source: trunk/source/geometry/navigation/include/G4Navigator.hh@ 1024

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1//
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18// * This code implementation is the result of the scientific and *
19// * technical work of the GEANT4 collaboration. *
20// * By using, copying, modifying or distributing the software (or *
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25//
26//
27// $Id: G4Navigator.hh,v 1.27 2008/10/24 14:00:03 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-02-cand-01 $
29//
30//
31// class G4Navigator
32//
33// Class description:
34//
35// A class for use by the tracking management, able to obtain/calculate
36// dynamic tracking time information such as the distance to the next volume,
37// or to find the physical volume containing a given point in the world
38// reference system. The navigator maintains a transformation history and
39// other information to optimise the tracking time performance.
40//
41// History:
42// - Created. Paul Kent, Jul 95/96
43// - Zero step protections J.A. / G.C., Nov 2004
44// - Added check mode G. Cosmo, Mar 2004
45// - Made Navigator Abstract G. Cosmo, Nov 2003
46// *********************************************************************
47
48#ifndef G4NAVIGATOR_HH
49#define G4NAVIGATOR_HH
50
51#include "geomdefs.hh"
52
53#include "G4ThreeVector.hh"
54#include "G4AffineTransform.hh"
55#include "G4RotationMatrix.hh"
56
57#include "G4LogicalVolume.hh" // Used in inline methods
58#include "G4GRSVolume.hh" // " "
59#include "G4GRSSolid.hh" // " "
60#include "G4TouchableHandle.hh" // " "
61#include "G4TouchableHistoryHandle.hh"
62
63#include "G4NavigationHistory.hh"
64#include "G4NormalNavigation.hh"
65#include "G4VoxelNavigation.hh"
66#include "G4ParameterisedNavigation.hh"
67#include "G4ReplicaNavigation.hh"
68#include "G4RegularNavigation.hh"
69
70#include <iostream>
71
72class G4VPhysicalVolume;
73
74class G4Navigator
75{
76 public: // with description
77
78 friend std::ostream& operator << (std::ostream &os, const G4Navigator &n);
79
80 G4Navigator();
81 // Constructor - initialisers and setup.
82
83 virtual ~G4Navigator();
84 // Destructor. No actions.
85
86 virtual G4double ComputeStep(const G4ThreeVector &pGlobalPoint,
87 const G4ThreeVector &pDirection,
88 const G4double pCurrentProposedStepLength,
89 G4double &pNewSafety);
90 // Calculate the distance to the next boundary intersected
91 // along the specified NORMALISED vector direction and
92 // from the specified point in the global coordinate
93 // system. LocateGlobalPointAndSetup or LocateGlobalPointWithinVolume
94 // must have been called with the same global point prior to this call.
95 // The isotropic distance to the nearest boundary is also
96 // calculated (usually an underestimate). The current
97 // proposed Step length is used to avoid intersection
98 // calculations: if it can be determined that the nearest
99 // boundary is >pCurrentProposedStepLength away, kInfinity
100 // is returned together with the computed isotropic safety
101 // distance. Geometry must be closed.
102
103 G4double CheckNextStep(const G4ThreeVector &pGlobalPoint,
104 const G4ThreeVector &pDirection,
105 const G4double pCurrentProposedStepLength,
106 G4double &pNewSafety);
107 // Same as above, but do not disturb the state of the Navigator.
108
109 virtual
110 G4VPhysicalVolume* ResetHierarchyAndLocate(const G4ThreeVector &point,
111 const G4ThreeVector &direction,
112 const G4TouchableHistory &h);
113
114 // Resets the geometrical hierarchy and search for the volumes deepest
115 // in the hierarchy containing the point in the global coordinate space.
116 // The direction is used to check if a volume is entered.
117 // The search begin is the geometrical hierarchy at the location of the
118 // last located point, or the endpoint of the previous Step if
119 // SetGeometricallyLimitedStep() has been called immediately before.
120 //
121 // Important Note: In order to call this the geometry MUST be closed.
122
123 virtual
124 G4VPhysicalVolume* LocateGlobalPointAndSetup(const G4ThreeVector& point,
125 const G4ThreeVector* direction=0,
126 const G4bool pRelativeSearch=true,
127 const G4bool ignoreDirection=true);
128 // Search the geometrical hierarchy for the volumes deepest in the hierarchy
129 // containing the point in the global coordinate space. Two main cases are:
130 // i) If pRelativeSearch=false it makes use of no previous/state
131 // information. Returns the physical volume containing the point,
132 // with all previous mothers correctly set up.
133 // ii) If pRelativeSearch is set to true, the search begin is the
134 // geometrical hierarchy at the location of the last located point,
135 // or the endpoint of the previous Step if SetGeometricallyLimitedStep()
136 // has been called immediately before.
