1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // $Id: G4VisManager.cc,v 1.109 2006/11/26 15:43:51 allison Exp $ |
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27 | // GEANT4 tag $Name: geant4-08-02-patch-01 $ |
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28 | // |
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29 | // |
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30 | // GEANT4 Visualization Manager - John Allison 02/Jan/1996. |
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31 | |
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32 | #include "G4VisManager.hh" |
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33 | |
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34 | #include "G4VisCommands.hh" |
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35 | #include "G4VisCommandsCompound.hh" |
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36 | #include "G4VisCommandsGeometry.hh" |
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37 | #include "G4VisCommandsGeometrySet.hh" |
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38 | #include "G4VisCommandsScene.hh" |
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39 | #include "G4VisCommandsSceneAdd.hh" |
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40 | #include "G4VisCommandsSceneHandler.hh" |
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41 | #include "G4VisCommandsViewer.hh" |
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42 | #include "G4VisCommandsViewerSet.hh" |
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43 | #include "G4UImanager.hh" |
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44 | #include "G4VisStateDependent.hh" |
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45 | #include "G4UIdirectory.hh" |
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46 | #include "G4VisFeaturesOfFukuiRenderer.hh" |
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47 | #include "G4VisFeaturesOfDAWNFILE.hh" |
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48 | #include "G4VisFeaturesOfOpenGL.hh" |
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49 | #include "G4VisFeaturesOfOpenInventor.hh" |
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50 | #include "G4VGraphicsSystem.hh" |
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51 | #include "G4VSceneHandler.hh" |
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52 | #include "G4VViewer.hh" |
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53 | #include "G4VPhysicalVolume.hh" |
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54 | #include "G4LogicalVolume.hh" |
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55 | #include "G4VSolid.hh" |
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56 | #include "G4Vector3D.hh" |
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57 | #include "G4Point3D.hh" |
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58 | #include "G4RotationMatrix.hh" |
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59 | #include "G4Polyline.hh" |
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60 | #include "G4Polyhedron.hh" |
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61 | #include "G4NURBS.hh" |
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62 | #include "G4NullModel.hh" |
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63 | #include "G4ModelingParameters.hh" |
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64 | #include "G4TransportationManager.hh" |
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65 | #include "G4VisCommandModelCreate.hh" |
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66 | #include "G4VisCommandsListManager.hh" |
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67 | #include "G4VisModelManager.hh" |
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68 | #include "G4VModelFactory.hh" |
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69 | #include "G4VisFilterManager.hh" |
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70 | #include "G4VTrajectoryModel.hh" |
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71 | #include "G4TrajectoryDrawByCharge.hh" |
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72 | #include "Randomize.hh" |
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73 | #include "G4RunManager.hh" |
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74 | #include "G4Run.hh" |
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75 | #include "G4Event.hh" |
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76 | #include <sstream> |
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77 | |
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78 | G4VisManager* G4VisManager::fpInstance = 0; |
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79 | |
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80 | G4VisManager::G4VisManager (): |
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81 | fVerbose (1), |
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82 | fInitialised (false), |
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83 | fpUserVisAction (0), |
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84 | fpGraphicsSystem (0), |
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85 | fpScene (0), |
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86 | fpSceneHandler (0), |
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87 | fpViewer (0), |
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88 | fVerbosity (warnings), |
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89 | fpStateDependent (0), |
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90 | fEventRefreshing (false), |
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91 | fTransientsDrawnThisRun (false), |
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92 | fTransientsDrawnThisEvent (false), |
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93 | fEventKeepingSuspended (false), |
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94 | fKeptLastEvent (false) |
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95 | // All other objects use default constructors. |
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96 | { |
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97 | fpTrajDrawModelMgr = new G4VisModelManager<G4VTrajectoryModel>("/vis/modeling/trajectories"); |
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98 | fpTrajFilterMgr = new G4VisFilterManager<G4VTrajectory>("/vis/filtering/trajectories"); |
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99 | fpHitFilterMgr = new G4VisFilterManager<G4VHit>("/vis/filtering/hits"); |
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100 | |
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101 | VerbosityGuidanceStrings.push_back |
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102 | ("Simple graded message scheme - digit or string (1st character defines):"); |
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103 | VerbosityGuidanceStrings.push_back |
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104 | (" 0) quiet, // Nothing is printed."); |
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105 | VerbosityGuidanceStrings.push_back |
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106 | (" 1) startup, // Startup and endup messages are printed..."); |
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107 | VerbosityGuidanceStrings.push_back |
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108 | (" 2) errors, // ...and errors..."); |
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109 | VerbosityGuidanceStrings.push_back |
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110 | (" 3) warnings, // ...and warnings..."); |
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111 | VerbosityGuidanceStrings.push_back |
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112 | (" 4) confirmations, // ...and confirming messages..."); |
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113 | VerbosityGuidanceStrings.push_back |
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114 | (" 5) parameters, // ...and parameters of scenes and views..."); |
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115 | VerbosityGuidanceStrings.push_back |
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116 | (" 6) all // ...and everything available."); |
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117 | |
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118 | if (fpInstance) { |
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119 | G4Exception |
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120 | ("G4VisManager: attempt to Construct more than one VisManager."); |
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121 | } |
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122 | else { |
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123 | |
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124 | fpInstance = this; |
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125 | SetConcreteInstance(this); |
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126 | |
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127 | fpStateDependent = new G4VisStateDependent (this); |
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128 | // No need to delete this; G4StateManager does this. |
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129 | |
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130 | if (fVerbosity >= startup) { |
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131 | G4cout << "Visualization Manager instantiating..." << G4endl; |
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132 | } |
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133 | |
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134 | // Note: The specific graphics systems must be instantiated in a |
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135 | // higher level library to avoid circular dependencies. Also, |
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136 | // some specifically need additional external libararies that the |
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137 | // user must supply. Therefore we ask the user to implement |
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138 | // RegisterGraphicsSystems() and RegisterModelFactories() |
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139 | // in a subclass. We have to wait for the subclass to instantiate |
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140 | // so RegisterGraphicsSystems() cannot be called from this |
