source: trunk/source/geometry/navigation/include/G4Navigator.hh @ 873

Last change on this file since 873 was 850, checked in by garnier, 16 years ago

geant4.8.2 beta

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26//
27// $Id: G4Navigator.hh,v 1.26 2007/10/18 14:18:36 gcosmo Exp $
28// GEANT4 tag $Name: HEAD $
29//
30//
31// class G4Navigator
32//
33// Class description:
34//
35// A class for use by the tracking management, able to obtain/calculate
36// dynamic tracking time information such as the distance to the next volume,
37// or to find the physical volume containing a given point in the world
38// reference system. The navigator maintains a transformation history and
39// other information to optimise the tracking time performance.
40//
41// History:
42// - Created.                                  Paul Kent,     Jul 95/96
43// - Zero step protections                     J.A. / G.C.,   Nov  2004
44// - Added check mode                          G. Cosmo,      Mar  2004
45// - Made Navigator Abstract                   G. Cosmo,      Nov  2003
46// *********************************************************************
47
48#ifndef G4NAVIGATOR_HH
49#define G4NAVIGATOR_HH
50
51#include "geomdefs.hh"
52
53#include "G4ThreeVector.hh"
54#include "G4AffineTransform.hh"
55#include "G4RotationMatrix.hh"
56
57#include "G4LogicalVolume.hh"             // Used in inline methods
58#include "G4GRSVolume.hh"                 //    "         "
59#include "G4GRSSolid.hh"                  //    "         "
60#include "G4TouchableHandle.hh"           //    "         "
61#include "G4TouchableHistoryHandle.hh"
62
63#include "G4NavigationHistory.hh"
64#include "G4NormalNavigation.hh"
65#include "G4VoxelNavigation.hh"
66#include "G4ParameterisedNavigation.hh"
67#include "G4ReplicaNavigation.hh"
68#include "G4RegularNavigation.hh"
69
70#include <iostream>
71
72class G4VPhysicalVolume;
73
74class G4Navigator
75{
76  public:  // with description
77
78  friend std::ostream& operator << (std::ostream &os, const G4Navigator &n);
79
80  G4Navigator();
81    // Constructor - initialisers and setup.
82
83  virtual ~G4Navigator();
84    // Destructor. No actions.
85
86  virtual G4double ComputeStep(const G4ThreeVector &pGlobalPoint,
87                               const G4ThreeVector &pDirection,
88                               const G4double pCurrentProposedStepLength,
89                                     G4double  &pNewSafety);
90    // Calculate the distance to the next boundary intersected
91    // along the specified NORMALISED vector direction and
92    // from the specified point in the global coordinate
93    // system. LocateGlobalPointAndSetup or LocateGlobalPointWithinVolume
94    // must have been called with the same global point prior to this call.
95    // The isotropic distance to the nearest boundary is also
96    // calculated (usually an underestimate). The current
97    // proposed Step length is used to avoid intersection
98    // calculations: if it can be determined that the nearest
99    // boundary is >pCurrentProposedStepLength away, kInfinity
100    // is returned together with the computed isotropic safety
101    // distance. Geometry must be closed.
102
103  G4double CheckNextStep(const G4ThreeVector &pGlobalPoint,
104                         const G4ThreeVector &pDirection,
105                         const G4double pCurrentProposedStepLength,
106                               G4double &pNewSafety); 
107    // Same as above, but do not disturb the state of the Navigator.
108
109  virtual
110  G4VPhysicalVolume* ResetHierarchyAndLocate(const G4ThreeVector &point,
111                                             const G4ThreeVector &direction,
112                                             const G4TouchableHistory &h);
113
114    // Resets the geometrical hierarchy and search for the volumes deepest
115    // in the hierarchy containing the point in the global coordinate space.
116    // The direction is used to check if a volume is entered.
