| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | //
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| 27 | // $Id: G3MatTable.cc,v 1.16 2006/06/29 18:12:57 gunter Exp $
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| 28 | // GEANT4 tag $Name: $
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| 29 | //
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| 30 | // by I.Hrivnacova, 27 Sep 99
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| 31 |
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| 32 | #include "G3MatTable.hh"
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| 33 |
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| 34 | G3MatTable::G3MatTable()
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| 35 | {
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| 36 | fMatVector = new G3MaterialVector();
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| 37 | }
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| 38 |
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| 39 | G3MatTable::~G3MatTable()
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| 40 | {
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| 41 | Clear();
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| 42 | delete fMatVector;
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| 43 | }
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| 44 |
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| 45 | G4Material* G3MatTable::get(G4int id) const
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| 46 | {
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| 47 | for (size_t i=0; i< fMatVector->size(); i++) {
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| 48 | G3MatTableEntry* mte = (*fMatVector)[i];
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| 49 | if (id == mte->GetID()) return mte->GetMaterial();
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| 50 | }
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| 51 | return 0;
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| 52 | }
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| 53 |
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| 54 | void G3MatTable::put(G4int id, G4Material* material)
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| 55 | {
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| 56 | G3MatTableEntry* mte = new G3MatTableEntry(id, material);
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| 57 | fMatVector->push_back(mte);
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| 58 | }
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| 59 |
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| 60 | void G3MatTable::Clear()
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| 61 | {
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| 62 | G3MatTableEntry* a;
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| 63 | while (fMatVector->size()>0) {
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| 64 | a = fMatVector->back();
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| 65 | fMatVector->pop_back();
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| 66 | for (G3MaterialVector::iterator i=fMatVector->begin();
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| 67 | i!=fMatVector->end(); i++){
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| 68 | if (*i==a) {
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| 69 | fMatVector->erase(i);
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| 70 | i--;
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| 71 | }
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| 72 | }
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| 73 | if ( a ) delete a;
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| 74 | }
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| 75 | }
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