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141 | // constructor; it is called from Initialise(). So we ask the |
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142 | // user: |
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143 | // (a) to write a subclass and implement RegisterGraphicsSystems() |
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144 | // and RegisterModelFactories(). See |
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145 | // visualization/include/G4VisExecutive.hh/icc as an example. |
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146 | // (b) instantiate the subclass. |
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147 | // (c) invoke the Initialise() method of the subclass. |
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148 | // For example: |
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149 | // ... |
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150 | // #ifdef G4VIS_USE |
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151 | // // Instantiate and initialise Visualization Manager. |
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152 | // G4VisManager* visManager = new G4VisExecutive; |
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153 | // visManager -> SetVerboseLevel (Verbose); |
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154 | // visManager -> Initialise (); |
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155 | // #endif |
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156 | // // (Don't forget to delete visManager;) |
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157 | // ... |
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158 | } |
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159 | } |
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160 | |
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161 | G4VisManager::~G4VisManager () { |
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162 | fpInstance = 0; |
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163 | size_t i; |
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164 | for (i = 0; i < fSceneList.size (); ++i) { |
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165 | delete fSceneList[i]; |
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166 | } |
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167 | for (i = 0; i < fAvailableSceneHandlers.size (); ++i) { |
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168 | delete fAvailableSceneHandlers[i]; |
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169 | } |
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170 | for (i = 0; i < fAvailableGraphicsSystems.size (); ++i) { |
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171 | delete fAvailableGraphicsSystems[i]; |
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172 | } |
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173 | if (fVerbosity >= startup) { |
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174 | G4cout << "Graphics systems deleted." << G4endl; |
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175 | G4cout << "Visualization Manager deleting..." << G4endl; |
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176 | } |
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177 | for (i = 0; i < fMessengerList.size (); ++i) { |
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178 | delete fMessengerList[i]; |
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179 | } |
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180 | for (i = 0; i < fDirectoryList.size (); ++i) { |
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181 | delete fDirectoryList[i]; |
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182 | } |
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183 | |
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184 | delete fpTrajDrawModelMgr; |
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185 | delete fpTrajFilterMgr; |
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186 | delete fpHitFilterMgr; |
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187 | } |
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188 | |
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189 | G4VisManager* G4VisManager::GetInstance () { |
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190 | if (!fpInstance) { |
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191 | G4Exception |
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192 | ("G4VisManager::GetInstance: VisManager not yet instantiated!"); |
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193 | } |
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194 | return fpInstance; |
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195 | } |
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196 | |
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197 | void G4VisManager::Initialise () { |
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198 | |
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199 | if (fVerbosity >= startup) { |
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200 | G4cout << "Visualization Manager initialising..." << G4endl; |
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201 | } |
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202 | |
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203 | if (fVerbosity >= parameters) { |
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204 | G4cout << |
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205 | "\nYou have instantiated your own Visualization Manager, inheriting" |
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206 | "\n G4VisManager and implementing RegisterGraphicsSystems(), in which" |
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207 | "\n you should, normally, instantiate drivers which do not need" |
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208 | "\n external packages or libraries, and, optionally, drivers under" |
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209 | "\n control of environment variables." |
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210 | "\n Also you should implement RegisterModelFactories()." |
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211 | "\n See visualization/include/G4VisExecutive.hh/icc, for example." |
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212 | "\n In your main() you will have something like:" |
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213 | "\n #ifdef G4VIS_USE" |
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214 | "\n G4VisManager* visManager = new G4VisExecutive;" |
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215 | "\n visManager -> SetVerboseLevel (Verbose);" |
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216 | "\n visManager -> Initialize ();" |
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217 | "\n #endif" |
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218 | "\n (Don't forget to delete visManager;)" |
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219 | "\n" |
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220 | << G4endl; |
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221 | } |
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222 | |
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223 | if (fVerbosity >= startup) { |
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224 | G4cout << "Registering graphics systems..." << G4endl; |
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225 | } |
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226 | |
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227 | RegisterGraphicsSystems (); |
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228 | |
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229 | if (fVerbosity >= startup) { |
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230 | G4cout << |
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231 | "\nYou have successfully registered the following graphics systems." |
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232 | << G4endl; |
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233 | PrintAvailableGraphicsSystems (); |
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234 | G4cout << G4endl; |
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235 | } |
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236 | |
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237 | // Make top level directory... |
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238 | G4UIcommand* directory; |
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239 | directory = new G4UIdirectory ("/vis/"); |
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240 | directory -> SetGuidance ("Visualization commands."); |
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241 | fDirectoryList.push_back (directory); |
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242 | |
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243 | // ... and make command directory for commands instantiated in the |
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244 | // modeling subcategory... |
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245 | directory = new G4UIdirectory ("/vis/modeling/"); |
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246 | directory -> SetGuidance ("Modeling commands."); |
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247 | fDirectoryList.push_back (directory); |
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248 | directory = new G4UIdirectory ("/vis/modeling/trajectories/"); |
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249 | directory -> SetGuidance ("Trajectory model commands."); |
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250 | fDirectoryList.push_back (directory); |
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251 | directory = new G4UIdirectory ("/vis/modeling/trajectories/create/"); |
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252 | directory -> SetGuidance ("Create trajectory models and messengers."); |
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253 | fDirectoryList.push_back (directory); |
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254 | |
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255 | // Filtering command directory |
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256 | directory = new G4UIdirectory ("/vis/filtering/"); |
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257 | directory -> SetGuidance ("Filtering commands."); |
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258 | fDirectoryList.push_back (directory); |
