| [816] | 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | ///////////////////////////////////////////////////////////////////////////////
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| 27 | //
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| 28 | // MODULE: G4SPSPosDistribution.cc
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| 29 | //
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| 30 | // Version: 1.0
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| 31 | // Date: 5/02/04
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| 32 | // Author: Fan Lei
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| 33 | // Organisation: QinetiQ ltd.
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| 34 | // Customer: ESA/ESTEC
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| 35 | //
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| 36 | ///////////////////////////////////////////////////////////////////////////////
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| 37 | //
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| 38 | // CHANGE HISTORY
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| 39 | // --------------
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| 40 | //
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| 41 | //
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| 42 | // Version 1.0, 05/02/2004, Fan Lei, Created.
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| 43 | // Based on the G4GeneralParticleSource class in Geant4 v6.0
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| 44 | //
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| 45 | ///////////////////////////////////////////////////////////////////////////////
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| 46 | //
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| 47 | #include "Randomize.hh"
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| 48 | #include "G4TransportationManager.hh"
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| 49 | #include "G4VPhysicalVolume.hh"
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| 50 | #include "G4PhysicalVolumeStore.hh"
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| 51 |
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| 52 | #include "G4SPSPosDistribution.hh"
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| 53 |
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| 54 | G4SPSPosDistribution::G4SPSPosDistribution()
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| 55 | {
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| 56 |
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| 57 | // Initialise all variables
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| 58 | // Position distribution Variables
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| 59 |
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| 60 | SourcePosType = "Point";
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| 61 | Shape = "NULL";
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| 62 | halfx = 0.;
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| 63 | halfy = 0.;
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| 64 | halfz = 0.;
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| 65 | Radius = 0.;
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| 66 | Radius0 = 0.;
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| 67 | SR = 0.;
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| 68 | SX = 0.;
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| 69 | SY = 0.;
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| 70 | ParAlpha = 0.;
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| 71 | ParTheta = 0.;
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| 72 | ParPhi = 0.;
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| 73 | CentreCoords = G4ThreeVector(0., 0., 0.);
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| 74 | Rotx = CLHEP::HepXHat;
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| 75 | Roty = CLHEP::HepYHat;
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| 76 | Rotz = CLHEP::HepZHat;
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| 77 | Confine = false; //If true confines source distribution to VolName
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| 78 | VolName = "NULL";
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| 79 | SideRefVec1 = CLHEP::HepXHat; // x-axis
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| 80 | SideRefVec2 = CLHEP::HepYHat; // y-axis
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| 81 | SideRefVec3 = CLHEP::HepZHat; // z-axis
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| 82 | verbosityLevel = 0 ;
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| 83 | gNavigator = G4TransportationManager::GetTransportationManager()
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| 84 | ->GetNavigatorForTracking();
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| 85 | }
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| 86 |
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| 87 | G4SPSPosDistribution::~G4SPSPosDistribution()
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| 88 | {
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| 89 | }
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| 90 |
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| 91 | void G4SPSPosDistribution::SetPosDisType(G4String PosType)
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| 92 | {
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| 93 | SourcePosType = PosType;
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| 94 | }
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| 95 |
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| 96 | void G4SPSPosDistribution::SetPosDisShape(G4String shapeType)
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| 97 | {
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| 98 | Shape = shapeType;
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| 99 | }
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| 100 |
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| 101 | void G4SPSPosDistribution::SetCentreCoords(G4ThreeVector coordsOfCentre)
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| 102 | {
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| 103 | CentreCoords = coordsOfCentre;
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| 104 | }
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| 105 |
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| 106 | void G4SPSPosDistribution::SetPosRot1(G4ThreeVector posrot1)
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| 107 | {
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| 108 | // This should be x'
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| 109 | Rotx = posrot1;
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| 110 | if(verbosityLevel == 2)
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| 111 | {
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| 112 | G4cout << "Vector x' " << Rotx << G4endl;
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| 113 | }
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| 114 | GenerateRotationMatrices();
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| 115 | }
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| 116 |
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| 117 | void G4SPSPosDistribution::SetPosRot2(G4ThreeVector posrot2)
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| 118 | {
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| 119 | // This is a vector in the plane x'y' but need not
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| 120 | // be y'
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| 121 | Roty = posrot2;
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| 122 | if(verbosityLevel == 2)
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| 123 | {
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| 124 | G4cout << "The vector in the x'-y' plane " << Roty << G4endl;
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| 125 | }
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| 126 | GenerateRotationMatrices();
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| 127 | }
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| 128 |
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| 129 | void G4SPSPosDistribution::SetHalfX(G4double xhalf)
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| 130 | {
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| 131 | halfx = xhalf;
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| 132 | }
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| 133 |
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| 134 | void G4SPSPosDistribution::SetHalfY(G4double yhalf)
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| 135 | {
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| 136 | halfy = yhalf;
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| 137 | }
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| 138 |
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| 139 | void G4SPSPosDistribution::SetHalfZ(G4double zhalf)
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| 140 | {
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| 141 | halfz = zhalf;
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| 142 | }
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| 143 |
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| 144 | void G4SPSPosDistribution::SetRadius(G4double rad)
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| 145 | {
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| 146 | Radius = rad;
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| 147 | }
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| 148 |
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| 149 | void G4SPSPosDistribution::SetRadius0(G4double rad)
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| 150 | {
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| 151 | Radius0 = rad;
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| 152 | }
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| 153 |
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| 154 | void G4SPSPosDistribution::SetBeamSigmaInR(G4double r)
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| 155 | {
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| 156 | SR = r;
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| 157 | SX = SY = r/std::sqrt(2.);
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| 158 | }
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| 159 |
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| 160 | void G4SPSPosDistribution::SetBeamSigmaInX(G4double r)
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| 161 | {
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| 162 | SX = r;
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| 163 | }
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| 164 |
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| 165 | void G4SPSPosDistribution::SetBeamSigmaInY(G4double r)
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| 166 | {
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| 167 | SY = r;
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| 168 | }
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| 169 |
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| 170 | void G4SPSPosDistribution::SetParAlpha(G4double paralp)
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| 171 | {
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| 172 | ParAlpha = paralp;
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| 173 | }
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| 174 |
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| 175 | void G4SPSPosDistribution::SetParTheta(G4double parthe)
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| 176 | {
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| 177 | ParTheta = parthe;
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| 178 | }
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| 179 |
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| 180 | void G4SPSPosDistribution::SetParPhi(G4double parphi)
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| 181 | {
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| 182 | ParPhi = parphi;
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| 183 | }
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| 184 |
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| 185 | void G4SPSPosDistribution::GenerateRotationMatrices()
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| 186 | {
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| 187 | // This takes in 2 vectors, x' and one in the plane x'-y',
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| 188 | // and from these takes a cross product to calculate z'.
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| 189 | // Then a cross product is taken between x' and z' to give
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| 190 | // y'.