117    // The search begin is the geometrical hierarchy at the location of the
118    // last located point, or the endpoint of the previous Step if
119    // SetGeometricallyLimitedStep() has been called immediately before.
120    //
121    // Important Note: In order to call this the geometry MUST be closed.
122
123  virtual
124  G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector& point,
125                                             const G4ThreeVector* direction=0,
126                                             const G4bool pRelativeSearch=true,
127                                             const G4bool ignoreDirection=true);
128    // Search the geometrical hierarchy for the volumes deepest in the hierarchy
129    // containing the point in the global coordinate space. Two main cases are:
130    //  i) If pRelativeSearch=false it makes use of no previous/state
131    //     information. Returns the physical volume containing the point,
132    //     with all previous mothers correctly set up.
133    // ii) If pRelativeSearch is set to true, the search begin is the
134    //     geometrical hierarchy at the location of the last located point,
135    //     or the endpoint of the previous Step if SetGeometricallyLimitedStep()
136    //     has been called immediately before.
137    // The direction is used (to check if a volume is entered) if either
138    //   - the argument ignoreDirection is false, or
139    //   - the Navigator has determined that it is on an edge shared by two or
140    //     more volumes.  (This is state information.)
141    //
142    // Important Note: In order to call this the geometry MUST be closed.
143
144  virtual
145  void LocateGlobalPointWithinVolume(const G4ThreeVector& position);
146    // Notify the Navigator that a track has moved to the new Global point
147    // 'position', that is known to be within the current safety.
148    // No check is performed to ensure that it is within  the volume.
149    // This method can be called instead of LocateGlobalPointAndSetup ONLY if
150    // the caller is certain that the new global point (position) is inside the
151    // same volume as the previous position.  Usually this can be guaranteed
152    // only if the point is within safety.
153
154  inline void LocateGlobalPointAndUpdateTouchableHandle(
155                const G4ThreeVector&       position,
156                const G4ThreeVector&       direction,
157                      G4TouchableHandle&   oldTouchableToUpdate,
158                const G4bool               RelativeSearch = true);
159    // First, search the geometrical hierarchy like the above method
160    // LocateGlobalPointAndSetup(). Then use the volume found and its
161    // navigation history to update the touchable.
162
163  inline void LocateGlobalPointAndUpdateTouchable(
164                const G4ThreeVector&       position,
165                const G4ThreeVector&       direction,
166                      G4VTouchable*        touchableToUpdate,
167                const G4bool               RelativeSearch = true);
168    // First, search the geometrical hierarchy like the above method
169    // LocateGlobalPointAndSetup(). Then use the volume found and its
170    // navigation history to update the touchable.
171
172  inline void LocateGlobalPointAndUpdateTouchable(
173                const G4ThreeVector&       position,
174                      G4VTouchable*        touchableToUpdate,
175                const G4bool               RelativeSearch = true);
176    // Same as the method above but missing direction.
177
178  inline void SetGeometricallyLimitedStep();
179    // Inform the navigator that the previous Step calculated
180    // by the geometry was taken in its entirety.
181
182  virtual G4double ComputeSafety(const G4ThreeVector &globalpoint,
183                                 const G4double pProposedMaxLength = DBL_MAX);
184    // Calculate the isotropic distance to the nearest boundary from the
185    // specified point in the global coordinate system.
186    // The globalpoint utilised must be within the current volume.
187    // The value returned is usually an underestimate. 
188    // The proposed maximum length is used to avoid volume safety
189    // calculations.  The geometry must be closed.
190
191  inline G4VPhysicalVolume* GetWorldVolume() const;
192    // Return the current  world (`topmost') volume.
193
194  inline void SetWorldVolume(G4VPhysicalVolume* pWorld);
195    // Set the world (`topmost') volume. This must be positioned at
196    // origin (0,0,0) and unrotated.