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259 | directory = new G4UIdirectory ("/vis/filtering/trajectories/"); |
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260 | directory -> SetGuidance ("Trajectory filtering commands."); |
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261 | fDirectoryList.push_back (directory); |
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262 | directory = new G4UIdirectory ("/vis/filtering/trajectories/create/"); |
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263 | directory -> SetGuidance ("Create trajectory filters and messengers."); |
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264 | fDirectoryList.push_back (directory); |
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265 | directory = new G4UIdirectory ("/vis/filtering/hits/"); |
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266 | directory -> SetGuidance ("Hit filtering commands."); |
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267 | fDirectoryList.push_back (directory); |
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268 | directory = new G4UIdirectory ("/vis/filtering/hits/create/"); |
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269 | directory -> SetGuidance ("Create hit filters and messengers."); |
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270 | fDirectoryList.push_back (directory); |
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271 | |
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272 | RegisterMessengers (); |
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273 | |
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274 | if (fVerbosity >= startup) { |
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275 | G4cout << "Registering model factories..." << G4endl; |
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276 | } |
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277 | |
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278 | RegisterModelFactories(); |
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279 | |
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280 | if (fVerbosity >= startup) { |
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281 | G4cout << |
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282 | "\nYou have successfully registered the following model factories." |
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283 | << G4endl; |
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284 | PrintAvailableModels (fVerbosity); |
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285 | G4cout << G4endl; |
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286 | } |
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287 | |
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288 | fInitialised = true; |
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289 | } |
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290 | |
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291 | void G4VisManager::Enable() { |
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292 | if (IsValidView ()) { |
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293 | if (fVerbosity >= confirmations) { |
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294 | G4cout << "G4VisManager::Enable: visualization enabled." << G4endl; |
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295 | } |
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296 | } |
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297 | else { |
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298 | if (fVerbosity >= warnings) { |
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299 | G4cout << |
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300 | "G4VisManager::Enable: WARNING: visualization remains disabled for" |
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301 | "\n above reasons. Rectifying with valid vis commands will" |
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302 | "\n automatically enable." |
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303 | << G4endl; |
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304 | } |
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305 | } |
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306 | } |
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307 | |
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308 | void G4VisManager::Disable() { |
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309 | SetConcreteInstance(0); |
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310 | if (fVerbosity >= confirmations) { |
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311 | G4cout << |
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312 | "G4VisManager::Disable: visualization disabled." |
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313 | "\n The pointer returned by GetConcreteInstance will be zero." |
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314 | "\n Note that it will become enabled after some valid vis commands." |
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315 | << G4endl; |
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316 | } |
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317 | } |
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318 | |
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319 | const G4GraphicsSystemList& G4VisManager::GetAvailableGraphicsSystems () { |
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320 | G4int nSystems = fAvailableGraphicsSystems.size (); |
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321 | if (nSystems == 0) { |
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322 | if (fVerbosity >= warnings) { |
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323 | G4cout << "G4VisManager::GetAvailableGraphicsSystems: WARNING: no" |
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324 | "\n graphics system available!" |
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325 | "\n 1) Did you have environment variables G4VIS_BUILD_xxxx_DRIVER set" |
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326 | "\n when you compiled/built the visualization code?" |
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327 | "\n 2) Did you instantiate your own Visualization Manager and forget" |
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328 | "\n to implement RegisterGraphicsSystems correctly?" |
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329 | "\n 3) You can register your own graphics system, e.g.," |
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330 | "\n visManager->RegisterGraphicsSystem(new MyGraphicsSystem);)" |
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331 | "\n after instantiating your vis manager and before" |
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332 | "\n visManager->Initialize()." |
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333 | << G4endl; |
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334 | } |
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335 | } |
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336 | return fAvailableGraphicsSystems; |
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337 | } |
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338 | |
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339 | G4bool G4VisManager::RegisterGraphicsSystem (G4VGraphicsSystem* pSystem) { |
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340 | G4bool happy = true; |
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341 | if (pSystem) { |
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342 | fAvailableGraphicsSystems.push_back (pSystem); |
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343 | if (fVerbosity >= confirmations) { |
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344 | G4cout << "G4VisManager::RegisterGraphicsSystem: " |
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345 | << pSystem -> GetName (); |
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346 | if (pSystem -> GetNickname () != "") { |
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347 | G4cout << " (" << pSystem -> GetNickname () << ")"; |
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348 | } |
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349 | G4cout << " registered." << G4endl; |
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350 | } |
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351 | } |
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352 | else { |
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353 | if (fVerbosity >= errors) { |
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354 | G4cout << "G4VisManager::RegisterGraphicsSystem: null pointer!" |
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355 | << G4endl; |
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356 | } |
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357 | happy=false; |
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358 | } |
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359 | return happy; |
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360 | } |
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361 | |
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362 | const G4VTrajectoryModel* |
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363 | G4VisManager::CurrentTrajDrawModel() const |
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364 | { |
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365 | assert (0 != fpTrajDrawModelMgr); |
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366 | |
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367 | const G4VTrajectoryModel* model = fpTrajDrawModelMgr->Current(); |
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368 | |
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369 | if (0 == model) { |
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370 | // No model was registered with the trajectory model manager. |
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371 | // Use G4TrajectoryDrawByCharge as a default. |
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372 | fpTrajDrawModelMgr->Register(new G4TrajectoryDrawByCharge("AutoGenerated")); |
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373 | |
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374 | if (fVerbosity >= warnings) { |
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375 | G4cout<<"G4VisManager: Using G4TrajectoryDrawByCharge as default trajectory model."<<G4endl; |
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376 | G4cout<<"See commands in /vis/modeling/trajectories/ for other options."<<G4endl; |