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| 191 | Rotx = Rotx.unit(); // x'
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| 192 | Roty = Roty.unit(); // vector in x'y' plane
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| 193 | Rotz = Rotx.cross(Roty); // z'
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| 194 | Roty = Rotz.cross(Rotx); // y'
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| 195 | if(verbosityLevel == 2)
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| 196 | {
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| 197 | G4cout << "The new axes, x', y', z' " << Rotx << " " << Roty << " " << Rotz << G4endl;
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| 198 | }
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| 199 | }
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| 200 |
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| 201 | void G4SPSPosDistribution::ConfineSourceToVolume(G4String Vname)
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| 202 | {
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| 203 | VolName = Vname;
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| 204 | if(verbosityLevel == 2)
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| 205 | G4cout << VolName << G4endl;
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| 206 | G4VPhysicalVolume *tempPV = NULL;
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| 207 | G4PhysicalVolumeStore *PVStore = 0;
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| 208 | G4String theRequiredVolumeName = VolName;
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| 209 | PVStore = G4PhysicalVolumeStore::GetInstance();
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| 210 | G4int i = 0;
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| 211 | G4bool found = false;
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| 212 | if(verbosityLevel == 2)
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| 213 | G4cout << PVStore->size() << G4endl;
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| 214 | while (!found && i<G4int(PVStore->size())) {
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| 215 | tempPV = (*PVStore)[i];
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| 216 | found = tempPV->GetName() == theRequiredVolumeName;
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| 217 | if(verbosityLevel == 2)
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| 218 | G4cout << i << " " << " " << tempPV->GetName() << " " << theRequiredVolumeName << " " << found << G4endl;
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| 219 | if (!found)
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| 220 | {i++;}
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| 221 | }
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| 222 | // found = true then the volume exists else it doesnt.
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| 223 | if(found == true)
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| 224 | {
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| 225 | if(verbosityLevel >= 1)
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| 226 | G4cout << "Volume " << VolName << " exists" << G4endl;
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| 227 | Confine = true;
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| 228 | }
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| 229 | else
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| 230 | {
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| 231 | G4cout << " **** Error: Volume does not exist **** " << G4endl;
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| 232 | G4cout << " Ignoring confine condition" << G4endl;
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| 233 | Confine = false;
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| 234 | VolName = "NULL";
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| 235 | }
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| 236 |
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| 237 | }
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| 238 |
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| 239 | void G4SPSPosDistribution::GeneratePointSource()
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| 240 | {
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| 241 | // Generates Points given the point source.
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| 242 | if(SourcePosType == "Point")
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| 243 | particle_position = CentreCoords;
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| 244 | else
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| 245 | if(verbosityLevel >= 1)
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| 246 | G4cout << "Error SourcePosType is not set to Point" << G4endl;
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| 247 | }
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| 248 |
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| 249 | void G4SPSPosDistribution::GeneratePointsInBeam()
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| 250 | {
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| 251 | G4double x, y, z;
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| 252 |
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| 253 | G4ThreeVector RandPos;
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| 254 | G4double tempx, tempy, tempz;
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| 255 | z = 0.;
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| 256 |
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| 257 | // Private Method to create points in a plane
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| 258 | if(Shape == "Circle")
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| 259 | {
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| 260 | x = Radius + 100.;
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| 261 | y = Radius + 100.;
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| 262 | while(std::sqrt((x*x) + (y*y)) > Radius)
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| 263 | {
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| 264 | x = posRndm->GenRandX();
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| 265 | y = posRndm->GenRandY();
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| 266 |
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| 267 | x = (x*2.*Radius) - Radius;
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| 268 | y = (y*2.*Radius) - Radius;
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| 269 | }
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| 270 | x += G4RandGauss::shoot(0.0,SX) ;
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| 271 | y += G4RandGauss::shoot(0.0,SY) ;
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| 272 | }
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| 273 | else
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| 274 | {
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| 275 | // all other cases default to Rectangle case
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| 276 | x = posRndm->GenRandX();
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| 277 | y = posRndm->GenRandY();
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| 278 | x = (x*2.*halfx) - halfx;
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| 279 | y = (y*2.*halfy) - halfy;
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| 280 | x += G4RandGauss::shoot(0.0,SX);
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| 281 | y += G4RandGauss::shoot(0.0,SY);
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| 282 | }
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| 283 | // Apply Rotation Matrix
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| 284 | // x * Rotx, y * Roty and z * Rotz
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| 285 | if(verbosityLevel >= 2)
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| 286 | {
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| 287 | G4cout << "Raw position " << x << "," << y << "," << z << G4endl;
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| 288 | }
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| 289 | tempx = (x * Rotx.x()) + (y * Roty.x()) + (z * Rotz.x());
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| 290 | tempy = (x * Rotx.y()) + (y * Roty.y()) + (z * Rotz.y());
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| 291 | tempz = (x * Rotx.z()) + (y * Roty.z()) + (z * Rotz.z());
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| 292 |
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| 293 | RandPos.setX(tempx);
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| 294 | RandPos.setY(tempy);
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| 295 | RandPos.setZ(tempz);
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| 296 |
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| 297 | // Translate
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| 298 | particle_position = CentreCoords + RandPos;
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| 299 | if(verbosityLevel >= 1)
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| 300 | {
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| 301 | if(verbosityLevel >= 2)
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| 302 | {
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| 303 | G4cout << "Rotated Position " << RandPos << G4endl;
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| 304 | }
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| 305 | G4cout << "Rotated and Translated position " << particle_position << G4endl;
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| 306 | }
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| 307 | }
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| 308 |
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| 309 | void G4SPSPosDistribution::GeneratePointsInPlane()
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| 310 | {
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| 311 | G4double x, y, z;
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| 312 | G4double expression;
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| 313 | G4ThreeVector RandPos;
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| 314 | G4double tempx, tempy, tempz;
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| 315 | x = y = z = 0.;
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| 316 |
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| 317 | if(SourcePosType != "Plane" && verbosityLevel >= 1)
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| 318 | G4cout << "Error: SourcePosType is not Plane" << G4endl;
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| 319 |
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| 320 | // Private Method to create points in a plane
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| 321 | if(Shape == "Circle")
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| 322 | {
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| 323 | x = Radius + 100.;
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| 324 | y = Radius + 100.;
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| 325 | while(std::sqrt((x*x) + (y*y)) > Radius)
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| 326 | {
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| 327 | x = posRndm->GenRandX();
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| 328 | y = posRndm->GenRandY();
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| 329 |
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| 330 | x = (x*2.*Radius) - Radius;
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| 331 | y = (y*2.*Radius) - Radius;
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| 332 | }
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| 333 | }
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| 334 | else if(Shape == "Annulus")
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| 335 | {
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| 336 | x = Radius + 100.;
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| 337 | y = Radius + 100.;
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| 338 | while(std::sqrt((x*x) + (y*y)) > Radius || std::sqrt((x*x) + (y*y)) < Radius0 )
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| 339 | {
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| 340 | x = posRndm->GenRandX();
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| 341 | y = posRndm->GenRandY();
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| 342 |
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| 343 | x = (x*2.*Radius) - Radius;
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| 344 | y = (y*2.*Radius) - Radius;
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| 345 | }
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| 346 | }
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| 347 | else if(Shape == "Ellipse")
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| 348 | {
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| 349 | expression = 20.;
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| 350 | while(expression > 1.)