197
198  inline G4GRSVolume* CreateGRSVolume() const;
199  inline G4GRSSolid* CreateGRSSolid() const; 
200  inline G4TouchableHistory* CreateTouchableHistory() const;
201    // `Touchable' creation methods: caller has deletion responsibility.
202
203  virtual G4TouchableHistoryHandle CreateTouchableHistoryHandle() const;
204    // Returns a reference counted handle to a touchable history.
205
206  virtual G4ThreeVector GetLocalExitNormal(G4bool* valid);
207    // Returns Exit Surface Normal and validity too.
208    // It can only be called if the Navigator's last Step has crossed a
209    // volume geometrical boundary.
210    // It returns the Normal to the surface pointing out of the volume that
211    // was left behind and/or into the volume that was entered.
212    // (The normal is in the coordinate system of the final volume.)
213    // This function takes full care about how to calculate this normal,
214    // but if the surfaces are not convex it will return valid=false.
215
216  inline G4int GetVerboseLevel() const;
217  inline void  SetVerboseLevel(G4int level);
218    // Get/Set Verbose(ness) level.
219    // [if level>0 && G4VERBOSE, printout can occur]
220
221  inline G4bool IsActive() const;
222    // Verify if the navigator is active.
223  inline void  Activate(G4bool flag);
224    // Activate/inactivate the navigator.
225
226  inline G4bool EnteredDaughterVolume() const;
227    // The purpose of this function is to inform the caller if the track is
228    // entering a daughter volume while exiting from the current volume.
229    // This method returns
230    // - True only in case 1) above, that is when the Step has caused
231    //   the track to arrive at a boundary of a daughter.
232    // - False in cases 2), 3) and 4), i.e. in all other cases.
233    // This function is not guaranteed to work if SetGeometricallyLimitedStep()
234    // was not called when it should have been called.
235  inline G4bool ExitedMotherVolume() const;
236    // Verify if the step has exited the mother volume.
237
238  inline void  CheckMode(G4bool mode);
239    // Run navigation in "check-mode", therefore using additional
240    // verifications and more strict correctness conditions.
241    // Is effective only with G4VERBOSE set.
242
243  void PrintState() const;
244    // Print the internal state of the Navigator (for debugging).
245    // The level of detail is according to the verbosity.
246
247  inline const G4AffineTransform& GetGlobalToLocalTransform() const;
248  inline const G4AffineTransform  GetLocalToGlobalTransform() const;
249    // Obtain the transformations Global/Local (and inverse).
250    // Clients of these methods must copy the data if they need to keep it.
251
252  inline void ResetStackAndState();
253    // Reset stack and minimum or navigator state machine necessary for reset
254    // as needed by LocalGlobalPointAndSetup.
255    // [Does not perform clears, resizes, or reset fLastLocatedPointLocal]
256
257  inline G4int SeverityOfZeroStepping( G4int* noZeroSteps ) const; 
258    // Report on severity of error and number of zero steps,
259    // in case Navigator is stuck and is returning zero steps.
260    // Values: 1 (small problem),  5 (correcting),
261    //         9 (ready to abandon), 10 (abandoned)
262
263  // inline
264  void SetSavedState(); 
265  // ( fValidExitNormal, fExitNormal, fExiting, fEntering,
266  //   fBlockedPhysicalVolume, fBlockedReplicaNo, fLastStepWasZero);
267  // inline
268  void RestoreSavedState(); 
269    // Copy aspects of the state, to enable a non-state changing
270    //  call to ComputeStep
271
272 public:  // with description
273
274  inline G4ThreeVector GetCurrentLocalCoordinate() const;
275    // Return the local coordinate of the point in the reference system
276    // of its containing volume that was found by LocalGlobalPointAndSetup.
277    // The local coordinate of the last located track.
278
279  inline G4ThreeVector NetTranslation() const;
280  inline G4RotationMatrix NetRotation() const;
281    // Compute+return the local->global translation/rotation of current volume.
