// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: F02VisManager.hh,v 1.2 2006/06/29 18:27:42 gunter Exp $ // GEANT4 tag $Name: geant4-09-04-ref-00 $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... // Example Visualization Manager implementing virtual function // RegisterGraphicsSystems. Exploits C-pre-processor variables // G4VIS_USE_DAWN, etc., which are set by the GNUmakefiles if // environment variables of the same name are set. // So all you have to do is set environment variables and compile and // instantiate this in your main(). // Alternatively, you can implement an empty function here and just // register the systems you want in your main(), e.g.: // G4VisManager* myVisManager = new MyVisManager; // myVisManager -> RegisterGraphicsSystem (new MyGraphicsSystem); //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #ifndef F02VisManager_h #define F02VisManager_h 1 #include "G4VisManager.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... class F02VisManager: public G4VisManager { public: F02VisManager (); private: void RegisterGraphicsSystems (); }; #endif