source: trunk/source/geometry/management/test/TestDrawVox/src/TstDrawVox01PrimaryGeneratorAction.cc @ 1316

Last change on this file since 1316 was 1316, checked in by garnier, 14 years ago

update geant4-09-04-beta-cand-01 interfaces-V09-03-09 vis-V09-03-08

File size: 5.7 KB
Line 
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26
27#include "TstDrawVox01PrimaryGeneratorAction.hh"
28
29#include "TstDrawVox01PrimaryGeneratorMessenger.hh"
30#include "G4Event.hh"
31#include "G4ParticleGun.hh"
32#include "G4ParticleTable.hh"
33#include "G4ParticleDefinition.hh"
34#include "G4TransportationManager.hh"
35#include "globals.hh"
36#include "CLHEP/Random/RandFlat.h"
37
38TstDrawVox01PrimaryGeneratorAction::TstDrawVox01PrimaryGeneratorAction():
39  generatorAction (standardGun),
40  particleGun (0),
41  messenger (0),
42  worldVolume (0)
43{
44  G4int n_particle = 1;
45  particleGun = new G4ParticleGun(n_particle);
46
47  // default particle
48
49  G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
50  G4String particleName;
51  G4ParticleDefinition* particle
52    = particleTable->FindParticle(particleName="e-");
53  particleGun->SetParticleDefinition(particle);
54  particleGun->SetParticleMomentumDirection(G4ThreeVector(1.,0.,0.));
55  particleGun->SetParticleEnergy(1.*GeV);
56  particleGun->SetParticlePosition(G4ThreeVector(0.*cm,0.*cm,0.*cm));
57
58  // messenger
59
60  messenger = new TstDrawVox01PrimaryGeneratorMessenger (this);
61
62  // world extent
63
64  worldVolume = G4TransportationManager::GetTransportationManager ()
65    -> GetNavigatorForTracking () -> GetWorldVolume ();
66  if (worldVolume) worldExtent = worldVolume -> GetLogicalVolume ()
67                     -> GetSolid () -> GetExtent ();
68
69}
70
71TstDrawVox01PrimaryGeneratorAction::~TstDrawVox01PrimaryGeneratorAction()
72{
73  delete particleGun;
74  delete messenger;
75}
76
77void TstDrawVox01PrimaryGeneratorAction::SelectPrimaryGeneratorAction
78(Action action)
79{
80  generatorAction = action;
81}
82
83void TstDrawVox01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
84{
85  G4VPhysicalVolume* currentWorldVolume;
86
87  double costheta;
88  double sintheta;
89  double phi;
90  double cosphi;
91  double sinphi;
92
93  switch (generatorAction) {
94
95  case standardGun:
96
97    particleGun->GeneratePrimaryVertex(anEvent);
98    break;
99
100  case randomDirectionGun:
101
102    costheta = CLHEP::RandFlat::shoot (-1., 1.);
103    sintheta = std::sqrt (1. - costheta * costheta);
104    phi      = CLHEP::RandFlat::shoot (twopi);
105    cosphi   = std::cos (phi);
106    sinphi   = std::sin (phi);
107    particleGun->SetParticleMomentumDirection
108      (G4ThreeVector (sintheta * cosphi, sintheta * sinphi, costheta));
109
110    particleGun->GeneratePrimaryVertex(anEvent);
111    break;
112
113  case randomPositionGun:
114
115    // Check if world is in place or has changed.
116    currentWorldVolume = 
117      G4TransportationManager::GetTransportationManager ()
118      -> GetNavigatorForTracking () -> GetWorldVolume ();
119    if (!worldVolume || worldVolume != currentWorldVolume) {
120      worldVolume = currentWorldVolume;
121      if (worldVolume) worldExtent = worldVolume -> GetLogicalVolume ()
122                         -> GetSolid () -> GetExtent ();
123    }
124
125    particleGun->SetParticlePosition
126      (G4ThreeVector
127       (CLHEP::RandFlat::shoot (worldExtent.GetXmin (), worldExtent.GetXmax ()),
128        CLHEP::RandFlat::shoot (worldExtent.GetYmin (), worldExtent.GetYmax ()),
129        CLHEP::RandFlat::shoot (worldExtent.GetZmin (), worldExtent.GetZmax ())));
130
131    particleGun->GeneratePrimaryVertex(anEvent);
132    break;
133
134  case randomPositionAndDirectionGun:
135
136    // Check if world is in place or has changed.
137    currentWorldVolume =
138      G4TransportationManager::GetTransportationManager ()
139      -> GetNavigatorForTracking () -> GetWorldVolume ();
140    if (!worldVolume || worldVolume != currentWorldVolume) {
141      worldVolume = currentWorldVolume;
142      if (worldVolume) worldExtent = worldVolume -> GetLogicalVolume ()
143                         -> GetSolid () -> GetExtent ();
144    }
145
146    particleGun->SetParticlePosition
147      (G4ThreeVector
148       (CLHEP::RandFlat::shoot (worldExtent.GetXmin (), worldExtent.GetXmax ()),
149        CLHEP::RandFlat::shoot (worldExtent.GetYmin (), worldExtent.GetYmax ()),
150        CLHEP::RandFlat::shoot (worldExtent.GetZmin (), worldExtent.GetZmax ())));
151
152    costheta = CLHEP::RandFlat::shoot (-1., 1.);
153    sintheta = std::sqrt (1. - costheta * costheta);
154    phi      = CLHEP::RandFlat::shoot (twopi);
155    cosphi   = std::cos (phi);
156    sinphi   = std::sin (phi);
157    particleGun->SetParticleMomentumDirection
158      (G4ThreeVector (sintheta * cosphi, sintheta * sinphi, costheta));
159
160    particleGun->GeneratePrimaryVertex(anEvent);
161    break;
162
163  }
164}
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