| 1 | //
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| 2 | // ********************************************************************
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| 3 | // * License and Disclaimer *
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| 4 | // * *
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| 5 | // * The Geant4 software is copyright of the Copyright Holders of *
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| 6 | // * the Geant4 Collaboration. It is provided under the terms and *
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| 7 | // * conditions of the Geant4 Software License, included in the file *
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| 8 | // * LICENSE and available at http://cern.ch/geant4/license . These *
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| 9 | // * include a list of copyright holders. *
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| 10 | // * *
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| 11 | // * Neither the authors of this software system, nor their employing *
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| 12 | // * institutes,nor the agencies providing financial support for this *
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| 13 | // * work make any representation or warranty, express or implied, *
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| 14 | // * regarding this software system or assume any liability for its *
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| 15 | // * use. Please see the license in the file LICENSE and URL above *
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| 16 | // * for the full disclaimer and the limitation of liability. *
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| 17 | // * *
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| 18 | // * This code implementation is the result of the scientific and *
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| 19 | // * technical work of the GEANT4 collaboration. *
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| 20 | // * By using, copying, modifying or distributing the software (or *
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| 21 | // * any work based on the software) you agree to acknowledge its *
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| 22 | // * use in resulting scientific publications, and indicate your *
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| 23 | // * acceptance of all terms of the Geant4 Software license. *
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| 24 | // ********************************************************************
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| 25 | //
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| 26 | // $Id: NTSTGunGenerator.hh,v 1.4 2006/12/12 10:21:16 japost Exp $
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| 27 | // GEANT4 tag $Name: HEAD $
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| 28 | //
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| 29 | //
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| 30 |
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| 31 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 32 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 33 |
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| 34 | #ifndef NTSTGunGenerator_h
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| 35 | #define NTSTGunGenerator_h 1
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| 36 |
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| 37 | #include "G4VPrimaryGenerator.hh"
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| 38 | #include "G4ThreeVector.hh"
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| 39 | #include "globals.hh"
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| 40 | #include "Randomize.hh"
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| 41 |
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| 42 | class G4Event;
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| 43 | class NTSTGunMessenger;
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| 44 | class G4ParticleDefinition;
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| 45 |
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| 46 | //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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| 47 |
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| 48 | class NTSTGunGenerator : public G4VPrimaryGenerator
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| 49 | {
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| 50 | public:
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| 51 | NTSTGunGenerator();
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| 52 | virtual ~NTSTGunGenerator();
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| 53 | virtual void GeneratePrimaryVertex(G4Event* evt);
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| 54 |
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| 55 | public:
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| 56 | virtual void SetParticleDefinition (G4ParticleDefinition* pDef)
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| 57 | {particle_definition = pDef;}
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| 58 | virtual void SetPlow (const G4double m) { Plow = m; }
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| 59 | virtual void SetPhigh (const G4double m) { Phigh = m; }
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| 60 | virtual void SetCoslow (const G4double m) { Coslow = m; }
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| 61 | virtual void SetCoshigh (const G4double m) { Coshigh = m; }
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| 62 | virtual void SetPhilow (const G4double m) { Philow = m; }
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| 63 | virtual void SetPhihigh (const G4double m) { Phihigh = m; }
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| 64 | virtual void SetMeanVertex (const G4ThreeVector v) { MeanVertex = v;}
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| 65 | virtual void SetRmsVertex (const G4ThreeVector v) { RmsVertex = v;}
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| 66 | virtual void SetPolarization(const G4ThreeVector v) { Polarization= v;}
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| 67 | virtual void SetT0 (const G4double t) { T0=t; }
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| 68 | virtual void SetNumberOfParticles (const G4int n) { N=n; }
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| 69 |
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| 70 | public:
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| 71 | virtual G4ParticleDefinition* GetParticleDefinition()
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| 72 | {return particle_definition;}
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| 73 | virtual const G4ThreeVector& GetMeanVertex() const {return MeanVertex;}
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| 74 | virtual const G4ThreeVector& GetRmsVertex() const {return RmsVertex;}
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| 75 | virtual const G4ThreeVector& GetPolarization() const {return Polarization;}
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| 76 | virtual const G4double GetPlow() const {return Plow;}
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| 77 | virtual const G4double GetPhigh() const {return Phigh;}
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| 78 | virtual const G4double GetCoslow() const {return Coslow;}
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| 79 | virtual const G4double GetCoshigh() const {return Coshigh;}
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| 80 | virtual const G4double GetPhilow() const {return Philow; }
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| 81 | virtual const G4double GetPhihigh() const {return Phihigh;}
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| 82 | virtual const G4double GetT0() const {return T0;}
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| 83 | virtual const G4int GetNumberOfParticles() const {return N;}
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| 84 |
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| 85 | protected:
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| 86 | inline G4double Gauss(){
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| 87 | return CLHEP::RandGauss::shoot();
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| 88 | }
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| 89 |
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| 90 | private:
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| 91 | G4ParticleDefinition* particle_definition;
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| 92 | G4ThreeVector MeanVertex;
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| 93 | G4ThreeVector RmsVertex;
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| 94 | G4ThreeVector Polarization;
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| 95 | G4double Plow;
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| 96 | G4double Phigh;
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| 97 | G4double Coslow;
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| 98 | G4double Coshigh;
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| 99 | G4double Philow;
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| 100 | G4double Phihigh;
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| 101 | G4double T0;
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| 102 | G4int N;
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| 103 |
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| 104 | G4ThreeVector dMeanVertex;
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| 105 | G4ThreeVector dRmsVertex;
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| 106 | G4ThreeVector dPolarization;
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| 107 | G4double dPlow;
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| 108 | G4double dPhigh;
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| 109 | G4double dCoslow;
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| 110 | G4double dCoshigh;
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| 111 | G4double dPhilow;
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| 112 | G4double dPhihigh;
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| 113 | G4double dT0;
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| 114 | G4int dN;
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| 115 |
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| 116 | NTSTGunMessenger* messenger;
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| 117 | };
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| 118 |
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| 119 | #endif
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| 120 |
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| 121 |
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