateDependent.hh"
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| 45 | #include "G4UIdirectory.hh"
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| 46 | #include "G4VisFeaturesOfFukuiRenderer.hh"
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| 47 | #include "G4VisFeaturesOfDAWNFILE.hh"
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| 48 | #include "G4VisFeaturesOfOpenGL.hh"
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| 49 | #include "G4VisFeaturesOfOpenInventor.hh"
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| 50 | #include "G4VGraphicsSystem.hh"
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| 51 | #include "G4VSceneHandler.hh"
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| 52 | #include "G4VViewer.hh"
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| 53 | #include "G4VPhysicalVolume.hh"
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| 54 | #include "G4LogicalVolume.hh"
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| 55 | #include "G4VSolid.hh"
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| 56 | #include "G4Vector3D.hh"
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| 57 | #include "G4Point3D.hh"
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| 58 | #include "G4RotationMatrix.hh"
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| 59 | #include "G4Polyline.hh"
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| 60 | #include "G4Polyhedron.hh"
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| 61 | #include "G4NURBS.hh"
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| 62 | #include "G4NullModel.hh"
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| 63 | #include "G4ModelingParameters.hh"
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| 64 | #include "G4TransportationManager.hh"
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| 65 | #include "G4VisCommandModelCreate.hh"
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| 66 | #include "G4VisCommandsListManager.hh"
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| 67 | #include "G4VisModelManager.hh"
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| 68 | #include "G4VModelFactory.hh"
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| 69 | #include "G4VisFilterManager.hh"
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| 70 | #include "G4VTrajectoryModel.hh"
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| 71 | #include "G4TrajectoryDrawByCharge.hh"
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| 72 | #include "Randomize.hh"
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| 73 | #include "G4RunManager.hh"
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| 74 | #include "G4Run.hh"
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| 75 | #include "G4Event.hh"
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| 76 | #include <sstream>
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| 77 |
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| 78 | G4VisManager* G4VisManager::fpInstance = 0;
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| 79 |
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| 80 | G4VisManager::G4VisManager ():
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| 81 | fVerbose (1),
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| 82 | fInitialised (false),
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| 83 | fpUserVisAction (0),
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| 84 | fpGraphicsSystem (0),
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| 85 | fpScene (0),
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| 86 | fpSceneHandler (0),
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| 87 | fpViewer (0),
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| 88 | fVerbosity (warnings),
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| 89 | fpStateDependent (0),
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| 90 | fEventRefreshing (false),
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| 91 | fTransientsDrawnThisRun (false),
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| 92 | fTransientsDrawnThisEvent (false),
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| 93 | fEventKeepingSuspended (false),
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| 94 | fKeptLastEvent (false)
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| 95 | // All other objects use default constructors.
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| 96 | {
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| 97 | fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories");
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| 98 | fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories");
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| 99 | fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits");
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| 100 |
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| 101 | VerbosityGuidanceStrings.push_back
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| 102 | ("Simple graded message scheme - digit or string (1st character defines):");
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| 103 | VerbosityGuidanceStrings.push_back
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| 104 | (" 0) quiet, // Nothing is printed.");
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| 105 | VerbosityGuidanceStrings.push_back
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| 106 | (" 1) startup, // Startup and endup messages are printed...");
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| 107 | VerbosityGuidanceStrings.push_back
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| 108 | (" 2) errors, // ...and errors...");
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| 109 | VerbosityGuidanceStrings.push_back
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| 110 | (" 3) warnings, // ...and warnings...");
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| 111 | VerbosityGuidanceStrings.push_back
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| 112 | (" 4) confirmations, // ...and confirming messages...");
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| 113 | VerbosityGuidanceStrings.push_back
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| 114 | (" 5) parameters, // ...and parameters of scenes and views...");
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| 115 | VerbosityGuidanceStrings.push_back
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| 116 | (" 6) all // ...and everything available.");
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| 117 |
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| 118 | if (fpInstance) {
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| 119 | G4Exception
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| 120 | ("G4VisManager: attempt to Construct more than one VisManager.");
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| 121 | }
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| 122 | else {
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| 123 |
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| 124 | fpInstance = this;
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| 125 | SetConcreteInstance(this);
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| 126 |
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| 127 | fpStateDependent = new G4VisStateDependent (this);
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| 128 | // No need to delete this; G4StateManager does this.
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| 129 |
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| 130 | if (fVerbosity >= startup) {
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| 131 | G4cout << "Visualization Manager instantiating..." << G4endl;
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| 132 | }
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| 133 |
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| 134 | // Note: The specific graphics systems must be instantiated in a
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| 135 | // higher level library to avoid circular dependencies. Also,
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| 136 | // some specifically need additional external libararies that the
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| 137 | // user must supply. Therefore we ask the user to implement
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| 138 | // RegisterGraphicsSystems() and RegisterModelFactories()
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| 139 | // in a subclass. We have to wait for the subclass to instantiate
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| 140 | // so RegisterGraphicsSystems() cannot be called from this
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| 141 | // constructor; it is called from Initialise(). So we ask the
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| 142 | // user:
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| 143 | // (a) to write a subclass and implement RegisterGraphicsSystems()
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| 144 | // and RegisterModelFactories(). See
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| 145 | // visualization/include/G4VisExecutive.hh/icc as an example.
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| 146 | // (b) instantiate the subclass.
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| 147 | // (c) invoke the Initialise() method of the subclass.
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| 148 | // For example:
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| 149 | // ...
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| 150 | // #ifdef G4VIS_USE
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| 151 | // // Instantiate and initialise Visualization Manager.
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| 152 | // G4VisManager* visManager = new G4VisExecutive;
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| 153 | // visManager -> SetVerboseLevel (Verbose);
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| 154 | // visManager -> Initialise ();
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| 155 | // #endif
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| 156 | // // (Don't forget to delete visManager;)
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| 157 | // ...
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| 158 | }
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| 159 | }
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| 160 |
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| 161 | G4VisManager::~G4VisManager () {
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| 162 | fpInstance = 0;
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| 163 | size_t i;
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| 164 | for (i = 0; i < fSceneList.size (); ++i) {
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| 165 | delete fSceneList[i];
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| 166 | }
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| 167 | for (i = 0; i < fAvailableSceneHandlers.size (); ++i) {
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| 168 | delete fAvailableSceneHandlers[i];
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| 169 | }
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| 170 | for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) {
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| 171 | delete fAvailableGraphicsSystems[i];
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| 172 | }
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| 173 | if (fVerbosity >= startup) {
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| 174 | G4cout << "Graphics systems deleted." << G4endl;
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| 175 | G4cout << "Visualization Manager deleting..." << G4endl;
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| 176 | }
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| 177 | for (i = 0; i < fMessengerList.size (); ++i) {
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| 178 | delete fMessengerList[i];
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| 179 | }
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| 180 | for (i = 0; i < fDirectoryList.size (); ++i) {
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| 181 | delete fDirectoryList[i];
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| 182 | }
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| 183 |
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| 184 | delete fpTrajDrawModelMgr;
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| 185 | delete fpTrajFilterMgr;
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| 186 | delete fpHitFilterMgr;
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| 187 | }
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| 188 |
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| 189 | G4VisManager* G4VisManager::GetInstance () {
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| 190 | if (!fpInstance) {
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| 191 | G4Exception
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| 192 | ("G4VisManager::GetInstance: VisManager not yet instantiated!");
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| 193 | }
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| 194 | return fpInstance;
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| 195 | }
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| 196 |
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| 197 | void G4VisManager::Initialise () {
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| 198 |
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| 199 | if (fVerbosity >= startup) {
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| 200 | G4cout << "Visualization Manager initialising..." << G4endl;
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| 201 | }
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| 202 |
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| 203 | if (fVerbosity >= parameters) {
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| 204 | G4cout <<
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| 205 | "\nYou have instantiated your own Visualization Manager, inheriting"
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| 206 | "\n G4VisManager and implementing RegisterGraphicsSystems(), in which"
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| 207 | "\n you should, normally, instantiate drivers which do not need"
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| 208 | "\n external packages or libraries, and, optionally, drivers under"
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| 209 | "\n control of environment variables."
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| 210 | "\n Also you should implement RegisterModelFactories()."
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| 211 | "\n See visualization/include/G4VisExecutive.hh/icc, for example."
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| 212 | "\n In your main() you will have something like:"
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| 213 | "\n #ifdef G4VIS_USE"
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| 214 | "\n G4VisManager* visManager = new G4VisExecutive;"
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| 215 | "\n visManager -> SetVerboseLevel (Verbose);"
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| 216 | "\n visManager -> Initialize ();"
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| 217 | "\n #endif"
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| 218 | "\n (Don't forget to delete visManager;)"
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| 219 | "\n"
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| 220 | << G4endl;
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| 221 | }
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| 222 |
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| 223 | if (fVerbosity >= startup) {
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| 224 | G4cout << "Registering graphics systems..." << G4endl;
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| 225 | }
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| 226 |
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| 227 | RegisterGraphicsSystems ();
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| 228 |
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| 229 | if (fVerbosity >= startup) {
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| 230 | G4cout <<
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| 231 | "\nYou have successfully registered the following graphics systems."
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| 232 | << G4endl;
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| 233 | PrintAvailableGraphicsSystems ();
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| 234 | G4cout << G4endl;
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| 235 | }
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| 236 |
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| 237 | // Make top level directory...
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| 238 | G4UIcommand* directory;
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| 239 | directory = new G4UIdirectory ("/vis/");
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| 240 | directory -> SetGuidance ("Visualization commands.");
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| 241 | fDirectoryList.push_back (directory);
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| 242 |
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| 243 | // ... and make command directory for commands instantiated in the
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| 244 | // modeling subcategory...
