source: trunk/source/digits_hits/scorer/include/G4PSFlatSurfaceFlux.hh

Last change on this file was 1340, checked in by garnier, 14 years ago

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27// $Id: G4PSFlatSurfaceFlux.hh,v 1.3 2010/07/22 23:42:01 taso Exp $
28// GEANT4 tag $Name:  $
29//
30
31#ifndef G4PSFlatSurfaceFlux_h
32#define G4PSFlatSurfaceFlux_h 1
33
34#include "G4VPrimitiveScorer.hh"
35#include "G4THitsMap.hh"
36#include "G4Box.hh"
37#include "G4PSDirectionFlag.hh"
38////////////////////////////////////////////////////////////////////////////////
39// (Description)
40//   This is a primitive scorer class for scoring Surface Flux.
41//  Current version assumes only for G4Box shape, and the surface
42//  is defined at the -Z plane of the box.
43//   The surface flux is given in the unit of area.
44//    e.g.  sum of 1/cos(T)/mm2,  where T is a incident angle of the
45//                                track on the surface.
46//
47//
48// Surface is defined at the -Z surface.
49// Direction                  -Z   +Z
50//   0  IN || OUT            ->|<-  |        fFlux_InOut
51//   1  IN                   ->|    |        fFlux_In
52//   2  OUT                    |<-  |        fFlux_Out
53//
54// Created: 2005-11-14  Tsukasa ASO, Akinori Kimura.
55//
56// 18-Nov-2005  T.Aso,  To use always positive value for anglefactor.
57//                      Bug fix. Area definition.
58// 29-Mar-2007  T.Aso,  Bug fix for momentum direction at outgoing flux.
59// 2010-07-22   Introduce Unit specification.
60// 2010-07-22   Add weighted and divideByArea options
61///////////////////////////////////////////////////////////////////////////////
62
63class G4PSFlatSurfaceFlux : public G4VPrimitiveScorer
64{
65  public: // with description
66      G4PSFlatSurfaceFlux(G4String name,G4int direction, G4int depth=0);
67      G4PSFlatSurfaceFlux(G4String name,G4int direction, 
68                          const G4String& unit, G4int depth=0);
69      virtual ~G4PSFlatSurfaceFlux();
70
71      inline void Weighted(G4bool flg=true) { weighted = flg; }
72      // Multiply track weight
73
74      inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
75      // Divided by Area.
76
77  protected: // with description
78      virtual G4bool ProcessHits(G4Step*,G4TouchableHistory*);
79      G4int IsSelectedSurface(G4Step*,G4Box*);
80
81  public: 
82      virtual void Initialize(G4HCofThisEvent*);
83      virtual void EndOfEvent(G4HCofThisEvent*);
84      virtual void clear();
85      virtual void DrawAll();
86      virtual void PrintAll();
87
88      virtual void SetUnit(const G4String& unit);
89
90  protected:
91      virtual void DefineUnitAndCategory();
92
93  private:
94      G4int  HCID;
95      G4int  fDirection;
96      G4THitsMap<G4double>* EvtMap;
97      G4bool weighted;
98      G4bool divideByArea;
99};
100
101#endif
102
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