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377 | } |
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378 | } |
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379 | |
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380 | model = fpTrajDrawModelMgr->Current(); |
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381 | assert (0 != model); // Should definitely exist now |
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382 | |
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383 | return model; |
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384 | } |
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385 | |
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386 | void G4VisManager::RegisterModel(G4VTrajectoryModel* model) |
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387 | { |
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388 | fpTrajDrawModelMgr->Register(model); |
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389 | } |
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390 | |
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391 | void |
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392 | G4VisManager::RegisterModelFactory(G4TrajDrawModelFactory* factory) |
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393 | { |
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394 | fpTrajDrawModelMgr->Register(factory); |
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395 | } |
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396 | |
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397 | void G4VisManager::RegisterModel(G4VFilter<G4VTrajectory>* model) |
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398 | { |
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399 | fpTrajFilterMgr->Register(model); |
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400 | } |
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401 | |
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402 | void |
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403 | G4VisManager::RegisterModelFactory(G4TrajFilterFactory* factory) |
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404 | { |
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405 | fpTrajFilterMgr->Register(factory); |
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406 | } |
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407 | |
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408 | void G4VisManager::RegisterModel(G4VFilter<G4VHit>* model) |
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409 | { |
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410 | fpHitFilterMgr->Register(model); |
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411 | } |
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412 | |
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413 | void |
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414 | G4VisManager::RegisterModelFactory(G4HitFilterFactory* factory) |
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415 | { |
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416 | fpHitFilterMgr->Register(factory); |
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417 | } |
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418 | |
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419 | void G4VisManager::SelectTrajectoryModel(const G4String& model) |
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420 | { |
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421 | fpTrajDrawModelMgr->SetCurrent(model); |
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422 | } |
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423 | |
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424 | void G4VisManager::Draw (const G4Circle& circle, |
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425 | const G4Transform3D& objectTransform) { |
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426 | if (IsValidView ()) { |
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427 | ClearTransientStoreIfMarked(); |
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428 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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429 | fpSceneHandler -> AddPrimitive (circle); |
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430 | fpSceneHandler -> EndPrimitives (); |
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431 | } |
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432 | } |
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433 | |
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434 | void G4VisManager::Draw (const G4NURBS& nurbs, |
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435 | const G4Transform3D& objectTransform) { |
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436 | if (IsValidView ()) { |
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437 | ClearTransientStoreIfMarked(); |
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438 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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439 | fpSceneHandler -> AddPrimitive (nurbs); |
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440 | fpSceneHandler -> EndPrimitives (); |
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441 | } |
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442 | } |
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443 | |
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444 | void G4VisManager::Draw (const G4Polyhedron& polyhedron, |
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445 | const G4Transform3D& objectTransform) { |
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446 | if (IsValidView ()) { |
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447 | ClearTransientStoreIfMarked(); |
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448 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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449 | fpSceneHandler -> AddPrimitive (polyhedron); |
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450 | fpSceneHandler -> EndPrimitives (); |
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451 | } |
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452 | } |
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453 | |
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454 | void G4VisManager::Draw (const G4Polyline& line, |
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455 | const G4Transform3D& objectTransform) { |
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456 | if (IsValidView ()) { |
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457 | ClearTransientStoreIfMarked(); |
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458 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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459 | fpSceneHandler -> AddPrimitive (line); |
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460 | fpSceneHandler -> EndPrimitives (); |
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461 | } |
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462 | } |
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463 | |
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464 | void G4VisManager::Draw (const G4Polymarker& polymarker, |
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465 | const G4Transform3D& objectTransform) { |
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466 | if (IsValidView ()) { |
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467 | ClearTransientStoreIfMarked(); |
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468 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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469 | fpSceneHandler -> AddPrimitive (polymarker); |
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470 | fpSceneHandler -> EndPrimitives (); |
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471 | } |
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472 | } |
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473 | |
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474 | void G4VisManager::Draw (const G4Scale& scale, |
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475 | const G4Transform3D& objectTransform) { |
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476 | if (IsValidView ()) { |
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477 | ClearTransientStoreIfMarked(); |
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478 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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479 | fpSceneHandler -> AddPrimitive (scale); |
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480 | fpSceneHandler -> EndPrimitives (); |
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481 | } |
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482 | } |
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483 | |
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484 | void G4VisManager::Draw (const G4Square& square, |
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485 | const G4Transform3D& objectTransform) { |
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486 | if (IsValidView ()) { |
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487 | ClearTransientStoreIfMarked(); |
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488 | fpSceneHandler -> BeginPrimitives (objectTransform); |
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489 | fpSceneHandler -> AddPrimitive (square); |
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490 | fpSceneHandler -> EndPrimitives (); |
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491 | } |
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492 | } |
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493 | |
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494 | void G4VisManager::Draw (const G4Text& text, |
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495 | const G4Transform3D& objectTransform) { |
---|
496 | if (IsValidView ()) { |
---|
497 | ClearTransientStoreIfMarked(); |
---|
498 | fpSceneHandler -> BeginPrimitives (objectTransform); |
---|
499 | fpSceneHandler -> AddPrimitive (text); |
---|
500 | fpSceneHandler -> EndPrimitives (); |
---|
501 | } |
---|
502 | } |
---|
503 | |
---|
504 | void G4VisManager::Draw2D (const G4Text& text) |
---|
505 | { |
---|
506 | if (IsValidView()) { |
---|
507 | ClearTransientStoreIfMarked(); |
---|
508 | fpSceneHandler -> BeginPrimitives2D(); |
---|
509 | fpSceneHandler -> AddPrimitive(text); |