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| 245 | directory = new G4UIdirectory ("/vis/modeling/");
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| 246 | directory -> SetGuidance ("Modeling commands.");
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| 247 | fDirectoryList.push_back (directory);
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| 248 | directory = new G4UIdirectory ("/vis/modeling/trajectories/");
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| 249 | directory -> SetGuidance ("Trajectory model commands.");
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| 250 | fDirectoryList.push_back (directory);
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| 251 | directory = new G4UIdirectory ("/vis/modeling/trajectories/create/");
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| 252 | directory -> SetGuidance ("Create trajectory models and messengers.");
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| 253 | fDirectoryList.push_back (directory);
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| 254 |
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| 255 | // Filtering command directory
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| 256 | directory = new G4UIdirectory ("/vis/filtering/");
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| 257 | directory -> SetGuidance ("Filtering commands.");
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| 258 | fDirectoryList.push_back (directory);
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| 259 | directory = new G4UIdirectory ("/vis/filtering/trajectories/");
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| 260 | directory -> SetGuidance ("Trajectory filtering commands.");
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| 261 | fDirectoryList.push_back (directory);
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| 262 | directory = new G4UIdirectory ("/vis/filtering/trajectories/create/");
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| 263 | directory -> SetGuidance ("Create trajectory filters and messengers.");
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| 264 | fDirectoryList.push_back (directory);
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| 265 | directory = new G4UIdirectory ("/vis/filtering/hits/");
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| 266 | directory -> SetGuidance ("Hit filtering commands.");
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| 267 | fDirectoryList.push_back (directory);
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| 268 | directory = new G4UIdirectory ("/vis/filtering/hits/create/");
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| 269 | directory -> SetGuidance ("Create hit filters and messengers.");
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| 270 | fDirectoryList.push_back (directory);
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| 271 |
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| 272 | RegisterMessengers ();
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| 273 |
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| 274 | if (fVerbosity >= startup) {
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| 275 | G4cout << "Registering model factories..." << G4endl;
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| 276 | }
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| 277 |
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| 278 | RegisterModelFactories();
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| 279 |
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| 280 | if (fVerbosity >= startup) {
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| 281 | G4cout <<
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| 282 | "\nYou have successfully registered the following model factories."
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| 283 | << G4endl;
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| 284 | PrintAvailableModels (fVerbosity);
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| 285 | G4cout << G4endl;
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| 286 | }
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| 287 |
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| 288 | fInitialised = true;
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| 289 | }
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| 290 |
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| 291 | void G4VisManager::Enable() {
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| 292 | if (IsValidView ()) {
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| 293 | if (fVerbosity >= confirmations) {
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| 294 | G4cout << "G4VisManager::Enable: visualization enabled." << G4endl;
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| 295 | }
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| 296 | }
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| 297 | else {
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| 298 | if (fVerbosity >= warnings) {
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| 299 | G4cout <<
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| 300 | "G4VisManager::Enable: WARNING: visualization remains disabled for"
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| 301 | "\n above reasons. Rectifying with valid vis commands will"
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| 302 | "\n automatically enable."
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| 303 | << G4endl;
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| 304 | }
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| 305 | }
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| 306 | }
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| 307 |
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| 308 | void G4VisManager::Disable() {
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| 309 | SetConcreteInstance(0);
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| 310 | if (fVerbosity >= confirmations) {
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| 311 | G4cout <<
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| 312 | "G4VisManager::Disable: visualization disabled."
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| 313 | "\n The pointer returned by GetConcreteInstance will be zero."
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| 314 | "\n Note that it will become enabled after some valid vis commands."
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| 315 | << G4endl;
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| 316 | }
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| 317 | }
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| 318 |
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| 319 | const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () {
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| 320 | G4int nSystems = fAvailableGraphicsSystems.size ();
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| 321 | if (nSystems == 0) {
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| 322 | if (fVerbosity >= warnings) {
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| 323 | G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no"
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| 324 | "\n graphics system available!"
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| 325 | "\n 1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set"
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| 326 | "\n when you compiled/built the visualization code?"
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| 327 | "\n 2) Did you instantiate your own Visualization Manager and forget"
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| 328 | "\n to implement RegisterGraphicsSystems correctly?"
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| 329 | "\n 3) You can register your own graphics system, e.g.,"
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| 330 | "\n visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)"
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| 331 | "\n after instantiating your vis manager and before"
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| 332 | "\n visManager->Initialize()."
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| 333 | << G4endl;
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| 334 | }
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| 335 | }
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| 336 | return fAvailableGraphicsSystems;
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| 337 | }
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| 338 |
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| 339 | G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) {
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| 340 | G4bool happy = true;
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| 341 | if (pSystem) {
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| 342 | fAvailableGraphicsSystems.push_back (pSystem);
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| 343 | if (fVerbosity >= confirmations) {
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| 344 | G4cout << "G4VisManager::RegisterGraphicsSystem: "
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| 345 | << pSystem -> GetName ();
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| 346 | if (pSystem -> GetNickname () != "") {
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| 347 | G4cout << " (" << pSystem -> GetNickname () << ")";
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| 348 | }
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| 349 | G4cout << " registered." << G4endl;
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| 350 | }
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| 351 | }
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| 352 | else {
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| 353 | if (fVerbosity >= errors) {
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| 354 | G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!"
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| 355 | << G4endl;
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| 356 | }
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| 357 | happy=false;
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| 358 | }
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| 359 | return happy;
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| 360 | }
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| 361 |
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| 362 | const G4VTrajectoryModel*
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| 363 | G4VisManager::CurrentTrajDrawModel() const
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| 364 | {
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| 365 | assert (0 != fpTrajDrawModelMgr);
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| 366 |
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| 367 | const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current();
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| 368 |
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| 369 | if (0 == model) {
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| 370 | // No model was registered with the trajectory model manager.
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| 371 | // Use G4TrajectoryDrawByCharge as a default.
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| 372 | fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated"));
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| 373 |
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| 374 | if (fVerbosity >= warnings) {
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| 375 | G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl;
