// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4SDParticleWithEnergyFilter.cc,v 1.1 2007/07/11 01:31:03 asaim Exp $ // GEANT4 tag $Name: geant4-09-02-ref-02 $ // // G4VSensitiveDetector #include "G4SDParticleWithEnergyFilter.hh" #include "G4Step.hh" #include "G4ParticleTable.hh" #include "G4ParticleDefinition.hh" //////////////////////////////////////////////////////////////////////////////// // class description: // // This is the class of a filter to be associated with a // sensitive detector. // This class filters steps by partilce definition and kinetic energy. // // Created: 2005-11-14 Tsukasa ASO. // /////////////////////////////////////////////////////////////////////////////// G4SDParticleWithEnergyFilter::G4SDParticleWithEnergyFilter(G4String name, G4double elow, G4double ehigh) :G4VSDFilter(name) { fParticleFilter = new G4SDParticleFilter(name); fKineticFilter = new G4SDKineticEnergyFilter(name,elow,ehigh); } G4SDParticleWithEnergyFilter::~G4SDParticleWithEnergyFilter() { delete fParticleFilter; delete fKineticFilter; } G4bool G4SDParticleWithEnergyFilter::Accept(const G4Step* aStep) const { if ( ! fParticleFilter->Accept(aStep) ) return FALSE; if ( ! fKineticFilter->Accept(aStep) ) return FALSE; return TRUE; } void G4SDParticleWithEnergyFilter::add(const G4String& particleName) { fParticleFilter->add(particleName); } void G4SDParticleWithEnergyFilter::SetKineticEnergy(G4double elow, G4double ehigh) { fKineticFilter->SetKineticEnergy(elow,ehigh); } void G4SDParticleWithEnergyFilter::show(){ fParticleFilter->show(); fKineticFilter->show(); }