[814] | 1 | // |
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| 2 | // ******************************************************************** |
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| 3 | // * License and Disclaimer * |
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| 4 | // * * |
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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| 7 | // * conditions of the Geant4 Software License, included in the file * |
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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| 9 | // * include a list of copyright holders. * |
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| 10 | // * * |
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| 11 | // * Neither the authors of this software system, nor their employing * |
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| 12 | // * institutes,nor the agencies providing financial support for this * |
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| 13 | // * work make any representation or warranty, express or implied, * |
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| 14 | // * regarding this software system or assume any liability for its * |
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| 15 | // * use. Please see the license in the file LICENSE and URL above * |
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| 16 | // * for the full disclaimer and the limitation of liability. * |
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| 17 | // * * |
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| 18 | // * This code implementation is the result of the scientific and * |
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| 19 | // * technical work of the GEANT4 collaboration. * |
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| 20 | // * By using, copying, modifying or distributing the software (or * |
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| 21 | // * any work based on the software) you agree to acknowledge its * |
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| 22 | // * use in resulting scientific publications, and indicate your * |
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| 23 | // * acceptance of all terms of the Geant4 Software license. * |
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| 24 | // ******************************************************************** |
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| 25 | // |
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| 26 | // |
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[1340] | 27 | // $Id: G4ScoringBox.hh,v 1.21 2010/07/22 02:04:39 akimura Exp $ |
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| 28 | // GEANT4 tag $Name: $ |
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[814] | 29 | // |
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| 30 | |
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| 31 | #ifndef G4ScoringBox_h |
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| 32 | #define G4ScoringBox_h 1 |
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| 33 | |
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| 34 | #include "globals.hh" |
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| 35 | #include "G4VScoringMesh.hh" |
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| 36 | #include "G4RotationMatrix.hh" |
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| 37 | class G4VPhysicalVolume; |
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| 38 | class G4LogicalVolume; |
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| 39 | class G4VPrimitiveScorer; |
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| 40 | class G4VScoreColorMap; |
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| 41 | |
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| 42 | #include <vector> |
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| 43 | |
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| 44 | class G4ScoringBox : public G4VScoringMesh |
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| 45 | { |
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| 46 | public: |
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| 47 | G4ScoringBox(G4String wName); |
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| 48 | ~G4ScoringBox(); |
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| 49 | |
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| 50 | public: |
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[1337] | 51 | void Construct(G4VPhysicalVolume* fWorldPhys); |
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| 52 | void List() const; |
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| 53 | void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111); |
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| 54 | void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, |
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[1340] | 55 | G4int idxProj, G4int idxColumn); |
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[814] | 56 | |
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| 57 | // set a direction to segment this mesh |
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| 58 | void SetSegmentDirection(G4int dir) {fSegmentDirection = dir;} |
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| 59 | |
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| 60 | private: |
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| 61 | // construct this mesh |
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| 62 | void SetupGeometry(G4VPhysicalVolume * fWorldPhys); |
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| 63 | // get replicated position from 3D index (x,y,z) |
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| 64 | G4ThreeVector GetReplicaPosition(G4int x, G4int y, G4int z); |
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| 65 | // get 3D index (x,y,z) from sequential index |
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| 66 | void GetXYZ(G4int index, G4int q[3]) const; |
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| 67 | // get sequential index from 3D index (x,y,z) |
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| 68 | G4int GetIndex(G4int x, G4int y, G4int z) const; |
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| 69 | |
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| 70 | private: |
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| 71 | G4int fSegmentDirection; // =1: x, =2: y, =3: z |
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| 72 | G4LogicalVolume * fMeshElementLogical; |
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| 73 | |
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| 74 | }; |
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| 75 | |
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| 76 | |
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| 77 | |
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| 78 | |
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| 79 | #endif |
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| 80 | |
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