282
283 protected:  // with description
284  inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const;
285    // Return position vector in local coordinate system, given a position
286    // vector in world coordinate system.
287
288  inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const;
289    // Return the local direction of the specified vector in the reference
290    // system of the volume that was found by LocalGlobalPointAndSetup.
291    // The Local Coordinates of point in world coordinate system.
292
293  virtual void ResetState();
294    // Utility method to reset the navigator state machine.
295
296  inline EVolume VolumeType(const G4VPhysicalVolume *pVol) const;
297    // Characterise `type' of volume - normal/replicated/parameterised.
298
299  inline EVolume CharacteriseDaughters(const G4LogicalVolume *pLog) const;
300    // Characterise daughter of logical volume.
301
302  inline G4int GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const;
303    // Get regular structure ID of first daughter
304
305  virtual void SetupHierarchy();
306    // Renavigate & reset hierarchy described by current history
307    // o Reset volumes
308    // o Recompute transforms and/or solids of replicated/parameterised
309    //   volumes.
310
311 protected:  // without description
312
313  G4double kCarTolerance;
314    // Geometrical tolerance for surface thickness of shapes.
315
316  //
317  // BEGIN State information
318  //
319
320  G4NavigationHistory fHistory;
321    // Transformation and history of the current path
322    // through the geometrical hierarchy.
323
324  G4bool fEnteredDaughter;
325    // A memory of whether in this Step a daughter volume is entered
326    // (set in Compute & Locate).
327    //  After Compute: it expects to enter a daughter
328    //  After Locate:  it has entered a daughter
329
330  G4bool fExitedMother;
331    // A similar memory whether the Step exited current "mother" volume
332    // completely, not entering daughter.
333
334  G4bool fWasLimitedByGeometry;
335    // Set true if last Step was limited by geometry.
336
337  G4ThreeVector fStepEndPoint;
338    //  Endpoint of last ComputeStep
339    //  - can be used for optimisation (eg when computing safety)
340
341  G4int  fVerbose;
342    // Verbose(ness) level  [if > 0, printout can occur].
343
344 private:
345
346  G4bool fActive;
347    // States if the navigator is activated or not.
348
349  G4bool fEntering,fExiting;
350    // Entering/Exiting volumes blocking/setup
351    // o If exiting
352    //      volume ptr & replica number (set & used by Locate..())
353    //      used for blocking on redescent of geometry
354    // o If entering
355    //      volume ptr & replica number (set by ComputeStep(),used by
356    //      Locate..()) of volume for `automatic' entry
357
358  G4VPhysicalVolume *fBlockedPhysicalVolume;
359  G4int fBlockedReplicaNo;
360
361  // G4VPhysicalVolume *fCandidatePhysicalVolume;   // Unused
362  // G4int fCandidateReplicaNo;   
363
364  G4ThreeVector fLastLocatedPointLocal;
365    // Position of the last located point relative to its containing volume.
366  G4bool fLocatedOutsideWorld;
367    // Whether the last call to Locate methods left the world
368  // G4PhysicalVolume* fLastVolumeLocated;
369
370  G4bool fValidExitNormal;    // Set true if have leaving volume normal
371  G4ThreeVector fExitNormal;  // Leaving volume normal, in the
372                              // volume containing the exited
373                              // volume's coordinate system
374  G4ThreeVector fGrandMotherExitNormal;  // Leaving volume normal, in its
375                                         // own coordinate system
376
377  // Count zero steps - as one or two can occur due to changing momentum at
378  //                    a boundary or at an edge common between volumes
379  //                  - several are likely a problem in the geometry
380  //                    description or in the navigation
381  //
382  G4bool fLastStepWasZero;
383    // Whether the last ComputeStep moved Zero. Used to check for edges.