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| 376 | G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl;
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| 377 | }
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| 378 | }
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| 379 |
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| 380 | model = fpTrajDrawModelMgr->Current();
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| 381 | assert (0 != model); // Should definitely exist now
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| 382 |
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| 383 | return model;
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| 384 | }
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| 385 |
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| 386 | void G4VisManager::RegisterModel(G4VTrajectoryModel* model)
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| 387 | {
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| 388 | fpTrajDrawModelMgr->Register(model);
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| 389 | }
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| 390 |
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| 391 | void
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| 392 | G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory)
|
|---|
| 393 | {
|
|---|
| 394 | fpTrajDrawModelMgr->Register(factory);
|
|---|
| 395 | }
|
|---|
| 396 |
|
|---|
| 397 | void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model)
|
|---|
| 398 | {
|
|---|
| 399 | fpTrajFilterMgr->Register(model);
|
|---|
| 400 | }
|
|---|
| 401 |
|
|---|
| 402 | void
|
|---|
| 403 | G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory)
|
|---|
| 404 | {
|
|---|
| 405 | fpTrajFilterMgr->Register(factory);
|
|---|
| 406 | }
|
|---|
| 407 |
|
|---|
| 408 | void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model)
|
|---|
| 409 | {
|
|---|
| 410 | fpHitFilterMgr->Register(model);
|
|---|
| 411 | }
|
|---|
| 412 |
|
|---|
| 413 | void
|
|---|
| 414 | G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory)
|
|---|
| 415 | {
|
|---|
| 416 | fpHitFilterMgr->Register(factory);
|
|---|
| 417 | }
|
|---|
| 418 |
|
|---|
| 419 | void G4VisManager::SelectTrajectoryModel(const G4String& model)
|
|---|
| 420 | {
|
|---|
| 421 | fpTrajDrawModelMgr->SetCurrent(model);
|
|---|
| 422 | }
|
|---|
| 423 |
|
|---|
| 424 | void G4VisManager::Draw (const G4Circle& circle,
|
|---|
| 425 | const G4Transform3D& objectTransform) {
|
|---|
| 426 | if (IsValidView ()) {
|
|---|
| 427 | ClearTransientStoreIfMarked();
|
|---|
| 428 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 429 | fpSceneHandler -> AddPrimitive (circle);
|
|---|
| 430 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 431 | }
|
|---|
| 432 | }
|
|---|
| 433 |
|
|---|
| 434 | void G4VisManager::Draw (const G4NURBS& nurbs,
|
|---|
| 435 | const G4Transform3D& objectTransform) {
|
|---|
| 436 | if (IsValidView ()) {
|
|---|
| 437 | ClearTransientStoreIfMarked();
|
|---|
| 438 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 439 | fpSceneHandler -> AddPrimitive (nurbs);
|
|---|
| 440 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 441 | }
|
|---|
| 442 | }
|
|---|
| 443 |
|
|---|
| 444 | void G4VisManager::Draw (const G4Polyhedron& polyhedron,
|
|---|
| 445 | const G4Transform3D& objectTransform) {
|
|---|
| 446 | if (IsValidView ()) {
|
|---|
| 447 | ClearTransientStoreIfMarked();
|
|---|
| 448 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 449 | fpSceneHandler -> AddPrimitive (polyhedron);
|
|---|
| 450 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 451 | }
|
|---|
| 452 | }
|
|---|
| 453 |
|
|---|
| 454 | void G4VisManager::Draw (const G4Polyline& line,
|
|---|
| 455 | const G4Transform3D& objectTransform) {
|
|---|
| 456 | if (IsValidView ()) {
|
|---|
| 457 | ClearTransientStoreIfMarked();
|
|---|
| 458 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 459 | fpSceneHandler -> AddPrimitive (line);
|
|---|
| 460 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 461 | }
|
|---|
| 462 | }
|
|---|
| 463 |
|
|---|
| 464 | void G4VisManager::Draw (const G4Polymarker& polymarker,
|
|---|
| 465 | const G4Transform3D& objectTransform) {
|
|---|
| 466 | if (IsValidView ()) {
|
|---|
| 467 | ClearTransientStoreIfMarked();
|
|---|
| 468 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 469 | fpSceneHandler -> AddPrimitive (polymarker);
|
|---|
| 470 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 471 | }
|
|---|
| 472 | }
|
|---|
| 473 |
|
|---|
| 474 | void G4VisManager::Draw (const G4Scale& scale,
|
|---|
| 475 | const G4Transform3D& objectTransform) {
|
|---|
| 476 | if (IsValidView ()) {
|
|---|
| 477 | ClearTransientStoreIfMarked();
|
|---|
| 478 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 479 | fpSceneHandler -> AddPrimitive (scale);
|
|---|
| 480 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 481 | }
|
|---|
| 482 | }
|
|---|
| 483 |
|
|---|
| 484 | void G4VisManager::Draw (const G4Square& square,
|
|---|
| 485 | const G4Transform3D& objectTransform) {
|
|---|
| 486 | if (IsValidView ()) {
|
|---|
| 487 | ClearTransientStoreIfMarked();
|
|---|
| 488 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 489 | fpSceneHandler -> AddPrimitive (square);
|
|---|
| 490 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 491 | }
|
|---|
| 492 | }
|
|---|
| 493 |
|
|---|
| 494 | void G4VisManager::Draw (const G4Text& text,
|
|---|
| 495 | const G4Transform3D& objectTransform) {
|
|---|
| 496 | if (IsValidView ()) {
|
|---|
| 497 | ClearTransientStoreIfMarked();
|
|---|
| 498 | fpSceneHandler -> BeginPrimitives (objectTransform);
|
|---|
| 499 | fpSceneHandler -> AddPrimitive (text);
|
|---|
| 500 | fpSceneHandler -> EndPrimitives ();
|
|---|
| 501 | }
|
|---|
| 502 | }
|
|---|
| 503 |
|
|---|
| 504 | void G4VisManager::Draw2D (const G4Text& text)
|
|---|
| 505 | {
|
|---|
| 506 | if (IsValidView()) {
|
|---|
| 507 | ClearTransientStoreIfMarked();
|
|---|
| 508 | fpSceneHandler -> BeginPrimitives2D();
|
|---|
| 509 | fpSceneHandler -> AddPrimitive(text);
|
|---|
| 510 | fpSceneHandler -> EndPrimitives2D();
|
|---|
| 511 | }
|
|---|
| 512 | }
|
|---|
| 513 |
|
|---|
| 514 | void G4VisManager::Draw (const G4VHit& hit) {
|
|---|
| 515 | if (IsValidView ()) {
|
|---|
| 516 | ClearTransientStoreIfMarked();
|
|---|
| 517 | fpSceneHandler -> AddCompound (hit);
|
|---|
| 518 | }
|
|---|
| 519 | }
|
|---|
| 520 |
|
|---|
| 521 | void G4VisManager::Draw (const G4VTrajectory& traj,
|
|---|
| 522 | G4int i_mode) {
|
|---|
| 523 | if (IsValidView ()) {
|
|---|
| 524 | ClearTransientStoreIfMarked();
|
|---|
| 525 | fpSceneHandler -> SetModel (&dummyTrajectoriesModel);
|
|---|
| 526 | dummyTrajectoriesModel.SetDrawingMode(i_mode);
|
|---|
| 527 | fpSceneHandler -> AddCompound (traj);
|
|---|
| 528 | }
|
|---|
| 529 | }
|
|---|
| 530 |
|
|---|
| 531 | void G4VisManager::Draw (const G4LogicalVolume& logicalVol,
|
|---|
| 532 | const G4VisAttributes& attribs,
|
|---|
| 533 | const G4Transform3D& objectTransform) {
|
|---|
| 534 | // Find corresponding solid.
|
|---|
| 535 | G4VSolid* pSol = logicalVol.GetSolid ();
|
|---|
| 536 | Draw (*pSol, attribs, objectTransform);
|
|---|
| 537 | }
|
|---|
| 538 |
|
|---|
| 539 | void G4VisManager::Draw (const G4VSolid& solid,
|
|---|
| 540 | const G4VisAttributes& attribs,
|
|---|
| 541 | const G4Transform3D& objectTransform) {
|
|---|
| 542 | if (IsValidView ()) {
|
|---|
| 543 | ClearTransientStoreIfMarked();
|
|---|
| 544 | fpSceneHandler -> PreAddSolid (objectTransform, attribs);
|
|---|
| 545 | solid.DescribeYourselfTo (*fpSceneHandler);
|
|---|
| 546 | fpSceneHandler -> PostAddSolid ();
|
|---|
| 547 | }
|
|---|
| 548 | }
|
|---|
| 549 |
|
|---|
| 550 | void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol,
|
|---|
| 551 | const G4VisAttributes& attribs,
|
|---|
| 552 | const G4Transform3D& objectTransform) {
|
|---|
| 553 | // Find corresponding logical volume and solid.
|
|---|
| 554 | G4LogicalVolume* pLV = physicalVol.GetLogicalVolume ();
|
|---|
| 555 | G4VSolid* pSol = pLV -> GetSolid ();
|
|---|
| 556 | Draw (*pSol, attribs, objectTransform);
|
|---|
| 557 | }
|
|---|
| 558 |
|
|---|
| 559 | void G4VisManager::CreateSceneHandler (G4String name) {
|
|---|
| 560 | if (!fInitialised) Initialise ();
|
|---|
| 561 | if (fpGraphicsSystem) {
|
|---|
| 562 | G4VSceneHandler* pSceneHandler =
|
|---|
| 563 | fpGraphicsSystem -> CreateSceneHandler (name);
|
|---|
| 564 | if (pSceneHandler) {
|
|---|
| 565 | fAvailableSceneHandlers.push_back (pSceneHandler);
|
|---|
| 566 | fpSceneHandler = pSceneHandler; // Make current.
|
|---|
| 567 | }
|
|---|
| 568 | else {
|
|---|
| 569 | if(fVerbosity >= errors) {
|
|---|
| 570 | G4cout << "ERROR in G4VisManager::CreateSceneHandler during "
|
|---|
| 571 | << fpGraphicsSystem -> GetName ()
|
|---|
| 572 | << " scene creation.\n No action taken."
|
|---|
| 573 | << G4endl;
|
|---|
| 574 | }
|
|---|
| 575 | }
|
|---|
| 576 | }
|
|---|
| 577 | else PrintInvalidPointers ();
|
|---|
| 578 | }
|
|---|
| 579 |
|
|---|
| 580 | void G4VisManager::CreateViewer (G4String name) {
|
|---|
| 581 |
|
|---|
| 582 | if (!fInitialised) Initialise ();
|
|---|
| 583 |
|
|---|
| 584 | if (fpSceneHandler) {
|
|---|
| 585 | G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name);
|
|---|
| 586 | if (p) {
|
|---|
| 587 | fpViewer = p; // Make current.
|
|---|
| 588 | fpViewer -> Initialise ();
|
|---|
| 589 | fpSceneHandler -> AddViewerToList (fpViewer);
|
|---|
| 590 | fpSceneHandler -> SetCurrentViewer (fpViewer);
|
|---|
| 591 |
|
|---|
| 592 | const G4ViewParameters& vp = fpViewer->GetViewParameters();
|
|---|
| 593 | G4bool warn = false;
|
|---|
| 594 | if (vp.IsCulling () && vp.IsCullingInvisible ()) {
|
|---|
| 595 | warn = true;
|
|---|
| 596 | if (fVerbosity >= confirmations) {
|
|---|
| 597 | G4cout << "G4VisManager::CreateViewer: new viewer created:"
|
|---|
| 598 | << G4endl;
|
|---|
| 599 | }
|
|---|
| 600 | if (fVerbosity >= parameters) {
|
|---|
| 601 | G4cout << " view parameters are:\n " << vp << G4endl;
|
|---|
| 602 | }
|
|---|
| 603 | if (fVerbosity >= warnings) {
|
|---|
| 604 | G4cout <<
|
|---|
| 605 | "WARNING: objects with visibility flag set to \"false\""
|
|---|
| 606 | " will not be drawn!"
|
|---|
| 607 | "\n \"/vis/viewer/set/culling global false\" to Draw such objects."
|
|---|
| 608 | << G4endl;
|
|---|
| 609 | }
|
|---|
| 610 | }
|
|---|
| 611 | if (vp.IsCullingCovered ()) {
|
|---|
| 612 | if (!warn) {
|
|---|
| 613 | if (fVerbosity >= confirmations) {
|
|---|
| 614 | G4cout << "G4VisManager::CreateViewer: new viewer created:"
|
|---|
| 615 | << G4endl;
|
|---|
| 616 | }
|
|---|
| 617 | }
|
|---|
| 618 | warn = true;
|
|---|
| 619 | if (fVerbosity >= warnings) {
|
|---|
| 620 | G4cout <<
|
|---|
| 621 | "WARNING: covered objects in solid mode will not be rendered!"
|
|---|
| 622 | "\n \"/vis/viewer/set/culling coveredDaughters false\" to reverse this."
|
|---|
| 623 | << G4endl;
|
|---|
| 624 | }
|
|---|
| 625 | }
|
|---|
| 626 | if (warn) {
|
|---|
| 627 | if (fVerbosity >= warnings) {
|
|---|
| 628 | G4cout << " Also see other \"/vis/viewer/set\" commands."
|
|---|
| 629 | << G4endl;
|
|---|
| 630 | }
|
|---|
| 631 | }
|
|---|
| 632 | }
|
|---|
| 633 | else {
|
|---|
| 634 | if (fVerbosity >= errors) {
|
|---|
| 635 | G4cout << "ERROR in G4VisManager::CreateViewer during "
|
|---|
| 636 | << fpGraphicsSystem -> GetName ()
|
|---|
| 637 | << " viewer creation.\n No action taken."
|
|---|
| 638 | << G4endl;
|
|---|
| 639 | }
|
|---|
| 640 | }
|
|---|
| 641 | }
|
|---|
| 642 | else PrintInvalidPointers ();
|
|---|
| 643 | }
|
|---|
| 644 |
|
|---|
| 645 | void G4VisManager::GeometryHasChanged () {
|
|---|
| 646 | if (fVerbosity >= confirmations) {
|
|---|
| 647 | G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl;
|
|---|
| 648 | }
|
|---|
| 649 |
|
|---|
| 650 | // Change the world...