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| 351 | {
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| 352 | x = posRndm->GenRandX();
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| 353 | y = posRndm->GenRandY();
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| 354 |
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| 355 | x = (x*2.*halfx) - halfx;
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| 356 | y = (y*2.*halfy) - halfy;
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| 357 |
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| 358 | expression = ((x*x)/(halfx*halfx)) + ((y*y)/(halfy*halfy));
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| 359 | }
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| 360 | }
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| 361 | else if(Shape == "Square")
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| 362 | {
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| 363 | x = posRndm->GenRandX();
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| 364 | y = posRndm->GenRandY();
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| 365 | x = (x*2.*halfx) - halfx;
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| 366 | y = (y*2.*halfy) - halfy;
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| 367 | }
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| 368 | else if(Shape == "Rectangle")
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| 369 | {
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| 370 | x = posRndm->GenRandX();
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| 371 | y = posRndm->GenRandY();
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| 372 | x = (x*2.*halfx) - halfx;
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| 373 | y = (y*2.*halfy) - halfy;
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| 374 | }
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| 375 | else
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| 376 | G4cout << "Shape not one of the plane types" << G4endl;
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| 377 |
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| 378 | // Apply Rotation Matrix
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| 379 | // x * Rotx, y * Roty and z * Rotz
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| 380 | if(verbosityLevel == 2)
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| 381 | {
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| 382 | G4cout << "Raw position " << x << "," << y << "," << z << G4endl;
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| 383 | }
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| 384 | tempx = (x * Rotx.x()) + (y * Roty.x()) + (z * Rotz.x());
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| 385 | tempy = (x * Rotx.y()) + (y * Roty.y()) + (z * Rotz.y());
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| 386 | tempz = (x * Rotx.z()) + (y * Roty.z()) + (z * Rotz.z());
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| 387 |
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| 388 | RandPos.setX(tempx);
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| 389 | RandPos.setY(tempy);
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| 390 | RandPos.setZ(tempz);
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| 391 |
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| 392 | // Translate
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| 393 | particle_position = CentreCoords + RandPos;
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| 394 | if(verbosityLevel >= 1)
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| 395 | {
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| 396 | if(verbosityLevel == 2)
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| 397 | {
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| 398 | G4cout << "Rotated Position " << RandPos << G4endl;
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| 399 | }
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| 400 | G4cout << "Rotated and Translated position " << particle_position << G4endl;
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| 401 | }
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| 402 |
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| 403 | // For Cosine-Law make SideRefVecs = to Rotation matrix vectors
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| 404 | SideRefVec1 = Rotx;
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| 405 | SideRefVec2 = Roty;
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| 406 | SideRefVec3 = Rotz;
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| 407 | // If rotation matrix z' point to origin then invert the matrix
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| 408 | // So that SideRefVecs point away.
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| 409 | if((CentreCoords.x() > 0. && Rotz.x() < 0.)
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| 410 | || (CentreCoords.x() < 0. && Rotz.x() > 0.)
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| 411 | || (CentreCoords.y() > 0. && Rotz.y() < 0.)
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| 412 | || (CentreCoords.y() < 0. && Rotz.y() > 0.)
|
|---|
| 413 | || (CentreCoords.z() > 0. && Rotz.z() < 0.)
|
|---|
| 414 | || (CentreCoords.z() < 0. && Rotz.z() > 0.))
|
|---|
| 415 | {
|
|---|
| 416 | // Invert y and z.
|
|---|
| 417 | SideRefVec2 = -SideRefVec2;
|
|---|
| 418 | SideRefVec3 = -SideRefVec3;
|
|---|
| 419 | }
|
|---|
| 420 | if(verbosityLevel == 2)
|
|---|
| 421 | {
|
|---|
| 422 | G4cout << "Reference vectors for cosine-law " << SideRefVec1 << " " << SideRefVec2 << " " << SideRefVec3 << G4endl;
|
|---|
| 423 | }
|
|---|
| 424 | }
|
|---|
| 425 |
|
|---|
| 426 | void G4SPSPosDistribution::GeneratePointsOnSurface()
|
|---|
| 427 | {
|
|---|
| 428 | //Private method to create points on a surface
|
|---|
| 429 | G4double theta, phi;
|
|---|
| 430 | G4double x, y, z;
|
|---|
| 431 | x = y = z = 0.;
|
|---|
| 432 | G4ThreeVector RandPos;
|
|---|
| 433 | // G4double tempx, tempy, tempz;
|
|---|
| 434 |
|
|---|
| 435 | if(SourcePosType != "Surface" && verbosityLevel >= 1)
|
|---|
| 436 | G4cout << "Error SourcePosType not Surface" << G4endl;
|
|---|
| 437 |
|
|---|
| 438 | if(Shape == "Sphere")
|
|---|
| 439 | {
|
|---|
| 440 | G4double tantheta;
|
|---|
| 441 | theta = posRndm->GenRandPosTheta();
|
|---|
| 442 | phi = posRndm->GenRandPosPhi();
|
|---|
| 443 | theta = std::acos(1. - 2.*theta); // theta isotropic
|
|---|
| 444 | phi = phi * 2. * pi;
|
|---|
| 445 | tantheta = std::tan(theta);
|
|---|
| 446 |
|
|---|
| 447 | x = Radius * std::sin(theta) * std::cos(phi);
|
|---|
| 448 | y = Radius * std::sin(theta) * std::sin(phi);
|
|---|
| 449 | z = Radius * std::cos(theta);
|
|---|
| 450 |
|
|---|
| 451 | RandPos.setX(x);
|
|---|
| 452 | RandPos.setY(y);
|
|---|
| 453 | RandPos.setZ(z);
|
|---|
| 454 |
|
|---|
| 455 | // Cosine-law (not a good idea to use this here)
|
|---|
| 456 | G4ThreeVector zdash(x,y,z);
|
|---|
| 457 | zdash = zdash.unit();
|
|---|
| 458 | G4ThreeVector xdash = Rotz.cross(zdash);
|
|---|
| 459 | G4ThreeVector ydash = xdash.cross(zdash);
|
|---|
| 460 | SideRefVec1 = xdash.unit();
|
|---|
| 461 | SideRefVec2 = ydash.unit();
|
|---|
| 462 | SideRefVec3 = zdash.unit();
|
|---|
| 463 | }
|
|---|
| 464 | else if(Shape == "Ellipsoid")
|
|---|
| 465 | {
|
|---|
| 466 | G4double theta, phi, minphi, maxphi, middlephi;
|
|---|
| 467 | G4double answer, constant;
|
|---|
| 468 |
|
|---|
| 469 | constant = pi/(halfx*halfx) + pi/(halfy*halfy) +
|
|---|
| 470 | twopi/(halfz*halfz);
|
|---|
| 471 |
|
|---|
| 472 | // simplified approach
|
|---|
| 473 | theta = posRndm->GenRandPosTheta();
|
|---|
| 474 | phi = posRndm->GenRandPosPhi();
|
|---|
| 475 |
|
|---|
| 476 | theta = std::acos(1. - 2.*theta);
|
|---|
| 477 | minphi = 0.;
|
|---|
| 478 | maxphi = twopi;
|
|---|
| 479 | while(maxphi-minphi > 0.)