---|
510 | fpSceneHandler -> EndPrimitives2D(); |
---|
511 | } |
---|
512 | } |
---|
513 | |
---|
514 | void G4VisManager::Draw (const G4VHit& hit) { |
---|
515 | if (IsValidView ()) { |
---|
516 | ClearTransientStoreIfMarked(); |
---|
517 | fpSceneHandler -> AddCompound (hit); |
---|
518 | } |
---|
519 | } |
---|
520 | |
---|
521 | void G4VisManager::Draw (const G4VTrajectory& traj, |
---|
522 | G4int i_mode) { |
---|
523 | if (IsValidView ()) { |
---|
524 | ClearTransientStoreIfMarked(); |
---|
525 | fpSceneHandler -> SetModel (&dummyTrajectoriesModel); |
---|
526 | dummyTrajectoriesModel.SetDrawingMode(i_mode); |
---|
527 | fpSceneHandler -> AddCompound (traj); |
---|
528 | } |
---|
529 | } |
---|
530 | |
---|
531 | void G4VisManager::Draw (const G4LogicalVolume& logicalVol, |
---|
532 | const G4VisAttributes& attribs, |
---|
533 | const G4Transform3D& objectTransform) { |
---|
534 | // Find corresponding solid. |
---|
535 | G4VSolid* pSol = logicalVol.GetSolid (); |
---|
536 | Draw (*pSol, attribs, objectTransform); |
---|
537 | } |
---|
538 | |
---|
539 | void G4VisManager::Draw (const G4VSolid& solid, |
---|
540 | const G4VisAttributes& attribs, |
---|
541 | const G4Transform3D& objectTransform) { |
---|
542 | if (IsValidView ()) { |
---|
543 | ClearTransientStoreIfMarked(); |
---|
544 | fpSceneHandler -> PreAddSolid (objectTransform, attribs); |
---|
545 | solid.DescribeYourselfTo (*fpSceneHandler); |
---|
546 | fpSceneHandler -> PostAddSolid (); |
---|
547 | } |
---|
548 | } |
---|
549 | |
---|
550 | void G4VisManager::Draw (const G4VPhysicalVolume& physicalVol, |
---|
551 | const G4VisAttributes& attribs, |
---|
552 | const G4Transform3D& objectTransform) { |
---|
553 | // Find corresponding logical volume and solid. |
---|
554 | G4LogicalVolume* pLV = physicalVol.GetLogicalVolume (); |
---|
555 | G4VSolid* pSol = pLV -> GetSolid (); |
---|
556 | Draw (*pSol, attribs, objectTransform); |
---|
557 | } |
---|
558 | |
---|
559 | void G4VisManager::CreateSceneHandler (G4String name) { |
---|
560 | if (!fInitialised) Initialise (); |
---|
561 | if (fpGraphicsSystem) { |
---|
562 | G4VSceneHandler* pSceneHandler = |
---|
563 | fpGraphicsSystem -> CreateSceneHandler (name); |
---|
564 | if (pSceneHandler) { |
---|
565 | fAvailableSceneHandlers.push_back (pSceneHandler); |
---|
566 | fpSceneHandler = pSceneHandler; // Make current. |
---|
567 | } |
---|
568 | else { |
---|
569 | if(fVerbosity >= errors) { |
---|
570 | G4cout << "ERROR in G4VisManager::CreateSceneHandler during " |
---|
571 | << fpGraphicsSystem -> GetName () |
---|
572 | << " scene creation.\n No action taken." |
---|
573 | << G4endl; |
---|
574 | } |
---|
575 | } |
---|
576 | } |
---|
577 | else PrintInvalidPointers (); |
---|
578 | } |
---|
579 | |
---|
580 | void G4VisManager::CreateViewer (G4String name) { |
---|
581 | |
---|
582 | if (!fInitialised) Initialise (); |
---|
583 | |
---|
584 | if (fpSceneHandler) { |
---|
585 | G4VViewer* p = fpGraphicsSystem -> CreateViewer (*fpSceneHandler, name); |
---|
586 | if (p) { |
---|
587 | fpViewer = p; // Make current. |
---|
588 | fpViewer -> Initialise (); |
---|
589 | fpSceneHandler -> AddViewerToList (fpViewer); |
---|
590 | fpSceneHandler -> SetCurrentViewer (fpViewer); |
---|
591 | |
---|
592 | const G4ViewParameters& vp = fpViewer->GetViewParameters(); |
---|
593 | G4bool warn = false; |
---|
594 | if (vp.IsCulling () && vp.IsCullingInvisible ()) { |
---|
595 | warn = true; |
---|
596 | if (fVerbosity >= confirmations) { |
---|
597 | G4cout << "G4VisManager::CreateViewer: new viewer created:" |
---|
598 | << G4endl; |
---|
599 | } |
---|
600 | if (fVerbosity >= parameters) { |
---|
601 | G4cout << " view parameters are:\n " << vp << G4endl; |
---|
602 | } |
---|
603 | if (fVerbosity >= warnings) { |
---|
604 | G4cout << |
---|
605 | "WARNING: objects with visibility flag set to \"false\"" |
---|
606 | " will not be drawn!" |
---|
607 | "\n \"/vis/viewer/set/culling global false\" to Draw such objects." |
---|
608 | << G4endl; |
---|
609 | } |
---|
610 | } |
---|
611 | if (vp.IsCullingCovered ()) { |
---|
612 | if (!warn) { |
---|
613 | if (fVerbosity >= confirmations) { |
---|
614 | G4cout << "G4VisManager::CreateViewer: new viewer created:" |
---|
615 | << G4endl; |
---|
616 | } |
---|
617 | } |
---|
618 | warn = true; |
---|
619 | if (fVerbosity >= warnings) { |
---|
620 | G4cout << |
---|
621 | "WARNING: covered objects in solid mode will not be rendered!" |
---|
622 | "\n \"/vis/viewer/set/culling coveredDaughters false\" to reverse this." |
---|
623 | << G4endl; |
---|
624 | } |
---|
625 | } |
---|
626 | if (warn) { |
---|
627 | if (fVerbosity >= warnings) { |
---|
628 | G4cout << " Also see other \"/vis/viewer/set\" commands." |
---|
629 | << G4endl; |
---|
630 | } |
---|
631 | } |
---|
632 | } |
---|
633 | else { |
---|
634 | if (fVerbosity >= errors) { |
---|
635 | G4cout << "ERROR in G4VisManager::CreateViewer during " |
---|
636 | << fpGraphicsSystem -> GetName () |
---|
637 | << " viewer creation.\n No action taken." |
---|
638 | << G4endl; |
---|
639 | } |
---|
640 | } |
---|
641 | } |
---|
642 | else PrintInvalidPointers (); |
---|
643 | } |
---|
644 | |
---|
645 | void G4VisManager::GeometryHasChanged () { |
---|
646 | if (fVerbosity >= confirmations) { |
---|
647 | G4cout << "G4VisManager::GeometryHasChanged() called." << G4endl; |
---|
648 | } |
---|
649 | |
---|
650 | // Change the world... |
---|
651 | G4VPhysicalVolume* pWorld = |
---|
652 | G4TransportationManager::GetTransportationManager () |
---|
653 | -> GetNavigatorForTracking () -> GetWorldVolume (); |
---|
654 | if (!pWorld) { |
---|
655 | if (fVerbosity >= warnings) { |
---|
656 | G4cout << "WARNING: There is no world volume!" << G4endl; |
---|
657 | } |
---|
658 | } |
---|
659 | |
---|
660 | // Check scenes. |
---|
661 | G4SceneList& sceneList = fSceneList; |
---|
662 | G4int iScene, nScenes = sceneList.size (); |
---|
663 | for (iScene = 0; iScene < nScenes; iScene++) { |
---|
664 | G4Scene* pScene = sceneList [iScene]; |
---|
665 | std::vector<G4VModel*>& modelList = pScene -> SetRunDurationModelList (); |
---|
666 | |
---|
667 | if (modelList.size ()) { |
---|
668 | G4bool modelInvalid; |
---|
669 | do { // Remove, if required, one at a time. |
---|
670 | modelInvalid = false; |
---|
671 | std::vector<G4VModel*>::iterator iterModel; |
---|
672 | for (iterModel = modelList.begin(); |
---|
673 | iterModel != modelList.end(); |
---|
674 | ++iterModel) { |
---|
675 | modelInvalid = !((*iterModel) -> Validate (fVerbosity >= warnings)); |
---|
676 | if (modelInvalid) { |
---|
677 | // Model invalid - remove and break. |
---|
678 | if (fVerbosity >= warnings) { |
---|
679 | G4cout << "WARNING: Model \"" |
---|
680 | << (*iterModel) -> GetGlobalDescription () |
---|
681 | << |
---|
682 | "\" is no longer valid - being removed\n from scene \"" |
---|
683 | << pScene -> GetName () << "\"" |
---|
684 | << G4endl; |
---|
685 | } |
---|
686 | modelList.erase (iterModel); |
---|
687 | break; |
---|
688 | } |
---|
689 | } |
---|
690 | } while (modelInvalid); |
---|
691 | |
---|
692 | if (modelList.size () == 0) { |
---|
693 | if (fVerbosity >= warnings) { |
---|
694 | G4cout << "WARNING: No models left in this scene \"" |
---|
695 | << pScene -> GetName () |
---|
696 | << "\"." |
---|
697 | << G4endl; |
---|
698 | } |
---|
699 | } |
---|
700 | else { |
---|
701 | pScene->CalculateExtent(); |
---|
702 | G4UImanager::GetUIpointer () -> |
---|
703 | ApplyCommand (G4String("/vis/scene/notifyHandlers " + pScene->GetName())); |
---|
704 | } |
---|
705 | } |
---|
706 | } |
---|
707 | |
---|
708 | // Check the manager's current scene... |
---|
709 | if (fpScene && fpScene -> GetRunDurationModelList ().size () == 0) { |
---|
710 | if (fVerbosity >= warnings) { |
---|
711 | G4cout << "WARNING: The current scene \"" |
---|
712 | << fpScene -> GetName () |
---|
713 | << "\" has no models." |
---|
714 | << G4endl; |
---|
715 | } |
---|
716 | } |
---|
717 | |
---|
718 | } |
---|
719 | |
---|
720 | G4bool G4VisManager::FilterTrajectory(const G4VTrajectory& trajectory) |
---|
721 | { |
---|
722 | return fpTrajFilterMgr->Accept(trajectory); |
---|
723 | } |
---|
724 | |
---|
725 | G4bool G4VisManager::FilterHit(const G4VHit& hit) |
---|
726 | { |
---|
727 | return fpHitFilterMgr->Accept(hit); |
---|
728 | } |
---|
729 | |
---|
730 | void G4VisManager::DispatchToModel(const G4VTrajectory& trajectory, G4int i_mode) |
---|
731 | { |
---|
732 | G4bool visible(true); |
---|
733 | |
---|
734 | // See if trajectory passes filter |
---|
735 | G4bool passed = FilterTrajectory(trajectory); |
---|
736 | |
---|
737 | if (!passed) { |
---|
738 | // Draw invisible trajectory if trajectory failed filter and |
---|
739 | // are filtering in soft mode |
---|
740 | if (fpTrajFilterMgr->GetMode() == FilterMode::Soft) visible = false; |
---|
741 | else {return;} |
---|
742 | } |
---|
743 | |
---|
744 | // Go on to draw trajectory |
---|
745 | assert (0 != fpTrajDrawModelMgr); |
---|
746 | |
---|
747 | const G4VTrajectoryModel* model = CurrentTrajDrawModel(); |
---|
748 | |
---|
749 | assert (0 != model); // Should exist |
---|
750 | |
---|
751 | model->Draw(trajectory, i_mode, visible); |
---|
752 | } |
---|
753 | |
---|
754 | void G4VisManager::SetUserAction |
---|
755 | (G4VUserVisAction* pVisAction, |
---|
756 | const G4VisExtent& extent) { |
---|
757 | fpUserVisAction = pVisAction; |
---|
758 | fUserVisActionExtent = extent; |
---|
759 | if (extent.GetExtentRadius() <= 0.) { |
---|
760 | if (fVerbosity >= warnings) { |
---|
761 | G4cout << |
---|
762 | "WARNING: No extent set for user vis action. (You may" |
---|
763 | "\n set it later when adding with /vis/scene/add/userAction.)" |
---|
764 | << G4endl; |
---|
765 | } |
---|
766 | } |
---|
767 | } |
---|
768 | |
---|
769 | void G4VisManager::SetCurrentScene (G4Scene* pScene) { |
---|
770 | if (pScene != fpScene) { |
---|
771 | // A change of scene. Therefore reset transients drawn flags. All |
---|
772 | // memory of previous transient proceessing thereby erased... |
---|
773 | ResetTransientsDrawnFlags(); |
---|
774 | } |
---|
775 | fpScene = pScene; |
---|
776 | } |
---|
777 | |
---|
778 | void G4VisManager::SetCurrentGraphicsSystem (G4VGraphicsSystem* pSystem) { |
---|
779 | fpGraphicsSystem = pSystem; |
---|
780 | if (fVerbosity >= confirmations) { |
---|
781 | G4cout << "G4VisManager::SetCurrentGraphicsSystem: system now " |
---|
782 | << pSystem -> GetName () << G4endl; |
---|
783 | } |
---|
784 | // If current scene handler is of same graphics system, leave unchanged. |
---|
785 | // Else find the most recent scene handler of same graphics system. |
---|
786 | // Or clear pointers. |
---|
