source: trunk/source/geometry/management/include/G4VPhysicalVolume.icc @ 1202

Last change on this file since 1202 was 1058, checked in by garnier, 15 years ago

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26//
27// $Id: G4VPhysicalVolume.icc,v 1.10 2006/06/29 18:32:37 gunter Exp $
28// GEANT4 tag $Name: geant4-09-02-ref-02 $
29//
30//
31// class G4VPhysicalVolume Inline Implementation
32//
33// --------------------------------------------------------------------
34
35inline
36G4bool G4VPhysicalVolume::operator == (const G4VPhysicalVolume& p) const
37{
38  return (this==&p) ? true : false;
39}
40
41inline
42const G4ThreeVector& G4VPhysicalVolume::GetTranslation() const
43{
44  return ftrans;
45}
46
47inline
48void G4VPhysicalVolume::SetTranslation(const G4ThreeVector &v)
49{
50  ftrans=v;
51}
52
53inline
54const G4RotationMatrix* G4VPhysicalVolume::GetRotation() const
55{
56  return frot;
57}
58
59inline
60G4RotationMatrix* G4VPhysicalVolume::GetRotation()
61{
62  return frot;
63}
64
65inline
66void G4VPhysicalVolume::SetRotation(G4RotationMatrix *pRot)
67{
68  frot=pRot;
69}
70
71inline
72G4LogicalVolume* G4VPhysicalVolume::GetLogicalVolume() const
73{
74  return flogical;
75}
76
77inline
78void G4VPhysicalVolume::SetLogicalVolume(G4LogicalVolume *pLogical)
79{
80  flogical=pLogical;
81}
82
83inline
84G4LogicalVolume* G4VPhysicalVolume::GetMotherLogical() const
85{
86  return flmother;
87}
88
89inline
90void G4VPhysicalVolume::SetMotherLogical(G4LogicalVolume *pMother)
91{
92  flmother=pMother;
93}
94
95inline
96const G4String& G4VPhysicalVolume::GetName() const
97{
98  return fname;
99}
100
101inline
102void G4VPhysicalVolume::SetName(const G4String& pName)
103{
104  fname=pName;
105}
106
107inline
108G4RotationMatrix G4VPhysicalVolume::GetObjectRotationValue() const
109{
110  G4RotationMatrix  aRotM;   // Initialised to identity
111
112  // Insure against frot being a null pointer
113  if(frot)
114  {
115     aRotM= frot->inverse();
116  }
117  return aRotM;
118}
119
120inline
121G4ThreeVector  G4VPhysicalVolume::GetObjectTranslation() const
122{
123  return  ftrans;
124}
125
126inline
127const G4RotationMatrix* G4VPhysicalVolume::GetFrameRotation() const
128{
129  return frot;
130}
131
132inline
133G4ThreeVector  G4VPhysicalVolume::GetFrameTranslation() const
134{
135  return -ftrans;
136}
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