source: trunk/source/geometry/navigation/include/G4ReplicaNavigation.hh @ 1202

Last change on this file since 1202 was 921, checked in by garnier, 15 years ago

en test de gl2ps. Problemes de libraries

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27// $Id: G4ReplicaNavigation.hh,v 1.6 2007/05/18 07:31:09 gcosmo Exp $
28// GEANT4 tag $Name: geant4-09-02-cand-01 $
29//
30//
31// class G4ReplicaNavigation
32//
33// Class description:
34//
35// Utility for navigation in volumes containing a single G4PVParameterised
36// volume for which voxels for the replicated volumes have been constructed.
37// [Voxels MUST be along one axis only: NOT refined]
38
39// History:
40// - Created. Paul Kent, Aug 96
41// --------------------------------------------------------------------
42#ifndef G4REPLICANAVIGATION_HH
43#define G4REPLICANAVIGATION_HH
44
45#include "G4Types.hh"
46#include "G4NavigationHistory.hh"
47#include "G4LogicalVolume.hh"
48#include "G4VPhysicalVolume.hh"
49#include "G4ThreeVector.hh"
50#include "G4BlockingList.hh"
51
52// Required for voxel handling
53//
54#include "G4SmartVoxelHeader.hh"
55
56class G4VSolid;
57
58class G4ReplicaNavigation
59{
60   friend class G4ReplicaNavigationTester;
61
62 public:  // with description
63
64  G4ReplicaNavigation();
65  ~G4ReplicaNavigation();
66
67  inline G4bool LevelLocate( G4NavigationHistory& history,
68                       const G4VPhysicalVolume *blockedVol,
69                       const G4int blockedNum,
70                       const G4ThreeVector &globalPoint,
71                       const G4ThreeVector* globalDirection,
72                       const G4bool pLocatedOnEdge, 
73                             G4ThreeVector &localPoint );
74
75  G4double ComputeStep( const G4ThreeVector &globalPoint,
76                        const G4ThreeVector &globalDirection,
77                        const G4ThreeVector &localPoint,
78                        const G4ThreeVector &localDirection,
79                        const G4double currentProposedStepLength,
80                              G4double &newSafety,
81                              G4NavigationHistory &history,
82                              G4bool &validExitNormal,
83                              G4ThreeVector &exitNormal,
84                              G4bool &exiting,
85                              G4bool &entering,
86                              G4VPhysicalVolume *(*pBlockedPhysical),
87                              G4int &blockedReplicaNo );
88
89  G4double ComputeSafety( const G4ThreeVector &globalPoint,
90                          const G4ThreeVector &localPoint,
91                                G4NavigationHistory &history,
92                          const G4double pProposedMaxLength=DBL_MAX );
93
94  EInside BackLocate( G4NavigationHistory &history,
95                const G4ThreeVector &globalPoint,
96                      G4ThreeVector &localPoint,
97                const G4bool &exiting,
98                      G4bool &notKnownInside ) const;
99
100  void ComputeTransformation( const G4int replicaNo,
101                                    G4VPhysicalVolume *pVol,
102                                    G4ThreeVector &point ) const; 
103  void ComputeTransformation( const G4int replicaNo,
104                                    G4VPhysicalVolume *pVol ) const; 
105
106  EInside Inside( const G4VPhysicalVolume *pVol,
107                  const G4int replicaNo,
108                  const G4ThreeVector &localPoint ) const;
109  G4double DistanceToOut( const G4VPhysicalVolume *pVol,
110                          const G4int replicaNo,
111                          const G4ThreeVector &localPoint ) const;
112  G4double DistanceToOut( const G4VPhysicalVolume *pVol,
113                          const G4int replicaNo,
114                          const G4ThreeVector &localPoint,
115                          const G4ThreeVector &localDirection ) const;
116
117  inline G4int GetVerboseLevel() const;
118  inline void  SetVerboseLevel(G4int level);
119    // Get/Set Verbose(ness) level.
120    // [if level>0 && G4VERBOSE, printout can occur]
121
122  inline void  CheckMode(G4bool mode);
123    // Run navigation in "check-mode", therefore using additional
124    // verifications and more strict correctness conditions.
125    // Is effective only with G4VERBOSE set.
126
127 private:
128
129  inline G4int VoxelLocate( const G4SmartVoxelHeader *pHead,
130                            const G4ThreeVector &localPoint,
131                            const G4int blocked=-1 ) const;
132
133  G4double DistanceToOutPhi( const G4ThreeVector &localPoint,
134                             const G4ThreeVector &localDirection,
135                             const G4double width ) const;
136
137  G4double DistanceToOutRad( const G4ThreeVector &localPoint,
138                             const G4ThreeVector &localDirection,
139                             const G4double width,
140                             const G4double offset,
141                             const G4int replicaNo ) const;
142  inline void SetPhiTransformation( const G4double ang,
143                                          G4VPhysicalVolume *pVol=0 ) const;
144 private:
145
146    G4bool fCheck; 
147    G4int  fVerbose;
148    G4double kCarTolerance, kRadTolerance, kAngTolerance;
149};
150
151#include "G4ReplicaNavigation.icc"
152
153#endif
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