// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G3RotTableEntry.hh,v 1.6 2006/06/29 18:12:13 gunter Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // ---------------------- // Class description: // // The class associates the G3 rotation matrix index to its // corresponding G4RotationMatrix object. // ---------------------- // // by I.Hrivnacova, 27 Sep 99 #ifndef G3ROTTABLEENTRY_HH #define G3ROTTABLEENTRY_HH 1 #include "globals.hh" #include "G4RotationMatrix.hh" class G3toG4RotationMatrix; class G3RotTableEntry { public: // with description G3RotTableEntry(G4int id, G4RotationMatrix* matrix); G3RotTableEntry(const G3RotTableEntry& right); virtual ~G3RotTableEntry(); // operators const G3RotTableEntry& operator=(const G3RotTableEntry& right); G4int operator==(const G3RotTableEntry& right) const; G4int operator!=(const G3RotTableEntry& right) const; // get methods G4int GetID() const; G4RotationMatrix* GetMatrix() const; private: // data members G4int fID; G4RotationMatrix* fMatrix; }; // inline methods inline G4int G3RotTableEntry::GetID() const { return fID; } inline G4RotationMatrix* G3RotTableEntry::GetMatrix() const { return fMatrix; } #endif