787 | if (!(fpSceneHandler && fpSceneHandler -> GetGraphicsSystem () == pSystem)) { |
---|
788 | const G4SceneHandlerList& sceneHandlerList = fAvailableSceneHandlers; |
---|
789 | G4int nSH = sceneHandlerList.size (); // No. of scene handlers. |
---|
790 | G4int iSH; |
---|
791 | for (iSH = nSH - 1; iSH >= 0; iSH--) { |
---|
792 | if (sceneHandlerList [iSH] -> GetGraphicsSystem () == pSystem) break; |
---|
793 | } |
---|
794 | if (iSH >= 0) { |
---|
795 | fpSceneHandler = sceneHandlerList [iSH]; |
---|
796 | if (fVerbosity >= confirmations) { |
---|
797 | G4cout << " Scene Handler now " |
---|
798 | << fpSceneHandler -> GetName () << G4endl; |
---|
799 | } |
---|
800 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
801 | fpScene = fpSceneHandler -> GetScene (); |
---|
802 | if (fVerbosity >= confirmations) { |
---|
803 | G4cout << " Scene now \"" |
---|
804 | << fpScene -> GetName () << "\"" << G4endl; |
---|
805 | } |
---|
806 | } |
---|
807 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
808 | if (viewerList.size ()) { |
---|
809 | fpViewer = viewerList [0]; |
---|
810 | if (fVerbosity >= confirmations) { |
---|
811 | G4cout << " Viewer now " << fpViewer -> GetName () << G4endl; |
---|
812 | } |
---|
813 | } |
---|
814 | else { |
---|
815 | fpViewer = 0; |
---|
816 | } |
---|
817 | } |
---|
818 | else { |
---|
819 | fpSceneHandler = 0; |
---|
820 | fpViewer = 0; |
---|
821 | } |
---|
822 | } |
---|
823 | } |
---|
824 | |
---|
825 | void G4VisManager::SetCurrentSceneHandler (G4VSceneHandler* pSceneHandler) { |
---|
826 | fpSceneHandler = pSceneHandler; |
---|
827 | if (fVerbosity >= confirmations) { |
---|
828 | G4cout << "G4VisManager::SetCurrentSceneHandler: scene handler now \"" |
---|
829 | << pSceneHandler -> GetName () << "\"" << G4endl; |
---|
830 | } |
---|
831 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
832 | fpScene = fpSceneHandler -> GetScene (); |
---|
833 | if (fVerbosity >= confirmations) { |
---|
834 | G4cout << " Scene now \"" |
---|
835 | << fpScene -> GetName () << "\"" << G4endl; |
---|
836 | } |
---|
837 | } |
---|
838 | if (fpGraphicsSystem != pSceneHandler -> GetGraphicsSystem ()) { |
---|
839 | fpGraphicsSystem = pSceneHandler -> GetGraphicsSystem (); |
---|
840 | if (fVerbosity >= confirmations) { |
---|
841 | G4cout << " Graphics system now \"" |
---|
842 | << fpGraphicsSystem -> GetName () << "\"" << G4endl; |
---|
843 | } |
---|
844 | } |
---|
845 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
846 | G4int nViewers = viewerList.size (); |
---|
847 | if (nViewers) { |
---|
848 | G4int iViewer; |
---|
849 | for (iViewer = 0; iViewer < nViewers; iViewer++) { |
---|
850 | if (fpViewer == viewerList [iViewer]) break; |
---|
851 | } |
---|
852 | if (iViewer >= nViewers) { |
---|
853 | fpViewer = viewerList [0]; |
---|
854 | if (fVerbosity >= confirmations) { |
---|
855 | G4cout << " Viewer now \"" << fpViewer -> GetName () << "\"" |
---|
856 | << G4endl; |
---|
857 | } |
---|
858 | } |
---|
859 | IsValidView (); // Checks. |
---|
860 | } |
---|
861 | else { |
---|
862 | fpViewer = 0; |
---|
863 | if (fVerbosity >= warnings) { |
---|
864 | G4cout << |
---|
865 | "WARNING: No viewers for this scene handler - please create one." |
---|
866 | << G4endl; |
---|
867 | } |
---|
868 | } |
---|
869 | } |
---|
870 | |
---|
871 | void G4VisManager::SetCurrentViewer (G4VViewer* pViewer) { |
---|
872 | fpViewer = pViewer; |
---|
873 | if (fVerbosity >= confirmations) { |
---|
874 | G4cout << "G4VisManager::SetCurrentViewer: viewer now " |
---|
875 | << pViewer -> GetName () |
---|
876 | << G4endl; |
---|
877 | } |
---|
878 | fpSceneHandler = fpViewer -> GetSceneHandler (); |
---|
879 | fpSceneHandler -> SetCurrentViewer (pViewer); |
---|
880 | fpScene = fpSceneHandler -> GetScene (); |
---|
881 | fpGraphicsSystem = fpSceneHandler -> GetGraphicsSystem (); |
---|
882 | IsValidView (); // Checks. |
---|
883 | } |
---|
884 | |
---|
885 | void G4VisManager::RegisterMessengers () { |
---|
886 | |
---|
887 | // Instantiate individual messengers/commands (often - but not |
---|
888 | // always - one command per messenger). |
---|
889 | |
---|
890 | G4VVisCommand::SetVisManager (this); // Sets shared pointer to vis manager. |
---|
891 | |
---|
892 | G4UIcommand* directory; |
---|
893 | |
---|
894 | // Top level basic commands... |
---|
895 | RegisterMessenger(new G4VisCommandEnable); |
---|
896 | RegisterMessenger(new G4VisCommandList); |
---|
897 | RegisterMessenger(new G4VisCommandVerbose); |
---|
898 | |
---|
899 | // Other top level commands... |
---|
900 | RegisterMessenger(new G4VisCommandReviewKeptEvents); |
---|
901 | |
---|
902 | // Compound commands... |
---|
903 | RegisterMessenger(new G4VisCommandDrawTree); |
---|
904 | RegisterMessenger(new G4VisCommandDrawView); |
---|
905 | RegisterMessenger(new G4VisCommandDrawVolume); |
---|
906 | RegisterMessenger(new G4VisCommandOpen); |
---|
907 | RegisterMessenger(new G4VisCommandSpecify); |
---|
908 | |
---|
909 | directory = new G4UIdirectory ("/vis/geometry/"); |
---|
910 | directory -> SetGuidance("Operations on vis attributes of Geant4 geometry."); |
---|
911 | fDirectoryList.push_back (directory); |
---|
912 | RegisterMessenger(new G4VisCommandGeometryList); |
---|
913 | RegisterMessenger(new G4VisCommandGeometryRestore); |
---|
914 | |
---|
915 | directory = new G4UIdirectory ("/vis/geometry/set/"); |
---|
916 | directory -> SetGuidance("Set vis attributes of Geant4 geometry."); |
---|
917 | fDirectoryList.push_back (directory); |
---|
918 | RegisterMessenger(new G4VisCommandGeometrySetColour); |
---|
919 | RegisterMessenger(new G4VisCommandGeometrySetDaughtersInvisible); |
---|
920 | RegisterMessenger(new G4VisCommandGeometrySetLineStyle); |
---|
921 | RegisterMessenger(new G4VisCommandGeometrySetLineWidth); |
---|
922 | RegisterMessenger(new G4VisCommandGeometrySetForceAuxEdgeVisible); |
---|
923 | RegisterMessenger(new G4VisCommandGeometrySetForceSolid); |
---|
924 | RegisterMessenger(new G4VisCommandGeometrySetForceWireframe); |
---|
925 | RegisterMessenger(new G4VisCommandGeometrySetVisibility); |
---|
926 | |
---|
927 | directory = new G4UIdirectory ("/vis/scene/"); |
---|
928 | directory -> SetGuidance ("Operations on Geant4 scenes."); |
---|
929 | fDirectoryList.push_back (directory); |
---|
930 | RegisterMessenger(new G4VisCommandSceneCreate); |
---|
931 | RegisterMessenger(new G4VisCommandSceneEndOfEventAction); |
---|
932 | RegisterMessenger(new G4VisCommandSceneEndOfRunAction); |
---|
933 | RegisterMessenger(new G4VisCommandSceneList); |
---|
934 | RegisterMessenger(new G4VisCommandSceneNotifyHandlers); |
---|
935 | RegisterMessenger(new G4VisCommandSceneSelect); |
---|
936 | |
---|
937 | directory = new G4UIdirectory ("/vis/scene/add/"); |
---|
938 | directory -> SetGuidance ("Add model to current scene."); |
---|
939 | fDirectoryList.push_back (directory); |
---|
940 | RegisterMessenger(new G4VisCommandSceneAddAxes); |
---|
941 | RegisterMessenger(new G4VisCommandSceneAddEventID); |
---|
942 | RegisterMessenger(new G4VisCommandSceneAddGhosts); |
---|
943 | RegisterMessenger(new G4VisCommandSceneAddHits); |
---|
944 | RegisterMessenger(new G4VisCommandSceneAddLogicalVolume); |
---|
945 | RegisterMessenger(new G4VisCommandSceneAddLogo); |
---|
946 | RegisterMessenger(new G4VisCommandSceneAddScale); |
---|
947 | RegisterMessenger(new G4VisCommandSceneAddText); |
---|
948 | RegisterMessenger(new G4VisCommandSceneAddTrajectories); |
---|
949 | RegisterMessenger(new G4VisCommandSceneAddUserAction); |
---|
950 | RegisterMessenger(new G4VisCommandSceneAddVolume); |
---|
951 | |
---|
952 | directory = new G4UIdirectory ("/vis/sceneHandler/"); |
---|
953 | directory -> SetGuidance ("Operations on Geant4 scene handlers."); |
---|
954 | fDirectoryList.push_back (directory); |
---|
955 | RegisterMessenger(new G4VisCommandSceneHandlerAttach); |
---|
956 | RegisterMessenger(new G4VisCommandSceneHandlerCreate); |
---|
957 | RegisterMessenger(new G4VisCommandSceneHandlerList); |
---|
958 | RegisterMessenger(new G4VisCommandSceneHandlerSelect); |
---|
959 | |
---|
960 | directory = new G4UIdirectory ("/vis/viewer/"); |
---|
961 | directory -> SetGuidance ("Operations on Geant4 viewers."); |
---|
962 | fDirectoryList.push_back (directory); |
---|
963 | RegisterMessenger(new G4VisCommandViewerAddCutawayPlane); |
---|
964 | RegisterMessenger(new G4VisCommandViewerChangeCutawayPlane); |
---|
965 | RegisterMessenger(new G4VisCommandViewerClear); |
---|
966 | RegisterMessenger(new G4VisCommandViewerClearCutawayPlanes); |
---|
967 | RegisterMessenger(new G4VisCommandViewerClearTransients); |
---|
968 | RegisterMessenger(new G4VisCommandViewerClone); |
---|
969 | RegisterMessenger(new G4VisCommandViewerCreate); |
---|
970 | RegisterMessenger(new G4VisCommandViewerDolly); |
---|
971 | RegisterMessenger(new G4VisCommandViewerFlush); |
---|
972 | RegisterMessenger(new G4VisCommandViewerList); |
---|
973 | RegisterMessenger(new G4VisCommandViewerPan); |
---|
974 | RegisterMessenger(new G4VisCommandViewerRebuild); |
---|
975 | RegisterMessenger(new G4VisCommandViewerRefresh); |
---|
976 | RegisterMessenger(new G4VisCommandViewerReset); |
---|
977 | RegisterMessenger(new G4VisCommandViewerScale); |
---|
978 | RegisterMessenger(new G4VisCommandViewerSelect); |
---|
979 | RegisterMessenger(new G4VisCommandViewerUpdate); |
---|
980 | RegisterMessenger(new G4VisCommandViewerZoom); |
---|
981 | |
---|
982 | directory = new G4UIdirectory ("/vis/viewer/set/"); |
---|
983 | directory -> SetGuidance ("Set view parameters of current viewer."); |
---|
984 | fDirectoryList.push_back (directory); |
---|
985 | RegisterMessenger(new G4VisCommandsViewerSet); |
---|
986 | |
---|
987 | // List manager commands |
---|
988 | RegisterMessenger(new G4VisCommandListManagerList< G4VisModelManager<G4VTrajectoryModel> > |
---|
989 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement())); |
---|
990 | RegisterMessenger(new G4VisCommandListManagerSelect< G4VisModelManager<G4VTrajectoryModel> > |
---|
991 | (fpTrajDrawModelMgr, fpTrajDrawModelMgr->Placement())); |
---|
992 | |
---|
993 | // Trajectory filter manager commands |
---|
994 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VTrajectory> > |
---|
995 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement())); |
---|
996 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VTrajectory> > |
---|
997 | (fpTrajFilterMgr, fpTrajFilterMgr->Placement())); |
---|
998 | |
---|
999 | // Hit filter manager commands |
---|
1000 | RegisterMessenger(new G4VisCommandListManagerList< G4VisFilterManager<G4VHit> > |
---|
1001 | (fpHitFilterMgr, fpHitFilterMgr->Placement())); |
---|
