source: trunk/source/event/include/G4RayShooter.hh @ 1277

Last change on this file since 1277 was 1228, checked in by garnier, 14 years ago

update geant4.9.3 tag

File size: 2.9 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer                                           *
4// *                                                                  *
5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
7// * conditions of the Geant4 Software License,  included in the file *
8// * LICENSE and available at  http://cern.ch/geant4/license .  These *
9// * include a list of copyright holders.                             *
10// *                                                                  *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work  make  any representation or  warranty, express or implied, *
14// * regarding  this  software system or assume any liability for its *
15// * use.  Please see the license in the file  LICENSE  and URL above *
16// * for the full disclaimer and the limitation of liability.         *
17// *                                                                  *
18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
21// * any work based  on the software)  you  agree  to acknowledge its *
22// * use  in  resulting  scientific  publications,  and indicate your *
23// * acceptance of all terms of the Geant4 Software license.          *
24// ********************************************************************
25//
26//
27// $Id: G4RayShooter.hh,v 1.2 2006/06/29 18:08:49 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30
31// class description:
32//
33//  the object of this class shoots a ray (actually geantino) primary particle
34// associated with a G4Event object. This slass must be used exclusively by
35// G4RayTracer.
36//
37
38#ifndef G4RayShooter_h
39#define G4RayShooter_h 1
40
41
42#include "globals.hh"
43#include "G4ThreeVector.hh"
44#include "G4ParticleDefinition.hh"
45#include "G4PrimaryVertex.hh"
46#include "G4ParticleMomentum.hh"
47
48class G4Event;
49
50class G4RayShooter
51{
52  public: 
53     G4RayShooter();
54  public:
55     virtual ~G4RayShooter();
56
57  public: // with description
58     void Shoot(G4Event* evt,G4ThreeVector vtx,G4ThreeVector direc);
59     // This method generates a primary vertex and a primary particle at the
60     // given vertex point and with the given direction. This method is invoked
61     // by G4RayTracer and G4MaterialScanner.
62
63  private: 
64     void SetInitialValues();
65
66     G4ParticleDefinition* particle_definition;
67     G4ParticleMomentum    particle_momentum_direction;
68     G4double              particle_energy;
69     G4ThreeVector         particle_position;
70     G4double              particle_time;
71     G4ThreeVector         particle_polarization;
72};
73
74#endif
75
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