// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: NTSTGunGenerator.cc,v 1.5 2006/06/29 18:26:16 gunter Exp $ // GEANT4 tag $Name: HEAD $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #include "NTSTGunGenerator.hh" #include "NTSTGunMessenger.hh" #include "G4Event.hh" #include "G4ParticleTable.hh" #include "G4ParticleDefinition.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... NTSTGunGenerator::NTSTGunGenerator() : dMeanVertex(0.,0.,0.), dRmsVertex (0.,0.,0.), dPolarization(0.,0.,0.), dPlow(1.), dPhigh(1.), dCoslow(-1.), dCoshigh(+1.0), dPhilow(0.),dPhihigh(2*pi), dT0(0.), dN(1) { messenger = new NTSTGunMessenger(this); MeanVertex = dMeanVertex; RmsVertex = dRmsVertex; Polarization = dPolarization; Plow = dPlow; Phigh = dPhigh; Coslow = dCoslow; Coshigh = dCoshigh; Philow = dPhilow; Phihigh = dPhihigh; T0 = dT0; N = dN; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... NTSTGunGenerator::~NTSTGunGenerator() { delete messenger; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void NTSTGunGenerator::GeneratePrimaryVertex(G4Event* anEvent) { // this function is called at the begining of event // // generate primary vertex G4double x = MeanVertex.x(); if (RmsVertex.x()!=0) x += RmsVertex.x()*Gauss(); G4double y = MeanVertex.y(); if (RmsVertex.y()!=0) y += RmsVertex.y()*Gauss(); G4double z = MeanVertex.z(); if (RmsVertex.z()!=0) z += RmsVertex.z()*Gauss(); G4double t=0*ns; G4PrimaryVertex* vertex = new G4PrimaryVertex(x, y, z, t); for (int ipart=0; ipartSetPrimary( part ); } // // add vertex to event anEvent->AddPrimaryVertex( vertex ); }