// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G3toG4MANY.hh,v 1.3 2006/06/29 18:12:39 gunter Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // ---------------------- // Class Description: // // Definition of global methods: // // void G3toG4MANY(G3VolTableEntry* curVTE); // // void MakeBooleanSolids(G3VolTableEntry* curVTE, // G3VolTableEntryVector* overlaps, // const G4Transform3D& transform); // // void SubstractSolids(G3VolTableEntry* vte1, // G3VolTableEntry* vte2, // G4int copy, // const G4Transform3D& transform); // // G4Transform3D GetTransform3D(G3Pos*); // // MANY positions are resolved in G3toG4MANY() function, which has to be // processed before G3toG4BuildTree() (it is not called by default). // In order to resolve MANY, the user code has to provide additional info // using G4gsbool(G4String volName, G4String manyVolName) function, for // all overlapping volumes. Daughters of overlapping volumes are then // resolved automatically and should not be specified via Gsbool. // // Limitation: a volume with a MANY position can have only this one // ---------- position; if more than one position is needed a new volume // has to be defined (gsvolu) for each position. // ---------------------- // // By I.Hrivnacova, 22.10.01 #ifndef G3TOG4_MANY_HH #define G3TOG4_MANY_HH 1 #include #include "G3VolTableEntry.hh" #include "G4Transform3D.hh" typedef std::vector G3VolTableEntryVector; void G3toG4MANY(G3VolTableEntry* curVTE); void MakeBooleanSolids(G3VolTableEntry* curVTE, G3VolTableEntryVector* overlaps, const G4Transform3D& transform); void SubstractSolids(G3VolTableEntry* vte1, G3VolTableEntry* vte2, G4int copy, const G4Transform3D& transform); G4Transform3D GetTransform3D(G3Pos*); #endif