source: trunk/source/geometry/magneticfield/test/NTST/include/NTSTLooperDeath.hh

Last change on this file was 1199, checked in by garnier, 15 years ago

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25//
26//
27// -- Bogus -- BaBar Object-Oriented Geant-based Unified Simulation
28//
29// BgsLooperDeath
30//
31// Description:
32//   This is a simple GEANT4 process that destroys any particle below
33//   the specified total kinetic energy that reverse direction (loops 180
34//   degress) in the x/y plane.
35//
36//   Based on BgsChargedLowEnergyDeath
37//
38// Author List:
39//   David Williams
40//
41// Modification History:
42//
43//-----------------------------------------------------------------------------
44#ifndef NTSTlooperDeath_hh
45#define NTSTLooperDeath_hh 1
46
47#include "globals.hh"
48#include "G4VProcess.hh"
49
50class NTSTLooperDeath : public G4VProcess
51{
52public:
53 
54  NTSTLooperDeath( G4double theMinMomentum=5*MeV,
55                   const char* name="NTSTLoopDeath",
56                   G4ProcessType type=fUserDefined );
57
58  ~NTSTLooperDeath();
59       
60       
61  //
62  // Derived methods
63  //
64  virtual G4double
65  PostStepGetPhysicalInteractionLength( const G4Track& track,
66                                        G4double   previousStepSize,
67                                        G4ForceCondition* condition );
68
69  virtual G4VParticleChange* PostStepDoIt( const G4Track &track,
70                                           const G4Step &step );
71
72  virtual G4double
73  AlongStepGetPhysicalInteractionLength( const G4Track&,
74                                         G4double  , // previousStepSize,
75                                         G4double  , // currentMinimumStep,
76                                         G4double& , // currentSafety,
77                                         G4GPILSelection* ) // selection )
78    { return -1.0; }
79
80  virtual G4VParticleChange* AlongStepDoIt( const G4Track & , // track,
81                                            const G4Step & ) // step
82    { return 0; }
83 
84  virtual G4double
85  AtRestGetPhysicalInteractionLength( const G4Track &,          // track,
86                                      G4ForceCondition * )      // force )
87    { return -1.0; }
88
89  virtual G4VParticleChange*
90  AtRestDoIt( const G4Track &, const G4Step & )     // track, step )
91    { return 0; }
92
93
94  virtual G4bool IsApplicable( const G4ParticleDefinition &particle )
95    { return (particle.GetPDGCharge() != 0); }
96       
97  //
98  // Accessors
99  //
100  void SetMinMomentum( G4double theMinMomentum )
101    { minMomentum = theMinMomentum; }
102  G4double GetMinMomentum() const
103    { return minMomentum; }
104
105protected:
106 
107  G4double minMomentum; 
108};
109
110#endif
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