|
|---|
| 651 | G4VPhysicalVolume* pWorld =
|
|---|
| 652 | G4TransportationManager::GetTransportationManager ()
|
|---|
| 653 | -> GetNavigatorForTracking () -> GetWorldVolume ();
|
|---|
| 654 | if (!pWorld) {
|
|---|
| 655 | if (fVerbosity >= warnings) {
|
|---|
| 656 | G4cout << "WARNING: There is no world volume!" << G4endl;
|
|---|
| 657 | }
|
|---|
| 658 | }
|
|---|
| 659 |
|
|---|
| 660 | // Check scenes.
|
|---|
| 661 | G4SceneList& sceneList = fSceneList;
|
|---|
| 662 | G4int iScene, nScenes = sceneList.size ();
|
|---|
| 663 | for (iScene = 0; iScene < nScenes; iScene++) {
|
|---|
| 664 | G4Scene* pScene = sceneList [iScene];
|
|---|
| 665 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList ();
|
|---|
| 666 |
|
|---|
| 667 | if (modelList.size ()) {
|
|---|
| 668 | G4bool modelInvalid;
|
|---|
| 669 | do { // Remove, if required, one at a time.
|
|---|
| 670 | modelInvalid = false;
|
|---|
| 671 | std::vector<G4VModel*>::iterator iterModel;
|
|---|
| 672 | for (iterModel = modelList.begin();
|
|---|
| 673 | iterModel != modelList.end();
|
|---|
| 674 | ++iterModel) {
|
|---|
| 675 | modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings));
|
|---|
| 676 | if (modelInvalid) {
|
|---|
| 677 | // Model invalid - remove and break.
|
|---|
| 678 | if (fVerbosity >= warnings) {
|
|---|
| 679 | G4cout << "WARNING: Model \""
|
|---|
| 680 | << (*iterModel) -> GetGlobalDescription ()
|
|---|
| 681 | <<
|
|---|
| 682 | "\" is no longer valid - being removed\n from scene \""
|
|---|
| 683 | << pScene -> GetName () << "\""
|
|---|
| 684 | << G4endl;
|
|---|
| 685 | }
|
|---|
| 686 | modelList.erase (iterModel);
|
|---|
| 687 | break;
|
|---|
| 688 | }
|
|---|
| 689 | }
|
|---|
| 690 | } while (modelInvalid);
|
|---|
| 691 |
|
|---|
| 692 | if (modelList.size () == 0) {
|
|---|
| 693 | if (fVerbosity >= warnings) {
|
|---|
| 694 | G4cout << "WARNING: No models left in this scene \""
|
|---|
| 695 | << pScene -> GetName ()
|
|---|
| 696 | << "\"."
|
|---|
| 697 | << G4endl;
|
|---|
| 698 | }
|
|---|
| 699 | }
|
|---|
| 700 | else {
|
|---|
| 701 | pScene->CalculateExtent();
|
|---|
| 702 | G4UImanager::GetUIpointer () ->
|
|---|
| 703 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName()));
|
|---|
| 704 | }
|
|---|
| 705 | }
|
|---|
| 706 | }
|
|---|
| 707 |
|
|---|
| 708 | // Check the manager's current scene...
|
|---|
| 709 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) {
|
|---|
| 710 | if (fVerbosity >= warnings) {
|
|---|
| 711 | G4cout << "WARNING: The current scene \""
|
|---|
| 712 | << fpScene -> GetName ()
|
|---|
| 713 | << "\" has no models."
|
|---|
| 714 | << G4endl;
|
|---|
| 715 | }
|
|---|
| 716 | }
|
|---|
| 717 |
|
|---|
| 718 | }
|
|---|
| 719 |
|
|---|
| 720 | G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory)
|
|---|
| 721 | {
|
|---|
| 722 | return fpTrajFilterMgr->Accept(trajectory);
|
|---|
| 723 | }
|
|---|
| 724 |
|
|---|
| 725 | G4bool G4VisManager::FilterHit(const G4VHit& hit)
|
|---|
| 726 | {
|
|---|
| 727 | return fpHitFilterMgr->Accept(hit);
|
|---|
| 728 | }
|
|---|
| 729 |
|
|---|
| 730 | void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode)
|
|---|
| 731 | {
|
|---|
| 732 | G4bool visible(true);
|
|---|
| 733 |
|
|---|
| 734 | // See if trajectory passes filter
|
|---|
| 735 | G4bool passed = FilterTrajectory(trajectory);
|
|---|
| 736 |
|
|---|
| 737 | if (!passed) {
|
|---|
| 738 | // Draw invisible trajectory if trajectory failed filter and
|
|---|
| 739 | // are filtering in soft mode
|
|---|
| 740 | if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false;
|
|---|
| 741 | else {return;}
|
|---|
| 742 | }
|
|---|
| 743 |
|
|---|
| 744 | // Go on to draw trajectory
|
|---|
| 745 | assert (0 != fpTrajDrawModelMgr);
|
|---|
| 746 |
|
|---|
| 747 | const G4VTrajectoryModel* model = CurrentTrajDrawModel();
|
|---|
| 748 |
|
|---|
| 749 | assert (0 != model); // Should exist
|
|---|
| 750 |
|
|---|
| 751 | model->Draw(trajectory, i_mode, visible);
|
|---|
| 752 | }
|
|---|
| 753 |
|
|---|
| 754 | void G4VisManager::SetUserAction
|
|---|
| 755 | (G4VUserVisAction* pVisAction,
|
|---|
| 756 | const G4VisExtent& extent) {
|
|---|
| 757 | fpUserVisAction = pVisAction;
|
|---|
| 758 | fUserVisActionExtent = extent;
|
|---|
| 759 | if (extent.GetExtentRadius() <= 0.) {
|
|---|
| 760 | if (fVerbosity >= warnings) {
|
|---|
| 761 | G4cout <<
|
|---|
| 762 | "WARNING: No extent set for user vis action. (You may"
|
|---|
| 763 | "\n set it later when adding with /vis/scene/add/userAction.)"
|
|---|
| 764 | << G4endl;
|
|---|
| 765 | }
|
|---|
| 766 | }
|
|---|
| 767 | }
|
|---|
| 768 |
|
|---|
| 769 | void G4VisManager::SetCurrentScene (G4Scene* pScene) {
|
|---|
| 770 | if (pScene != fpScene) {
|
|---|
| 771 | // A change of scene. Therefore reset transients drawn flags. All
|
|---|
| 772 | // memory of previous transient proceessing thereby erased...
|
|---|
| 773 | ResetTransientsDrawnFlags();
|
|---|
| 774 | }
|
|---|
| 775 | fpScene = pScene;
|
|---|
| 776 | }
|
|---|
| 777 |
|
|---|
| 778 | void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) {
|
|---|
| 779 | fpGraphicsSystem = pSystem;
|
|---|
| 780 | if (fVerbosity >= confirmations) {
|
|---|
| 781 | G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now "
|
|---|
| 782 | << pSystem -> GetName () << G4endl;
|
|---|
| 783 | }
|
|---|
| 784 | // If current scene handler is of same graphics system, leave unchanged.
|
|---|
| 785 | // Else find the most recent scene handler of same graphics system.
|
|---|
| 786 | // Or clear pointers.
|
|---|
| 787 | if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) {
|
|---|
| 788 | const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers;
|
|---|
| 789 | G4int nSH = sceneHandlerList.size (); // No. of scene handlers.
|
|---|
| 790 | G4int iSH;
|
|---|
| 791 | for (iSH = nSH - 1; iSH >= 0; iSH--) {
|
|---|
| 792 | if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break;
|
|---|
| 793 | }
|
|---|
| 794 | if (iSH >= 0) {
|
|---|
| 795 | fpSceneHandler = sceneHandlerList [iSH];
|
|---|
| 796 | if (fVerbosity >= confirmations) {
|
|---|
| 797 | G4cout << " Scene Handler now "
|
|---|
| 798 | << fpSceneHandler -> GetName () << G4endl;
|
|---|
| 799 | }
|
|---|
| 800 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 801 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 802 | if (fVerbosity >= confirmations) {
|
|---|
| 803 | G4cout << " Scene now \""
|
|---|
| 804 | << fpScene -> GetName () << "\"" << G4endl;
|
|---|
| 805 | }
|
|---|
| 806 | }
|
|---|
| 807 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 808 | if (viewerList.size ()) {
|
|---|
| 809 | fpViewer = viewerList [0];
|
|---|
| 810 | if (fVerbosity >= confirmations) {
|
|---|
| 811 | G4cout << " Viewer now " << fpViewer -> GetName () << G4endl;
|
|---|
| 812 | }
|
|---|
| 813 | }
|
|---|
| 814 | else {
|
|---|
| 815 | fpViewer = 0;
|
|---|
| 816 | }
|
|---|
| 817 | }
|
|---|
| 818 | else {
|
|---|
| 819 | fpSceneHandler = 0;
|
|---|
| 820 | fpViewer = 0;
|
|---|
| 821 | }
|
|---|
| 822 | }
|
|---|
| 823 | }
|
|---|
| 824 |
|
|---|
| 825 | void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) {
|
|---|
| 826 | fpSceneHandler = pSceneHandler;
|
|---|
| 827 | if (fVerbosity >= confirmations) {
|
|---|
| 828 | G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \""
|
|---|
| 829 | << pSceneHandler -> GetName () << "\"" << G4endl;
|
|---|
| 830 | }
|
|---|
| 831 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 832 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 833 | if (fVerbosity >= confirmations) {
|
|---|
| 834 | G4cout << " Scene now \""
|
|---|
| 835 | << fpScene -> GetName () << "\"" << G4endl;
|
|---|
| 836 | }
|
|---|
| 837 | }
|
|---|
| 838 | if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) {
|
|---|
| 839 | fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem ();
|
|---|
| 840 | if (fVerbosity >= confirmations) {
|
|---|
| 841 | G4cout << " Graphics system now \""
|
|---|
| 842 | << fpGraphicsSystem -> GetName () << "\"" << G4endl;
|
|---|
| 843 | }
|
|---|
| 844 | }
|
|---|
| 845 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 846 | G4int nViewers = viewerList.size ();
|
|---|
| 847 | if (nViewers) {
|
|---|
| 848 | G4int iViewer;
|
|---|
| 849 | for (iViewer = 0; iViewer < nViewers; iViewer++) {
|
|---|
| 850 | if (fpViewer == viewerList [iViewer]) break;
|
|---|
| 851 | }
|
|---|
| 852 | if (iViewer >= nViewers) {
|
|---|
| 853 | fpViewer = viewerList [0];
|
|---|
| 854 | if (fVerbosity >= confirmations) {
|
|---|
| 855 | G4cout << " Viewer now \"" << fpViewer -> GetName () << "\""
|
|---|
| 856 | << G4endl;
|
|---|
| 857 | }
|
|---|
| 858 | }
|
|---|
| 859 | IsValidView (); // Checks.
