// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G3toG4MANY.cc,v 1.2 2006/06/29 18:13:26 gunter Exp $ // GEANT4 tag $Name: geant4-09-03 $ // // By I. Hrivnacova, 22.10.01 //#define G3G4DEBUG 1 #include "globals.hh" #include "G3toG4MANY.hh" #include "G3Pos.hh" #include "G3RotTable.hh" #include "G4SubtractionSolid.hh" void G3toG4MANY(G3VolTableEntry* curVTE) { if (curVTE->GetNoOverlaps() > 0) { // check consistency if (!curVTE->HasMANY()) { G4String text = "G3toG4MANY: volume "; text = text + curVTE->GetName() + " has specified overlaps \n"; text = text + " but is not defined as MANY."; G4Exception(text); } // only MANY volumes with one position are supported if (curVTE->NPCopies() != 1) { G4String text = "G3toG4MANY: volume "; text = text + curVTE->GetName() + " which has MANY has not just one position."; G4Exception(text); } #ifdef G3G4DEBUG G4cout << "G3toG4MANY " << curVTE->GetName() << " boolean" << G4endl; #endif G4Transform3D transform = GetTransform3D(curVTE->GetG3PosCopy(0)); MakeBooleanSolids(curVTE, curVTE->GetOverlaps(), transform.inverse()); } // process daughters for (G4int i=0; iGetNoDaughters(); i++) G3toG4MANY(curVTE->GetDaughter(i)); } void MakeBooleanSolids(G3VolTableEntry* curVTE, G3VolTableEntryVector* overlaps, const G4Transform3D& transform) { // loop over overlap VTEs for (size_t i=0; isize(); i++){ G3VolTableEntry* overlapVTE = (*overlaps)[i]; // loop over clone VTEs for (G4int ij=0; ijGetMasterClone()->GetNoClones(); ij++){ G3VolTableEntry* cloneVTE = overlapVTE->GetMasterClone()->GetClone(ij); // loop over clone positions for (G4int j=0; jNPCopies(); j++){ #ifdef G3G4DEBUG G4cout << "From '" << curVTE->GetName() << "' " << "cut '" << cloneVTE->GetName() << "' :" << i << "th overlap (from " << overlaps->size() << ") " << ij << "th clone (from " << overlapVTE->GetMasterClone()->GetNoClones() << ") " << j << "th copy (from " << cloneVTE->NPCopies() << ") " << G4endl; #endif SubstractSolids(curVTE, cloneVTE, j, transform); } } } } void SubstractSolids(G3VolTableEntry* vte1, G3VolTableEntry* vte2, G4int copy, const G4Transform3D& transform) { // vte2 transformation G4Transform3D transform2 = GetTransform3D(vte2->GetG3PosCopy(copy)); // compose new name G4String newName = vte1->GetSolid()->GetName(); newName = newName + "-" + vte2->GetSolid()->GetName(); #ifdef G3G4DEBUG G4cout << " " << newName << G4endl; #endif G4VSolid* newSolid = new G4SubtractionSolid(newName, vte1->GetSolid(), vte2->GetSolid(), transform*transform2); // update vte1 vte1->SetSolid(newSolid); // process daughters for (G4int k=0; kGetNoDaughters(); k++){ G3VolTableEntry* dVTE = vte1->GetDaughter(k); if (dVTE->NPCopies() != 1) { G4String text = "G3toG4MANY: volume "; text = text + dVTE->GetName() + " which has MANY has not just one position."; G4Exception(text); } G4Transform3D dt = GetTransform3D(dVTE->GetG3PosCopy(0)); SubstractSolids(dVTE, vte2, copy, dt.inverse()*transform); } } G4Transform3D GetTransform3D(G3Pos* g3pos) { G4int irot = g3pos->GetIrot(); G4RotationMatrix* theMatrix = 0; if (irot>0) theMatrix = G3Rot.Get(irot); G4Rotate3D rotation; if (theMatrix) { rotation = G4Rotate3D(*theMatrix); } G4Translate3D translation(*(g3pos->GetPos())); G4Transform3D transform3D = translation * (rotation.inverse()); return transform3D; }