| Line | |
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| 1 | #
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| 2 | # create empty scene
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| 3 | #
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| 4 | /vis/scene/create
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| 5 | #
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| 6 | # Create a scene handler for a specific graphics system
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| 7 | # (Edit the next line(s) to choose another graphic system)
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| 8 | #
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| 9 | /vis/open OGLIX
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| 10 | #
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| 11 | # for drawing the tracks
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| 12 | # (if too many tracks cause core dump => storeTrajectory 0)
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| 13 | /tracking/storeTrajectory 1
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| 14 | /vis/scene/endOfEventAction accumulate
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| 15 | /vis/scene/add/trajectories
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| 16 | #
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| 17 | # draw scene
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| 18 | #
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| 19 | #/vis/viewer/set/viewpointThetaPhi 105 165 deg
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| 20 | /vis/viewer/set/viewpointThetaPhi 75 165 deg
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| 21 | /vis/viewer/zoom 2.0
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| 22 | /vis/drawVolume worlds
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| 23 |
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