|
|---|
| 480 | {
|
|---|
| 481 | middlephi = (maxphi+minphi)/2.;
|
|---|
| 482 | answer = (1./(halfx*halfx))*(middlephi/2. + std::sin(2*middlephi)/4.)
|
|---|
| 483 | + (1./(halfy*halfy))*(middlephi/2. - std::sin(2*middlephi)/4.)
|
|---|
| 484 | + middlephi/(halfz*halfz);
|
|---|
| 485 | answer = answer/constant;
|
|---|
| 486 | if(answer > phi) maxphi = middlephi;
|
|---|
| 487 | if(answer < phi) minphi = middlephi;
|
|---|
| 488 | if(std::fabs(answer-phi) <= 0.00001)
|
|---|
| 489 | {
|
|---|
| 490 | minphi = maxphi +1;
|
|---|
| 491 | phi = middlephi;
|
|---|
| 492 | }
|
|---|
| 493 | }
|
|---|
| 494 |
|
|---|
| 495 | x = std::sin(theta)*std::cos(phi);
|
|---|
| 496 | y = std::sin(theta)*std::sin(phi);
|
|---|
| 497 | z = std::cos(theta);
|
|---|
| 498 | // x,y and z form a unit vector. Put this onto the ellipse.
|
|---|
| 499 | G4double lhs;
|
|---|
| 500 | // solve for x
|
|---|
| 501 | G4double numYinX = y/x;
|
|---|
| 502 | G4double numZinX = z/x;
|
|---|
| 503 | G4double tempxvar;
|
|---|
| 504 | tempxvar= 1./(halfx*halfx)+(numYinX*numYinX)/(halfy*halfy)
|
|---|
| 505 | + (numZinX*numZinX)/(halfz*halfz);
|
|---|
| 506 |
|
|---|
| 507 | tempxvar = 1./tempxvar;
|
|---|
| 508 | G4double coordx = std::sqrt(tempxvar);
|
|---|
| 509 |
|
|---|
| 510 | //solve for y
|
|---|
| 511 | G4double numXinY = x/y;
|
|---|
| 512 | G4double numZinY = z/y;
|
|---|
| 513 | G4double tempyvar;
|
|---|
| 514 | tempyvar=(numXinY*numXinY)/(halfx*halfx)+1./(halfy*halfy)
|
|---|
| 515 | +(numZinY*numZinY)/(halfz*halfz);
|
|---|
| 516 | tempyvar = 1./tempyvar;
|
|---|
| 517 | G4double coordy = std::sqrt(tempyvar);
|
|---|
| 518 |
|
|---|
| 519 | //solve for z
|
|---|
| 520 | G4double numXinZ = x/z;
|
|---|
| 521 | G4double numYinZ = y/z;
|
|---|
| 522 | G4double tempzvar;
|
|---|
| 523 | tempzvar=(numXinZ*numXinZ)/(halfx*halfx)
|
|---|
| 524 | +(numYinZ*numYinZ)/(halfy*halfy)+1./(halfz*halfz);
|
|---|
| 525 | tempzvar = 1./tempzvar;
|
|---|
| 526 | G4double coordz = std::sqrt(tempzvar);
|
|---|
| 527 |
|
|---|
| 528 | lhs = std::sqrt((coordx*coordx)/(halfx*halfx) +
|
|---|
| 529 | (coordy*coordy)/(halfy*halfy) +
|
|---|
| 530 | (coordz*coordz)/(halfz*halfz));
|
|---|
| 531 |
|
|---|
| 532 | if(std::fabs(lhs-1.) > 0.001 && verbosityLevel >= 1)
|
|---|
| 533 | G4cout << "Error: theta, phi not really on ellipsoid" << G4endl;
|
|---|
| 534 |
|
|---|
| 535 | // coordx, coordy and coordz are all positive
|
|---|
| 536 | G4double TestRandVar = G4UniformRand();
|
|---|
| 537 | if(TestRandVar > 0.5)
|
|---|
| 538 | {
|
|---|
| 539 | coordx = -coordx;
|
|---|
| 540 | }
|
|---|
| 541 | TestRandVar = G4UniformRand();
|
|---|
| 542 | if(TestRandVar > 0.5)
|
|---|
| 543 | {
|
|---|
| 544 | coordy = -coordy;
|
|---|
| 545 | }
|
|---|
| 546 | TestRandVar = G4UniformRand();
|
|---|
| 547 | if(TestRandVar > 0.5)
|
|---|
| 548 | {
|
|---|
| 549 | coordz = -coordz;
|
|---|
| 550 | }
|
|---|
| 551 |
|
|---|
| 552 | RandPos.setX(coordx);
|
|---|
| 553 | RandPos.setY(coordy);
|
|---|
| 554 | RandPos.setZ(coordz);
|
|---|
| 555 |
|
|---|
| 556 | // Cosine-law (not a good idea to use this here)
|
|---|
| 557 | G4ThreeVector zdash(coordx,coordy,coordz);
|
|---|
| 558 | zdash = zdash.unit();
|
|---|
| 559 | G4ThreeVector xdash = Rotz.cross(zdash);
|
|---|
| 560 | G4ThreeVector ydash = xdash.cross(zdash);
|
|---|
| 561 | SideRefVec1 = xdash.unit();
|
|---|
| 562 | SideRefVec2 = ydash.unit();
|
|---|
| 563 | SideRefVec3 = zdash.unit();
|
|---|
| 564 | }
|
|---|
| 565 | else if(Shape == "Cylinder")
|
|---|
| 566 | {
|
|---|
| 567 | G4double AreaTop, AreaBot, AreaLat;
|
|---|
| 568 | G4double AreaTotal, prob1, prob2, prob3;
|
|---|
| 569 | G4double testrand;
|
|---|
| 570 |
|
|---|
| 571 | // User giver Radius and z-half length
|
|---|
| 572 | // Calculate surface areas, maybe move this to
|
|---|
| 573 | // a different routine.