1002 | RegisterMessenger(new G4VisCommandManagerMode< G4VisFilterManager<G4VHit> > |
---|
1003 | (fpHitFilterMgr, fpHitFilterMgr->Placement())); |
---|
1004 | } |
---|
1005 | |
---|
1006 | void G4VisManager::PrintAvailableGraphicsSystems () const { |
---|
1007 | G4int nSystems = fAvailableGraphicsSystems.size (); |
---|
1008 | G4cout << "Current available graphics systems are:"; |
---|
1009 | if (nSystems) { |
---|
1010 | for (int i = 0; i < nSystems; i++) { |
---|
1011 | const G4VGraphicsSystem* pSystem = fAvailableGraphicsSystems [i]; |
---|
1012 | G4cout << "\n " << pSystem -> GetName (); |
---|
1013 | if (pSystem -> GetNickname () != "") { |
---|
1014 | G4cout << " (" << pSystem -> GetNickname () << ")"; |
---|
1015 | } |
---|
1016 | } |
---|
1017 | } |
---|
1018 | else { |
---|
1019 | G4cout << "\n NONE!!! None registered - yet! Mmmmm!"; |
---|
1020 | } |
---|
1021 | G4cout << G4endl; |
---|
1022 | } |
---|
1023 | |
---|
1024 | void G4VisManager::PrintAvailableModels (Verbosity verbosity) const |
---|
1025 | { |
---|
1026 | { |
---|
1027 | //fpTrajDrawModelMgr->Print(G4cout); |
---|
1028 | G4cout << "Registered model factories:" << G4endl; |
---|
1029 | const std::vector<G4VModelFactory<G4VTrajectoryModel>*>& factoryList = |
---|
1030 | fpTrajDrawModelMgr->FactoryList(); |
---|
1031 | if (factoryList.empty()) G4cout << " None" << G4endl; |
---|
1032 | else { |
---|
1033 | std::vector<G4VModelFactory<G4VTrajectoryModel>*>::const_iterator i; |
---|
1034 | for (i = factoryList.begin(); i != factoryList.end(); ++i) |
---|
1035 | (*i)->Print(G4cout); |
---|
1036 | } |
---|
1037 | const G4VisListManager<G4VTrajectoryModel>* listManager = |
---|
1038 | fpTrajDrawModelMgr->ListManager(); |
---|
1039 | const std::map<G4String, G4VTrajectoryModel*>& modelMap = |
---|
1040 | listManager->Map(); |
---|
1041 | if (!modelMap.empty()) { |
---|
1042 | G4cout << "\nRegistered models:" << G4endl; |
---|
1043 | std::map<G4String, G4VTrajectoryModel*>::const_iterator i; |
---|
1044 | for (i = modelMap.begin(); i != modelMap.end(); ++i) { |
---|
1045 | G4cout << " " << i->second->Name(); |
---|
1046 | if (i->second == listManager->Current()) G4cout << " (Current)"; |
---|
1047 | G4cout << G4endl; |
---|
1048 | if (verbosity >= parameters) i->second->Print(G4cout); |
---|
1049 | } |
---|
1050 | } |
---|
1051 | } |
---|
1052 | |
---|
1053 | G4cout << G4endl; |
---|
1054 | |
---|
1055 | { |
---|
1056 | //fpTrajFilterMgr->Print(G4cout); |
---|
1057 | G4cout << "Registered filter factories:" << G4endl; |
---|
1058 | const std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>& |
---|
1059 | factoryList = fpTrajFilterMgr->FactoryList(); |
---|
1060 | if (factoryList.empty()) G4cout << " None" << G4endl; |
---|
1061 | else { |
---|
1062 | std::vector<G4VModelFactory<G4VFilter<G4VTrajectory> >*>::const_iterator i; |
---|
1063 | for (i = factoryList.begin(); i != factoryList.end(); ++i) |
---|
1064 | (*i)->Print(G4cout); |
---|
1065 | } |
---|
1066 | const std::vector<G4VFilter<G4VTrajectory>*>& |
---|
1067 | filterList = fpTrajFilterMgr->FilterList(); |
---|
1068 | if (!filterList.empty()) { |
---|
1069 | G4cout << "\nRegistered filters:" << G4endl; |
---|
1070 | std::vector<G4VFilter<G4VTrajectory>*>::const_iterator i; |
---|
1071 | for (i = filterList.begin(); i != filterList.end(); ++i) { |
---|
1072 | G4cout << " " << (*i)->GetName() << G4endl; |
---|
1073 | if (verbosity >= parameters) (*i)->PrintAll(G4cout); |
---|
1074 | } |
---|
1075 | } |
---|
1076 | } |
---|
1077 | } |
---|
1078 | |
---|
1079 | void G4VisManager::PrintInvalidPointers () const { |
---|
1080 | if (fVerbosity >= errors) { |
---|
1081 | G4cout << "ERROR: G4VisManager::PrintInvalidPointers:"; |
---|
1082 | if (!fpGraphicsSystem) { |
---|
1083 | G4cout << "\n null graphics system pointer."; |
---|
1084 | } |
---|
1085 | else { |
---|
1086 | G4cout << "\n Graphics system is " << fpGraphicsSystem -> GetName () |
---|
1087 | << " but:"; |
---|
1088 | if (!fpScene) |
---|
1089 | G4cout << |
---|
1090 | "\n Null scene pointer. Use \"/vis/drawVolume\" or" |
---|
1091 | " \"/vis/scene/create\"."; |
---|
1092 | if (!fpSceneHandler) |
---|
1093 | G4cout << |
---|
1094 | "\n Null scene handler pointer. Use \"/vis/open\" or" |
---|
1095 | " \"/vis/sceneHandler/create\"."; |
---|
1096 | if (!fpViewer ) |
---|
1097 | G4cout << |
---|
1098 | "\n Null viewer pointer. Use \"/vis/viewer/create\"."; |
---|
1099 | } |
---|
1100 | G4cout << G4endl; |
---|
1101 | } |
---|
1102 | } |
---|
1103 | |
---|
1104 | void G4VisManager::BeginOfRun () |
---|
1105 | { |
---|
1106 | //G4cout << "G4VisManager::BeginOfRun" << G4endl; |
---|
1107 | fKeptLastEvent = false; |
---|
1108 | fEventKeepingSuspended = false; |
---|
1109 | fTransientsDrawnThisRun = false; |
---|
1110 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisRun(false); |
---|
1111 | } |
---|
1112 | |
---|
1113 | void G4VisManager::BeginOfEvent () |
---|
1114 | { |
---|
1115 | //G4cout << "G4VisManager::BeginOfEvent" << G4endl; |
---|
1116 | fTransientsDrawnThisEvent = false; |
---|
1117 | if (fpSceneHandler) fpSceneHandler->SetTransientsDrawnThisEvent(false); |
---|
1118 | } |
---|
1119 | |
---|
1120 | void G4VisManager::EndOfEvent () |
---|
1121 | { |
---|
1122 | //G4cout << "G4VisManager::EndOfEvent" << G4endl; |
---|
1123 | |
---|
1124 | // Don't call IsValidView unless there is a scene handler. This |
---|
1125 | // avoids WARNING message at end of event and run when the user has |
---|
1126 | // not instantiated a scene handler, e.g., in batch mode. |
---|
1127 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView(); |
---|
1128 | if (!valid) return; |
---|
1129 | |
---|
1130 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
---|
1131 | const G4Run* currentRun = runManager->GetCurrentRun(); |
---|
1132 | |
---|
1133 | const G4Event* currentEvent = |
---|
1134 | G4EventManager::GetEventManager()->GetConstCurrentEvent(); |
---|
1135 | if (!currentEvent) return; |
---|
1136 | |
---|
1137 | ClearTransientStoreIfMarked(); |
---|
1138 | fpSceneHandler->DrawEvent(currentEvent); |
---|
1139 | |
---|
1140 | G4int nEventsToBeProcessed = 0; |
---|
1141 | G4int nKeptEvents = 0; |
---|
1142 | G4int eventID = -2; // (If no run manager, triggers ShowView as normal.) |
---|
1143 | if (currentRun) { |
---|
1144 | nEventsToBeProcessed = currentRun->GetNumberOfEventToBeProcessed(); |
---|
1145 | eventID = currentEvent->GetEventID(); |
---|
1146 | const std::vector<const G4Event*>* events = |
---|
1147 | currentRun->GetEventVector(); |
---|
1148 | if (events) nKeptEvents = events->size(); |
---|
1149 | } |
---|
1150 | |
---|
1151 | if (fpScene->GetRefreshAtEndOfEvent()) { |
---|
1152 | |
---|
1153 | // Unless last event (in which case wait end of run)... |
---|
1154 | if (eventID < nEventsToBeProcessed - 1) { |
---|
1155 | fpViewer->ShowView(); |
---|
1156 | fpSceneHandler->SetMarkForClearingTransientStore(true); |
---|
1157 | } else { // Last event... |
---|
1158 | // Keep, but only if user has not kept any... |
---|
1159 | if (!nKeptEvents) { |
---|
1160 | G4EventManager::GetEventManager()->KeepTheCurrentEvent(); |
---|
1161 | fKeptLastEvent = true; |
---|
1162 | } |
---|
1163 | } |
---|
1164 | |
---|
1165 | } else { // Accumulating events... |
---|
1166 | |
---|
1167 | G4int maxNumberOfKeptEvents = fpScene->GetMaxNumberOfKeptEvents(); |
---|
1168 | if (maxNumberOfKeptEvents > 0 && nKeptEvents >= maxNumberOfKeptEvents) { |
---|
1169 | fEventKeepingSuspended = true; |
---|
1170 | static G4bool warned = false; |
---|
1171 | if (!warned) { |
---|
1172 | if (fVerbosity >= warnings) { |
---|
1173 | G4cout << |
---|
1174 | "WARNING: G4VisManager::EndOfEvent: Event keeping suspended." |
---|
1175 | "\n The number of events exceeds the maximum that may be kept, " |
---|
1176 | << maxNumberOfKeptEvents << '.' |
---|
1177 | << G4endl; |
---|
1178 | } |
---|
1179 | warned = true; |
---|
1180 | } |
---|
1181 | } else if (maxNumberOfKeptEvents != 0) { |
---|
1182 | G4EventManager::GetEventManager()->KeepTheCurrentEvent(); |
---|
1183 | } |
---|
1184 | } |
---|
1185 | } |
---|
1186 | |
---|
1187 | void G4VisManager::EndOfRun () |
---|
1188 | { |
---|
1189 | //G4cout << "G4VisManager::EndOfRun" << G4endl; |
---|
1190 | |
---|
1191 | // Don't call IsValidView unless there is a scene handler. This |
---|
1192 | // avoids WARNING message at end of event and run when the user has |
---|
1193 | // not instantiated a scene handler, e.g., in batch mode. |
---|
1194 | G4bool valid = GetConcreteInstance() && fpSceneHandler && IsValidView(); |
---|
1195 | if (valid) { |
---|
1196 | if (!fpSceneHandler->GetMarkForClearingTransientStore()) { |
---|
1197 | if (fpScene->GetRefreshAtEndOfRun()) { |
---|
1198 | fpViewer->ShowView(); |
---|
1199 | fpSceneHandler->SetMarkForClearingTransientStore(true); |
---|
1200 | } |
---|
1201 | } |
---|
1202 | |
---|
1203 | if (fEventKeepingSuspended && fVerbosity >= warnings) { |
---|
1204 | G4cout << |
---|
1205 | "WARNING: G4VisManager::EndOfRun: Event keeping was suspended." |
---|
1206 | "\n The number of events in the run exceeded the maximum to be kept, " |
---|
1207 | << fpScene->GetMaxNumberOfKeptEvents() << '.' << |
---|
1208 | "\n The number of events to be kept can be changed with" |
---|
1209 | "\n \"/vis/scene/endOfEventAction accumulate <N>\", where N is the" |
---|
1210 | "\n maximum number you wish to allow. N < 0 means \"unlimited\"." |
---|
1211 | << G4endl; |
---|
1212 | } |
---|
1213 | } |
---|
1214 | fEventRefreshing = false; |
---|
1215 | |
---|
1216 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
---|
1217 | const G4Run* currentRun = runManager->GetCurrentRun(); |
---|
1218 | |
---|
1219 | G4int nKeptEvents = 0; |
---|
1220 | const std::vector<const G4Event*>* events = |
---|
1221 | currentRun? currentRun->GetEventVector(): 0; |
---|
1222 | if (events) nKeptEvents = events->size(); |
---|
1223 | |
---|
1224 | if (nKeptEvents && !fKeptLastEvent) { |
---|
1225 | if (!valid && fVerbosity >= warnings) G4cout << "WARNING: "; |
---|
1226 | if (fVerbosity >= warnings) { |
---|
1227 | G4cout << nKeptEvents; |
---|
1228 | if (nKeptEvents == 1) G4cout << " event has"; |
---|
1229 | else G4cout << " events have"; |
---|
1230 | G4cout << " been kept for refreshing and/or reviewing." << G4endl; |
---|
1231 | } |
---|
1232 | static G4bool warned = false; |
---|
1233 | if (!valid && fVerbosity >= warnings && !warned) { |
---|
1234 | G4cout << |
---|
1235 | " Only useful if before starting the run:" |
---|
1236 | "\n a) trajectories are stored (\"/tracking/storeTrajectory N\"), or" |
---|
1237 | "\n b) the Draw method of any hits is implemented." |
---|
1238 | "\n To view trajectories and hits:" |
---|
