source: trunk/source/event/src/G4RayShooter.cc @ 1228

Last change on this file since 1228 was 1228, checked in by garnier, 14 years ago

update geant4.9.3 tag

File size: 3.6 KB
Line 
1//
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3// * License and Disclaimer                                           *
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5// * The  Geant4 software  is  copyright of the Copyright Holders  of *
6// * the Geant4 Collaboration.  It is provided  under  the terms  and *
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15// * use.  Please see the license in the file  LICENSE  and URL above *
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18// * This  code  implementation is the result of  the  scientific and *
19// * technical work of the GEANT4 collaboration.                      *
20// * By using,  copying,  modifying or  distributing the software (or *
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24// ********************************************************************
25//
26//
27// $Id: G4RayShooter.cc,v 1.2 2006/06/29 18:10:00 gunter Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30
31#include "G4RayShooter.hh"
32#include "G4PrimaryParticle.hh"
33#include "G4Event.hh"
34#include "G4ParticleTable.hh"
35#include "G4ParticleDefinition.hh"
36#include "globals.hh"
37
38
39G4RayShooter::G4RayShooter()
40{
41  SetInitialValues();
42}
43
44void G4RayShooter::SetInitialValues()
45{
46  particle_definition = 0;
47  G4ThreeVector zero;
48  particle_momentum_direction = (G4ParticleMomentum)zero;
49  particle_energy = 1.0*GeV;
50  particle_position = zero;
51  particle_time = 0.0;
52  particle_polarization = zero;
53}
54
55G4RayShooter::~G4RayShooter()
56{
57}
58
59void G4RayShooter::Shoot(G4Event* evt,G4ThreeVector vtx,G4ThreeVector direc)
60{
61  if(!particle_definition)
62  {
63    G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
64    G4String particleName;
65    particle_definition = particleTable->FindParticle(particleName="geantino");
66    if(!particle_definition)
67    {
68      G4String msg;
69      msg =  " G4RayTracer uses geantino to trace the ray, but your physics list does not\n";
70      msg += "define G4Geantino. Please add G4Geantino in your physics list.";
71      G4Exception("G4RayShooter::Shoot","RayTracer001",FatalException,msg);
72    }
73  }
74
75  // create a new vertex
76  G4PrimaryVertex* vertex = new G4PrimaryVertex(vtx,particle_time);
77
78  // create new primaries and set them to the vertex
79  G4double mass =  particle_definition->GetPDGMass();
80  G4double energy = particle_energy + mass;
81  G4double pmom = std::sqrt(energy*energy-mass*mass);
82  G4double px = pmom*direc.x();
83  G4double py = pmom*direc.y();
84  G4double pz = pmom*direc.z();
85  G4PrimaryParticle* particle =
86      new G4PrimaryParticle(particle_definition,px,py,pz);
87  particle->SetMass( mass );
88  particle->SetPolarization(particle_polarization.x(),
89                               particle_polarization.y(),
90                               particle_polarization.z());
91  vertex->SetPrimary( particle );
92
93  evt->AddPrimaryVertex( vertex );
94}
95
96
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