// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4Scorer.hh,v 1.2 2006/06/29 18:09:01 gunter Exp $ // GEANT4 tag $Name: $ // // ---------------------------------------------------------------------- // Class G4Scorer // // Class description: // // This is a simple scorer using the G4CellScorerStore and // G4CellStoreScorer. // // Author: Michael Dressel (Michael.Dressel@cern.ch) // ---------------------------------------------------------------------- #ifndef G4Scorer_hh #define G4Scorer_hh G4Scorer_hh #include "G4VScorer.hh" #include "G4CellScorerStore.hh" //#include "G4CellStoreScorer.hh" class G4Scorer : public G4VScorer { public: // with description G4Scorer(); virtual ~G4Scorer(); virtual void Score(const G4Step &aStep, const G4GeometryCellStep &aPStep); // called to score a track for every step const G4MapGeometryCellCellScorer &GetMapGeometryCellCellScorer() const ; // returns a reference to the store containing the scores private: G4Scorer(const G4Scorer &); G4Scorer &operator=(const G4Scorer &); G4CellScorerStore fCellScorerStore; // G4CellStoreScorer fCellStoreScorer; }; #endif