|
|---|
| 860 | }
|
|---|
| 861 | else {
|
|---|
| 862 | fpViewer = 0;
|
|---|
| 863 | if (fVerbosity >= warnings) {
|
|---|
| 864 | G4cout <<
|
|---|
| 865 | "WARNING: No viewers for this scene handler - please create one."
|
|---|
| 866 | << G4endl;
|
|---|
| 867 | }
|
|---|
| 868 | }
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 | void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) {
|
|---|
| 872 | fpViewer = pViewer;
|
|---|
| 873 | if (fVerbosity >= confirmations) {
|
|---|
| 874 | G4cout << "G4VisManager::SetCurrentViewer: viewer now "
|
|---|
| 875 | << pViewer -> GetName ()
|
|---|
| 876 | << G4endl;
|
|---|
| 877 | }
|
|---|
| 878 | fpSceneHandler = fpViewer -> GetSceneHandler ();
|
|---|
| 879 | fpSceneHandler -> SetCurrentViewer (pViewer);
|
|---|
| 880 | fpScene = fpSceneHandler -> GetScene ();
|
|---|
| 881 | fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem ();
|
|---|
| 882 | IsValidView (); // Checks.
|
|---|
| 883 | }
|
|---|
| 884 |
|
|---|
| 885 | void G4VisManager::RegisterMessengers () {
|
|---|
| 886 |
|
|---|
| 887 | // Instantiate individual messengers/commands (often - but not
|
|---|
| 888 | // always - one command per messenger).
|
|---|
| 889 |
|
|---|
| 890 | G4VVisCommand::SetVisManager (this); // Sets shared pointer to vis manager.
|
|---|
| 891 |
|
|---|
| 892 | G4UIcommand* directory;
|
|---|
| 893 |
|
|---|
| 894 | // Top level basic commands...
|
|---|
| 895 | RegisterMessenger(new G4VisCommandEnable);
|
|---|
| 896 | RegisterMessenger(new G4VisCommandList);
|
|---|
| 897 | RegisterMessenger(new G4VisCommandVerbose);
|
|---|
| 898 |
|
|---|
| 899 | // Other top level commands...
|
|---|
| 900 | RegisterMessenger(new G4VisCommandReviewKeptEvents);
|
|---|
| 901 |
|
|---|
| 902 | // Compound commands...
|
|---|
| 903 | RegisterMessenger(new G4VisCommandDrawTree);
|
|---|
| 904 | RegisterMessenger(new G4VisCommandDrawView);
|
|---|
| 905 | RegisterMessenger(new G4VisCommandDrawVolume);
|
|---|
| 906 | RegisterMessenger(new G4VisCommandOpen);
|
|---|
| 907 | RegisterMessenger(new G4VisCommandSpecify);
|
|---|
| 908 |
|
|---|
| 909 | directory = new G4UIdirectory ("/vis/geometry/");
|
|---|
| 910 | directory -> SetGuidance("Operations on vis attributes of Geant4 geometry.");
|
|---|
| 911 | fDirectoryList.push_back (directory);
|
|---|
| 912 | RegisterMessenger(new G4VisCommandGeometryList);
|
|---|
| 913 | RegisterMessenger(new G4VisCommandGeometryRestore);
|
|---|
| 914 |
|
|---|
| 915 | directory = new G4UIdirectory ("/vis/geometry/set/");
|
|---|
| 916 | directory -> SetGuidance("Set vis attributes of Geant4 geometry.");
|
|---|
| 917 | fDirectoryList.push_back (directory);
|
|---|
| 918 | RegisterMessenger(new G4VisCommandGeometrySetColour);
|
|---|
| 919 | RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible);
|
|---|
| 920 | RegisterMessenger(new G4VisCommandGeometrySetLineStyle);
|
|---|
| 921 | RegisterMessenger(new G4VisCommandGeometrySetLineWidth);
|
|---|
| 922 | RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible);
|
|---|
| 923 | RegisterMessenger(new G4VisCommandGeometrySetForceSolid);
|
|---|
| 924 | RegisterMessenger(new G4VisCommandGeometrySetForceWireframe);
|
|---|
| 925 | RegisterMessenger(new G4VisCommandGeometrySetVisibility);
|
|---|
| 926 |
|
|---|
| 927 | directory = new G4UIdirectory ("/vis/scene/");
|
|---|
| 928 | directory -> SetGuidance ("Operations on Geant4 scenes.");
|
|---|
| 929 | fDirectoryList.push_back (directory);
|
|---|
| 930 | RegisterMessenger(new G4VisCommandSceneCreate);
|
|---|
| 931 | RegisterMessenger(new G4VisCommandSceneEndOfEventAction);
|
|---|
| 932 | RegisterMessenger(new G4VisCommandSceneEndOfRunAction);
|
|---|
| 933 | RegisterMessenger(new G4VisCommandSceneList);
|
|---|
| 934 | RegisterMessenger(new G4VisCommandSceneNotifyHandlers);
|
|---|
| 935 | RegisterMessenger(new G4VisCommandSceneSelect);
|
|---|
| 936 |
|
|---|
| 937 | directory = new G4UIdirectory ("/vis/scene/add/");
|
|---|
| 938 | directory -> SetGuidance ("Add model to current scene.");
|
|---|
| 939 | fDirectoryList.push_back (directory);
|
|---|
| 940 | RegisterMessenger(new G4VisCommandSceneAddAxes);
|
|---|
| 941 | RegisterMessenger(new G4VisCommandSceneAddEventID);
|
|---|
| 942 | RegisterMessenger(new G4VisCommandSceneAddGhosts);
|
|---|
| 943 | RegisterMessenger(new G4VisCommandSceneAddHits);
|
|---|
| 944 | RegisterMessenger(new G4VisCommandSceneAddLogicalVolume);
|
|---|
| 945 | RegisterMessenger(new G4VisCommandSceneAddLogo);
|
|---|
| 946 | RegisterMessenger(new G4VisCommandSceneAddScale);
|
|---|
| 947 | RegisterMessenger(new G4VisCommandSceneAddText);
|
|---|
| 948 | RegisterMessenger(new G4VisCommandSceneAddTrajectories);
|
|---|
| 949 | RegisterMessenger(new G4VisCommandSceneAddUserAction);
|
|---|
| 950 | RegisterMessenger(new G4VisCommandSceneAddVolume);
|
|---|
| 951 |
|
|---|
| 952 | directory = new G4UIdirectory ("/vis/sceneHandler/");
|
|---|
| 953 | directory -> SetGuidance ("Operations on Geant4 scene handlers.");
|
|---|
| 954 | fDirectoryList.push_back (directory);
|
|---|
| 955 | RegisterMessenger(new G4VisCommandSceneHandlerAttach);
|
|---|
| 956 | RegisterMessenger(new G4VisCommandSceneHandlerCreate);
|
|---|
| 957 | RegisterMessenger(new G4VisCommandSceneHandlerList);
|
|---|
| 958 | RegisterMessenger(new G4VisCommandSceneHandlerSelect);
|
|---|
| 959 |
|
|---|
| 960 | directory = new G4UIdirectory ("/vis/viewer/");
|
|---|
| 961 | directory -> SetGuidance ("Operations on Geant4 viewers.");
|
|---|
| 962 | fDirectoryList.push_back (directory);
|
|---|
| 963 | RegisterMessenger(new G4VisCommandViewerAddCutawayPlane);
|
|---|
| 964 | RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane);
|
|---|
| 965 | RegisterMessenger(new G4VisCommandViewerClear);
|
|---|
| 966 | RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes);
|
|---|
| 967 | RegisterMessenger(new G4VisCommandViewerClearTransients);
|
|---|
| 968 | RegisterMessenger(new G4VisCommandViewerClone);
|
|---|
| 969 | RegisterMessenger(new G4VisCommandViewerCreate);
|
|---|
| 970 | RegisterMessenger(new G4VisCommandViewerDolly);
|
|---|
| 971 | RegisterMessenger(new G4VisCommandViewerFlush);
|
|---|
| 972 | RegisterMessenger(new G4VisCommandViewerList);
|
|---|
| 973 | RegisterMessenger(new G4VisCommandViewerPan);
|
|---|
| 974 | RegisterMessenger(new G4VisCommandViewerRebuild);
|
|---|
| 975 | RegisterMessenger(new G4VisCommandViewerRefresh);
|
|---|
| 976 | RegisterMessenger(new G4VisCommandViewerReset);
|
|---|
| 977 | RegisterMessenger(new G4VisCommandViewerScale);
|
|---|
| 978 | RegisterMessenger(new G4VisCommandViewerSelect);
|
|---|
| 979 | RegisterMessenger(new G4VisCommandViewerUpdate);
|
|---|
| 980 | RegisterMessenger(new G4VisCommandViewerZoom);
|
|---|
| 981 |
|
|---|
| 982 | directory = new G4UIdirectory ("/vis/viewer/set/");
|
|---|
| 983 | directory -> SetGuidance ("Set view parameters of current viewer.");
|
|---|
| 984 | fDirectoryList.push_back (directory);
|
|---|
| 985 | RegisterMessenger(new G4VisCommandsViewerSet);
|
|---|
| 986 |
|
|---|
| 987 | // List manager commands
|
|---|
| 988 | RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> >
|
|---|
| 989 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
|
|---|
| 990 | RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> >
|
|---|
| 991 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement()));
|
|---|
| 992 |
|
|---|
| 993 | // Trajectory filter manager commands
|
|---|
| 994 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> >
|
|---|
| 995 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
|
|---|
| 996 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> >
