1 | // |
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2 | // ******************************************************************** |
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3 | // * License and Disclaimer * |
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4 | // * * |
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5 | // * The Geant4 software is copyright of the Copyright Holders of * |
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6 | // * the Geant4 Collaboration. It is provided under the terms and * |
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7 | // * conditions of the Geant4 Software License, included in the file * |
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8 | // * LICENSE and available at http://cern.ch/geant4/license . These * |
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9 | // * include a list of copyright holders. * |
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10 | // * * |
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11 | // * Neither the authors of this software system, nor their employing * |
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12 | // * institutes,nor the agencies providing financial support for this * |
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13 | // * work make any representation or warranty, express or implied, * |
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14 | // * regarding this software system or assume any liability for its * |
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15 | // * use. Please see the license in the file LICENSE and URL above * |
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16 | // * for the full disclaimer and the limitation of liability. * |
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17 | // * * |
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18 | // * This code implementation is the result of the scientific and * |
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19 | // * technical work of the GEANT4 collaboration. * |
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20 | // * By using, copying, modifying or distributing the software (or * |
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21 | // * any work based on the software) you agree to acknowledge its * |
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22 | // * use in resulting scientific publications, and indicate your * |
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23 | // * acceptance of all terms of the Geant4 Software license. * |
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24 | // ******************************************************************** |
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25 | // |
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26 | // |
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27 | // $Id: G4ScoringManager.cc,v 1.30 2007/11/14 22:08:15 asaim Exp $ |
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28 | // GEANT4 tag $Name: geant4-09-01-patch-02 $ |
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29 | // |
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30 | |
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31 | #include "G4ScoringManager.hh" |
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32 | #include "G4ScoringMessenger.hh" |
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33 | #include "G4ScoreQuantityMessenger.hh" |
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34 | #include "G4VScoringMesh.hh" |
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35 | #include "G4THitsMap.hh" |
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36 | #include "G4VScoreColorMap.hh" |
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37 | #include "G4DefaultLinearColorMap.hh" |
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38 | |
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39 | G4ScoringManager* G4ScoringManager::fSManager = 0; |
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40 | |
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41 | G4int G4ScoringManager::replicaLevel = 2; |
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42 | |
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43 | G4ScoringManager* G4ScoringManager::GetScoringManager() |
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44 | { |
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45 | if(!fSManager) |
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46 | { |
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47 | fSManager = new G4ScoringManager; |
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48 | } |
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49 | return fSManager; |
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50 | } |
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51 | |
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52 | G4ScoringManager* G4ScoringManager::GetScoringManagerIfExist() |
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53 | { return fSManager; } |
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54 | |
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55 | G4ScoringManager::G4ScoringManager() |
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56 | :verboseLevel(0),fCurrentMesh(0) |
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57 | { |
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58 | fMessenger = new G4ScoringMessenger(this); |
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59 | fQuantityMessenger = new G4ScoreQuantityMessenger(this); |
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60 | fColorMapDict = new ColorMapDict(); |
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61 | fDefaultLinearColorMap = new G4DefaultLinearColorMap("defaultLinearColorMap"); |
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62 | (*fColorMapDict)[fDefaultLinearColorMap->GetName()] = fDefaultLinearColorMap; |
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63 | writer = new G4VScoreWriter(); |
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64 | } |
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65 | |
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66 | G4ScoringManager::~G4ScoringManager() |
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67 | { |
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68 | delete fMessenger; |
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69 | fSManager = 0; |
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70 | if(writer) delete writer; |
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71 | } |
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72 | |
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73 | void G4ScoringManager::SetReplicaLevel(G4int lvl) |
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74 | { replicaLevel = lvl; } |
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75 | G4int G4ScoringManager::GetReplicaLevel() |
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76 | { return replicaLevel; } |
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77 | |
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78 | void G4ScoringManager::Accumulate(G4VHitsCollection* map) |
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79 | { |
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80 | G4String wName = map->GetSDname(); |
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81 | G4VScoringMesh* sm = FindMesh(wName); |
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82 | if(sm == NULL) return; |
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83 | if(verboseLevel>9) |
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84 | { G4cout << "G4ScoringManager::Accumulate() for " << map->GetSDname() << " / " << map->GetName() << G4endl; |
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85 | G4cout << " is calling G4VScoringMesh::Accumulate() of " << sm->GetWorldName() << G4endl; } |
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86 | sm->Accumulate(static_cast<G4THitsMap<double>*>(map)); |
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87 | } |
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88 | |
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89 | G4VScoringMesh* G4ScoringManager::FindMesh(G4String wName) |
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90 | { |
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91 | G4VScoringMesh* sm = 0; |
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92 | for(MeshVecItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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93 | G4String smName = (*itr)->GetWorldName(); |
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94 | if(wName == smName) { |
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95 | sm = *itr; |
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96 | break; |
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97 | } |
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98 | } |
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99 | if(!sm && verboseLevel>9) |
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100 | { G4cout << "WARNING : G4ScoringManager::FindMesh() --- <" << wName << "> is not found. Null returned." << G4endl; } |
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101 | |
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102 | return sm; |
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103 | } |
