source: trunk/source/event/include/G4SingleParticleSource.hh

Last change on this file was 1347, checked in by garnier, 14 years ago

geant4 tag 9.4

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24// ********************************************************************
25//
26
27///////////////////////////////////////////////////////////////////////////////
28//
29// MODULE:        G4SingleParticleSource.hh
30//
31// Version:      1.0
32// Date:         5/02/04
33// Author:       Fan Lei
34// Organisation: QinetiQ ltd.
35// Customer:     ESA/ESTEC
36//
37///////////////////////////////////////////////////////////////////////////////
38//
39// CHANGE HISTORY
40// --------------
41//
42// Version 1.0, 05/02/2004, Fan Lei, Created.
43//      Based on the G4GeneralParticleSource class in Geant4 v6.0
44//
45///////////////////////////////////////////////////////////////////////////////
46//
47// Class Description:
48//
49// The Single Particle Source is designed to extend the functionality of the
50// G4ParticleGun class. It is designed to allow specification of input
51// particles in terms of position, direction (or angular) and energy
52// distributions.  It is used by the General Particle source class
53// and it is derived from G4VPrimaryGenerator.
54//
55///////////////////////////////////////////////////////////////////////////////
56//
57// MEMBER FUNCTIONS
58// ----------------
59//
60// G4SingleParticleSource ()
61//    Constructor: Initializes variables and instantiates the
62//                 Messenger and Navigator classes
63//
64// ~G4SingleParticleSource ()
65//    Destructor:  deletes Messenger and prints out run information.
66//
67// void GeneratePrimaryVertex(G4Event *evt)
68//    Generate the particles initial parameters.
69//
70//  G4SPSPosDistribution* GetPosDist()
71//    Return a pointer to the position distribution generator
72//
73//  G4SPSAngDistribution* GetAngDist()
74//    Return a pointer to the angular distribution generator
75//
76//  G4SPSEneDistribution* GetEneDist()
77//     Return a pointer to the energy distribution generator
78//
79//  G4SPSRandomGenerator* GetBiasRndm() {return biasRndm;};
80//     Return a pointer to the biased random number generator
81//
82//  void SetVerbosity(G4int);
83//     Set the verbosity level.
84//
85//  void SetParticleDefinition ();
86//  G4ParticleDefinition * GetParticleDefinition ()
87//     Get/Set the particle definition of the primary track
88//
89//  void SetParticleCharge(G4double aCharge)
90//     set the charge state of the primary track
91//
92//  inline void SetParticlePolarization (G4ThreeVector aVal)
93//  inline G4ThreeVector GetParticlePolarization ()
94//     Set/Get the polarization state of the primary track
95//
96//  inline void SetParticleTime(G4double aTime)  { particle_time = aTime; };
97//  inline G4double GetParticleTime()  { return particle_time; };
98//     Set/Get the Time.
99//
100//  inline void SetNumberOfParticles(G4int i)
101//  inline G4int GetNumberOfParticles()
102//     set/get the number of particles to be generated in the primary track
103//
104//  inline G4ThreeVector GetParticlePosition() 
105//  inline G4ThreeVector GetParticleMomentumDirection() 
106//  inline G4double GetParticleEnergy() 
107//     get the position, direction, and energy of the current particle
108//
109///////////////////////////////////////////////////////////////////////////////
110//
111#ifndef G4SingleParticleSource_h
112#define G4SingleParticleSource_h 1
113
114#include "G4VPrimaryGenerator.hh"
115#include "G4ParticleMomentum.hh"
116#include "G4ParticleDefinition.hh"
117//
118#include "G4SPSPosDistribution.hh"
119#include "G4SPSAngDistribution.hh"
120#include "G4SPSEneDistribution.hh"
121#include "G4SPSRandomGenerator.hh"
122
123class G4SingleParticleSource: public G4VPrimaryGenerator {
124public:
125        G4SingleParticleSource();
126        ~G4SingleParticleSource();
127        void GeneratePrimaryVertex(G4Event *evt);
128        //
129        G4SPSPosDistribution* GetPosDist() {
130                return posGenerator;
131        }
132        ;
133        G4SPSAngDistribution* GetAngDist() {
134                return angGenerator;
135        }
136        ;
137        G4SPSEneDistribution* GetEneDist() {
138                return eneGenerator;
139        }
140        ;
141        G4SPSRandomGenerator* GetBiasRndm() {
142                return biasRndm;
143        }
144        ;
145
146        // Set the verbosity level.
147        void SetVerbosity(G4int);
148
149        // Set the particle species
150        void SetParticleDefinition(G4ParticleDefinition * aParticleDefinition);
151        inline G4ParticleDefinition * GetParticleDefinition() {
152                return particle_definition;
153        }
154        ;
155
156        inline void SetParticleCharge(G4double aCharge) {
157                particle_charge = aCharge;
158        }
159        ;
160
161        // Set polarization
162        inline void SetParticlePolarization(G4ThreeVector aVal) {
163                particle_polarization = aVal;
164        }
165        ;
166        inline G4ThreeVector GetParticlePolarization() {
167                return particle_polarization;
168        }
169        ;
170
171        // Set Time.
172        inline void SetParticleTime(G4double aTime) {
173                particle_time = aTime;
174        }
175        ;
176        inline G4double GetParticleTime() {
177                return particle_time;
178        }
179        ;
180
181        inline void SetNumberOfParticles(G4int i) {
182                NumberOfParticlesToBeGenerated = i;
183        }
184        ;
185        //
186        inline G4int GetNumberOfParticles() {
187                return NumberOfParticlesToBeGenerated;
188        }
189        ;
190        inline G4ThreeVector GetParticlePosition() {
191                return particle_position;
192        }
193        ;
194        inline G4ThreeVector GetParticleMomentumDirection() {
195                return particle_momentum_direction;
196        }
197        ;
198        inline G4double GetParticleEnergy() {
199                return particle_energy;
200        }
201        ;
202
203private:
204
205        G4SPSPosDistribution* posGenerator;
206        G4SPSAngDistribution* angGenerator;
207        G4SPSEneDistribution* eneGenerator;
208        G4SPSRandomGenerator* biasRndm;
209        //
210        // Other particle properties
211        G4int NumberOfParticlesToBeGenerated;
212        G4ParticleDefinition * particle_definition;
213        G4ParticleMomentum particle_momentum_direction;
214        G4double particle_energy;
215        G4double particle_charge;
216        G4ThreeVector particle_position;
217        G4double particle_time;
218        G4ThreeVector particle_polarization;
219        G4double particle_weight;
220
221        // Verbosity
222        G4int verbosityLevel;
223
224};
225
226#endif
227
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