|
|---|
| 997 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement()));
|
|---|
| 998 |
|
|---|
| 999 | // Hit filter manager commands
|
|---|
| 1000 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> >
|
|---|
| 1001 | (fpHitFilterMgr, fpHitFilterMgr->Placement()));
|
|---|
| 1002 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> >
|
|---|
| 1003 | (fpHitFilterMgr, fpHitFilterMgr->Placement()));
|
|---|
| 1004 | }
|
|---|
| 1005 |
|
|---|
| 1006 | void G4VisManager::PrintAvailableGraphicsSystems () const {
|
|---|
| 1007 | G4int nSystems = fAvailableGraphicsSystems.size ();
|
|---|
| 1008 | G4cout << "Current available graphics systems are:";
|
|---|
| 1009 | if (nSystems) {
|
|---|
| 1010 | for (int i = 0; i < nSystems; i++) {
|
|---|
| 1011 | const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i];
|
|---|
| 1012 | G4cout << "\n " << pSystem -> GetName ();
|
|---|
| 1013 | if (pSystem -> GetNickname () != "") {
|
|---|
| 1014 | G4cout << " (" << pSystem -> GetNickname () << ")";
|
|---|
| 1015 | }
|
|---|
| 1016 | }
|
|---|
| 1017 | }
|
|---|
| 1018 | else {
|
|---|
| 1019 | G4cout << "\n NONE!!! None registered - yet! Mmmmm!";
|
|---|
| 1020 | }
|
|---|
| 1021 | G4cout << G4endl;
|
|---|
| 1022 | }
|
|---|
| 1023 |
|
|---|
| 1024 | void G4VisManager::PrintAvailableModels (Verbosity verbosity) const
|
|---|
| 1025 | {
|
|---|
| 1026 | {
|
|---|
| 1027 | //fpTrajDrawModelMgr->Print(G4cout);
|
|---|
| 1028 | G4cout << "Registered model factories:" << G4endl;
|
|---|
| 1029 | const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList =
|
|---|
| 1030 | fpTrajDrawModelMgr->FactoryList();
|
|---|
| 1031 | if (factoryList.empty()) G4cout << " None" << G4endl;
|
|---|
| 1032 | else {
|
|---|
| 1033 | std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i;
|
|---|
| 1034 | for (i = factoryList.begin(); i != factoryList.end(); ++i)
|
|---|
| 1035 | (*i)->Print(G4cout);
|
|---|
| 1036 | }
|
|---|
| 1037 | const G4VisListManager<G4VTrajectoryModel>* listManager =
|
|---|
| 1038 | fpTrajDrawModelMgr->ListManager();
|
|---|
| 1039 | const std::map<G4String, G4VTrajectoryModel*>& modelMap =
|
|---|
| 1040 | listManager->Map();
|
|---|
| 1041 | if (!modelMap.empty()) {
|
|---|
| 1042 | G4cout << "\nRegistered models:" << G4endl;
|
|---|
| 1043 | std::map<G4String, G4VTrajectoryModel*>::const_iterator i;
|
|---|
| 1044 | for (i = modelMap.begin(); i != modelMap.end(); ++i) {
|
|---|
| 1045 | G4cout << " " << i->second->Name();
|
|---|
| 1046 | if (i->second == listManager->Current()) G4cout << " (Current)";
|
|---|
| 1047 | G4cout << G4endl;
|
|---|
| 1048 | if (verbosity >= parameters) i->second->Print(G4cout);
|
|---|
| 1049 | }
|
|---|
| 1050 | }
|
|---|
| 1051 | }
|
|---|
| 1052 |
|
|---|
| 1053 | G4cout << G4endl;
|
|---|
| 1054 |
|
|---|
| 1055 | {
|
|---|
| 1056 | //fpTrajFilterMgr->Print(G4cout);
|
|---|
| 1057 | G4cout << "Registered filter factories:" << G4endl;
|
|---|
| 1058 | const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>&
|
|---|
| 1059 | factoryList = fpTrajFilterMgr->FactoryList();
|
|---|
| 1060 | if (factoryList.empty()) G4cout << " None" << G4endl;
|
|---|
| 1061 | else {
|
|---|
| 1062 | std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i;
|
|---|
| 1063 | for (i = factoryList.begin(); i != factoryList.end(); ++i)
|
|---|
| 1064 | (*i)->Print(G4cout);
|
|---|
| 1065 | }
|
|---|
| 1066 | const std::vector<G4VFilter<G4VTrajectory>*>&
|
|---|
| 1067 | filterList = fpTrajFilterMgr->FilterList();
|
|---|
| 1068 | if (!filterList.empty()) {
|
|---|
| 1069 | G4cout << "\nRegistered filters:" << G4endl;
|
|---|
| 1070 | std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i;
|
|---|
| 1071 | for (i = filterList.begin(); i != filterList.end(); ++i) {
|
|---|
| 1072 | G4cout << " " << (*i)->GetName() << G4endl;
|
|---|
| 1073 | if (verbosity >= parameters) (*i)->PrintAll(G4cout);
|
|---|
| 1074 | }
|
|---|
| 1075 | }
|
|---|
| 1076 | }
|
|---|
| 1077 | }
|
|---|
| 1078 |
|
|---|
| 1079 | void G4VisManager::PrintInvalidPointers () const {
|
|---|
| 1080 | if (fVerbosity >= errors) {
|
|---|
| 1081 | G4cout << "ERROR: G4VisManager::PrintInvalidPointers:";
|
|---|
| 1082 | if (!fpGraphicsSystem) {
|
|---|
| 1083 | G4cout << "\n null graphics system pointer.";
|
|---|
| 1084 | }
|
|---|
| 1085 | else {
|
|---|
| 1086 | G4cout << "\n Graphics system is " << fpGraphicsSystem -> GetName ()
|
|---|
| 1087 | << " but:";
|
|---|
| 1088 | if (!fpScene)
|
|---|
| 1089 | G4cout <<
|
|---|
| 1090 | "\n Null scene pointer. Use \"/vis/drawVolume\" or"
|
|---|
| 1091 | " \"/vis/scene/create\".";
|
|---|
| 1092 | if (!fpSceneHandler)
|
|---|
| 1093 | G4cout <<
|
|---|
| 1094 | "\n Null scene handler pointer. Use \"/vis/open\" or"
|
|---|
| 1095 | " \"/vis/sceneHandler/create\".";
|
|---|
| 1096 | if (!fpViewer )
|
|---|
| 1097 | G4cout <<
|
|---|
| 1098 | "\n Null viewer pointer. Use \"/vis/viewer/create\".";
|
|---|
| 1099 | }
|
|---|
| 1100 | G4cout << G4endl;
|
|---|
| 1101 | }
|
|---|
| 1102 | }
|
|---|
| 1103 |
|
|---|
| 1104 | void G4VisManager::BeginOfRun ()
|
|---|
| 1105 | {
|
|---|
| 1106 | //G4cout << "G4VisManager::BeginOfRun" << G4endl;
|
|---|
| 1107 | fKeptLastEvent = false;
|
|---|
| 1108 | fEventKeepingSuspended = false;
|
|---|
| 1109 | fTransientsDrawnThisRun = false;
|
|---|
| 1110 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false);
|
|---|
| 1111 | }
|
|---|
| 1112 |
|
|---|
| 1113 | void G4VisManager::BeginOfEvent ()
|
|---|
| 1114 | {
|
|---|
| 1115 | //G4cout << "G4VisManager::BeginOfEvent" << G4endl;
|
|---|
| 1116 | fTransientsDrawnThisEvent = false;
|
|---|
| 1117 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false);
|
|---|
| 1118 | }
|
|---|
| 1119 |
|
|---|
| 1120 | void G4VisManager::EndOfEvent ()
|
|---|
| 1121 | {
|
|---|
| 1122 | //G4cout << "G4VisManager::EndOfEvent" << G4endl;
|
|---|
| 1123 |
|
|---|
| 1124 | // Don't call IsValidView unless there is a scene handler. This
|
|---|
| 1125 | // avoids WARNING message at end of event and run when the user has
|
|---|
| 1126 | // not instantiated a scene handler, e.g., in batch mode.
|
|---|
| 1127 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
|
|---|
| 1128 | if (!valid) return;
|
|---|
| 1129 |
|
|---|
| 1130 | G4RunManager* runManager = G4RunManager::GetRunManager();
|
|---|
| 1131 | const G4Run* currentRun = runManager->GetCurrentRun();
|
|---|
| 1132 |
|
|---|
| 1133 | const G4Event* currentEvent =
|
|---|
| 1134 | G4EventManager::GetEventManager()->GetConstCurrentEvent();
|
|---|
| 1135 | if (!currentEvent) return;
|
|---|
| 1136 |
|
|---|
| 1137 | ClearTransientStoreIfMarked();
|
|---|
| 1138 | fpSceneHandler->DrawEvent(currentEvent);
|
|---|
| 1139 |
|
|---|
| 1140 | G4int nEventsToBeProcessed = 0;
|
|---|
| 1141 | G4int nKeptEvents = 0;
|
|---|
| 1142 | G4int eventID = -2; // (If no run manager, triggers ShowView as normal.)
|
|---|
| 1143 | if (currentRun) {
|
|---|
| 1144 | nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed();
|
|---|
| 1145 | eventID = currentEvent->GetEventID();
|
|---|
| 1146 | const std::vector<const G4Event*>* events =
|
|---|
| 1147 | currentRun->GetEventVector();
|
|---|
| 1148 | if (events) nKeptEvents = events->size();
|
|---|
| 1149 | }
|
|---|
| 1150 |
|
|---|
| 1151 | if (fpScene->GetRefreshAtEndOfEvent()) {
|
|---|
| 1152 |
|
|---|
| 1153 | // Unless last event (in which case wait end of run)...
|
|---|
| 1154 | if (eventID < nEventsToBeProcessed - 1) {
|
|---|
| 1155 | fpViewer->ShowView();
|
|---|
| 1156 | fpSceneHandler->SetMarkForClearingTransientStore(true);
|
|---|
| 1157 | } else { // Last event...