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104 | |
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105 | void G4ScoringManager::List() const |
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106 | { |
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107 | G4cout << "G4ScoringManager has " << GetNumberOfMesh() << " scoring meshes." << G4endl; |
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108 | for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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109 | (*itr)->List(); |
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110 | } |
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111 | } |
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112 | |
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113 | void G4ScoringManager::Dump() const |
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114 | { |
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115 | for(MeshVecConstItr itr = fMeshVec.begin(); itr != fMeshVec.end(); itr++) { |
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116 | (*itr)->Dump(); |
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117 | } |
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118 | } |
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119 | |
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120 | void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4String colorMapName,G4int axflg) |
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121 | { |
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122 | G4VScoringMesh* mesh = FindMesh(meshName); |
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123 | if(mesh) |
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124 | { |
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125 | G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); |
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126 | if(!colorMap) |
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127 | { |
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128 | G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; |
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129 | colorMap = fDefaultLinearColorMap; |
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130 | } |
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131 | mesh->DrawMesh(psName,colorMap,axflg); |
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132 | } else { |
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133 | G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" |
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134 | << meshName << "> is not found. Nothing is done." << G4endl; |
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135 | } |
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136 | } |
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137 | |
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138 | void G4ScoringManager::DrawMesh(G4String meshName,G4String psName,G4int idxPlane,G4int iColumn,G4String colorMapName) |
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139 | { |
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140 | G4VScoringMesh* mesh = FindMesh(meshName); |
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141 | if(mesh) |
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142 | { |
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143 | G4VScoreColorMap* colorMap = GetScoreColorMap(colorMapName); |
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144 | if(!colorMap) |
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145 | { |
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146 | G4cerr << "WARNING : Score color map <" << colorMapName << "> is not found. Default linear color map is used." << G4endl; |
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147 | colorMap = fDefaultLinearColorMap; |
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148 | } |
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149 | mesh->DrawMesh(psName,idxPlane,iColumn,colorMap); |
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150 | } else { |
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151 | G4cerr << "ERROR : G4ScoringManager::DrawMesh() --- <" |
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152 | << meshName << "> is not found. Nothing is done." << G4endl; |
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153 | } |
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154 | } |
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155 | |
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156 | void G4ScoringManager::DumpQuantityToFile(G4String meshName,G4String psName,G4String fileName, G4String option) |
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157 | { |
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158 | G4VScoringMesh* mesh = FindMesh(meshName); |
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159 | if(mesh) { |
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160 | writer->SetScoringMesh(mesh); |
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161 | writer->DumpQuantityToFile(psName, fileName, option); |
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162 | } else { |
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163 | G4cerr << "ERROR : G4ScoringManager::DrawQuantityToFile() --- <" |
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164 | << meshName << "> is not found. Nothing is done." << G4endl; |
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165 | } |
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166 | } |
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167 | |
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168 | void G4ScoringManager::DumpAllQuantitiesToFile(G4String meshName,G4String fileName, G4String option) |
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169 | { |
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170 | G4VScoringMesh* mesh = FindMesh(meshName); |
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171 | if(mesh) { |
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172 | writer->SetScoringMesh(mesh); |
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173 | writer->DumpAllQuantitiesToFile(fileName, option); |
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174 | } else { |
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175 | G4cerr << "ERROR : G4ScoringManager::DrawAllQuantitiesToFile() --- <" |
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176 | << meshName << "> is not found. Nothing is done." << G4endl; |
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177 | } |
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178 | } |
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179 | |
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180 | void G4ScoringManager::RegisterScoreColorMap(G4VScoreColorMap* colorMap) |
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181 | { |
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182 | if(fColorMapDict->find(colorMap->GetName()) != fColorMapDict->end()) |
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183 | { |
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184 | G4cerr << "ERROR : G4ScoringManager::RegisterScoreColorMap -- " |
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185 | << colorMap->GetName() << " has already been registered. Method ignored." << G4endl; |
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186 | } |
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187 | else |
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188 | { |
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189 | (*fColorMapDict)[colorMap->GetName()] = colorMap; |
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190 | } |
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191 | } |
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192 | |
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193 | G4VScoreColorMap* G4ScoringManager::GetScoreColorMap(G4String mapName) |
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194 | { |
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195 | ColorMapDictItr mItr = fColorMapDict->find(mapName); |
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196 | if(mItr == fColorMapDict->end()) { return 0; } |
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197 | return (mItr->second); |
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198 | } |
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199 | |
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200 | void G4ScoringManager::ListScoreColorMaps() |
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201 | { |
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202 | G4cout << "Registered Score Color Maps -------------------------------------------------------" << G4endl; |
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203 | ColorMapDictItr mItr = fColorMapDict->begin(); |
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204 | for(;mItr!=fColorMapDict->end();mItr++) |
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205 | { G4cout << " " << mItr->first; } |
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206 | G4cout << G4endl; |
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207 | } |
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208 | |
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209 | |
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