137 // The direction is used (to check if a volume is entered) if either
138 // - the argument ignoreDirection is false, or
139 // - the Navigator has determined that it is on an edge shared by two or
140 // more volumes. (This is state information.)
141 //
142 // Important Note: In order to call this the geometry MUST be closed.
143
144 virtual
145 void LocateGlobalPointWithinVolume(const G4ThreeVector& position);
146 // Notify the Navigator that a track has moved to the new Global point
147 // 'position', that is known to be within the current safety.
148 // No check is performed to ensure that it is within the volume.
149 // This method can be called instead of LocateGlobalPointAndSetup ONLY if
150 // the caller is certain that the new global point (position) is inside the
151 // same volume as the previous position. Usually this can be guaranteed
152 // only if the point is within safety.
153
154 inline void LocateGlobalPointAndUpdateTouchableHandle(
155 const G4ThreeVector& position,
156 const G4ThreeVector& direction,
157 G4TouchableHandle& oldTouchableToUpdate,
158 const G4bool RelativeSearch = true);
159 // First, search the geometrical hierarchy like the above method
160 // LocateGlobalPointAndSetup(). Then use the volume found and its
161 // navigation history to update the touchable.
162
163 inline void LocateGlobalPointAndUpdateTouchable(
164 const G4ThreeVector& position,
165 const G4ThreeVector& direction,
166 G4VTouchable* touchableToUpdate,
167 const G4bool RelativeSearch = true);
168 // First, search the geometrical hierarchy like the above method
169 // LocateGlobalPointAndSetup(). Then use the volume found and its
170 // navigation history to update the touchable.
171
172 inline void LocateGlobalPointAndUpdateTouchable(
173 const G4ThreeVector& position,
174 G4VTouchable* touchableToUpdate,
175 const G4bool RelativeSearch = true);
176 // Same as the method above but missing direction.
177
178 inline void SetGeometricallyLimitedStep();
179 // Inform the navigator that the previous Step calculated
180 // by the geometry was taken in its entirety.
181
182 virtual G4double ComputeSafety(const G4ThreeVector &globalpoint,
183 const G4double pProposedMaxLength = DBL_MAX,
184 const G4bool keepState = false);
185 // Calculate the isotropic distance to the nearest boundary from the
186 // specified point in the global coordinate system.
187 // The globalpoint utilised must be within the current volume.
188 // The value returned is usually an underestimate.
189 // The proposed maximum length is used to avoid volume safety
190 // calculations. The geometry must be closed.
191
192 inline G4VPhysicalVolume* GetWorldVolume() const;
193 // Return the current world (`topmost') volume.
194
195 inline void SetWorldVolume(G4VPhysicalVolume* pWorld);
196 // Set the world (`topmost') volume. This must be positioned at
197 // origin (0,0,0) and unrotated.
198
199 inline G4GRSVolume* CreateGRSVolume() const;
200 inline G4GRSSolid* CreateGRSSolid() const;
201 inline G4TouchableHistory* CreateTouchableHistory() const;
202 // `Touchable' creation methods: caller has deletion responsibility.
203
204 virtual G4TouchableHistoryHandle CreateTouchableHistoryHandle() const;
205 // Returns a reference counted handle to a touchable history.
206
207 virtual G4ThreeVector GetLocalExitNormal(G4bool* valid);
208 // Returns Exit Surface Normal and validity too.
209 // It can only be called if the Navigator's last Step has crossed a
210 // volume geometrical boundary.
211 // It returns the Normal to the surface pointing out of the volume that
212 // was left behind and/or into the volume that was entered.
213 // (The normal is in the coordinate system of the final volume.)
214 // This function takes full care about how to calculate this normal,
215 // but if the surfaces are not convex it will return valid=false.
216
217 inline G4int GetVerboseLevel() const;
218 inline void SetVerboseLevel(G4int level);
219 // Get/Set Verbose(ness) level.
220 // [if level>0 && G4VERBOSE, printout can occur]
221
222 inline G4bool IsActive() const;
223 // Verify if the navigator is active.
224 inline void Activate(G4bool flag);
225 // Activate/inactivate the navigator.
226
227 inline G4bool EnteredDaughterVolume() const;
228 // The purpose of this function is to inform the caller if the track is
229 // entering a daughter volume while exiting from the current volume.
230 // This method returns
231 // - True only in case 1) above, that is when the Step has caused
232 // the track to arrive at a boundary of a daughter.
233 // - False in cases 2), 3) and 4), i.e. in all other cases.
234 // This function is not guaranteed to work if SetGeometricallyLimitedStep()
235 // was not called when it should have been called.
236 inline G4bool ExitedMotherVolume() const;
237 // Verify if the step has exited the mother volume.
238
239 inline void CheckMode(G4bool mode);
240 // Run navigation in "check-mode", therefore using additional
241 // verifications and more strict correctness conditions.