|
|---|
| 1158 | // Keep, but only if user has not kept any...
|
|---|
| 1159 | if (!nKeptEvents) {
|
|---|
| 1160 | G4EventManager::GetEventManager()->KeepTheCurrentEvent();
|
|---|
| 1161 | fKeptLastEvent = true;
|
|---|
| 1162 | }
|
|---|
| 1163 | }
|
|---|
| 1164 |
|
|---|
| 1165 | } else { // Accumulating events...
|
|---|
| 1166 |
|
|---|
| 1167 | G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents();
|
|---|
| 1168 | if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) {
|
|---|
| 1169 | fEventKeepingSuspended = true;
|
|---|
| 1170 | static G4bool warned = false;
|
|---|
| 1171 | if (!warned) {
|
|---|
| 1172 | if (fVerbosity >= warnings) {
|
|---|
| 1173 | G4cout <<
|
|---|
| 1174 | "WARNING: G4VisManager::EndOfEvent: Event keeping suspended."
|
|---|
| 1175 | "\n The number of events exceeds the maximum that may be kept, "
|
|---|
| 1176 | << maxNumberOfKeptEvents << '.'
|
|---|
| 1177 | << G4endl;
|
|---|
| 1178 | }
|
|---|
| 1179 | warned = true;
|
|---|
| 1180 | }
|
|---|
| 1181 | } else if (maxNumberOfKeptEvents != 0) {
|
|---|
| 1182 | G4EventManager::GetEventManager()->KeepTheCurrentEvent();
|
|---|
| 1183 | }
|
|---|
| 1184 | }
|
|---|
| 1185 | }
|
|---|
| 1186 |
|
|---|
| 1187 | void G4VisManager::EndOfRun ()
|
|---|
| 1188 | {
|
|---|
| 1189 | //G4cout << "G4VisManager::EndOfRun" << G4endl;
|
|---|
| 1190 |
|
|---|
| 1191 | // Don't call IsValidView unless there is a scene handler. This
|
|---|
| 1192 | // avoids WARNING message at end of event and run when the user has
|
|---|
| 1193 | // not instantiated a scene handler, e.g., in batch mode.
|
|---|
| 1194 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView();
|
|---|
| 1195 | if (valid) {
|
|---|
| 1196 | if (!fpSceneHandler->GetMarkForClearingTransientStore()) {
|
|---|
| 1197 | if (fpScene->GetRefreshAtEndOfRun()) {
|
|---|
| 1198 | fpViewer->ShowView();
|
|---|
| 1199 | fpSceneHandler->SetMarkForClearingTransientStore(true);
|
|---|
| 1200 | }
|
|---|
| 1201 | }
|
|---|
| 1202 |
|
|---|
| 1203 | if (fEventKeepingSuspended && fVerbosity >= warnings) {
|
|---|
| 1204 | G4cout <<
|
|---|
| 1205 | "WARNING: G4VisManager::EndOfRun: Event keeping was suspended."
|
|---|
| 1206 | "\n The number of events in the run exceeded the maximum to be kept, "
|
|---|
| 1207 | << fpScene->GetMaxNumberOfKeptEvents() << '.' <<
|
|---|
| 1208 | "\n The number of events to be kept can be changed with"
|
|---|
| 1209 | "\n \"/vis/scene/endOfEventAction accumulate <N>\", where N is the"
|
|---|
| 1210 | "\n maximum number you wish to allow. N < 0 means \"unlimited\"."
|
|---|
| 1211 | << G4endl;
|
|---|
| 1212 | }
|
|---|
| 1213 | }
|
|---|
| 1214 | fEventRefreshing = false;
|
|---|
| 1215 |
|
|---|
| 1216 | G4RunManager* runManager = G4RunManager::GetRunManager();
|
|---|
| 1217 | const G4Run* currentRun = runManager->GetCurrentRun();
|
|---|
| 1218 |
|
|---|
| 1219 | G4int nKeptEvents = 0;
|
|---|
| 1220 | const std::vector<const G4Event*>* events =
|
|---|
| 1221 | currentRun? currentRun->GetEventVector(): 0;
|
|---|
| 1222 | if (events) nKeptEvents = events->size();
|
|---|
| 1223 |
|
|---|
| 1224 | if (nKeptEvents && !fKeptLastEvent) {
|
|---|
| 1225 | if (!valid && fVerbosity >= warnings) G4cout << "WARNING: ";
|
|---|
| 1226 | if (fVerbosity >= warnings) {
|
|---|
| 1227 | G4cout << nKeptEvents;
|
|---|
| 1228 | if (nKeptEvents == 1) G4cout << " event has";
|
|---|
| 1229 | else G4cout << " events have";
|
|---|
| 1230 | G4cout << " been kept for refreshing and/or reviewing." << G4endl;
|
|---|
| 1231 | }
|
|---|
| 1232 | static G4bool warned = false;
|
|---|
| 1233 | if (!valid && fVerbosity >= warnings && !warned) {
|
|---|
| 1234 | G4cout <<
|
|---|
| 1235 | " Only useful if before starting the run:"
|
|---|
| 1236 | "\n a) trajectories are stored (\"/tracking/storeTrajectory N\"), or"
|
|---|
| 1237 | "\n b) the Draw method of any hits is implemented."
|
|---|
| 1238 | "\n To view trajectories and hits:"
|
|---|
| 1239 | "\n open a viewer, draw a volume, \"/vis/scene/add/trajectories\""
|
|---|
| 1240 | "\n \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"."
|
|---|
| 1241 | "\n To see all events: \"vis/scene/endOfEventAction accumulate\"."
|
|---|
| 1242 | "\n To see events individually: \"/vis/reviewKeptEvents\"."
|
|---|
| 1243 | << G4endl;
|
|---|
| 1244 | warned = true;
|
|---|
| 1245 | }
|
|---|
| 1246 | }
|
|---|
| 1247 | }
|
|---|
| 1248 |
|
|---|
| 1249 | void G4VisManager::ClearTransientStoreIfMarked(){
|
|---|
| 1250 | // Assumes valid view.
|
|---|
| 1251 | if (fpSceneHandler->GetMarkForClearingTransientStore()) {
|
|---|
| 1252 | fpSceneHandler->SetMarkForClearingTransientStore(false);
|
|---|
| 1253 | fpSceneHandler->ClearTransientStore();
|
|---|
| 1254 | }
|
|---|
| 1255 | // Record if transients drawn. These local flags are only set
|
|---|
| 1256 | // *after* ClearTransientStore. In the code in G4VSceneHandler
|
|---|
| 1257 | // triggered by ClearTransientStore, use these flags so that
|
|---|
| 1258 | // event refreshing is not done too early.
|
|---|
| 1259 | fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent();
|
|---|
| 1260 | fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun();
|
|---|
| 1261 | }
|
|---|
| 1262 |
|
|---|
| 1263 | void G4VisManager::ResetTransientsDrawnFlags()
|
|---|
| 1264 | {
|
|---|
| 1265 | fTransientsDrawnThisRun = false;
|
|---|
| 1266 | fTransientsDrawnThisEvent = false;
|
|---|
| 1267 | G4SceneHandlerListConstIterator i;
|
|---|
| 1268 | for (i = fAvailableSceneHandlers.begin();
|
|---|
| 1269 | i != fAvailableSceneHandlers.end(); ++i) {
|
|---|
| 1270 | (*i)->SetTransientsDrawnThisEvent(false);
|
|---|
| 1271 | (*i)->SetTransientsDrawnThisRun(false);
|
|---|
| 1272 | }
|
|---|
| 1273 | }
|
|---|
| 1274 |
|
|---|
| 1275 | G4String G4VisManager::ViewerShortName (const G4String& viewerName) const {
|
|---|
| 1276 | G4String viewerShortName (viewerName);
|
|---|
| 1277 | viewerShortName = viewerShortName (0, viewerShortName.find (' '));
|
|---|
| 1278 | return viewerShortName.strip ();
|
|---|
| 1279 | }
|
|---|
| 1280 |
|
|---|
| 1281 | G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const {
|
|---|
| 1282 | G4String viewerShortName = ViewerShortName (viewerName);
|
|---|
| 1283 | size_t nHandlers = fAvailableSceneHandlers.size ();
|
|---|
| 1284 | size_t iHandler, iViewer;
|
|---|
| 1285 | G4VViewer* viewer = 0;
|
|---|
| 1286 | G4bool found = false;
|
|---|
| 1287 | for (iHandler = 0; iHandler < nHandlers; iHandler++) {
|
|---|
| 1288 | G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler];
|
|---|
| 1289 | const G4ViewerList& viewerList = sceneHandler -> GetViewerList ();
|
|---|
| 1290 | for (iViewer = 0; iViewer < viewerList.size (); iViewer++) {
|
|---|
| 1291 | viewer = viewerList [iViewer];
|
|---|
| 1292 | if (viewerShortName == viewer -> GetShortName ()) {
|
|---|
| 1293 | found = true;
|
|---|
| 1294 | break;
|
|---|
| 1295 | }
|
|---|
| 1296 | }
|
|---|
| 1297 | if (found) break;
|
|---|
| 1298 | }
|
|---|
| 1299 | if (found) return viewer;
|
|---|
| 1300 | else return 0;
|
|---|
| 1301 | }
|
|---|
| 1302 |
|
|---|
| 1303 | std::vector<G4String> G4VisManager::VerbosityGuidanceStrings;
|
|---|
| 1304 |
|
|---|
| 1305 | G4String G4VisManager::VerbosityString(Verbosity verbosity) {
|
|---|
| 1306 | G4String s;
|
|---|
| 1307 | switch (verbosity) {
|
|---|
| 1308 | case quiet: s = "quiet (0)"; break;
|
|---|
| 1309 | case startup: s = "startup (1)"; break;
|
|---|
| 1310 | case errors: s = "errors (2)"; break;
|
|---|
| 1311 | case warnings: s = "warnings (3)"; break;
|
|---|
| 1312 | case confirmations: s = "confirmations (4)"; break;
