source: trunk/source/event/include/G4RayShooter.hh@ 1264

Last change on this file since 1264 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

File size: 2.9 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4RayShooter.hh,v 1.2 2006/06/29 18:08:49 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30
31// class description:
32//
33// the object of this class shoots a ray (actually geantino) primary particle
34// associated with a G4Event object. This slass must be used exclusively by
35// G4RayTracer.
36//
37
38#ifndef G4RayShooter_h
39#define G4RayShooter_h 1
40
41
42#include "globals.hh"
43#include "G4ThreeVector.hh"
44#include "G4ParticleDefinition.hh"
45#include "G4PrimaryVertex.hh"
46#include "G4ParticleMomentum.hh"
47
48class G4Event;
49
50class G4RayShooter
51{
52 public:
53 G4RayShooter();
54 public:
55 virtual ~G4RayShooter();
56
57 public: // with description
58 void Shoot(G4Event* evt,G4ThreeVector vtx,G4ThreeVector direc);
59 // This method generates a primary vertex and a primary particle at the
60 // given vertex point and with the given direction. This method is invoked
61 // by G4RayTracer and G4MaterialScanner.
62
63 private:
64 void SetInitialValues();
65
66 G4ParticleDefinition* particle_definition;
67 G4ParticleMomentum particle_momentum_direction;
68 G4double particle_energy;
69 G4ThreeVector particle_position;
70 G4double particle_time;
71 G4ThreeVector particle_polarization;
72};
73
74#endif
75
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