source: trunk/source/digits_hits/utils/include/G4ScoringMessenger.hh@ 820

Last change on this file since 820 was 814, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4ScoringMessenger.hh,v 1.21 2007/11/07 04:12:07 akimura Exp $
28// GEANT4 tag $Name: geant4-09-01-patch-02 $
29//
30// (HISTORY)
31// 03-Sep-2007 T.Aso Command definitions are introduced.
32// 01-Nov-2007 M.Asai Class is splitted into two.
33
34
35#ifndef G4ScoringMessenger_h
36#define G4ScoringMessenger_h 1
37
38#include "G4UImessenger.hh"
39
40#include <vector>
41#include "G4String.hh"
42
43class G4ScoringManager;
44class G4VScoringMesh;
45class G4UIdirectory;
46class G4UIcmdWithoutParameter;
47class G4UIcmdWithAString;
48class G4UIcmdWithABool;
49class G4UIcmdWithAnInteger;
50class G4UIcmdWithADoubleAndUnit;
51class G4UIcmdWith3VectorAndUnit;
52class G4UIcommand;
53
54typedef std::vector<G4String> G4TokenVec;
55
56// class description:
57//
58// This is a concrete class of G4UImessenger which handles the commands for
59// G4ScoringManager.
60//
61
62class G4ScoringMessenger: public G4UImessenger
63{
64
65 public:
66 G4ScoringMessenger(G4ScoringManager * SManager);
67
68 ~G4ScoringMessenger();
69
70 void SetNewValue(G4UIcommand * command,G4String newValues);
71
72 G4String GetCurrentValue(G4UIcommand * command);
73
74
75 protected:
76
77 void FillTokenVec(G4String newValues,G4TokenVec& token);
78
79 void MeshBinCommand(G4VScoringMesh* mesh, G4TokenVec& token);
80
81 private:
82
83 G4ScoringManager* fSMan;
84 G4UIdirectory* scoreDir;
85 G4UIcmdWithoutParameter* listCmd;
86 G4UIcmdWithoutParameter* dumpCmd;
87 G4UIcmdWithAnInteger* verboseCmd;
88 //
89 G4UIdirectory* meshCreateDir;
90 G4UIcmdWithAString* meshBoxCreateCmd;
91// G4UIcmdWithAString* meshTubsCreateCmd;
92// G4UIcmdWithAString* meshSphereCreateCmd;
93 //
94 // Mesh commands
95 G4UIdirectory* meshDir;
96 G4UIcmdWithAString* meshOpnCmd;
97 //
98 G4UIcmdWithoutParameter* meshClsCmd;
99// G4UIcmdWithABool* meshActCmd;
100 //
101 // Size commands
102 G4UIcmdWith3VectorAndUnit* mBoxSizeCmd;
103 G4UIcmdWith3VectorAndUnit* mTubsSizeCmd;
104 G4UIcmdWith3VectorAndUnit* mSphereSizeCmd;
105 //
106 // Division command
107 G4UIcommand* mBinCmd;
108 //
109 // Placement command
110 G4UIdirectory* mTransDir;
111 G4UIcmdWithoutParameter* mTResetCmd;
112 G4UIcmdWith3VectorAndUnit* mTXyzCmd;
113 G4UIdirectory* mRotDir;
114 G4UIcmdWithoutParameter* mRResetCmd;
115 G4UIcmdWithADoubleAndUnit* mRotXCmd;
116 G4UIcmdWithADoubleAndUnit* mRotYCmd;
117 G4UIcmdWithADoubleAndUnit* mRotZCmd;
118 //
119 // Draw Command
120 G4UIcommand * drawCmd;
121 G4UIcommand * drawColumnCmd;
122 G4UIdirectory * colorMapDir;
123 G4UIcmdWithoutParameter * listColorMapCmd;
124 G4UIcmdWithAString * floatMinMaxCmd;
125 G4UIcommand * colorMapMinMaxCmd;
126 //
127 // Dump scoring result to file
128 G4UIcommand * dumpQtyToFileCmd;
129 G4UIcommand * dumpAllQtsToFileCmd;
130 //
131
132};
133
134
135
136
137#endif
138
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