source: trunk/source/geometry/management/include/G4VPhysicalVolume.hh @ 1254

Last change on this file since 1254 was 1228, checked in by garnier, 14 years ago

update geant4.9.3 tag

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26//
27// $Id: G4VPhysicalVolume.hh,v 1.17 2007/04/11 08:00:12 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// class G4VPhysicalVolume
32//
33// Class description:
34//
35// This is an Abstract Base class for the representation of positioned volume. 
36// The volume is placed within a mother volume,  relative to its coordinate
37// system.  Either a single positioned volume or many positioned volume can
38// be represented by a particular G4VPhysicalVolume.
39
40// History:
41// 09.11.99 J.Apostolakis  Added GetObjectRotationValue() method & redid comments.
42// 28.08.96 P.Kent Replaced transform by rotmat + vector
43// 25.07.96 P.Kent Modified interface for new `Replica' capable geometry
44// 24.07.95 P.Kent First non-stub version
45// --------------------------------------------------------------------
46#ifndef G4VPHYSICALVOLUME_HH
47#define G4VPHYSICALVOLUME_HH
48
49#include "G4Types.hh"
50#include "G4String.hh"
51
52#include "geomdefs.hh"
53
54#include "G4RotationMatrix.hh"
55#include "G4ThreeVector.hh"
56
57class G4LogicalVolume;
58class G4VPVParameterisation;
59
60class G4VPhysicalVolume
61{
62  public:  // with description
63
64    G4VPhysicalVolume(G4RotationMatrix *pRot,
65                const G4ThreeVector &tlate,
66                const G4String &pName,
67                      G4LogicalVolume *pLogical,
68                      G4VPhysicalVolume *pMother);
69      // Initialise volume, positioned in a frame which is rotated by *pRot,
70      // relative to the coordinate system of the mother volume pMother.
71      // The center of the object is then placed at tlate in the new
72      // coordinates. If pRot=0 the volume is unrotated with respect to its
73      // mother. The physical volume is added to the mother's logical volume.
74      //
75      // Must be called by all subclasses. pMother must point to a valid parent
76      // volume, except in the case of the world/top volume, when it =0.
77      //
78      // The constructor also registers volume with physical volume Store.
79      // Note that the Store may be removed or dynamically built in future
80      // because of memory constraints.
81
82    virtual ~G4VPhysicalVolume();
83      // Destructor, will be subclassed. Removes volume from volume Store.
84
85    inline G4bool operator == (const G4VPhysicalVolume& p) const;
86      // Equality defined by equal addresses only.
87
88    // Access functions
89
90      // The following are accessor functions that make a distinction
91      // between whether the rotation/translation is being made for the
92      // frame or the object/volume that is being placed.
93      // (They are the inverse of each other).
94    G4RotationMatrix* GetObjectRotation() const;              //  Obsolete
95    inline G4RotationMatrix  GetObjectRotationValue() const;  //  Replacement
96    inline G4ThreeVector  GetObjectTranslation() const;
97      // Return the rotation/translation of the Object relative to the mother.
98    inline const G4RotationMatrix* GetFrameRotation() const;
99    inline G4ThreeVector  GetFrameTranslation() const;
100      // Return the rotation/translation of the Frame used to position
101      // this volume in its mother volume (opposite of object rot/trans).
102
103    // Older access functions, that do not distinguish between frame/object!
104
105    inline const G4ThreeVector& GetTranslation() const;
106    inline const G4RotationMatrix* GetRotation() const;
107      // Old access functions, that do not distinguish between frame/object!
108      // They return the translation/rotation of the volume.
109
110    // Set functions
111
112    inline void SetTranslation(const G4ThreeVector &v);
113    inline G4RotationMatrix* GetRotation();
114    inline void SetRotation(G4RotationMatrix*);
115      // NOT INTENDED FOR GENERAL USE.
116      // Non constant versions of above. Used to change transformation
117      // for replication/parameterisation mechanism.
118
119    inline G4LogicalVolume* GetLogicalVolume() const;
120      // Return the associated logical volume.
121    inline void SetLogicalVolume(G4LogicalVolume *pLogical);
122      // Set the logical volume. Must not be called when geometry closed.
123
124    inline G4LogicalVolume* GetMotherLogical() const;
125      // Return the current mother logical volume pointer.
126    inline void SetMotherLogical(G4LogicalVolume *pMother);
127      // Set the mother logical volume. Must not be called when geometry closed.
128
129    inline const G4String& GetName() const;
130      // Return the volume's name.
131    inline void SetName(const G4String& pName);
132      // Set the volume's name.
133
134    virtual G4int GetMultiplicity() const;
135      // Returns number of object entities (1 for normal placements,
136      // n for replicas or parameterised).
137
138    // Functions required of subclasses
139
140    virtual G4bool IsMany() const = 0;
141      // Return true if the volume is MANY (not implemented yet).
142    virtual G4int GetCopyNo() const = 0;
143      // Return the volumes copy number.
144    virtual void  SetCopyNo(G4int CopyNo) = 0;
145      // Set the volumes copy number.
146    virtual G4bool IsReplicated() const = 0;
147      // Return true if replicated (single object instance represents
148      // many real volumes), else false.
149    virtual G4bool IsParameterised() const = 0;
150      // Return true if parameterised (single object instance represents
151      // many real parameterised volumes), else false.
152    virtual G4VPVParameterisation* GetParameterisation() const = 0;
153      // Return replicas parameterisation object (able to compute dimensions
154      // and transformations of replicas), or NULL if not applicable.
155    virtual void GetReplicationData(EAxis& axis,
156                                    G4int& nReplicas,
157                                    G4double& width,
158                                    G4double& offset,
159                                    G4bool& consuming) const = 0;
160      // Return replication information. No-op for no replicated volumes.
161    virtual G4bool  IsRegularStructure() const = 0;
162      // Returns true if the underlying volume structure is regular.
163    virtual G4int  GetRegularStructureId() const = 0;
164      // Returns non-zero code in case the underlying volume structure
165      //  is regular, voxel-like.  Value is id for structure type.
166      //  If non-zero the volume is a candidate for specialised
167      //  navigation such as 'nearest neighbour' directly on volumes.
168    virtual G4bool CheckOverlaps(G4int res=1000, G4double tol=0.,
169                                 G4bool verbose=true);
170      // Verifies if the placed volume is overlapping with existing
171      // daughters or with the mother volume. Provides default resolution
172      // for the number of points to be generated and verified.
173      // Concrete implementation is done and required only for placed and
174      // parameterised volumes. Returns true if the volume is overlapping.
175
176  public:  // without description
177
178    G4VPhysicalVolume(__void__&);
179      // Fake default constructor for usage restricted to direct object
180      // persistency for clients requiring preallocation of memory for
181      // persistifiable objects.
182
183  private:
184
185    G4VPhysicalVolume(const G4VPhysicalVolume&);
186    G4VPhysicalVolume& operator=(const G4VPhysicalVolume&);
187      // Private copy constructor and assignment operator.
188
189  protected:
190
191    G4RotationMatrix *frot;
192    G4ThreeVector ftrans;
193
194  private:
195
196    G4LogicalVolume *flogical;   // The logical volume representing the
197                                 // physical and tracking attributes of
198                                 // the volume
199    G4String fname;              // The name of the volume
200    G4LogicalVolume   *flmother; // The current mother logical volume
201};
202
203#include "G4VPhysicalVolume.icc"
204
205#endif
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