source: trunk/source/geometry/magneticfield/test/NTST/src/NTSTRotationMatrix.cc@ 1199

Last change on this file since 1199 was 1199, checked in by garnier, 16 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26#include "NTSTRotationMatrix.hh"
27
28NTSTRotationMatrix::NTSTRotationMatrix()
29{
30 rxx = 1;
31 ryx = 0;
32 rzx = 0;
33 rxy = 0;
34 ryy = 1;
35 rzy = 0;
36 rxz = 0;
37 ryz = 0;
38 rzz = 1;
39}
40
41NTSTRotationMatrix::~NTSTRotationMatrix()
42{
43 ;
44}
45
46void
47NTSTRotationMatrix::SetRotationMatrixByCol(const G4ThreeVector& col1,
48 const G4ThreeVector& col2,
49 const G4ThreeVector& col3)
50{
51 rxx = col1.x();
52 ryx = col1.y();
53 rzx = col1.z();
54
55 rxy = col2.x();
56 ryy = col2.y();
57 rzy = col2.z();
58
59 rxz = col3.x();
60 ryz = col3.y();
61 rzz = col3.z();
62
63}
64
65void
66NTSTRotationMatrix::SetRotationMatrixByRow(const G4ThreeVector& row1,
67 const G4ThreeVector& row2,
68 const G4ThreeVector& row3)
69{
70 rxx = row1.x();
71 rxy = row1.y();
72 rxz = row1.z();
73
74 ryx = row2.x();
75 ryy = row2.y();
76 ryz = row2.z();
77
78 rzx = row3.x();
79 rzy = row3.y();
80 rzz = row3.z();
81
82}
83
84
85
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