1239 | "\n open a viewer, draw a volume, \"/vis/scene/add/trajectories\"" |
---|
1240 | "\n \"/vis/scene/add/hits\" and, possibly, \"/vis/viewer/flush\"." |
---|
1241 | "\n To see all events: \"vis/scene/endOfEventAction accumulate\"." |
---|
1242 | "\n To see events individually: \"/vis/reviewKeptEvents\"." |
---|
1243 | << G4endl; |
---|
1244 | warned = true; |
---|
1245 | } |
---|
1246 | } |
---|
1247 | } |
---|
1248 | |
---|
1249 | void G4VisManager::ClearTransientStoreIfMarked(){ |
---|
1250 | // Assumes valid view. |
---|
1251 | if (fpSceneHandler->GetMarkForClearingTransientStore()) { |
---|
1252 | fpSceneHandler->SetMarkForClearingTransientStore(false); |
---|
1253 | fpSceneHandler->ClearTransientStore(); |
---|
1254 | } |
---|
1255 | // Record if transients drawn. These local flags are only set |
---|
1256 | // *after* ClearTransientStore. In the code in G4VSceneHandler |
---|
1257 | // triggered by ClearTransientStore, use these flags so that |
---|
1258 | // event refreshing is not done too early. |
---|
1259 | fTransientsDrawnThisEvent = fpSceneHandler->GetTransientsDrawnThisEvent(); |
---|
1260 | fTransientsDrawnThisRun = fpSceneHandler->GetTransientsDrawnThisRun(); |
---|
1261 | } |
---|
1262 | |
---|
1263 | void G4VisManager::ResetTransientsDrawnFlags() |
---|
1264 | { |
---|
1265 | fTransientsDrawnThisRun = false; |
---|
1266 | fTransientsDrawnThisEvent = false; |
---|
1267 | G4SceneHandlerListConstIterator i; |
---|
1268 | for (i = fAvailableSceneHandlers.begin(); |
---|
1269 | i != fAvailableSceneHandlers.end(); ++i) { |
---|
1270 | (*i)->SetTransientsDrawnThisEvent(false); |
---|
1271 | (*i)->SetTransientsDrawnThisRun(false); |
---|
1272 | } |
---|
1273 | } |
---|
1274 | |
---|
1275 | G4String G4VisManager::ViewerShortName (const G4String& viewerName) const { |
---|
1276 | G4String viewerShortName (viewerName); |
---|
1277 | viewerShortName = viewerShortName (0, viewerShortName.find (' ')); |
---|
1278 | return viewerShortName.strip (); |
---|
1279 | } |
---|
1280 | |
---|
1281 | G4VViewer* G4VisManager::GetViewer (const G4String& viewerName) const { |
---|
1282 | G4String viewerShortName = ViewerShortName (viewerName); |
---|
1283 | size_t nHandlers = fAvailableSceneHandlers.size (); |
---|
1284 | size_t iHandler, iViewer; |
---|
1285 | G4VViewer* viewer = 0; |
---|
1286 | G4bool found = false; |
---|
1287 | for (iHandler = 0; iHandler < nHandlers; iHandler++) { |
---|
1288 | G4VSceneHandler* sceneHandler = fAvailableSceneHandlers [iHandler]; |
---|
1289 | const G4ViewerList& viewerList = sceneHandler -> GetViewerList (); |
---|
1290 | for (iViewer = 0; iViewer < viewerList.size (); iViewer++) { |
---|
1291 | viewer = viewerList [iViewer]; |
---|
1292 | if (viewerShortName == viewer -> GetShortName ()) { |
---|
1293 | found = true; |
---|
1294 | break; |
---|
1295 | } |
---|
1296 | } |
---|
1297 | if (found) break; |
---|
1298 | } |
---|
1299 | if (found) return viewer; |
---|
1300 | else return 0; |
---|
1301 | } |
---|
1302 | |
---|
1303 | std::vector<G4String> G4VisManager::VerbosityGuidanceStrings; |
---|
1304 | |
---|
1305 | G4String G4VisManager::VerbosityString(Verbosity verbosity) { |
---|
1306 | G4String s; |
---|
1307 | switch (verbosity) { |
---|
1308 | case quiet: s = "quiet (0)"; break; |
---|
1309 | case startup: s = "startup (1)"; break; |
---|
1310 | case errors: s = "errors (2)"; break; |
---|
1311 | case warnings: s = "warnings (3)"; break; |
---|
1312 | case confirmations: s = "confirmations (4)"; break; |
---|
1313 | case parameters: s = "parameters (5)"; break; |
---|
1314 | case all: s = "all (6)"; break; |
---|
1315 | } |
---|
1316 | return s; |
---|
1317 | } |
---|
1318 | |
---|
1319 | G4VisManager::Verbosity |
---|
1320 | G4VisManager::GetVerbosityValue(const G4String& verbosityString) { |
---|
1321 | G4String s(verbosityString); s.toLower(); |
---|
1322 | Verbosity verbosity; |
---|
1323 | if (s(0) == 'q') verbosity = quiet; |
---|
1324 | else if (s(0) == 's') verbosity = startup; |
---|
1325 | else if (s(0) == 'e') verbosity = errors; |
---|
1326 | else if (s(0) == 'w') verbosity = warnings; |
---|
1327 | else if (s(0) == 'c') verbosity = confirmations; |
---|
1328 | else if (s(0) == 'p') verbosity = parameters; |
---|
1329 | else if (s(0) == 'a') verbosity = all; |
---|
1330 | else { |
---|
1331 | G4int intVerbosity; |
---|
1332 | std::istringstream is(s); |
---|
1333 | is >> intVerbosity; |
---|
1334 | if (!is) { |
---|
1335 | G4cout << "ERROR: G4VisManager::GetVerbosityValue: invalid verbosity \"" |
---|
1336 | << verbosityString << "\""; |
---|
1337 | for (size_t i = 0; i < VerbosityGuidanceStrings.size(); ++i) { |
---|
1338 | G4cout << '\n' << VerbosityGuidanceStrings[i]; |
---|
1339 | } |
---|
1340 | verbosity = warnings; |
---|
1341 | G4cout << "\n Returning " << VerbosityString(verbosity) |
---|
1342 | << G4endl; |
---|
1343 | } |
---|
1344 | else { |
---|
1345 | verbosity = GetVerbosityValue(intVerbosity); |
---|
1346 | } |
---|
1347 | } |
---|
1348 | return verbosity; |
---|
1349 | } |
---|
1350 | |
---|
1351 | G4VisManager::Verbosity G4VisManager::GetVerbosityValue(G4int intVerbosity) { |
---|
1352 | Verbosity verbosity; |
---|
1353 | if (intVerbosity < quiet) verbosity = quiet; |
---|
1354 | else if (intVerbosity > all) verbosity = all; |
---|
1355 | else verbosity = Verbosity(intVerbosity); |
---|
1356 | return verbosity; |
---|
1357 | } |
---|
1358 | |
---|
1359 | void G4VisManager::SetVerboseLevel (G4int intVerbosity) { |
---|
1360 | fVerbosity = GetVerbosityValue(intVerbosity); |
---|
1361 | } |
---|
1362 | |
---|
1363 | void G4VisManager::SetVerboseLevel (const G4String& verbosityString) { |
---|
1364 | fVerbosity = GetVerbosityValue(verbosityString); |
---|
1365 | } |
---|
1366 | |
---|
1367 | G4bool G4VisManager::IsValidView () { |
---|
1368 | |
---|
1369 | if (!fInitialised) Initialise (); |
---|
1370 | |
---|
1371 | static G4bool noGSPrinting = true; |
---|
1372 | if (!fpGraphicsSystem) { |
---|
1373 | // Limit printing - we do not want printing if the user simply does |
---|
1374 | // not want to use graphics, e.g., in batch mode. |
---|
1375 | if (noGSPrinting) { |
---|
1376 | noGSPrinting = false; |
---|
1377 | if (fVerbosity >= warnings) { |
---|
1378 | G4cout << |
---|
1379 | "WARNING: G4VisManager::IsValidView(): Attempt to draw when no graphics system" |
---|
1380 | "\n has been instantiated. Use \"/vis/open\" or \"/vis/sceneHandler/create\"." |
---|
1381 | "\n Alternatively, to avoid this message, suppress instantiation of vis" |
---|
1382 | "\n manager (G4VisExecutive), possibly by setting G4VIS_NONE, and ensure" |
---|
1383 | "\n drawing code is executed only if G4VVisManager::GetConcreteInstance()" |
---|
1384 | "\n is non-zero." |
---|
1385 | << G4endl; |
---|
1386 | } |
---|
1387 | } |
---|
1388 | return false; |
---|
1389 | } |
---|
1390 | |
---|
1391 | if ((!fpScene) || (!fpSceneHandler) || (!fpViewer)) { |
---|
1392 | if (fVerbosity >= errors) { |
---|
1393 | G4cout << |
---|
1394 | "ERROR: G4VisManager::IsValidView(): Current view is not valid." |
---|
1395 | << G4endl; |
---|
1396 | PrintInvalidPointers (); |
---|
1397 | } |
---|
1398 | return false; |
---|
1399 | } |
---|
1400 | |
---|
1401 | if (fpScene != fpSceneHandler -> GetScene ()) { |
---|
1402 | if (fVerbosity >= errors) { |
---|
1403 | G4cout << "ERROR: G4VisManager::IsValidView ():"; |
---|
1404 | if (fpSceneHandler -> GetScene ()) { |
---|
1405 | G4cout << |
---|
1406 | "\n The current scene \"" |
---|
1407 | << fpScene -> GetName () |
---|
1408 | << "\" is not handled by" |
---|
1409 | "\n the current scene handler \"" |
---|
1410 | << fpSceneHandler -> GetName () |
---|
1411 | << "\"" |
---|
1412 | "\n (it currently handles scene \"" |
---|
1413 | << fpSceneHandler -> GetScene () -> GetName () |
---|
1414 | << "\")." |
---|
1415 | "\n Either:" |
---|
1416 | "\n (a) attach it to the scene handler with" |
---|
1417 | "\n /vis/sceneHandler/attach " |
---|
1418 | << fpScene -> GetName () |
---|
1419 | << ", or" |
---|
1420 | "\n (b) create a new scene handler with " |
---|
1421 | "\n /vis/sceneHandler/create <graphics-system>," |
---|
1422 | "\n in which case it should pick up the the new scene." |
---|
1423 | << G4endl; |
---|
1424 | } |
---|
1425 | else { |
---|
1426 | G4cout << "\n Scene handler \"" |
---|
1427 | << fpSceneHandler -> GetName () |
---|
1428 | << "\" has null scene pointer." |
---|
1429 | "\n Attach a scene with /vis/sceneHandler/attach [<scene-name>]" |
---|
1430 | << G4endl; |
---|
1431 | } |
---|
1432 | } |
---|
1433 | return false; |
---|
1434 | } |
---|
1435 | |
---|
1436 | const G4ViewerList& viewerList = fpSceneHandler -> GetViewerList (); |
---|
1437 | if (viewerList.size () == 0) { |
---|
1438 | if (fVerbosity >= errors) { |
---|
1439 | G4cout << |
---|
1440 | "ERROR: G4VisManager::IsValidView (): the current scene handler\n \"" |
---|
1441 | << fpSceneHandler -> GetName () |
---|
1442 | << "\" has no viewers. Do /vis/viewer/create." |
---|
1443 | << G4endl; |
---|
1444 | } |
---|
1445 | return false; |
---|
1446 | } |
---|
1447 | |
---|
1448 | G4bool isValid = true; |
---|
1449 | if (fpScene -> IsEmpty ()) { // Add world by default if possible... |
---|
1450 | G4bool warn(fVerbosity >= warnings); |
---|
1451 | G4bool successful = fpScene -> AddWorldIfEmpty (warn); |
---|
1452 | if (!successful || fpScene -> IsEmpty ()) { // If still empty... |
---|
1453 | if (fVerbosity >= errors) { |
---|
1454 | G4cout << "ERROR: G4VisManager::IsViewValid ():"; |
---|
1455 | G4cout << |
---|
1456 | "\n Attempt at some drawing operation when scene is empty." |
---|
1457 | "\n Maybe the geometry has not yet been defined." |
---|
1458 | " Try /run/initialize." |
---|
1459 | << G4endl; |
---|
1460 | } |
---|
1461 | isValid = false; |
---|
1462 | } |
---|
1463 | else { |
---|
1464 | G4UImanager::GetUIpointer()->ApplyCommand ("/vis/scene/notifyHandlers"); |
---|
1465 | if (fVerbosity >= warnings) { |
---|
1466 | G4cout << |
---|
1467 | "WARNING: G4VisManager: the scene was empty, \"world\" has been" |
---|
1468 | "\n added and the scene handlers notified."; |
---|
1469 | G4cout << G4endl; |
---|
1470 | } |
---|
1471 | } |
---|
1472 | } |
---|
1473 | if (isValid) SetConcreteInstance(this); |
---|
1474 | return isValid; |
---|
1475 | } |
---|
1476 | |
---|
1477 | void |
---|
1478 | G4VisManager::RegisterModelFactories() |
---|
1479 | { |
---|
1480 | if (fVerbosity >= warnings) { |
---|
1481 | G4cout<<"G4VisManager: No model factories registered with G4VisManager."<<G4endl; |
---|
1482 | G4cout<<"G4VisManager::RegisterModelFactories() should be overridden in derived"<<G4endl; |
---|
1483 | G4cout<<"class. See G4VisExecutive for an example."<<G4endl; |
---|
1484 | } |
---|
1485 | } |
---|