source: trunk/source/digits_hits/utils/src/G4ScoringManager.cc @ 814

Last change on this file since 814 was 814, checked in by garnier, 16 years ago

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26//
27// $Id: G4ScoringManager.cc,v 1.30 2007/11/14 22:08:15 asaim Exp $
28// GEANT4 tag $Name: geant4-09-01-patch-02 $
29//
30
31#include "G4ScoringManager.hh"
32#include "G4ScoringMessenger.hh"
33#include "G4ScoreQuantityMessenger.hh"
34#include "G4VScoringMesh.hh"
35#include "G4THitsMap.hh"
36#include "G4VScoreColorMap.hh"
37#include "G4DefaultLinearColorMap.hh"
38
39G4ScoringManager* G4ScoringManager::fSManager = 0;
40
41G4int G4ScoringManager::replicaLevel = 2;
42
43G4ScoringManager* G4ScoringManager::GetScoringManager()
44{
45  if(!fSManager)
46  {
47    fSManager = new G4ScoringManager;
48  }
49  return fSManager;
50}
51
52G4ScoringManager* G4ScoringManager::GetScoringManagerIfExist()
53{ return fSManager; }
54
55G4ScoringManager::G4ScoringManager()
56:verboseLevel(0),fCurrentMesh(0)
57{
58  fMessenger = new G4ScoringMessenger(this);
59  fQuantityMessenger = new G4ScoreQuantityMessenger(this);
60  fColorMapDict = new ColorMapDict();
61  fDefaultLinearColorMap = new G4DefaultLinearColorMap("defaultLinearColorMap");
62  (*fColorMapDict)[fDefaultLinearColorMap->GetName()] = fDefaultLinearColorMap;
63  writer = new G4VScoreWriter();
64}
65
66G4ScoringManager::~G4ScoringManager()
67{
68  delete fMessenger;
69  fSManager = 0;
70  if(writer) delete writer;
71}
72
73void G4ScoringManager::SetReplicaLevel(G4int lvl)
74{ replicaLevel = lvl; }
75G4int G4ScoringManager::GetReplicaLevel()
76{ return replicaLevel; }
77
78void G4ScoringManager::Accumulate(G4VHitsCollection* map)
79{
80  G4String wName = map->GetSDname();
81  G4VScoringMesh* sm = FindMesh(wName);
82  if(sm == NULL) return;
83  if(verboseLevel>9)
84  { G4cout << "G4ScoringManager::Accumulate() for " << map->GetSDname() << " / " << map->GetName() << G4endl;
85    G4cout << "  is calling G4VScoringMesh::Accumulate() of " << sm->GetWorldName() << G4endl; }
86  sm->Accumulate(static_cast<G4THitsMap<double>*>(map));
87}
88
89G4VScoringMesh* G4ScoringManager::FindMesh(G4String wName)
90{
91  G4VScoringMesh* sm = 0;
92  for(MeshVecItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) {
93    G4String smName = (*itr)->GetWorldName();
94    if(wName == smName) {
95      sm = *itr;
96      break;
97    }
98  }
99  if(!sm && verboseLevel>9)
100  { G4cout << "WARNING : G4ScoringManager::FindMesh() --- <" << wName << "> is not found. Null returned." << G4endl; }
101
102  return sm;
103}
104
105void G4ScoringManager::List() const
106{
107  G4cout << "G4ScoringManager has " << GetNumberOfMesh() << " scoring meshes." << G4endl;
108  for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) {
109   (*itr)->List();
110  }
111}
112
113void G4ScoringManager::Dump() const
114{
115  for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) {
116   (*itr)->Dump();
117  }
118}
119
120void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4String colorMapName,G4int axflg)
121{
122  G4VScoringMesh* mesh = FindMesh(meshName);
123  if(mesh) 
124  {
125    G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName);
126    if(!colorMap)
127    {
128      G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl;
129      colorMap = fDefaultLinearColorMap;
130    }
131    mesh->DrawMesh(psName,colorMap,axflg);
132  } else {
133    G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <"
134           << meshName << "> is not found. Nothing is done." << G4endl;
135  }
136}
137
138void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4int idxPlane,G4int iColumn,G4String colorMapName)
139{
140  G4VScoringMesh* mesh = FindMesh(meshName);
141  if(mesh) 
142  {
143    G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName);
144    if(!colorMap)
145    {
146      G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl;
147      colorMap = fDefaultLinearColorMap;
148    }
149    mesh->DrawMesh(psName,idxPlane,iColumn,colorMap);
150  } else {
151    G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <"
152           << meshName << "> is not found. Nothing is done." << G4endl;
153  }
154}
155
156void G4ScoringManager::DumpQuantityToFile(G4String meshName,G4String psName,G4String fileName, G4String option)
157{
158  G4VScoringMesh* mesh = FindMesh(meshName);
159  if(mesh) {
160    writer->SetScoringMesh(mesh);
161    writer->DumpQuantityToFile(psName, fileName, option);
162  } else {
163    G4cerr << "ERROR : G4ScoringManager::DrawQuantityToFile() --- <"
164           << meshName << "> is not found. Nothing is done." << G4endl;
165  }
166}
167
168void G4ScoringManager::DumpAllQuantitiesToFile(G4String meshName,G4String fileName, G4String option)
169{
170  G4VScoringMesh* mesh = FindMesh(meshName);
171  if(mesh) {
172    writer->SetScoringMesh(mesh);
173    writer->DumpAllQuantitiesToFile(fileName, option);
174  } else {
175    G4cerr << "ERROR : G4ScoringManager::DrawAllQuantitiesToFile() --- <"
176           << meshName << "> is not found. Nothing is done." << G4endl;
177  }
178}
179
180void G4ScoringManager::RegisterScoreColorMap(G4VScoreColorMap* colorMap)
181{
182  if(fColorMapDict->find(colorMap->GetName()) != fColorMapDict->end())
183  {
184    G4cerr << "ERROR : G4ScoringManager::RegisterScoreColorMap -- "
185           << colorMap->GetName() << " has already been registered. Method ignored." << G4endl;
186  }
187  else
188  {
189    (*fColorMapDict)[colorMap->GetName()] = colorMap;
190  }
191}
192
193G4VScoreColorMap* G4ScoringManager::GetScoreColorMap(G4String mapName)
194{
195  ColorMapDictItr mItr = fColorMapDict->find(mapName);
196  if(mItr == fColorMapDict->end()) { return 0; }
197  return (mItr->second);
198}
199
200void G4ScoringManager::ListScoreColorMaps()
201{
202  G4cout << "Registered Score Color Maps -------------------------------------------------------" << G4endl;
203  ColorMapDictItr mItr = fColorMapDict->begin();
204  for(;mItr!=fColorMapDict->end();mItr++)
205  { G4cout << "   " << mItr->first; }
206  G4cout << G4endl;
207}
208
209
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