source: trunk/source/digits_hits/scorer/src/G4PSCellCharge3D.cc@ 1350

Last change on this file since 1350 was 1340, checked in by garnier, 15 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4PSCellCharge3D.cc,v 1.4 2010/07/22 07:23:45 taso Exp $
28// GEANT4 tag $Name: $
29//
30// G4PSCellCharge3D
31#include "G4PSCellCharge3D.hh"
32
33///////////////////////////////////////////////////////////////////////////////
34// (Description)
35// This is a primitive scorer class for 3D scoring cell charge.
36// The Cell Charge is defined by a sum of charge inside the cell
37// which calculates the deposited charge in the cell.
38//
39//
40//
41// Created: 2007-08-14 Tsukasa ASO
42// 2010-07-22 Introduce Unit specification.
43//
44///////////////////////////////////////////////////////////////////////////////
45
46G4PSCellCharge3D::G4PSCellCharge3D(G4String name,
47 G4int ni, G4int nj, G4int nk,
48 G4int depi, G4int depj, G4int depk)
49 :G4PSCellCharge(name),
50 fDepthi(depi),fDepthj(depj),fDepthk(depk)
51{
52 fNi=ni;
53 fNj=nj;
54 fNk=nk;
55}
56
57G4PSCellCharge3D::G4PSCellCharge3D(G4String name,const G4String& unit,
58 G4int ni, G4int nj, G4int nk,
59 G4int depi, G4int depj, G4int depk)
60 :G4PSCellCharge(name),
61 fDepthi(depi),fDepthj(depj),fDepthk(depk)
62{
63 fNi=ni;
64 fNj=nj;
65 fNk=nk;
66 SetUnit(unit);
67}
68
69G4PSCellCharge3D::~G4PSCellCharge3D()
70{;}
71
72G4int G4PSCellCharge3D::GetIndex(G4Step* aStep)
73{
74 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
75 G4int i = touchable->GetReplicaNumber(fDepthi);
76 G4int j = touchable->GetReplicaNumber(fDepthj);
77 G4int k = touchable->GetReplicaNumber(fDepthk);
78
79 return i*fNj*fNk+j*fNk+k;
80}
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