source: trunk/source/digits_hits/scorer/src/G4PSCellFlux3D.cc @ 1340

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27// $Id: G4PSCellFlux3D.cc,v 1.4 2010/07/22 07:23:45 taso Exp $
28// GEANT4 tag $Name:  $
29//
30// G4PSCellFlux3D
31#include "G4PSCellFlux3D.hh"
32
33///////////////////////////////////////////////////////////////////////////////
34// (Description)
35//   This is a primitive scorer class for 3D scoring cell flux.
36//   The Cell Flux is defined by  a sum of track length divided
37//   by the geometry volume, where all of the tracks in the geometry
38//   are taken into account. e.g. the unit of Cell Flux is mm/mm3.
39//
40//
41//   If you want to score only tracks passing through the geometry volume,
42//  please use G4PSPassageCellFlux3D.
43//
44//
45// Created: 2007-08-14  Tsukasa ASO
46// 2010-07-22   Introduce Unit specification.
47//
48///////////////////////////////////////////////////////////////////////////////
49
50G4PSCellFlux3D::G4PSCellFlux3D(G4String name,
51                               G4int ni, G4int nj, G4int nk,
52                               G4int depi, G4int depj, G4int depk)
53    :G4PSCellFlux(name),
54     fDepthi(depi),fDepthj(depj),fDepthk(depk)
55{
56    fNi=ni;
57    fNj=nj;
58    fNk=nk;
59}
60
61G4PSCellFlux3D::G4PSCellFlux3D(G4String name,const G4String& unit,
62                               G4int ni, G4int nj, G4int nk,
63                               G4int depi, G4int depj, G4int depk)
64    :G4PSCellFlux(name),
65     fDepthi(depi),fDepthj(depj),fDepthk(depk)
66{
67    fNi=ni;
68    fNj=nj;
69    fNk=nk;
70    SetUnit(unit);
71}
72
73G4PSCellFlux3D::~G4PSCellFlux3D()
74{;}
75
76G4int G4PSCellFlux3D::GetIndex(G4Step* aStep)
77{
78  const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
79  G4int i = touchable->GetReplicaNumber(fDepthi);
80  G4int j = touchable->GetReplicaNumber(fDepthj);
81  G4int k = touchable->GetReplicaNumber(fDepthk);
82 
83  return i*fNj*fNk+j*fNk+k;
84}
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