// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VPrimitiveScorer.hh,v 1.3 2007/08/28 07:51:45 asaim Exp $ // GEANT4 tag $Name: geant4-09-03 $ // #ifndef G4VPrimitiveScorer_h #define G4VPrimitiveScorer_h 1 class G4Step; class G4HCofThisEvent; class G4TouchableHistory; #include "globals.hh" #include "G4VSDFilter.hh" #include "G4MultiFunctionalDetector.hh" // class description: // // This is the base class of the sensitive detector which owns // only one hits collection. // A concrete class object derived from this base class can be // used either as a sensitive detector or to be registered to // G4MultiFunctionalDetector to define multiple functionalities. class G4VPrimitiveScorer { friend class G4MultiFunctionalDetector; public: // with description G4VPrimitiveScorer(G4String name, G4int depth=0); virtual ~G4VPrimitiveScorer(); protected: // with description virtual G4bool ProcessHits(G4Step*,G4TouchableHistory*)=0; // This is the method must be implemented in each concrete class. virtual G4int GetIndex(G4Step*); // This is a function mapping from copy number(s) to an index of // the hit collection. In the default implementation, just the // copy number of the physical volume is taken. public: // with description G4int GetCollectionID(G4int); // This method returns the ID of its hitsCollection. This mehod // gives valid value only after it is registered to G4MultiFunctionalDetector // and the G4MultiFunctionalDetector is registered to G4SDManager. virtual void Initialize(G4HCofThisEvent*); virtual void EndOfEvent(G4HCofThisEvent*); virtual void clear(); virtual void DrawAll(); virtual void PrintAll(); // These five methods are exactly identical to those in G4VSensitiveDetector. // These methods are invoked by G4SDManager through G4MultiFunctionalDetector. protected: G4String primitiveName; G4MultiFunctionalDetector* detector; G4VSDFilter* filter; G4int verboseLevel; G4int indexDepth; public: // with description // Set/Get methods inline void SetMultiFunctionalDetector(G4MultiFunctionalDetector* d) { detector = d; } inline G4MultiFunctionalDetector* GetMultiFunctionalDetector() const { return detector; } inline G4String GetName() const { return primitiveName; } inline void SetFilter(G4VSDFilter* f) { filter = f; } inline G4VSDFilter* GetFilter() const { return filter; } inline void SetVerboseLevel(G4int vl) { verboseLevel = vl; } inline G4int GetVerboseLevel() const { return verboseLevel; } private: inline G4bool HitPrimitive(G4Step*aStep,G4TouchableHistory*ROhis) { if(filter) { if(!(filter->Accept(aStep))) return false; } return ProcessHits(aStep,ROhis); } protected: G4int fNi, fNj, fNk; // used for 3D scorers public: inline void SetNijk(G4int i,G4int j,G4int k) { fNi = i; fNj = j; fNk = k; } }; #endif