source: trunk/source/geometry/magneticfield/test/field06/src/MyExPrimaryGeneratorAction.cc@ 1331

Last change on this file since 1331 was 1199, checked in by garnier, 16 years ago

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26//
27// $Id: MyExPrimaryGeneratorAction.cc,v 1.1 2006/11/28 15:19:42 tnikitin Exp $
28// GEANT4 tag $Name: HEAD $
29//
30
31#include "ExN01PrimaryGeneratorAction.hh"
32
33#include "G4Event.hh"
34#include "G4ParticleGun.hh"
35#include "G4ParticleTable.hh"
36#include "G4ParticleDefinition.hh"
37#include "globals.hh"
38
39ExN01PrimaryGeneratorAction::ExN01PrimaryGeneratorAction()
40{
41 G4int n_particle = 1;
42 particleGun = new G4ParticleGun(n_particle);
43
44 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
45 G4String particleName;
46 particleGun->SetParticleDefinition(particleTable->FindParticle(particleName="e-"));
47 ////First Test =No Intersection
48 G4double momen=(0.3*2.*0.70001)*GeV;
49 G4double kinEnergy=std::sqrt(momen*momen+0.000510999*0.000510999*GeV);
50 particleGun->SetParticleEnergy(kinEnergy);
51 particleGun->SetParticlePosition(G4ThreeVector(-70.0001*cm, 0.0*cm,-0.0*cm));
52 /////Second Test=Intersection But Almost Not !!!Very slow step but not in Propagator
53 //G4double momen=(0.3*2.*0.50001)*GeV;
54 // G4double kinEnergy=std::sqrt(momen*momen+0.000510999*0.000510999*GeV);
55 // particleGun->SetParticleEnergy(kinEnergy);
56 // particleGun->SetParticlePosition(G4ThreeVector(-70.0001*cm, 0.0*cm,-0.0*cm));
57 /////Third Test=No Intersection But One "Difficult" Point
58 //Test simple
59 // G4double momen=(0.3*2.*0.20001)*GeV;
60 // G4double kinEnergy=std::sqrt(momen*momen+0.000510999*0.000510999*GeV);
61 // particleGun->SetParticleEnergy(kinEnergy);
62 // particleGun->SetParticlePosition(G4ThreeVector(-70.0001*cm, 0.0*cm,-0.0*cm));
63
64 G4cout<<"Energy="<<kinEnergy/GeV<<" Radius="<<momen/0.6/mm<<G4endl;
65
66}
67
68ExN01PrimaryGeneratorAction::~ExN01PrimaryGeneratorAction()
69{
70 delete particleGun;
71}
72
73void ExN01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
74{
75 G4int i = anEvent->GetEventID() % 3;
76 G4ThreeVector v(0.0,1.0,0.01);
77 // switch(i)
78 //{
79 // case 0:
80 // break;
81 // case 1:
82 // v.setY(0.1);
83 // break;
84 // case 2:
85 // v.setZ(0.1);
86 // break;
87 //}
88 particleGun->SetParticleMomentumDirection(v);
89 particleGun->GeneratePrimaryVertex(anEvent);
90}
91
92
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