// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: F02EventAction.cc,v 1.6 2006/06/29 18:27:55 gunter Exp $ // GEANT4 tag $Name: HEAD $ // // //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... #include "F02EventAction.hh" #include "F02RunAction.hh" #include "F02CalorHit.hh" #include "F02EventActionMessenger.hh" #include "G4Event.hh" #include "G4EventManager.hh" #include "G4HCofThisEvent.hh" #include "G4VHitsCollection.hh" #include "G4SDManager.hh" #include "G4UImanager.hh" #include "G4TrajectoryContainer.hh" #include "G4Trajectory.hh" #include "G4VVisManager.hh" #include "G4ios.hh" #include "G4UnitsTable.hh" #include "Randomize.hh" //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... F02EventAction::F02EventAction(F02RunAction* F02RA) :calorimeterCollID(-1),eventMessenger(NULL), verboselevel(0),runaction(F02RA),drawFlag("all"),printModulo(10000) { eventMessenger = new F02EventActionMessenger(this); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... F02EventAction::~F02EventAction() { delete eventMessenger; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::BeginOfEventAction(const G4Event* evt) { G4int evtNb = evt->GetEventID(); if (evtNb%printModulo == 0) G4cout << "\n---> Begin of Event: " << evtNb << G4endl; if(verboselevel>1) G4cout << "<<< Event " << evtNb << " started." << G4endl; if (calorimeterCollID==-1) { G4SDManager * SDman = G4SDManager::GetSDMpointer(); calorimeterCollID = SDman->GetCollectionID("CalCollection"); } nstep = 0. ; nstepCharged = 0. ; nstepNeutral = 0. ; Nch = 0. ; Nne = 0. ; NE=0.; NP=0.; Transmitted=0.; Reflected =0.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::EndOfEventAction(const G4Event* evt) { G4HCofThisEvent* HCE = evt->GetHCofThisEvent(); F02CalorHitsCollection* CHC = NULL; if (HCE) CHC = (F02CalorHitsCollection*)(HCE->GetHC(calorimeterCollID)); if (CHC) { int n_hit = CHC->entries(); // if(verboselevel==2) // G4cout << " " << n_hit // << " hits are stored in F02CalorHitsCollection." << G4endl; G4double totEAbs=0, totLAbs=0; for (int i=0;iGetEdepAbs(); totLAbs += (*CHC)[i]->GetTrakAbs(); } if(verboselevel==2) { G4cout << " Absorber: total energy: " << std::setw(7) << G4BestUnit(totEAbs,"Energy") << " total track length: " << std::setw(7) << G4BestUnit(totLAbs,"Length") << G4endl; } // count event, add deposits to the sum ... runaction->CountEvent() ; runaction->AddTrackLength(totLAbs) ; runaction->AddnStepsCharged(nstepCharged) ; runaction->AddnStepsNeutral(nstepNeutral) ; if(verboselevel==2) { G4cout << " Ncharged=" << Nch << " , Nneutral=" << Nne << G4endl; } runaction->CountParticles(Nch,Nne); runaction->AddEP(NE,NP); runaction->AddTrRef(Transmitted,Reflected) ; runaction->AddEdeps(totEAbs) ; runaction->FillEn(totEAbs) ; nstep=nstepCharged+nstepNeutral ; runaction->FillNbOfSteps(nstep); } G4VVisManager* pVVisManager = G4VVisManager::GetConcreteInstance(); if(pVVisManager) { G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); G4int n_trajectories = 0; if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); for(G4int i=0; iGetTrajectoryContainer()))[i]); if (drawFlag == "all") { trj->DrawTrajectory(50); } else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.)) { trj->DrawTrajectory(50); } } } if(verboselevel>0) { G4cout << "<<< Event " << evt->GetEventID() << " ended." << G4endl; } //save rndm status if (runaction->GetRndmFreq() == 2) { HepRandom::saveEngineStatus("endOfEvent.rndm"); G4int evtNb = evt->GetEventID(); if (evtNb%printModulo == 0) { G4cout << "\n---> End of Event: " << evtNb << G4endl; HepRandom::showEngineStatus(); } } } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... G4int F02EventAction::GetEventno() { G4int evno = fpEventManager->GetConstCurrentEvent()->GetEventID() ; return evno ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::setEventVerbose(G4int level) { verboselevel = level ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::CountStepsCharged() { nstepCharged += 1. ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::CountStepsNeutral() { nstepNeutral += 1. ; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::AddCharged() { Nch += 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::AddNeutral() { Nne += 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::AddE() { NE += 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::AddP() { NP += 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::SetTr() { Transmitted = 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... void F02EventAction::SetRef() { Reflected = 1.; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....