|
|---|
| 574 |
|
|---|
| 575 | AreaTop = pi * Radius * Radius;
|
|---|
| 576 | AreaBot = AreaTop;
|
|---|
| 577 | AreaLat = 2. * pi * Radius * 2. * halfz;
|
|---|
| 578 | AreaTotal = AreaTop + AreaBot + AreaLat;
|
|---|
| 579 |
|
|---|
| 580 | prob1 = AreaTop / AreaTotal;
|
|---|
| 581 | prob2 = AreaBot / AreaTotal;
|
|---|
| 582 | prob3 = 1.00 - prob1 - prob2;
|
|---|
| 583 | if(std::fabs(prob3 - (AreaLat/AreaTotal)) >= 0.001)
|
|---|
| 584 | {
|
|---|
| 585 | if(verbosityLevel >= 1)
|
|---|
| 586 | G4cout << AreaLat/AreaTotal << " " << prob3<<G4endl;
|
|---|
| 587 | G4cout << "Error in prob3" << G4endl;
|
|---|
| 588 | }
|
|---|
| 589 |
|
|---|
| 590 | // Decide surface to calculate point on.
|
|---|
| 591 |
|
|---|
| 592 | testrand = G4UniformRand();
|
|---|
| 593 | if(testrand <= prob1)
|
|---|
| 594 | {
|
|---|
| 595 | //Point on Top surface
|
|---|
| 596 | z = halfz;
|
|---|
| 597 | x = Radius + 100.;
|
|---|
| 598 | y = Radius + 100.;
|
|---|
| 599 | while(((x*x)+(y*y)) > (Radius*Radius))
|
|---|
| 600 | {
|
|---|
| 601 | x = posRndm->GenRandX();
|
|---|
| 602 | y = posRndm->GenRandY();
|
|---|
| 603 |
|
|---|
| 604 | x = x * 2. * Radius;
|
|---|
| 605 | y = y * 2. * Radius;
|
|---|
| 606 | x = x - Radius;
|
|---|
| 607 | y = y - Radius;
|
|---|
| 608 | }
|
|---|
| 609 | // Cosine law
|
|---|
| 610 | SideRefVec1 = Rotx;
|
|---|
| 611 | SideRefVec2 = Roty;
|
|---|
| 612 | SideRefVec3 = Rotz;
|
|---|
| 613 | }
|
|---|
| 614 | else if((testrand > prob1) && (testrand <= (prob1 + prob2)))
|
|---|
| 615 | {
|
|---|
| 616 | //Point on Bottom surface
|
|---|
| 617 | z = -halfz;
|
|---|
| 618 | x = Radius + 100.;
|
|---|
| 619 | y = Radius + 100.;
|
|---|
| 620 | while(((x*x)+(y*y)) > (Radius*Radius))
|
|---|
| 621 | {
|
|---|
| 622 | x = posRndm->GenRandX();
|
|---|
| 623 | y = posRndm->GenRandY();
|
|---|
| 624 |
|
|---|
| 625 | x = x * 2. * Radius;
|
|---|
| 626 | y = y * 2. * Radius;
|
|---|
| 627 | x = x - Radius;
|
|---|
| 628 | y = y - Radius;
|
|---|
| 629 | }
|
|---|
| 630 | // Cosine law
|
|---|
| 631 | SideRefVec1 = Rotx;
|
|---|
| 632 | SideRefVec2 = -Roty;
|
|---|
| 633 | SideRefVec3 = -Rotz;
|
|---|
| 634 | }
|
|---|
| 635 | else if(testrand > (prob1+prob2))
|
|---|
| 636 | {
|
|---|
| 637 | G4double rand;
|
|---|
| 638 | //Point on Lateral Surface
|
|---|
| 639 |
|
|---|
| 640 | rand = posRndm->GenRandPosPhi();
|
|---|
| 641 | rand = rand * 2. * pi;
|
|---|
| 642 |
|
|---|
| 643 | x = Radius * std::cos(rand);
|
|---|
| 644 | y = Radius * std::sin(rand);
|
|---|
| 645 |
|
|---|
| 646 | z = posRndm->GenRandZ();
|
|---|
| 647 |
|
|---|
| 648 | z = z * 2. * halfz;
|
|---|
| 649 | z = z - halfz;
|
|---|
| 650 |
|
|---|
| 651 | // Cosine law
|
|---|
| 652 | G4ThreeVector zdash(x,y,0.);
|
|---|
| 653 | zdash = zdash.unit();
|
|---|
| 654 | G4ThreeVector xdash = Rotz.cross(zdash);
|
|---|
| 655 | G4ThreeVector ydash = xdash.cross(zdash);
|
|---|
| 656 | SideRefVec1 = xdash.unit();
|
|---|
| 657 | SideRefVec2 = ydash.unit();
|
|---|
| 658 | SideRefVec3 = zdash.unit();
|
|---|
| 659 | }
|
|---|
| 660 | else
|
|---|
| 661 | G4cout << "Error: testrand " << testrand << G4endl;
|
|---|
| 662 |
|
|---|
| 663 | RandPos.setX(x);
|
|---|
| 664 | RandPos.setY(y);
|
|---|
| 665 | RandPos.setZ(z);
|
|---|
| 666 |
|
|---|
| 667 | }
|
|---|
| 668 | else if(Shape == "Para")
|
|---|
| 669 | {
|
|---|
| 670 | G4double testrand;
|
|---|
| 671 | //Right Parallelepiped.
|
|---|
| 672 | // User gives x,y,z half lengths and ParAlpha
|
|---|
| 673 | // ParTheta and ParPhi
|
|---|
| 674 | // +x = <1, -x >1 & <2, +y >2 & <3, -y >3 &<4
|
|---|
| 675 | // +z >4 & < 5, -z >5 &<6.
