source: trunk/source/geometry/navigation/include/G4AuxiliaryNavServices.icc@ 1307

Last change on this file since 1307 was 1228, checked in by garnier, 16 years ago

update geant4.9.3 tag

File size: 4.8 KB
Line 
1//
2// ********************************************************************
3// * License and Disclaimer *
4// * *
5// * The Geant4 software is copyright of the Copyright Holders of *
6// * the Geant4 Collaboration. It is provided under the terms and *
7// * conditions of the Geant4 Software License, included in the file *
8// * LICENSE and available at http://cern.ch/geant4/license . These *
9// * include a list of copyright holders. *
10// * *
11// * Neither the authors of this software system, nor their employing *
12// * institutes,nor the agencies providing financial support for this *
13// * work make any representation or warranty, express or implied, *
14// * regarding this software system or assume any liability for its *
15// * use. Please see the license in the file LICENSE and URL above *
16// * for the full disclaimer and the limitation of liability. *
17// * *
18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
21// * any work based on the software) you agree to acknowledge its *
22// * use in resulting scientific publications, and indicate your *
23// * acceptance of all terms of the Geant4 Software license. *
24// ********************************************************************
25//
26//
27// $Id: G4AuxiliaryNavServices.icc,v 1.4 2007/05/22 07:48:08 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-03 $
29//
30//
31// class G4AuxiliaryNavServices Inline implementation
32//
33// --------------------------------------------------------------------
34
35inline G4bool
36G4AuxiliaryNavServices::
37CheckPointOnSurface( const G4VSolid* sampleSolid,
38 const G4ThreeVector& localPoint,
39 const G4ThreeVector* globalDirection,
40 const G4AffineTransform& sampleTransform,
41 const G4bool locatedOnEdge)
42{
43 G4ThreeVector localDirection, sampleNormal;
44 G4bool enter = false;
45
46 EInside insideSolid = sampleSolid->Inside(localPoint);
47 if ( insideSolid!=kOutside )
48 {
49 G4bool checkDirection= locatedOnEdge && (globalDirection!=0);
50 if( (insideSolid==kSurface) && checkDirection)
51 {
52 // We are probably located on an edge.
53 //
54 localDirection= sampleTransform.TransformAxis(*globalDirection);
55
56 // Check whether we enter the volume
57 //
58 sampleNormal = sampleSolid->SurfaceNormal(localPoint);
59 if ( sampleNormal.dot(localDirection) <= 0 )
60 {
61 if( sampleNormal.dot(localDirection) == 0 )
62 {
63 // We can't decide yet, let's make sure we're entering the solid.
64 // If by a confusion we entered the next solid we find out now
65 // whether to leave or to enter.
66 // This happens when we're on the surface or edge shared by two
67 // solids
68 //
69 G4double distanceToIn =
70 sampleSolid->DistanceToIn( localPoint, localDirection );
71 if( distanceToIn != kInfinity )
72 {
73 enter = true;
74 }
75 }
76 else
77 {
78 enter = true;
79 }
80 }
81 }
82 else
83 {
84 enter = true;
85 }
86 }
87 return enter;
88}
89
90// --------------------------------------------------------------------
91
92inline G4bool
93G4AuxiliaryNavServices::
94CheckPointExiting( const G4VSolid* sampleSolid,
95 const G4ThreeVector& localPoint,
96 const G4ThreeVector* globalDirection,
97 const G4AffineTransform& sampleTransform )
98{
99 if( !globalDirection ) { return false; }
100
101 G4ThreeVector localDirection, sampleNormal;
102 G4bool exiting = false;
103
104 EInside insideSolid = sampleSolid->Inside(localPoint);
105 if( (insideSolid==kSurface) )
106 {
107 localDirection= sampleTransform.TransformAxis(*globalDirection);
108
109 // Check whether we are exiting the volume
110 //
111 sampleNormal = sampleSolid->SurfaceNormal(localPoint);
112 if ( sampleNormal.dot(localDirection) >= 0 )
113 {
114 if( sampleNormal.dot(localDirection) == 0 )
115 {
116 // We can't decide yet, let's make sure we're entering the solid.
117 // If by a confusion we entered the next solid we find out now
118 // whether to leave or to exiting.
119 // This happens when we're on the surface or edge shared by two
120 // solids
121 //
122 G4double distanceToIn =
123 sampleSolid->DistanceToIn( localPoint, localDirection );
124 if( distanceToIn != kInfinity )
125 {
126 exiting = true;
127 }
128 }
129 else
130 {
131 exiting = true;
132 }
133 }
134 }
135 return exiting;
136}
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