384
385  G4bool fLocatedOnEdge;       
386    // Whether the Navigator has detected an edge
387  G4int fNumberZeroSteps;
388    // Number of preceding moves that were Zero. Reset to 0 after finite step
389  G4int fActionThreshold_NoZeroSteps; 
390    // After this many failed/zero steps, act (push etc)
391  G4int fAbandonThreshold_NoZeroSteps; 
392    // After this many failed/zero steps, abandon track
393
394  G4ThreeVector  fPreviousSftOrigin;
395  G4double       fPreviousSafety; 
396    // Memory of last safety origin & value. Used in ComputeStep to ensure
397    // that origin of current Step is in the same volume as the point of the
398    // last relocation
399
400  //
401  // END State information
402  //
403
404  // Save key state information (NOT the navigation history stack)
405  //
406  struct G4SaveNavigatorState
407  { 
408     G4ThreeVector sExitNormal; 
409     G4bool sValidExitNormal;   
410     G4bool sEntering, sExiting;
411     G4VPhysicalVolume* spBlockedPhysicalVolume;
412     G4int sBlockedReplicaNo; 
413     G4int sLastStepWasZero; 
414
415     //  Potentially relevant
416     //
417     G4bool sLocatedOutsideWorld;
418     G4ThreeVector sLastLocatedPointLocal; 
419     G4bool sEnteredDaughter, sExitedMother;
420     G4ThreeVector  sPreviousSftOrigin;
421     G4double       sPreviousSafety; 
422  } fSaveState; 
423
424  // Tracking Invariants
425  //
426  G4VPhysicalVolume  *fTopPhysical;
427    // A link to the topmost physical volume in the detector.
428    // Must be positioned at the origin and unrotated.
429
430  // Utility information
431  //
432  G4bool fCheck;
433    // Check-mode flag  [if true, more strict checks are performed].
434  G4bool fPushed;
435    // Push flag  [if true, means a stuck particle has been pushed].
436
437  // Helpers/Utility classes
438  //
439  G4NormalNavigation  fnormalNav;
440  G4VoxelNavigation fvoxelNav;
441  G4ParameterisedNavigation fparamNav;
442  G4ReplicaNavigation freplicaNav;
443  G4RegularNavigation fregularNav;
444};
445
446#include "G4Navigator.icc"
447
448#endif
449
450
451// NOTES:
452//
453// The following methods provide detailed information when a Step has
454// arrived at a geometrical boundary.  They distinguish between the different
455// causes that can result in the track leaving its current volume.
456//
457// Four cases are possible:
458//
459// 1) The particle has reached a boundary of a daughter of the current volume:
460//     (this could cause the relocation to enter the daughter itself
461//     or a potential granddaughter or further descendant)
462//     
463// 2) The particle has reached a boundary of the current
464//     volume, exiting into a mother (regardless the level
465//     at which it is located in the tree):
466//
467// 3) The particle has reached a boundary of the current
468//     volume, exiting into a volume which is not in its
469//     parental hierarchy:
470//
471// 4) The particle is not on a boundary between volumes:
472//     the function returns an exception, and the caller is
473//     reccomended to compare the G4touchables associated
474//     to the preStepPoint and postStepPoint to handle this case.
475//
476//   G4bool        EnteredDaughterVolume()
477//   G4bool        IsExitNormalValid()
478//   G4ThreeVector GetLocalExitNormal()
479//
480// The expected usefulness of these methods is to allow the caller to
481// determine how to compute the surface normal at the volume boundary. The two
482// possibilities are to obtain the normal from:
483//
484//   i) the solid associated with the volume of the initial point of the Step.
485//      This is valid for cases 2 and 3. 
486//      (Note that the initial point is generally the PreStepPoint of a Step).
487//   or
488//
489//  ii) the solid of the final point, ie of the volume after the relocation.
490//      This is valid for case 1.
491//      (Note that the final point is generally the PreStepPoint of a Step).
492//
493// This way the caller can always get a valid normal, pointing outside
494// the solid for which it is computed, that can be used at his own
495// discretion.
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