source: trunk/source/digits_hits/detector/src/G4VReadOutGeometry.cc @ 814

Last change on this file since 814 was 814, checked in by garnier, 16 years ago

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27// $Id: G4VReadOutGeometry.cc,v 1.2 2006/06/29 18:06:05 gunter Exp $
28// GEANT4 tag $Name:  $
29//
30
31#include "G4VReadOutGeometry.hh"
32#include "G4Navigator.hh"
33
34
35G4VReadOutGeometry::G4VReadOutGeometry()
36  :ROworld(0),fincludeList(0),
37   fexcludeList(0),touchableHistory(0)
38{
39  name = "unknown";
40  ROnavigator = new G4Navigator();
41}
42
43G4VReadOutGeometry::G4VReadOutGeometry(const G4VReadOutGeometry &right)
44{
45  fincludeList = right.fincludeList;
46  fexcludeList = right.fexcludeList;
47  name = right.name;
48  ROworld = right.ROworld;
49  touchableHistory = 0;
50  // COPY CONSTRUCTOR NOT STRAIGHT FORWARD: need to copy the touchabelHistory
51  // VALUE, same foe navigator and same for the World+Geom hierachy ??
52}
53
54G4VReadOutGeometry::G4VReadOutGeometry(G4String n) 
55  :ROworld(0),fincludeList(0),
56   fexcludeList(0),name(n),touchableHistory(0)
57{
58  ROnavigator = new G4Navigator();
59}
60
61G4VReadOutGeometry::~G4VReadOutGeometry()
62{ 
63  //if(ROworld) delete ROworld; //should we do ? will it delete the goem tree also ?
64  if(fincludeList)     delete fincludeList;
65  if(fexcludeList)     delete fexcludeList;
66  if(touchableHistory) delete touchableHistory;
67  if(ROnavigator)      delete ROnavigator;
68}
69
70const G4VReadOutGeometry & G4VReadOutGeometry::operator=(const G4VReadOutGeometry &right)
71{
72  fincludeList     = right.fincludeList;
73  fexcludeList     = right.fexcludeList;
74  name             = right.name;
75  ROworld          = right.ROworld;
76  touchableHistory = 0;
77  return *this;
78}
79
80G4int G4VReadOutGeometry::operator==(const G4VReadOutGeometry &right) const
81{ return (this == (G4VReadOutGeometry *) &right); }
82
83G4int G4VReadOutGeometry::operator!=(const G4VReadOutGeometry &right) const
84{ return (this != (G4VReadOutGeometry *) &right); }
85
86void G4VReadOutGeometry::BuildROGeometry()
87{
88  ROworld = Build();
89  ROnavigator->SetWorldVolume(ROworld);
90}
91
92G4bool G4VReadOutGeometry::CheckROVolume(G4Step*currentStep,G4TouchableHistory*& ROhist)
93{
94  ROhist = 0;
95  G4bool incFlg = true;
96  G4VPhysicalVolume* PV = currentStep->GetPreStepPoint()->GetPhysicalVolume();
97  if((fexcludeList)&&(fexcludeList->CheckPV(PV)))
98    { incFlg = false; }
99  else if ((fincludeList)&&(fincludeList->CheckPV(PV)))
100    { incFlg = true; }
101  else if((fexcludeList)&&(fexcludeList->CheckLV(PV->GetLogicalVolume())))
102    { incFlg = false; }
103  else if((fincludeList)&&(fincludeList->CheckLV(PV->GetLogicalVolume())))
104    { incFlg = true; }
105  if(!incFlg) return false;
106 
107  if(ROworld)
108    { incFlg = FindROTouchable(currentStep); }
109  if(incFlg)
110    { ROhist = touchableHistory; }
111  return incFlg;
112}
113
114G4bool G4VReadOutGeometry::FindROTouchable(G4Step*currentStep)
115{
116  // Update G4TouchableHistory object (touchableHistory)
117  // using the parallel readout world (ROworld)
118  // Return false in case the current Step is outside of the
119  // sensitive volume of the readout world.
120
121  // At first invokation, creates the touchable history. Note
122  // that default value (false) of Locate method is used.
123  //  ---------> But the default Value is TRUE <-------------------- J.A.
124  if(!touchableHistory)
125    {
126      touchableHistory = new G4TouchableHistory();
127      ROnavigator->LocateGlobalPointAndUpdateTouchable(
128                         currentStep->GetPreStepPoint()->GetPosition(),
129                         currentStep->GetPreStepPoint()->GetMomentumDirection(),
130                         touchableHistory);
131    }
132  else
133    {
134      ROnavigator->LocateGlobalPointAndUpdateTouchable(
135                         currentStep->GetPreStepPoint()->GetPosition(),
136                         currentStep->GetPreStepPoint()->GetMomentumDirection(),
137                         touchableHistory,
138                         true);
139    }
140  // Can the above be improved by the use of an isotropic safety
141  // in order to avoid LocateGlobalPointAndUpdateTouchable
142  // at each Step ?
143  // Should require that an RO geometry is notified at the
144  // starting of a track to avoid possible confusion looking
145  // at the safety value only.
146 
147  // checks if volume is sensitive:
148  G4VPhysicalVolume* currentVolume = touchableHistory->GetVolume();
149  // checks first if a physical volume exists here:
150  if ( currentVolume )
151    {
152      return currentVolume->GetLogicalVolume()->
153        GetSensitiveDetector() != 0;
154    }
155  // no sensitive volume found: returns false
156  return false;
157}
158
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