1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4VScoreColorMap.hh,v 1.7 2010/07/23 06:25:30 akimura Exp $ |
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28 | // GEANT4 tag $Name: $ |
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29 | // |
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30 | |
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31 | #ifndef G4VScoreColorMap_h |
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32 | #define G4VScoreColorMap_h 1 |
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33 | |
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34 | #include "globals.hh" |
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35 | |
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36 | class G4VVisManager; |
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37 | |
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38 | class G4VScoreColorMap |
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39 | { |
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40 | public: |
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41 | G4VScoreColorMap(G4String mName); |
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42 | virtual ~G4VScoreColorMap(); |
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43 | |
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44 | public: |
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45 | virtual void GetMapColor(G4double val, G4double color[4]) = 0; |
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46 | |
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47 | public: |
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48 | inline G4String GetName() const |
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49 | { return fName; } |
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50 | inline void SetFloatingMinMax(G4bool vl=true) |
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51 | { ifFloat = vl; } |
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52 | inline G4bool IfFloatMinMax() const |
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53 | { return ifFloat; } |
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54 | inline void SetMinMax(G4double minVal, G4double maxVal) |
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55 | { |
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56 | if(minVal >= maxVal) |
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57 | { G4cerr << "WARNING: G4VScoreColoMap::SetMinMax() : minimum is larger than or equal to maximum. Verify values you set, [" |
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58 | << minVal << ", " << maxVal << "]" << G4endl; |
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59 | fMinVal = maxVal; fMaxVal = minVal; |
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60 | } |
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61 | else { |
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62 | fMinVal = minVal; fMaxVal = maxVal; |
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63 | } |
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64 | } |
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65 | inline G4double GetMin() const |
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66 | { return fMinVal; } |
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67 | inline G4double GetMax() const |
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68 | { return fMaxVal; } |
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69 | |
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70 | // draw a color chart |
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71 | virtual void DrawColorChart(G4int nPoint = 5); |
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72 | |
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73 | virtual void DrawColorChartBar(G4int nPoint); |
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74 | |
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75 | virtual void DrawColorChartText(G4int nPoint); |
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76 | |
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77 | |
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78 | void SetPSUnit(G4String & unit) {fPSUnit = unit;} |
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79 | void SetPSName(G4String & psName) {fPSName = psName;} |
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80 | |
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81 | protected: |
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82 | G4String fName; |
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83 | G4bool ifFloat; |
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84 | G4double fMinVal; |
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85 | G4double fMaxVal; |
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86 | G4VVisManager * fVisManager; |
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87 | G4String fPSUnit; |
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88 | G4String fPSName; |
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89 | }; |
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90 | |
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91 | #endif |
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92 | |
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