|
|---|
| 1313 | case parameters: s = "parameters (5)"; break;
|
|---|
| 1314 | case all: s = "all (6)"; break;
|
|---|
| 1315 | }
|
|---|
| 1316 | return s;
|
|---|
| 1317 | }
|
|---|
| 1318 |
|
|---|
| 1319 | G4VisManager::Verbosity
|
|---|
| 1320 | G4VisManager::GetVerbosityValue(const G4String& verbosityString) {
|
|---|
| 1321 | G4String s(verbosityString); s.toLower();
|
|---|
| 1322 | Verbosity verbosity;
|
|---|
| 1323 | if (s(0) == 'q') verbosity = quiet;
|
|---|
| 1324 | else if (s(0) == 's') verbosity = startup;
|
|---|
| 1325 | else if (s(0) == 'e') verbosity = errors;
|
|---|
| 1326 | else if (s(0) == 'w') verbosity = warnings;
|
|---|
| 1327 | else if (s(0) == 'c') verbosity = confirmations;
|
|---|
| 1328 | else if (s(0) == 'p') verbosity = parameters;
|
|---|
| 1329 | else if (s(0) == 'a') verbosity = all;
|
|---|
| 1330 | else {
|
|---|
| 1331 | G4int intVerbosity;
|
|---|
| 1332 | std::istringstream is(s);
|
|---|
| 1333 | is >> intVerbosity;
|
|---|
| 1334 | if (!is) {
|
|---|
| 1335 | G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \""
|
|---|
| 1336 | << verbosityString << "\"";
|
|---|
| 1337 | for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) {
|
|---|
| 1338 | G4cout << '\n' << VerbosityGuidanceStrings[i];
|
|---|
| 1339 | }
|
|---|
| 1340 | verbosity = warnings;
|
|---|
| 1341 | G4cout << "\n Returning " << VerbosityString(verbosity)
|
|---|
| 1342 | << G4endl;
|
|---|
| 1343 | }
|
|---|
| 1344 | else {
|
|---|
| 1345 | verbosity = GetVerbosityValue(intVerbosity);
|
|---|
| 1346 | }
|
|---|
| 1347 | }
|
|---|
| 1348 | return verbosity;
|
|---|
| 1349 | }
|
|---|
| 1350 |
|
|---|
| 1351 | G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) {
|
|---|
| 1352 | Verbosity verbosity;
|
|---|
| 1353 | if (intVerbosity < quiet) verbosity = quiet;
|
|---|
| 1354 | else if (intVerbosity > all) verbosity = all;
|
|---|
| 1355 | else verbosity = Verbosity(intVerbosity);
|
|---|
| 1356 | return verbosity;
|
|---|
| 1357 | }
|
|---|
| 1358 |
|
|---|
| 1359 | void G4VisManager::SetVerboseLevel (G4int intVerbosity) {
|
|---|
| 1360 | fVerbosity = GetVerbosityValue(intVerbosity);
|
|---|
| 1361 | }
|
|---|
| 1362 |
|
|---|
| 1363 | void G4VisManager::SetVerboseLevel (const G4String& verbosityString) {
|
|---|
| 1364 | fVerbosity = GetVerbosityValue(verbosityString);
|
|---|
| 1365 | }
|
|---|
| 1366 |
|
|---|
| 1367 | G4bool G4VisManager::IsValidView () {
|
|---|
| 1368 |
|
|---|
| 1369 | if (!fInitialised) Initialise ();
|
|---|
| 1370 |
|
|---|
| 1371 | static G4bool noGSPrinting = true;
|
|---|
| 1372 | if (!fpGraphicsSystem) {
|
|---|
| 1373 | // Limit printing - we do not want printing if the user simply does
|
|---|
| 1374 | // not want to use graphics, e.g., in batch mode.
|
|---|
| 1375 | if (noGSPrinting) {
|
|---|
| 1376 | noGSPrinting = false;
|
|---|
| 1377 | if (fVerbosity >= warnings) {
|
|---|
| 1378 | G4cout <<
|
|---|
| 1379 | "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system"
|
|---|
| 1380 | "\n has been instantiated. Use \"/vis/open\" or \"/vis/sceneHandler/create\"."
|
|---|
| 1381 | "\n Alternatively, to avoid this message, suppress instantiation of vis"
|
|---|
| 1382 | "\n manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure"
|
|---|
| 1383 | "\n drawing code is executed only if G4VVisManager::GetConcreteInstance()"
|
|---|
| 1384 | "\n is non-zero."
|
|---|
| 1385 | << G4endl;
|
|---|
| 1386 | }
|
|---|
| 1387 | }
|
|---|
| 1388 | return false;
|
|---|
| 1389 | }
|
|---|
| 1390 |
|
|---|
| 1391 | if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) {
|
|---|
| 1392 | if (fVerbosity >= errors) {
|
|---|
| 1393 | G4cout <<
|
|---|
| 1394 | "ERROR: G4VisManager::IsValidView(): Current view is not valid."
|
|---|
| 1395 | << G4endl;
|
|---|
| 1396 | PrintInvalidPointers ();
|
|---|
| 1397 | }
|
|---|
| 1398 | return false;
|
|---|
| 1399 | }
|
|---|
| 1400 |
|
|---|
| 1401 | if (fpScene != fpSceneHandler -> GetScene ()) {
|
|---|
| 1402 | if (fVerbosity >= errors) {
|
|---|
| 1403 | G4cout << "ERROR: G4VisManager::IsValidView ():";
|
|---|
| 1404 | if (fpSceneHandler -> GetScene ()) {
|
|---|
| 1405 | G4cout <<
|
|---|
| 1406 | "\n The current scene \""
|
|---|
| 1407 | << fpScene -> GetName ()
|
|---|
| 1408 | << "\" is not handled by"
|
|---|
| 1409 | "\n the current scene handler \""
|
|---|
| 1410 | << fpSceneHandler -> GetName ()
|
|---|
| 1411 | << "\""
|
|---|
| 1412 | "\n (it currently handles scene \""
|
|---|
| 1413 | << fpSceneHandler -> GetScene () -> GetName ()
|
|---|
| 1414 | << "\")."
|
|---|
| 1415 | "\n Either:"
|
|---|
| 1416 | "\n (a) attach it to the scene handler with"
|
|---|
| 1417 | "\n /vis/sceneHandler/attach "
|
|---|
| 1418 | << fpScene -> GetName ()
|
|---|
| 1419 | << ", or"
|
|---|
| 1420 | "\n (b) create a new scene handler with "
|
|---|
| 1421 | "\n /vis/sceneHandler/create <graphics-system>,"
|
|---|
| 1422 | "\n in which case it should pick up the the new scene."
|
|---|
| 1423 | << G4endl;
|
|---|
| 1424 | }
|
|---|
| 1425 | else {
|
|---|
| 1426 | G4cout << "\n Scene handler \""
|
|---|
| 1427 | << fpSceneHandler -> GetName ()
|
|---|
| 1428 | << "\" has null scene pointer."
|
|---|
| 1429 | "\n Attach a scene with /vis/sceneHandler/attach [<scene-name>]"
|
|---|
| 1430 | << G4endl;
|
|---|
| 1431 | }
|
|---|
| 1432 | }
|
|---|
| 1433 | return false;
|
|---|
| 1434 | }
|
|---|
| 1435 |
|
|---|
| 1436 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList ();
|
|---|
| 1437 | if (viewerList.size () == 0) {
|
|---|
| 1438 | if (fVerbosity >= errors) {
|
|---|
| 1439 | G4cout <<
|
|---|
| 1440 | "ERROR: G4VisManager::IsValidView (): the current scene handler\n \""
|
|---|
| 1441 | << fpSceneHandler -> GetName ()
|
|---|
| 1442 | << "\" has no viewers. Do /vis/viewer/create."
|
|---|
| 1443 | << G4endl;
|
|---|
| 1444 | }
|
|---|
| 1445 | return false;
|
|---|
| 1446 | }
|
|---|
| 1447 |
|
|---|
| 1448 | G4bool isValid = true;
|
|---|
| 1449 | if (fpScene -> IsEmpty ()) { // Add world by default if possible...
|
|---|
| 1450 | G4bool warn(fVerbosity >= warnings);
|
|---|
| 1451 | G4bool successful = fpScene -> AddWorldIfEmpty (warn);
|
|---|
| 1452 | if (!successful || fpScene -> IsEmpty ()) { // If still empty...
|
|---|
| 1453 | if (fVerbosity >= errors) {
|
|---|
| 1454 | G4cout << "ERROR: G4VisManager::IsViewValid ():";
|
|---|
| 1455 | G4cout <<
|
|---|
| 1456 | "\n Attempt at some drawing operation when scene is empty."
|
|---|
| 1457 | "\n Maybe the geometry has not yet been defined."
|
|---|
| 1458 | " Try /run/initialize."
|
|---|
| 1459 | << G4endl;
|
|---|
| 1460 | }
|
|---|
| 1461 | isValid = false;
|
|---|
| 1462 | }
|
|---|
| 1463 | else {
|
|---|
| 1464 | G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers");
|
|---|
| 1465 | if (fVerbosity >= warnings) {
|
|---|
| 1466 | G4cout <<
|
|---|
| 1467 | "WARNING: G4VisManager: the scene was empty, \"world\" has been"
|
|---|
| 1468 | "\n added and the scene handlers notified.";
|
|---|
| 1469 | G4cout << G4endl;
|
|---|
| 1470 | }
|
|---|
| 1471 | }
|
|---|
| 1472 | }
|
|---|
| 1473 | if (isValid) SetConcreteInstance(this);
|
|---|
| 1474 | return isValid;
|
|---|
| 1475 | }
|
|---|
| 1476 |
|
|---|
| 1477 | void
|
|---|
| 1478 | G4VisManager::RegisterModelFactories()
|
|---|
| 1479 | {
|
|---|
| 1480 | if (fVerbosity >= warnings) {
|
|---|
| 1481 | G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl;
|
|---|
| 1482 | G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl;
|
|---|
| 1483 | G4cout<<"class. See G4VisExecutive for an example."<<G4endl;
|
|---|
| 1484 | }
|
|---|
| 1485 | }
|
|---|