|
|---|
| 676 | testrand = G4UniformRand();
|
|---|
| 677 | G4double AreaX = halfy * halfz * 4.;
|
|---|
| 678 | G4double AreaY = halfx * halfz * 4.;
|
|---|
| 679 | G4double AreaZ = halfx * halfy * 4.;
|
|---|
| 680 | G4double AreaTotal = 2*(AreaX + AreaY + AreaZ);
|
|---|
| 681 | G4double Probs[6];
|
|---|
| 682 | Probs[0] = AreaX/AreaTotal;
|
|---|
| 683 | Probs[1] = Probs[0] + AreaX/AreaTotal;
|
|---|
| 684 | Probs[2] = Probs[1] + AreaY/AreaTotal;
|
|---|
| 685 | Probs[3] = Probs[2] + AreaY/AreaTotal;
|
|---|
| 686 | Probs[4] = Probs[3] + AreaZ/AreaTotal;
|
|---|
| 687 | Probs[5] = Probs[4] + AreaZ/AreaTotal;
|
|---|
| 688 |
|
|---|
| 689 | x = posRndm->GenRandX();
|
|---|
| 690 | y = posRndm->GenRandY();
|
|---|
| 691 | z = posRndm->GenRandZ();
|
|---|
| 692 |
|
|---|
| 693 | x = x * halfx * 2.;
|
|---|
| 694 | x = x - halfx;
|
|---|
| 695 | y = y * halfy * 2.;
|
|---|
| 696 | y = y - halfy;
|
|---|
| 697 | z = z * halfz * 2.;
|
|---|
| 698 | z = z - halfz;
|
|---|
| 699 | // Pick a side first
|
|---|
| 700 | if(testrand < Probs[0])
|
|---|
| 701 | {
|
|---|
| 702 | // side is +x
|
|---|
| 703 | x = halfx + z*std::tan(ParTheta)*std::cos(ParPhi) + y*std::tan(ParAlpha);
|
|---|
| 704 | y = y + z*std::tan(ParTheta)*std::sin(ParPhi);
|
|---|
| 705 | z = z;
|
|---|
| 706 | // Cosine-law
|
|---|
| 707 | G4ThreeVector xdash(halfz*std::tan(ParTheta)*std::cos(ParPhi),
|
|---|
| 708 | halfz*std::tan(ParTheta)*std::sin(ParPhi),
|
|---|
| 709 | halfz/std::cos(ParPhi));
|
|---|
| 710 | G4ThreeVector ydash(halfy*std::tan(ParAlpha), -halfy, 0.0);
|
|---|
| 711 | xdash = xdash.unit();
|
|---|
| 712 | ydash = ydash.unit();
|
|---|
| 713 | G4ThreeVector zdash = xdash.cross(ydash);
|
|---|
| 714 | SideRefVec1 = xdash.unit();
|
|---|
| 715 | SideRefVec2 = ydash.unit();
|
|---|
| 716 | SideRefVec3 = zdash.unit();
|
|---|
| 717 | }
|
|---|
| 718 | else if(testrand >= Probs[0] && testrand < Probs[1])
|
|---|
| 719 | {
|
|---|
| 720 | // side is -x
|
|---|
| 721 | x = -halfx + z*std::tan(ParTheta)*std::cos(ParPhi) + y*std::tan(ParAlpha);
|
|---|
| 722 | y = y + z*std::tan(ParTheta)*std::sin(ParPhi);
|
|---|
| 723 | z = z;
|
|---|
| 724 | // Cosine-law
|
|---|
| 725 | G4ThreeVector xdash(halfz*std::tan(ParTheta)*std::cos(ParPhi),
|
|---|
| 726 | halfz*std::tan(ParTheta)*std::sin(ParPhi),
|
|---|
| 727 | halfz/std::cos(ParPhi));
|
|---|
| 728 | G4ThreeVector ydash(halfy*std::tan(ParAlpha), halfy, 0.0);
|
|---|
| 729 | xdash = xdash.unit();
|
|---|
| 730 | ydash = ydash.unit();
|
|---|
| 731 | G4ThreeVector zdash = xdash.cross(ydash);
|
|---|
| 732 | SideRefVec1 = xdash.unit();
|
|---|
| 733 | SideRefVec2 = ydash.unit();
|
|---|
| 734 | SideRefVec3 = zdash.unit();
|
|---|
| 735 | }
|
|---|
| 736 | else if(testrand >= Probs[1] && testrand < Probs[2])
|
|---|
| 737 | {
|
|---|
| 738 | // side is +y
|
|---|
| 739 | x = x + z*std::tan(ParTheta)*std::cos(ParPhi) + halfy*std::tan(ParAlpha);
|
|---|
| 740 | y = halfy + z*std::tan(ParTheta)*std::sin(ParPhi);
|
|---|
| 741 | z = z;
|
|---|
| 742 | // Cosine-law
|
|---|
| 743 | G4ThreeVector ydash(halfz*std::tan(ParTheta)*std::cos(ParPhi),
|
|---|
| 744 | halfz*std::tan(ParTheta)*std::sin(ParPhi),
|
|---|
| 745 | halfz/std::cos(ParPhi));
|
|---|
| 746 | ydash = ydash.unit();
|
|---|
| 747 | G4ThreeVector xdash = Roty.cross(ydash);
|
|---|
| 748 | G4ThreeVector zdash = xdash.cross(ydash);
|
|---|
| 749 | SideRefVec1 = xdash.unit();
|
|---|
| 750 | SideRefVec2 = -ydash.unit();
|
|---|
| 751 | SideRefVec3 = -zdash.unit();
|
|---|
| 752 | }
|
|---|
| 753 | else if(testrand >= Probs[2] && testrand < Probs[3])
|
|---|
| 754 | {
|
|---|
| 755 | // side is -y
|
|---|
| 756 | x = x + z*std::tan(ParTheta)*std::cos(ParPhi) - halfy*std::tan(ParAlpha);
|
|---|
| 757 | y = -halfy + z*std::tan(ParTheta)*std::sin(ParPhi);
|
|---|
| 758 | z = z;
|
|---|
| 759 | // Cosine-law
|
|---|
| 760 | G4ThreeVector ydash(halfz*std::tan(ParTheta)*std::cos(ParPhi),
|
|---|
| 761 | halfz*std::tan(ParTheta)*std::sin(ParPhi),
|
|---|
| 762 | halfz/std::cos(ParPhi));
|
|---|
| 763 | ydash = ydash.unit();
|
|---|
| 764 | G4ThreeVector xdash = Roty.cross(ydash);
|
|---|
| 765 | G4ThreeVector zdash = xdash.cross(ydash);
|
|---|
| 766 | SideRefVec1 = xdash.unit();
|
|---|
| 767 | SideRefVec2 = ydash.unit();
|
|---|
| 768 | SideRefVec3 = zdash.unit();
|
|---|
| 769 | }
|
|---|
| 770 | else if(testrand >= Probs[3] && testrand < Probs[4])
|
|---|
| 771 | {
|
|---|
| 772 | // side is +z
|
|---|
| 773 | z = halfz;
|
|---|
| 774 | y = y + halfz*std::sin(ParPhi)*std::tan(ParTheta);
|
|---|
| 775 | x = x + halfz*std::cos(ParPhi)*std::tan(ParTheta) + y*std::tan(ParAlpha);
|
|---|
| 776 | // Cosine-law
|
|---|
| 777 | SideRefVec1 = Rotx;
|
|---|
| 778 | SideRefVec2 = Roty;
|
|---|
| 779 | SideRefVec3 = Rotz;
|
|---|
| 780 | }
|
|---|
| 781 | else if(testrand >= Probs[4] && testrand < Probs[5])
