source: trunk/source/geometry/management/include/G4Region.hh@ 831

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
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14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
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23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4Region.hh,v 1.19 2007/04/28 01:48:29 asaim Exp $
28// GEANT4 tag $Name: $
29//
30// class G4Region
31//
32// Class description:
33//
34// Defines a region or a group of regions in the detector geometry
35// setup, sharing properties associated to materials or production
36// cuts which may affect or bias specific physics processes.
37
38// History:
39// 18.09.02 G.Cosmo Initial version
40// --------------------------------------------------------------------
41#ifndef G4REGION_HH
42#define G4REGION_HH
43
44class G4ProductionCuts;
45class G4LogicalVolume;
46class G4Material;
47class G4VUserRegionInformation;
48class G4MaterialCutsCouple;
49class G4UserLimits;
50class G4FastSimulationManager;
51class G4VPhysicalVolume;
52class G4UserSteppingAction;
53
54#include <vector>
55#include <map>
56#include <algorithm>
57
58#include "G4Types.hh"
59#include "G4String.hh"
60
61class G4Region
62{
63 typedef std::vector<G4LogicalVolume*> G4RootLVList;
64 typedef std::vector<G4Material*> G4MaterialList;
65 typedef std::pair<G4Material*,G4MaterialCutsCouple*> G4MaterialCouplePair;
66 typedef std::map<G4Material*,G4MaterialCutsCouple*> G4MaterialCoupleMap;
67
68 public: // with description
69
70 G4Region(const G4String& name);
71 virtual ~G4Region();
72
73 inline G4bool operator==(const G4Region& rg) const;
74 // Equality defined by address only.
75
76 void AddRootLogicalVolume(G4LogicalVolume* lv);
77 void RemoveRootLogicalVolume(G4LogicalVolume* lv);
78 // Add/remove root logical volumes and set/reset their
79 // daughters flags as regions. They also recompute the
80 // materials list for the region.
81
82 inline void SetName(const G4String& name);
83 inline const G4String& GetName() const;
84 // Set/get region's name.
85
86 inline void RegionModified(G4bool flag);
87 inline G4bool IsModified() const;
88 // Accessors to flag identifying if a region has been modified
89 // (and still cuts needs to be computed) or not.
90
91 inline void SetProductionCuts(G4ProductionCuts* cut);
92 inline G4ProductionCuts* GetProductionCuts() const;
93
94 inline std::vector<G4LogicalVolume*>::iterator
95 GetRootLogicalVolumeIterator();
96 inline std::vector<G4Material*>::const_iterator
97 GetMaterialIterator() const;
98 // Return iterators to lists of root logical volumes and materials.
99
100 inline size_t GetNumberOfMaterials() const;
101 inline size_t GetNumberOfRootVolumes() const;
102 // Return the number of elements in the lists of materials and
103 // root logical volumes.
104
105 void UpdateMaterialList();
106 // Clears material list and recomputes it looping through
107 // each root logical volume in the region.
108
109 void ClearMaterialList();
110 // Clears the material list.
111
112 void ScanVolumeTree(G4LogicalVolume* lv, G4bool region);
113 // Scans recursively the 'lv' logical volume tree, retrieves
114 // and places all materials in the list if becoming a region.
115
116 inline void SetUserInformation(G4VUserRegionInformation* ui);
117 inline G4VUserRegionInformation* GetUserInformation() const;
118 // Set and Get methods for user information.
119
120 inline void SetUserLimits(G4UserLimits* ul);
121 inline G4UserLimits* GetUserLimits() const;
122 // Set and Get methods for userL-limits associated to a region.
123 // Once user-limits are set, it will propagate to daughter volumes.
124
125 inline void ClearMap();
126 // Reset G4MaterialCoupleMap
127
128 inline void RegisterMaterialCouplePair(G4Material* mat,
129 G4MaterialCutsCouple* couple);
130 // Method invoked by G4ProductionCutsTable to register the pair.
131
132 inline G4MaterialCutsCouple* FindCouple(G4Material* mat);
133 // Find a G4MaterialCutsCouple which corresponds to the material
134 // in this region.
135
136 inline void SetFastSimulationManager(G4FastSimulationManager* fsm);
137 inline G4FastSimulationManager* GetFastSimulationManager() const;
138 // Set and Get methods for G4FastSimulationManager.
139 // The root logical volume that has the region with G4FastSimulationManager
140 // becomes an envelope of fast simulation.
141
142 void ClearFastSimulationManager();
143 // Set G4FastSimulationManager pointer to the one for the parent region
144 // if it exists. Otherwise set to null.
145
146 inline G4VPhysicalVolume* GetWorldPhysical() const;
147 // Get method for the world physical volume which this region
148 // belongs to. A valid pointer will be assigned by G4RunManagerKernel
149 // through G4RegionStore when the geometry is to be closed. Thus, this
150 // pointer may be incorrect at PreInit and Idle state. If the pointer
151 // is null at the proper state, this particular region does not belong
152 // to any world (maybe not assigned to any volume, etc.).
153
154 void SetWorld(G4VPhysicalVolume* wp);
155 // Set the world physical volume if this region belongs to this world.
156 // If wp is null, reset the pointer.
157
158 G4bool BelongsTo(G4VPhysicalVolume* thePhys) const;
159 // Returns whether this region belongs to the given physical volume
160 // (recursively scanned to the bottom of the hierarchy).
161
162 G4Region* GetParentRegion(G4bool& unique) const;
163 // Returns a region that contains this region. Otherwise null returned.
164 // Flag 'unique' is true if there is only one parent region containing
165 // the current region.
166
167 inline void SetRegionalSteppingAction(G4UserSteppingAction* rusa);
168 inline G4UserSteppingAction* GetRegionalSteppingAction() const;
169 // Set/Get method of the regional user stepping action
170
171 public: // without description
172
173 G4Region(__void__&);
174 // Fake default constructor for usage restricted to direct object
175 // persistency for clients requiring preallocation of memory for
176 // persistifiable objects.
177
178 private:
179
180 G4Region(const G4Region&);
181 G4Region& operator=(const G4Region&);
182 // Private copy constructor and assignment operator.
183
184 inline void AddMaterial (G4Material* aMaterial);
185 // Searchs the specified material in the material table and
186 // if not present adds it.
187
188 private:
189
190 G4String fName;
191
192 G4RootLVList fRootVolumes;
193 G4MaterialList fMaterials;
194 G4MaterialCoupleMap fMaterialCoupleMap;
195
196 G4bool fRegionMod;
197 G4ProductionCuts* fCut;
198
199 G4VUserRegionInformation* fUserInfo;
200 G4UserLimits* fUserLimits;
201
202 G4FastSimulationManager* fFastSimulationManager;
203
204 G4VPhysicalVolume* fWorldPhys;
205
206 G4UserSteppingAction* fRegionalSteppingAction;
207};
208
209#include "G4Region.icc"
210
211#endif
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