source: trunk/source/digits_hits/scorer/src/G4PSSphereSurfaceFlux.cc@ 1350

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25//
26//
27// $Id: G4PSSphereSurfaceFlux.cc,v 1.7 2010/07/23 04:35:38 taso Exp $
28// GEANT4 tag $Name: $
29//
30// G4PSSphereSurfaceFlux
31#include "G4PSSphereSurfaceFlux.hh"
32#include "G4StepStatus.hh"
33#include "G4Track.hh"
34#include "G4VSolid.hh"
35#include "G4VPhysicalVolume.hh"
36#include "G4VPVParameterisation.hh"
37#include "G4UnitsTable.hh"
38#include "G4GeometryTolerance.hh"
39////////////////////////////////////////////////////////////////////////////////
40// (Description)
41// This is a primitive scorer class for scoring only Surface Flux.
42// Flux version assumes only for G4Sphere shape.
43//
44// Surface is defined at the inside of sphere.
45// Direction -Rmin +Rmax
46// 0 IN || OUT ->|<- |
47// 1 IN ->| |
48// 2 OUT |<- |
49//
50// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
51// 29-Mar-2007 T.Aso, Bug fix for momentum direction at outgoing flux.
52// 2010-07-22 Introduce Unit specification.
53// 2010-07-22 Add weighted and divideByAre options
54//
55///////////////////////////////////////////////////////////////////////////////
56
57G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux(G4String name,
58 G4int direction, G4int depth)
59 :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction),
60 weighted(true),divideByArea(true)
61{
62 DefineUnitAndCategory();
63 SetUnit("percm2");
64}
65
66G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux(G4String name,
67 G4int direction,
68 const G4String& unit,
69 G4int depth)
70 :G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction)
71{
72 DefineUnitAndCategory();
73 SetUnit(unit);
74}
75
76G4PSSphereSurfaceFlux::~G4PSSphereSurfaceFlux()
77{;}
78
79G4bool G4PSSphereSurfaceFlux::ProcessHits(G4Step* aStep,G4TouchableHistory*)
80{
81 G4StepPoint* preStep = aStep->GetPreStepPoint();
82 G4VPhysicalVolume* physVol = preStep->GetPhysicalVolume();
83 G4VPVParameterisation* physParam = physVol->GetParameterisation();
84 G4VSolid * solid = 0;
85 if(physParam)
86 { // for parameterized volume
87 G4int idx = ((G4TouchableHistory*)(aStep->GetPreStepPoint()->GetTouchable()))
88 ->GetReplicaNumber(indexDepth);
89 solid = physParam->ComputeSolid(idx, physVol);
90 solid->ComputeDimensions(physParam,idx,physVol);
91 }
92 else
93 { // for ordinary volume
94 solid = physVol->GetLogicalVolume()->GetSolid();
95 }
96
97 G4Sphere* sphereSolid = (G4Sphere*)(solid);
98
99 G4int dirFlag =IsSelectedSurface(aStep,sphereSolid);
100 if ( dirFlag > 0 ) {
101 if ( fDirection == fFlux_InOut || fDirection == dirFlag ){
102
103 G4StepPoint* thisStep=0;
104 if ( dirFlag == fFlux_In ){
105 thisStep = preStep;
106 }else if ( dirFlag == fFlux_Out ){
107 thisStep = aStep->GetPreStepPoint();
108 }else{
109 return FALSE;
110 }
111
112 G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
113 G4ThreeVector pdirection = thisStep->GetMomentumDirection();
114 G4ThreeVector localdir =
115 theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
116 G4double localdirL2 = localdir.x()*localdir.x()
117 +localdir.y()*localdir.y()
118 +localdir.z()*localdir.z();
119 G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
120 G4ThreeVector localpos1 =
121 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
122 G4double localR2 = localpos1.x()*localpos1.x()
123 +localpos1.y()*localpos1.y()
124 +localpos1.z()*localpos1.z();
125 G4double anglefactor = (localdir.x()*localpos1.x()
126 +localdir.y()*localpos1.y()
127 +localdir.z()*localpos1.z())
128 /std::sqrt(localdirL2)/std::sqrt(localR2);
129
130 G4double radi = sphereSolid->GetInsideRadius();
131 G4double dph = sphereSolid->GetDeltaPhiAngle()/radian;
132 G4double stth = sphereSolid->GetStartThetaAngle()/radian;
133 G4double enth = stth+sphereSolid->GetDeltaThetaAngle()/radian;
134 G4double square = radi*radi*dph*( -std::cos(enth) + std::cos(stth) );
135
136 G4double current = 1.0;
137 if ( weighted ) thisStep->GetWeight(); // Flux (Particle Weight)
138 if ( divideByArea ) current = current/square; // Flux with angle.