|
|---|
| 782 | {
|
|---|
| 783 | // side is -z
|
|---|
| 784 | z = -halfz;
|
|---|
| 785 | y = y - halfz*std::sin(ParPhi)*std::tan(ParTheta);
|
|---|
| 786 | x = x - halfz*std::cos(ParPhi)*std::tan(ParTheta) + y*std::tan(ParAlpha);
|
|---|
| 787 | // Cosine-law
|
|---|
| 788 | SideRefVec1 = Rotx;
|
|---|
| 789 | SideRefVec2 = -Roty;
|
|---|
| 790 | SideRefVec3 = -Rotz;
|
|---|
| 791 | }
|
|---|
| 792 | else
|
|---|
| 793 | {
|
|---|
| 794 | G4cout << "Error: testrand out of range" << G4endl;
|
|---|
| 795 | if(verbosityLevel >= 1)
|
|---|
| 796 | G4cout << "testrand=" << testrand << " Probs[5]=" << Probs[5] <<G4endl;
|
|---|
| 797 | }
|
|---|
| 798 |
|
|---|
| 799 | RandPos.setX(x);
|
|---|
| 800 | RandPos.setY(y);
|
|---|
| 801 | RandPos.setZ(z);
|
|---|
| 802 | }
|
|---|
| 803 |
|
|---|
| 804 | // Apply Rotation Matrix
|
|---|
| 805 | // x * Rotx, y * Roty and z * Rotz
|
|---|
| 806 | if(verbosityLevel == 2)
|
|---|
| 807 | G4cout << "Raw position " << RandPos << G4endl;
|
|---|
| 808 |
|
|---|
| 809 | x=(RandPos.x()*Rotx.x())+(RandPos.y()*Roty.x())+(RandPos.z()*Rotz.x());
|
|---|
| 810 | y=(RandPos.x()*Rotx.y())+(RandPos.y()*Roty.y())+(RandPos.z()*Rotz.y());
|
|---|
| 811 | z=(RandPos.x()*Rotx.z())+(RandPos.y()*Roty.z())+(RandPos.z()*Rotz.z());
|
|---|
| 812 |
|
|---|
| 813 | RandPos.setX(x);
|
|---|
| 814 | RandPos.setY(y);
|
|---|
| 815 | RandPos.setZ(z);
|
|---|
| 816 |
|
|---|
| 817 | // Translate
|
|---|
| 818 | particle_position = CentreCoords + RandPos;
|
|---|
| 819 |
|
|---|
| 820 | if(verbosityLevel >= 1)
|
|---|
| 821 | {
|
|---|
| 822 | if(verbosityLevel == 2)
|
|---|
| 823 | G4cout << "Rotated position " << RandPos << G4endl;
|
|---|
| 824 | G4cout << "Rotated and translated position " << particle_position << G4endl;
|
|---|
| 825 | }
|
|---|
| 826 | if(verbosityLevel == 2)
|
|---|
| 827 | {
|
|---|
| 828 | G4cout << "Reference vectors for cosine-law " << SideRefVec1 << " " << SideRefVec2 << " " << SideRefVec3 << G4endl;
|
|---|
| 829 | }
|
|---|
| 830 | }
|
|---|
| 831 |
|
|---|
| 832 | void G4SPSPosDistribution::GeneratePointsInVolume()
|
|---|
| 833 | {
|
|---|
| 834 | G4ThreeVector RandPos;
|
|---|
| 835 | G4double tempx, tempy, tempz;
|
|---|
| 836 | G4double x, y, z;
|
|---|
| 837 | x = y = z = 0.;
|
|---|
| 838 | if(SourcePosType != "Volume" && verbosityLevel >= 1)
|
|---|
| 839 | G4cout << "Error SourcePosType not Volume" << G4endl;
|
|---|
| 840 | //Private method to create points in a volume
|
|---|
| 841 | if(Shape == "Sphere")
|
|---|
| 842 | {
|
|---|
| 843 | x = Radius*2.;
|
|---|
| 844 | y = Radius*2.;
|
|---|
| 845 | z = Radius*2.;
|
|---|
| 846 | while(((x*x)+(y*y)+(z*z)) > (Radius*Radius))
|
|---|
| 847 | {
|
|---|
| 848 | x = posRndm->GenRandX();
|
|---|
| 849 | y = posRndm->GenRandY();
|
|---|
| 850 | z = posRndm->GenRandZ();
|
|---|
| 851 |
|
|---|
| 852 | x = (x*2.*Radius) - Radius;
|
|---|
| 853 | y = (y*2.*Radius) - Radius;
|
|---|
| 854 | z = (z*2.*Radius) - Radius;
|
|---|
| 855 | }
|
|---|
| 856 | }
|
|---|
| 857 | else if(Shape == "Ellipsoid")
|
|---|
| 858 | {
|
|---|
| 859 | G4double temp;
|
|---|
| 860 | temp = 100.;
|
|---|
| 861 | while(temp > 1.)
|
|---|
| 862 | {
|
|---|
| 863 | x = posRndm->GenRandX();
|
|---|
| 864 | y = posRndm->GenRandY();
|
|---|
| 865 | z = posRndm->GenRandZ();
|
|---|
| 866 |
|
|---|
| 867 | x = (x*2.*halfx) - halfx;
|
|---|
| 868 | y = (y*2.*halfy) - halfy;
|
|---|
| 869 | z = (z*2.*halfz) - halfz;
|
|---|
| 870 |
|
|---|
| 871 | temp = ((x*x)/(halfx*halfx)) + ((y*y)/(halfy*halfy))
|
|---|
| 872 | + ((z*z)/(halfz*halfz));
|
|---|
| 873 | }
|
|---|
| 874 | }
|
|---|
| 875 | else if(Shape == "Cylinder")
|
|---|
| 876 | {
|
|---|
| 877 | x = Radius*2.;
|
|---|
| 878 | y = Radius*2.;
|
|---|
| 879 | while(((x*x)+(y*y)) > (Radius*Radius))
|
|---|
| 880 | {
|
|---|
| 881 | x = posRndm->GenRandX();
|
|---|
| 882 | y = posRndm->GenRandY();
|
|---|
| 883 | z = posRndm->GenRandZ();
|
|---|
| 884 |
|
|---|
| 885 | x = (x*2.*Radius) - Radius;
|
|---|
| 886 | y = (y*2.*Radius) - Radius;
|
|---|
| 887 | z = (z*2.*halfz) - halfz;
|
|---|
| 888 | }
|
|---|
| 889 | }
|
|---|
| 890 | else if(Shape == "Para")
|
|---|
| 891 | {
|
|---|
| 892 | x = posRndm->GenRandX();
|
|---|
| 893 | y = posRndm->GenRandY();
|
|---|
| 894 | z = posRndm->GenRandZ();
|
|---|
| 895 | x = (x*2.*halfx) - halfx;
|
|---|
| 896 | y = (y*2.*halfy) - halfy;
|
|---|
| 897 | z = (z*2.*halfz) - halfz;
|
|---|
| 898 | x = x + z*std::tan(ParTheta)*std::cos(ParPhi) + y*std::tan(ParAlpha);
|
|---|
| 899 | y = y + z*std::tan(ParTheta)*std::sin(ParPhi);
|
|---|
| 900 | z = z;
|
|---|
| 901 | }
|
|---|
| 902 | else
|
|---|
| 903 | G4cout << "Error: Volume Shape Doesnt Exist" << G4endl;
|
|---|
| 904 |
|
|---|
| 905 | RandPos.setX(x);
|
|---|
| 906 | RandPos.setY(y);
|
|---|
| 907 | RandPos.setZ(z);
|
|---|
| 908 |
|
|---|
