source: trunk/source/g3tog4/include/G3toG4MANY.hh@ 1036

Last change on this file since 1036 was 965, checked in by garnier, 17 years ago

update g3tog4

File size: 3.5 KB
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[817]1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G3toG4MANY.hh,v 1.3 2006/06/29 18:12:39 gunter Exp $
[965]28// GEANT4 tag $Name: geant4-09-02-ref-02 $
[817]29//
30// ----------------------
31// Class Description:
32//
33// Definition of global methods:
34//
35// void G3toG4MANY(G3VolTableEntry* curVTE);
36//
37// void MakeBooleanSolids(G3VolTableEntry* curVTE,
38// G3VolTableEntryVector* overlaps,
39// const G4Transform3D& transform);
40//
41// void SubstractSolids(G3VolTableEntry* vte1,
42// G3VolTableEntry* vte2,
43// G4int copy,
44// const G4Transform3D& transform);
45//
46// G4Transform3D GetTransform3D(G3Pos*);
47//
48// MANY positions are resolved in G3toG4MANY() function, which has to be
49// processed before G3toG4BuildTree() (it is not called by default).
50// In order to resolve MANY, the user code has to provide additional info
51// using G4gsbool(G4String volName, G4String manyVolName) function, for
52// all overlapping volumes. Daughters of overlapping volumes are then
53// resolved automatically and should not be specified via Gsbool.
54//
55// Limitation: a volume with a MANY position can have only this one
56// ---------- position; if more than one position is needed a new volume
57// has to be defined (gsvolu) for each position.
58
59// ----------------------
60//
61// By I.Hrivnacova, 22.10.01
62
63#ifndef G3TOG4_MANY_HH
64#define G3TOG4_MANY_HH 1
65
66#include <vector>
67#include "G3VolTableEntry.hh"
68#include "G4Transform3D.hh"
69
70typedef std::vector<G3VolTableEntry*> G3VolTableEntryVector;
71
72void G3toG4MANY(G3VolTableEntry* curVTE);
73
74void MakeBooleanSolids(G3VolTableEntry* curVTE,
75 G3VolTableEntryVector* overlaps,
76 const G4Transform3D& transform);
77
78void SubstractSolids(G3VolTableEntry* vte1,
79 G3VolTableEntry* vte2,
80 G4int copy,
81 const G4Transform3D& transform);
82
83G4Transform3D GetTransform3D(G3Pos*);
84
85#endif
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