source: trunk/source/g3tog4/include/G3toG4RotationMatrix.hh @ 817

Last change on this file since 817 was 817, checked in by garnier, 16 years ago

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27// $Id: G3toG4RotationMatrix.hh,v 1.6 2006/06/29 18:12:44 gunter Exp $
28// GEANT4 tag $Name:  $
29// ----------------------
30// Class description:
31//
32// An "extended" rotation matrix class.
33// The SetRotationMatrixByCol/Row() methods enables
34// to define the rotation matrix by column/row vectors.
35// The result matrix may be a matrix that does not
36// represent a rotation transformation (!) as
37// G3 "rotation" matrices can be a composition of
38// rotation and reflection. 
39
40// ----------------------
41
42#ifndef G3TOG4ROTATION_HH
43#define G3TOG4ROTATION_HH 1
44
45#include "G4RotationMatrix.hh"
46#include "globals.hh"
47
48class G3toG4RotationMatrix : public G4RotationMatrix
49{
50
51public:  // with description
52
53  G3toG4RotationMatrix();
54
55  void SetRotationMatrixByCol(const G4ThreeVector& Col1,
56                              const G4ThreeVector& Col2,
57                              const G4ThreeVector& Col3);
58   
59  void SetRotationMatrixByRow(const G4ThreeVector& Row1,
60                              const G4ThreeVector& Row2,
61                              const G4ThreeVector& Row3);
62   
63  ~G3toG4RotationMatrix();
64
65};
66
67#endif   
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