242 // Is effective only with G4VERBOSE set.
243
244 void PrintState() const;
245 // Print the internal state of the Navigator (for debugging).
246 // The level of detail is according to the verbosity.
247
248 inline const G4AffineTransform& GetGlobalToLocalTransform() const;
249 inline const G4AffineTransform GetLocalToGlobalTransform() const;
250 // Obtain the transformations Global/Local (and inverse).
251 // Clients of these methods must copy the data if they need to keep it.
252
253 inline void ResetStackAndState();
254 // Reset stack and minimum or navigator state machine necessary for reset
255 // as needed by LocalGlobalPointAndSetup.
256 // [Does not perform clears, resizes, or reset fLastLocatedPointLocal]
257
258 inline G4int SeverityOfZeroStepping( G4int* noZeroSteps ) const;
259 // Report on severity of error and number of zero steps,
260 // in case Navigator is stuck and is returning zero steps.
261 // Values: 1 (small problem), 5 (correcting),
262 // 9 (ready to abandon), 10 (abandoned)
263
264 // inline
265 void SetSavedState();
266 // ( fValidExitNormal, fExitNormal, fExiting, fEntering,
267 // fBlockedPhysicalVolume, fBlockedReplicaNo, fLastStepWasZero);
268 // inline
269 void RestoreSavedState();
270 // Copy aspects of the state, to enable a non-state changing
271 // call to ComputeStep
272
273 public: // with description
274
275 inline G4ThreeVector GetCurrentLocalCoordinate() const;
276 // Return the local coordinate of the point in the reference system
277 // of its containing volume that was found by LocalGlobalPointAndSetup.
278 // The local coordinate of the last located track.
279
280 inline G4ThreeVector NetTranslation() const;
281 inline G4RotationMatrix NetRotation() const;
282 // Compute+return the local->global translation/rotation of current volume.
283
284 protected: // with description
285 inline G4ThreeVector ComputeLocalPoint(const G4ThreeVector& rGlobPoint) const;
286 // Return position vector in local coordinate system, given a position
287 // vector in world coordinate system.
288
289 inline G4ThreeVector ComputeLocalAxis(const G4ThreeVector& pVec) const;
290 // Return the local direction of the specified vector in the reference
291 // system of the volume that was found by LocalGlobalPointAndSetup.
292 // The Local Coordinates of point in world coordinate system.
293
294 virtual void ResetState();
295 // Utility method to reset the navigator state machine.
296
297 inline EVolume VolumeType(const G4VPhysicalVolume *pVol) const;
298 // Characterise `type' of volume - normal/replicated/parameterised.
299
300 inline EVolume CharacteriseDaughters(const G4LogicalVolume *pLog) const;
301 // Characterise daughter of logical volume.
302
303 inline G4int GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const;
304 // Get regular structure ID of first daughter
305
306 virtual void SetupHierarchy();
307 // Renavigate & reset hierarchy described by current history
308 // o Reset volumes
309 // o Recompute transforms and/or solids of replicated/parameterised
310 // volumes.
311
312 protected: // without description
313
314 G4double kCarTolerance;
315 // Geometrical tolerance for surface thickness of shapes.
316
317 //
318 // BEGIN State information
319 //
320
321 G4NavigationHistory fHistory;
322 // Transformation and history of the current path
323 // through the geometrical hierarchy.
324
325 G4bool fEnteredDaughter;
326 // A memory of whether in this Step a daughter volume is entered
327 // (set in Compute & Locate).
328 // After Compute: it expects to enter a daughter
329 // After Locate: it has entered a daughter
330
331 G4bool fExitedMother;
332 // A similar memory whether the Step exited current "mother" volume
333 // completely, not entering daughter.
334
335 G4bool fWasLimitedByGeometry;
336 // Set true if last Step was limited by geometry.
337
338 G4ThreeVector fStepEndPoint;
339 // Endpoint of last ComputeStep
340 // - can be used for optimisation (eg when computing safety)
341
342 G4int fVerbose;
343 // Verbose(ness) level [if > 0, printout can occur].
344
345 private:
346
347 G4bool fActive;
348 // States if the navigator is activated or not.
349
350 G4bool fEntering,fExiting;
351 // Entering/Exiting volumes blocking/setup
352 // o If exiting
353 // volume ptr & replica number (set & used by Locate..())
354 // used for blocking on redescent of geometry
355 // o If entering
356 // volume ptr & replica number (set by ComputeStep(),used by
357 // Locate..()) of volume for `automatic' entry
358
359 G4VPhysicalVolume *fBlockedPhysicalVolume;
360 G4int fBlockedReplicaNo;
361
362 // G4VPhysicalVolume *fCandidatePhysicalVolume; // Unused
363 // G4int fCandidateReplicaNo;
364
365 G4ThreeVector fLastLocatedPointLocal;
366 // Position of the last located point relative to its containing volume.
