[814] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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| 27 | // $Id: G4PSPopulation3D.cc,v 1.3 2007/08/29 06:36:42 taso Exp $ |
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[1337] | 28 | // GEANT4 tag $Name: geant4-09-04-beta-01 $ |
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[814] | 29 | // |
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| 30 | // G4PSPopulation3D |
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| 31 | #include "G4PSPopulation3D.hh" |
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| 32 | ////////////////////////////////////////////////////////////////////////////// |
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| 33 | // (Description) |
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| 34 | // This is a primitive scorer class for scoring population in a cell. |
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| 35 | // |
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| 36 | // Created: 2007-08-14 Tsukasa ASO |
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| 37 | // |
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| 38 | /////////////////////////////////////////////////////////////////////////////// |
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| 39 | |
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| 40 | G4PSPopulation3D::G4PSPopulation3D(G4String name, |
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| 41 | G4int ni, G4int nj, G4int nk, |
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| 42 | G4int depi, G4int depj, G4int depk) |
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| 43 | :G4PSPopulation(name), |
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| 44 | fDepthi(depi),fDepthj(depj),fDepthk(depk) |
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| 45 | { |
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| 46 | fNi=ni; |
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| 47 | fNj=nj; |
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| 48 | fNk=nk; |
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| 49 | } |
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| 50 | |
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| 51 | G4PSPopulation3D::~G4PSPopulation3D() |
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| 52 | {;} |
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| 53 | |
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| 54 | G4int G4PSPopulation3D::GetIndex(G4Step* aStep) |
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| 55 | { |
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| 56 | const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); |
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| 57 | G4int i = touchable->GetReplicaNumber(fDepthi); |
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| 58 | G4int j = touchable->GetReplicaNumber(fDepthj); |
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| 59 | G4int k = touchable->GetReplicaNumber(fDepthk); |
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| 60 | |
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| 61 | return i*fNj*fNk+j*fNk+k; |
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| 62 | } |
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