source: trunk/source/geometry/management/src/G4RegionStore.cc@ 834

Last change on this file since 834 was 831, checked in by garnier, 17 years ago

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1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4RegionStore.cc,v 1.13 2007/04/10 10:13:50 gcosmo Exp $
28// GEANT4 tag $Name: $
29//
30// G4RegionStore
31//
32// Implementation for singleton container
33//
34// History:
35// 18.09.02 G.Cosmo Initial version
36// --------------------------------------------------------------------
37
38#include "G4Region.hh"
39#include "G4RegionStore.hh"
40#include "G4GeometryManager.hh"
41#include "G4VPhysicalVolume.hh"
42#include "G4PhysicalVolumeStore.hh"
43
44#include "G4ios.hh"
45
46// ***************************************************************************
47// Static class variables
48// ***************************************************************************
49//
50G4RegionStore* G4RegionStore::fgInstance = 0;
51G4VStoreNotifier* G4RegionStore::fgNotifier = 0;
52G4bool G4RegionStore::locked = false;
53
54// ***************************************************************************
55// Protected constructor: Construct underlying container with
56// initial size of 20 entries
57// ***************************************************************************
58//
59G4RegionStore::G4RegionStore()
60 : std::vector<G4Region*>()
61{
62 reserve(20);
63}
64
65// ***************************************************************************
66// Destructor
67// ***************************************************************************
68//
69G4RegionStore::~G4RegionStore()
70{
71 Clean();
72}
73
74// ***************************************************************************
75// Delete all regions from the store except for the world region
76// ***************************************************************************
77//
78void G4RegionStore::Clean()
79{
80 // Do nothing if geometry is closed
81 //
82 if (G4GeometryManager::GetInstance()->IsGeometryClosed())
83 {
84 G4cout << "WARNING - Attempt to delete the region store"
85 << " while geometry closed !" << G4endl;
86 return;
87 }
88
89 // Locks store for deletion of regions. De-registration will be
90 // performed at this stage. G4Regions will not de-register themselves.
91 //
92 locked = true;
93
94 size_t i=0;
95 G4RegionStore* store = GetInstance();
96
97#ifdef G4GEOMETRY_VOXELDEBUG
98 G4cout << "Deleting Regions ... ";
99#endif
100
101 // Do NOT delete world region !
102 //
103 for(iterator pos=store->begin(); pos!=store->end(); ++pos)
104 {
105 if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
106 if (*pos) { delete *pos; }
107 i++;
108 }
109
110#ifdef G4GEOMETRY_VOXELDEBUG
111 if (store->size() < i-1)
112 { G4cout << "No regions deleted. Already deleted by user ?" << G4endl; }
113 else
114 { G4cout << i-1 << " regions deleted !" << G4endl; }
115#endif
116
117 locked = false;
118 store->clear();
119}
120
121// ***************************************************************************
122// Associate user notifier to the store
123// ***************************************************************************
124//
125void G4RegionStore::SetNotifier(G4VStoreNotifier* pNotifier)
126{
127 GetInstance();
128 fgNotifier = pNotifier;
129}
130
131// ***************************************************************************
132// Add Region to container
133// ***************************************************************************
134//
135void G4RegionStore::Register(G4Region* pRegion)
136{
137 GetInstance()->push_back(pRegion);
138 if (fgNotifier) { fgNotifier->NotifyRegistration(); }
139}
140
141// ***************************************************************************
142// Remove Region from container
143// ***************************************************************************
144//
145void G4RegionStore::DeRegister(G4Region* pRegion)
146{
147 if (!locked) // Do not de-register if locked !
148 {
149 if (fgNotifier) { fgNotifier->NotifyDeRegistration(); }
150 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
151 {
152 if (**i==*pRegion)
153 {
154 GetInstance()->erase(i);
155 break;
156 }
157 }
158 }
159}
160
161// ***************************************************************************
162// Return ptr to Store, setting if necessary
163// ***************************************************************************
164//
165G4RegionStore* G4RegionStore::GetInstance()
166{
167 static G4RegionStore worldStore;
168 if (!fgInstance)
169 {
170 fgInstance = &worldStore;
171 }
172 return fgInstance;
173}
174
175// ***************************************************************************
176// Loops through all regions to verify if a region has been modified.
177// It returns TRUE if just one region is modified.
178// ***************************************************************************
179//
180G4bool G4RegionStore::IsModified() const
181{
182 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
183 {
184 if ((*i)->IsModified()) { return true; }
185 }
186 return false;
187}
188
189// ***************************************************************************
190// Loops through all regions to reset flag for modification to FALSE.
191// Used by the run manager to notify that the physics table has been updated.
192// ***************************************************************************
193//
194void G4RegionStore::ResetRegionModified()
195{
196 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
197 {
198 (*i)->RegionModified(false);
199 }
200}
201
202// ***************************************************************************
203// Forces recomputation of material lists in all regions in the store.
204// ***************************************************************************
205//
206void G4RegionStore::UpdateMaterialList(G4VPhysicalVolume* currentWorld)
207{
208 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
209 {
210 if((*i)->GetWorldPhysical()==currentWorld) { (*i)->UpdateMaterialList(); }
211 }
212}
213
214// ***************************************************************************
215// Returns a region through its name specification.
216// ***************************************************************************
217//
218G4Region* G4RegionStore::GetRegion(const G4String& name, G4bool verbose) const
219{
220 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
221 {
222 if ((*i)->GetName() == name) { return *i; }
223 }
224 if (verbose)
225 {
226 G4cerr << "ERROR - G4RegionStore::GetRegion()" << G4endl
227 << " Region " << name << " NOT found in store !" << G4endl
228 << " Returning NULL pointer." << G4endl;
229 G4Exception("G4RegionStore::GetRegion()", "InvalidQuery",
230 JustWarning, "Region NOT found in store !");
231 }
232 return 0;
233}
234
235// ***************************************************************************
236// Returns a region through its name specification, if it exists.
237// If it does not exist it will allocate a new region with the given
238// name, delegating the ownership to the caller client.
239// ***************************************************************************
240//
241G4Region* G4RegionStore::FindOrCreateRegion(const G4String& name)
242{
243 G4Region* target = GetRegion(name,false);
244 if (!target)
245 {
246 target = new G4Region(name);
247 }
248 return target;
249}
250
251// **************************************************************************
252// Set a world physical volume pointer to a region that belongs to it.
253// Scan over all world volumes.
254// **************************************************************************
255//
256void G4RegionStore::SetWorldVolume()
257{
258 // Reset all pointers first
259 //
260 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
261 { (*i)->SetWorld(0); }
262
263 // Find world volumes
264 //
265 G4PhysicalVolumeStore* fPhysicalVolumeStore
266 = G4PhysicalVolumeStore::GetInstance();
267 size_t nPhys = fPhysicalVolumeStore->size();
268 for(size_t iPhys=0; iPhys<nPhys; iPhys++)
269 {
270 G4VPhysicalVolume* fPhys = (*fPhysicalVolumeStore)[iPhys];
271 if(fPhys->GetMotherLogical()) { continue; } // not a world volume
272
273 // Now 'fPhys' is a world volume, set it to regions that belong to it.
274 //
275 for (iterator i=GetInstance()->begin(); i!=GetInstance()->end(); i++)
276 { (*i)->SetWorld(fPhys); }
277 }
278}
279
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