367 G4bool fLocatedOutsideWorld;
368 // Whether the last call to Locate methods left the world
369 // G4PhysicalVolume* fLastVolumeLocated;
370
371 G4bool fValidExitNormal; // Set true if have leaving volume normal
372 G4ThreeVector fExitNormal; // Leaving volume normal, in the
373 // volume containing the exited
374 // volume's coordinate system
375 G4ThreeVector fGrandMotherExitNormal; // Leaving volume normal, in its
376 // own coordinate system
377
378 // Count zero steps - as one or two can occur due to changing momentum at
379 // a boundary or at an edge common between volumes
380 // - several are likely a problem in the geometry
381 // description or in the navigation
382 //
383 G4bool fLastStepWasZero;
384 // Whether the last ComputeStep moved Zero. Used to check for edges.
385
386 G4bool fLocatedOnEdge;
387 // Whether the Navigator has detected an edge
388 G4int fNumberZeroSteps;
389 // Number of preceding moves that were Zero. Reset to 0 after finite step
390 G4int fActionThreshold_NoZeroSteps;
391 // After this many failed/zero steps, act (push etc)
392 G4int fAbandonThreshold_NoZeroSteps;
393 // After this many failed/zero steps, abandon track
394
395 G4ThreeVector fPreviousSftOrigin;
396 G4double fPreviousSafety;
397 // Memory of last safety origin & value. Used in ComputeStep to ensure
398 // that origin of current Step is in the same volume as the point of the
399 // last relocation
400
401 //
402 // END State information
403 //
404
405 // Save key state information (NOT the navigation history stack)
406 //
407 struct G4SaveNavigatorState
408 {
409 G4ThreeVector sExitNormal;
410 G4bool sValidExitNormal;
411 G4bool sEntering, sExiting;
412 G4VPhysicalVolume* spBlockedPhysicalVolume;
413 G4int sBlockedReplicaNo;
414 G4int sLastStepWasZero;
415
416 // Potentially relevant
417 //
418 G4bool sLocatedOutsideWorld;
419 G4ThreeVector sLastLocatedPointLocal;
420 G4bool sEnteredDaughter, sExitedMother;
421 G4ThreeVector sPreviousSftOrigin;
422 G4double sPreviousSafety;
423 } fSaveState;
424
425 // Tracking Invariants
426 //
427 G4VPhysicalVolume *fTopPhysical;
428 // A link to the topmost physical volume in the detector.
429 // Must be positioned at the origin and unrotated.
430
431 // Utility information
432 //
433 G4bool fCheck;
434 // Check-mode flag [if true, more strict checks are performed].
435 G4bool fPushed;
436 // Push flag [if true, means a stuck particle has been pushed].
437
438 // Helpers/Utility classes
439 //
440 G4NormalNavigation fnormalNav;
441 G4VoxelNavigation fvoxelNav;
442 G4ParameterisedNavigation fparamNav;
443 G4ReplicaNavigation freplicaNav;
444 G4RegularNavigation fregularNav;
445};
446
447#include "G4Navigator.icc"
448
449#endif
450
451
452// NOTES:
453//
454// The following methods provide detailed information when a Step has
455// arrived at a geometrical boundary. They distinguish between the different
456// causes that can result in the track leaving its current volume.
457//
458// Four cases are possible:
459//
460// 1) The particle has reached a boundary of a daughter of the current volume:
461// (this could cause the relocation to enter the daughter itself
462// or a potential granddaughter or further descendant)
463//
464// 2) The particle has reached a boundary of the current
465// volume, exiting into a mother (regardless the level
466// at which it is located in the tree):
467//
468// 3) The particle has reached a boundary of the current
469// volume, exiting into a volume which is not in its
470// parental hierarchy:
471//
472// 4) The particle is not on a boundary between volumes:
473// the function returns an exception, and the caller is
474// reccomended to compare the G4touchables associated
475// to the preStepPoint and postStepPoint to handle this case.
476//
477// G4bool EnteredDaughterVolume()
478// G4bool IsExitNormalValid()
479// G4ThreeVector GetLocalExitNormal()
480//
481// The expected usefulness of these methods is to allow the caller to
482// determine how to compute the surface normal at the volume boundary. The two
483// possibilities are to obtain the normal from:
484//
485// i) the solid associated with the volume of the initial point of the Step.
486// This is valid for cases 2 and 3.
487// (Note that the initial point is generally the PreStepPoint of a Step).
488// or
489//
490// ii) the solid of the final point, ie of the volume after the relocation.
491// This is valid for case 1.
492// (Note that the final point is generally the PreStepPoint of a Step).
493//
494// This way the caller can always get a valid normal, pointing outside
495// the solid for which it is computed, that can be used at his own
496// discretion.
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