| 909 | // Apply Rotation Matrix
|
|---|
| 910 | // x * Rotx, y * Roty and z * Rotz
|
|---|
| 911 | tempx = (x * Rotx.x()) + (y * Roty.x()) + (z * Rotz.x());
|
|---|
| 912 | tempy = (x * Rotx.y()) + (y * Roty.y()) + (z * Rotz.y());
|
|---|
| 913 | tempz = (x * Rotx.z()) + (y * Roty.z()) + (z * Rotz.z());
|
|---|
| 914 |
|
|---|
| 915 | RandPos.setX(tempx);
|
|---|
| 916 | RandPos.setY(tempy);
|
|---|
| 917 | RandPos.setZ(tempz);
|
|---|
| 918 |
|
|---|
| 919 | // Translate
|
|---|
| 920 | particle_position = CentreCoords + RandPos;
|
|---|
| 921 |
|
|---|
| 922 | if(verbosityLevel == 2)
|
|---|
| 923 | {
|
|---|
| 924 | G4cout << "Raw position " << x << "," << y << "," << z << G4endl;
|
|---|
| 925 | G4cout << "Rotated position " << RandPos << G4endl;
|
|---|
| 926 | }
|
|---|
| 927 | if(verbosityLevel >= 1)
|
|---|
| 928 | G4cout << "Rotated and translated position " << particle_position << G4endl;
|
|---|
| 929 |
|
|---|
| 930 | // Cosine-law (not a good idea to use this here)
|
|---|
| 931 | G4ThreeVector zdash(tempx,tempy,tempz);
|
|---|
| 932 | zdash = zdash.unit();
|
|---|
| 933 | G4ThreeVector xdash = Rotz.cross(zdash);
|
|---|
| 934 | G4ThreeVector ydash = xdash.cross(zdash);
|
|---|
| 935 | SideRefVec1 = xdash.unit();
|
|---|
| 936 | SideRefVec2 = ydash.unit();
|
|---|
| 937 | SideRefVec3 = zdash.unit();
|
|---|
| 938 |
|
|---|
| 939 | if(verbosityLevel == 2)
|
|---|
| 940 | {
|
|---|
| 941 | G4cout << "Reference vectors for cosine-law " << SideRefVec1 << " " << SideRefVec2 << " " << SideRefVec3 << G4endl;
|
|---|
| 942 | }
|
|---|
| 943 | }
|
|---|
| 944 |
|
|---|
| 945 | G4bool G4SPSPosDistribution::IsSourceConfined()
|
|---|
| 946 | {
|
|---|
| 947 | // Method to check point is within the volume specified
|
|---|
| 948 | if(Confine == false)
|
|---|
| 949 | G4cout << "Error: Confine is false" << G4endl;
|
|---|
| 950 | G4ThreeVector null(0.,0.,0.);
|
|---|
| 951 | G4ThreeVector *ptr;
|
|---|
| 952 | ptr = &null;
|
|---|
| 953 |
|
|---|
| 954 | // Check particle_position is within VolName, if so true,
|
|---|
| 955 | // else false
|
|---|
| 956 | G4VPhysicalVolume *theVolume;
|
|---|
| 957 | theVolume=gNavigator->LocateGlobalPointAndSetup(particle_position,ptr,true);
|
|---|
| 958 | G4String theVolName = theVolume->GetName();
|
|---|
| 959 | if(theVolName == VolName)
|
|---|
| 960 | {
|
|---|
| 961 | if(verbosityLevel >= 1)
|
|---|
| 962 | G4cout << "Particle is in volume " << VolName << G4endl;
|
|---|
| 963 | return(true);
|
|---|
| 964 | }
|
|---|
| 965 | else
|
|---|
| 966 | return(false);
|
|---|
| 967 | }
|
|---|
| 968 |
|
|---|
| 969 | G4ThreeVector G4SPSPosDistribution::GenerateOne()
|
|---|
| 970 | {
|
|---|
| 971 | //
|
|---|
| 972 | G4bool srcconf = false;
|
|---|
| 973 | G4int LoopCount = 0;
|
|---|
| 974 | while(srcconf == false)
|
|---|
| 975 | {
|
|---|
| 976 | if(SourcePosType == "Point")
|
|---|
| 977 | GeneratePointSource();
|
|---|
| 978 | else if(SourcePosType == "Beam")
|
|---|
| 979 | GeneratePointsInBeam();
|
|---|
| 980 | else if(SourcePosType == "Plane")
|
|---|
| 981 | GeneratePointsInPlane();
|
|---|
| 982 | else if(SourcePosType == "Surface")
|
|---|
| 983 | GeneratePointsOnSurface();
|
|---|
| 984 | else if(SourcePosType == "Volume")
|
|---|
| 985 | GeneratePointsInVolume();
|
|---|
| 986 | else
|
|---|
| 987 | {
|
|---|
| 988 | G4cout << "Error: SourcePosType undefined" << G4endl;
|
|---|
| 989 | G4cout << "Generating point source" << G4endl;
|
|---|
| 990 | GeneratePointSource();
|
|---|
| 991 | }
|
|---|
| 992 | if(Confine == true)
|
|---|
| 993 | {
|
|---|
| 994 | srcconf = IsSourceConfined();
|
|---|
| 995 | // if source in confined srcconf = true terminating the loop
|
|---|
| 996 | // if source isnt confined srcconf = false and loop continues
|
|---|
| 997 | }
|
|---|
| 998 | else if(Confine == false)
|
|---|
| 999 | srcconf = true; // terminate loop
|
|---|
| 1000 | LoopCount++;
|
|---|
| 1001 | if(LoopCount == 100000)
|
|---|
| 1002 | {
|
|---|
| 1003 | G4cout << "*************************************" << G4endl;
|
|---|
| 1004 | G4cout << "LoopCount = 100000" << G4endl;
|
|---|
| 1005 | G4cout << "Either the source distribution >> confinement" << G4endl;
|
|---|
| 1006 | G4cout << "or any confining volume may not overlap with" << G4endl;
|
|---|
| 1007 | G4cout << "the source distribution or any confining volumes" << G4endl;
|
|---|
| 1008 | G4cout << "may not exist"<< G4endl;
|
|---|
| 1009 | G4cout << "If you have set confine then this will be ignored" <<G4endl;
|
|---|
| 1010 | G4cout << "for this event." << G4endl;
|
|---|
| 1011 | G4cout << "*************************************" << G4endl;
|
|---|
| 1012 | srcconf = true; //Avoids an infinite loop
|
|---|
| 1013 | }
|
|---|
| 1014 | }
|
|---|
| 1015 | return particle_position;
|
|---|
| 1016 | }
|
|---|
| 1017 |
|
|---|
| 1018 |
|
|---|
| 1019 |
|
|---|
| 1020 |
|
|---|