source: trunk/source/digits_hits/utils/include/G4VScoreWriter.hh@ 1064

Last change on this file since 1064 was 998, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4VScoreWriter.hh,v 1.2 2007/11/06 09:41:34 akimura Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30
31#ifndef G4VScoreWriter_h
32#define G4VScoreWriter_h 1
33
34#include "globals.hh"
35class G4VScoringMesh;
36
37// class description:
38//
39// This class represents storing the scored quantity into a file.
40//
41
42class G4VScoreWriter {
43
44public:
45 G4VScoreWriter();
46 virtual ~G4VScoreWriter();
47
48public:
49 // store a quantity into a file
50 virtual void DumpQuantityToFile(G4String & psName, G4String & fileName, G4String & option);
51 // store all quantities into a file
52 virtual void DumpAllQuantitiesToFile(G4String & fileName, G4String & option);
53
54 // set a socring mesh to retrieve its quantities
55 void SetScoringMesh(G4VScoringMesh * sm);
56 // set a verbose level
57 inline void SetVerboseLevel(G4int vl) {
58 verboseLevel = vl;
59 }
60
61protected:
62 // get an index from (x,y,z)
63 G4int GetIndex(G4int x, G4int y, G4int z) const;
64
65protected:
66 G4int fNMeshSegments[3]; // number of segments of the mesh
67 G4VScoringMesh * fScoringMesh;
68 G4int verboseLevel;
69
70};
71
72#endif
73
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