source: trunk/source/geometry/biasing/include/G4IStore.hh @ 1202

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26//
27// $Id: G4IStore.hh,v 1.10 2006/06/29 18:16:04 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30// ----------------------------------------------------------------------
31// Class G4IStore
32//
33// Class description:
34//
35// An implementation of a "importance store" with the interface
36// G4VIStore. See description in G4VIStore.
37// This implementation uses G4GeometryCellImportance as the container
38// to store the "cells" together with the importance values.
39// Giving a cell the importance 0 is allowed as
40// a flagging that no biasing should happen between this
41// cell and it's neighbors
42// If a cell is not known by the importance store no biasing
43// should be applied between this cell and it's nighbors.
44
45// Author: Michael Dressel (Michael.Dressel@cern.ch)
46// ----------------------------------------------------------------------
47#ifndef G4IStore_hh
48#define G4IStore_hh G4IStore_hh
49
50#include "G4VIStore.hh"
51#include "G4GeometryCellImportance.hh"
52
53class G4IStore : public G4VIStore
54{
55
56public:  // with description
57
58  explicit G4IStore(const G4VPhysicalVolume &worldvolume);
59    // initialise the importance store for the given geometry
60
61  virtual ~G4IStore();
62    // destruct
63
64  virtual G4double GetImportance(const G4GeometryCell &gCell) const;
65    // derive a importance value of a "cell" addresed by a G4GeometryCell
66    // from the store.
67
68  virtual G4bool IsKnown(const G4GeometryCell &gCell) const;
69    // returns true if the gCell is in the store, else false
70
71
72  virtual const G4VPhysicalVolume &GetWorldVolume() const;
73    // return a reference to the wolrd volume of the
74    // "importance" geometry
75
76  void AddImportanceGeometryCell(G4double importance,
77                           const G4GeometryCell &gCell);
78  void AddImportanceGeometryCell(G4double importance,
79                           const G4VPhysicalVolume &,
80                           G4int aRepNum = 0);
81    // Add a "cell" together with a importance value to the store.
82
83  void ChangeImportance(G4double importance,
84                        const G4GeometryCell &gCell);
85  void ChangeImportance(G4double importance,
86                        const G4VPhysicalVolume &,
87                        G4int aRepNum = 0);
88    // Change a importance value of a "cell".
89
90  G4double GetImportance(const G4VPhysicalVolume &,
91                         G4int aRepNum = 0) const ;
92 
93private:
94
95  G4bool IsInWorld(const G4VPhysicalVolume &) const;
96  void SetInternalIterator(const G4GeometryCell &gCell) const;
97  void Error(const G4String &m) const;
98 
99private:
100 
101  const G4VPhysicalVolume &fWorldVolume;
102  G4GeometryCellImportance fGeometryCelli;
103
104  mutable G4GeometryCellImportance::const_iterator fCurrentIterator;
105};
106
107#endif
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