139
140 current /= anglefactor;
141
142 G4int index = GetIndex(aStep);
143 EvtMap->add(index,current);
144 }
145 }
146
147 return TRUE;
148}
149
150G4int G4PSSphereSurfaceFlux::IsSelectedSurface(G4Step* aStep, G4Sphere* sphereSolid){
151
152 G4TouchableHandle theTouchable =
153 aStep->GetPreStepPoint()->GetTouchableHandle();
154 G4double kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
155
156 if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){
157 // Entering Geometry
158 G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
159 G4ThreeVector localpos1 =
160 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
161 G4double localR2 = localpos1.x()*localpos1.x()
162 +localpos1.y()*localpos1.y()
163 +localpos1.z()*localpos1.z();
164 //G4double InsideRadius2 =
165 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
166 //if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
167 G4double InsideRadius = sphereSolid->GetInsideRadius();
168 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
169 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
170 return fFlux_In;
171 }
172 }
173
174 if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
175 // Exiting Geometry
176 G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition();
177 G4ThreeVector localpos2 =
178 theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
179 G4double localR2 = localpos2.x()*localpos2.x()
180 +localpos2.y()*localpos2.y()
181 +localpos2.z()*localpos2.z();
182 //G4double InsideRadius2 =
183 // sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
184 //if(std::facb(localR2 - InsideRadius2) ) < kCarTolerance ){
185 G4double InsideRadius = sphereSolid->GetInsideRadius();
186 if ( localR2 > (InsideRadius-kCarTolerance)*(InsideRadius-kCarTolerance)
187 &&localR2 < (InsideRadius+kCarTolerance)*(InsideRadius+kCarTolerance)){
188 return fFlux_Out;
189 }
190 }
191
192 return -1;
193}
194
195void G4PSSphereSurfaceFlux::Initialize(G4HCofThisEvent* HCE)
196{
197 EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
198 if ( HCID < 0 ) HCID = GetCollectionID(0);
199 HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
200}
201
202void G4PSSphereSurfaceFlux::EndOfEvent(G4HCofThisEvent*)
203{;}
204
205void G4PSSphereSurfaceFlux::clear(){
206 EvtMap->clear();
207}
208
209void G4PSSphereSurfaceFlux::DrawAll()
210{;}
211
212void G4PSSphereSurfaceFlux::PrintAll()
213{
214 G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
215 G4cout << " PrimitiveScorer " << GetName() <<G4endl;
216 G4cout << " Number of entries " << EvtMap->entries() << G4endl;
217 std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
218 for(; itr != EvtMap->GetMap()->end(); itr++) {
219 G4cout << " copy no.: " << itr->first
220 << " current : " << *(itr->second)/GetUnitValue()
221 << " ["<<GetUnit()<<"]"
222 << G4endl;
223 }
224}
225
226void G4PSSphereSurfaceFlux::SetUnit(const G4String& unit)
227{
228 if ( divideByArea ) {
229 CheckAndSetUnit(unit,"Per Unit Surface");
230 } else {
231 if (unit == "" ){
232 unitName = unit;
233 unitValue = 1.0;
234 }else{
235 G4String msg = "Invalid unit ["+unit+"] (Current unit is [" +GetUnit()+"] )";
236 G4Exception(GetName(),"DetScorer0000",JustWarning,msg);
237 }
238 }
239}
240
241void G4PSSphereSurfaceFlux::DefineUnitAndCategory(){
242 // Per Unit Surface
243 new G4UnitDefinition("percentimeter2","percm2","Per Unit Surface",(1./cm2));
244 new G4UnitDefinition("permillimeter2","permm2","Per Unit Surface",(1./mm2));
245 new G4UnitDefinition("permeter2","perm2","Per Unit Surface",(1./m2));
246}
247
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