source: trunk/source/digits_hits/scorer/src/G4PSCylinderSurfaceFlux3D.cc @ 1340

Last change on this file since 1340 was 1340, checked in by garnier, 14 years ago

update ti head

File size: 3.5 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4PSCylinderSurfaceFlux3D.cc,v 1.4 2010/07/22 07:23:45 taso Exp $
28// GEANT4 tag $Name:  $
29//
30// G4PSCylinderSurfaceFlux3D
31#include "G4PSCylinderSurfaceFlux3D.hh"
32
33///////////////////////////////////////////////////////////////////////////////
34// (Description)
35//   This is a primitive scorer class for scoring Surface Flux.
36//  This Flux version assumes only for G4Tubs shape, and the surface
37//  is defined at the Rmin plane of the box.
38//   The current is given in the unit of area.
39//    e.g.  (Number of tracks)/mm2.
40//
41// Surface is defined at the -Z surface.
42// Direction                  Rmin Rmax
43//   0  IN || OUT            ->|<-  |      fFlux_InOut
44//   1  IN                   ->|    |      fFlux_In
45//   2  OUT                    |<-  |      fFlux_Out
46//
47//
48// Created: 2008-08-14  Tsukasa ASO
49// 2010-07-22   Introduce Unit specification.
50///////////////////////////////////////////////////////////////////////////////
51
52G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D(G4String name,
53                                                     G4int direction,
54                                             G4int ni, G4int nj, G4int nk,
55                                             G4int di, G4int dj, G4int dk)
56    :G4PSCylinderSurfaceFlux(name,direction),
57     fDepthi(di),fDepthj(dj),fDepthk(dk)
58{
59  fNi=ni;
60  fNj=nj;
61  fNk=nk;
62}
63
64G4PSCylinderSurfaceFlux3D::G4PSCylinderSurfaceFlux3D(G4String name,
65                                                     G4int direction,
66                                                     const G4String& unit,
67                                             G4int ni, G4int nj, G4int nk,
68                                             G4int di, G4int dj, G4int dk)
69    :G4PSCylinderSurfaceFlux(name,direction),
70     fDepthi(di),fDepthj(dj),fDepthk(dk)
71{
72  fNi=ni;
73  fNj=nj;
74  fNk=nk;
75  SetUnit(unit);
76}
77
78G4PSCylinderSurfaceFlux3D::~G4PSCylinderSurfaceFlux3D()
79{;}
80
81G4int G4PSCylinderSurfaceFlux3D::GetIndex(G4Step* aStep)
82{
83  const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
84  G4int i = touchable->GetReplicaNumber(fDepthi);
85  G4int j = touchable->GetReplicaNumber(fDepthj);
86  G4int k = touchable->GetReplicaNumber(fDepthk);
87 
88  return i*fNj*fNk+j*fNk+k;
89}
Note: See TracBrowser for help on using the repository browser.